ve.init.mw.DesktopTarget: Use mw-body-content instead of mw-body to match Vector changes

This ensures the styles are still applied to surfaces in dialogs.

Change-Id: I30e0cc7dc87dc8c8b6b3be84f821aa22baab457f
This commit is contained in:
Ed Sanders 2017-03-03 21:00:38 +00:00 committed by Bartosz Dziewoński
parent 5aba0ee22b
commit 387f9a5514

View file

@ -21,11 +21,11 @@
}
/* Slug animation needs more specific rules and skin-specific target margins */
.mw-body p.ve-ce-branchNode-newSlug {
.mw-body-content p.ve-ce-branchNode-newSlug {
margin: -0.3em 0 -0.1em 0;
}
.mw-body p.ve-ce-branchNode-newSlug-open {
.mw-body-content p.ve-ce-branchNode-newSlug-open {
margin: 0.5em 0;
}