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Really properly initialize static member before adding stuff to it
Kill them console log errors 'til they're dead. Change-Id: I7329f4c869f46a9ef664af8ab49cb2504abdf972
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@ -22,7 +22,7 @@ ve.Action = function VeAction( surface ) {
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/* Static Members */
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ve.FormatAction.static = {
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ve.Action.static = {
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/**
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* List of allowed methods for this action.
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*
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