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DesktopArticleTargetInitModule: Avoid expensive $msg->exists check
This check currently requires LCStore, MessageCache, and (sometimes) Database to involved to check whether the message and/or local override exist. Using `useDatabase(false)` should take away most of this cost by no longer performing the multiple Memcached/Database roundtrips, and leaving only a cheap in-process check on LCStore. Bug: T221294 Change-Id: I6bf47cd84cdf9bfdd63bee0a613425bb79595e4f
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@ -24,13 +24,18 @@ class VisualEditorDesktopArticleTargetInitModule extends ResourceLoaderFileModul
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array_filter( $veConfig->get( 'VisualEditorTabMessages' ) )
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);
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// Skin-dependent messages for the edit tab (same as generated by SkinTemplate).
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// We only need the message for the current skin, but we don't know which skin will be used.
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// Only some skins use these (e.g. Vector), others just use default 'edit' and 'create'.
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// Some skins don't use the default 'edit' and 'create' message keys.
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// Check the localisation cache for which skins have a custom message for this.
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// We only need this for the current skin, but ResourceLoader's message cache
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// does not fragment by skin.
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foreach ( SkinFactory::getDefaultInstance()->getSkinNames() as $skname => $unused ) {
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foreach ( [ 'edit', 'create' ] as $msgKey ) {
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// e.g. vector-view-edit, vector-view-create
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if ( wfMessage( "$skname-view-$msgKey" )->inContentLanguage()->exists() ) {
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// Messages: vector-view-edit, vector-view-create
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// Disable database lookups for site-level message overrides as they
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// are expensive and not needed here (T221294). We only care whether the
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// message key is known to localisation cache at all.
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$msg = wfMessage( "$skname-view-$msgKey" )->useDatabase( false )->inContentLanguage();
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if ( $msg->exists() ) {
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$messages[] = "$skname-view-$msgKey";
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}
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}
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