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https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
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Alien support for IE
We got lucky - the fact that our alien styling choice required phantom overlays had the nice side-effect of preventing the ability to focus the aliens. Therefore, as soon as we started ignoring IE to deliver nice alien handling for standards-compliant browsers, we inadvertently solved(?) the IE alien problem. I've touched up the styling to look nice in IE 9 (solid green phantoms) and IE 10 (stripes). Shield GIF switched to PNG because IE 10 renders the transparent GIF as solid red. Yeah, red. Change-Id: I3bc69acba9ed883a823cdf722117b90966bc332b
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@ -43,8 +43,11 @@
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}
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.ve-ce-phantom {
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background-color: #C3E59A;
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background-image: -ms-repeating-linear-gradient(-45deg, white 0px, white 5px, #C3E59A 5px, #C3E59A 10px );
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background-image: -webkit-repeating-linear-gradient(-45deg, white 0px, white 5px, #C3E59A 5px, #C3E59A 10px );
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background-image: -moz-repeating-linear-gradient(-45deg, white 0px, white 5px, #C3E59A 5px, #C3E59A 10px);
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background-image: repeating-linear-gradient(-45deg, white 0px, white 5px, #C3E59A 5px, #C3E59A 10px );
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background-size: 14px 14px;
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position: absolute;
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}
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@ -66,13 +66,14 @@ ve.ce.Node.static.domAttributeWhitelist = [
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/**
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* Template for shield elements.
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*
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* Uses data URI to inject a 1x1 transparent GIF image into the DOM.
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* Uses data URI to inject a 1x1 transparent PNG image into the DOM.
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*
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* @static
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* @member
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*/
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// Using transparent png instead of gif because IE 10 renders gif as solid red when used as img src.
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ve.ce.Node.static.$shieldTemplate = $(
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'<img src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" ' +
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'<img src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAAFElEQVR4XgXAAQ0AAABAMP1L30IDCPwC/o5WcS4AAAAASUVORK5CYII=" ' +
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'class="ve-ce-node-shield">'
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);
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@ -236,7 +237,7 @@ ve.ce.Node.prototype.getModel = function () {
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ve.ce.Node.getSplitableNode = function ( node ) {
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var splitableNode = null;
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ve.Node.traverseUpstream( node, function ( node ) {
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if ( node.canBeSplit() ) {
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splitableNode = node;
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@ -245,7 +246,7 @@ ve.ce.Node.getSplitableNode = function ( node ) {
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return false;
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}
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} );
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return splitableNode;
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};
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