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Fixed passing global offset to emit event, preventing render from re-rendering because it thought the render-from point was well past it's length
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@ -275,7 +275,8 @@ es.TransactionProcessor.prototype.remove = function( op ) {
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// Update the linear model
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this.model.data.splice( this.cursor, op.data.length );
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// Emit an update so things sync up
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node.emit( 'update', this.cursor );
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var offset = this.model.getOffsetFromNode( node );
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node.emit( 'update', this.cursor - offset );
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}
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};
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