Group, Select, Option, Outline and MenuSection widgets
Objective: Refactor menu widgets so that the majority of their code can be reused, and then add an outline widget which shares the same base classes.
ve.ui.Dialog.css
* Make dialog a fixed width and have a minimum and maximum height while always being centered in the window.
* Add style for the outline panel
* Add border below the title
* Move font-size adjustment to child elements to preserve layout scale
ve.ui.Inspector.css
* Make inspectors fade in when being opened (will happen after the size transition is complete)
* Add initial size for inspector to prevent the default size of the unfinished contents from making it too large while loading
ve.ui.Tool.css
* Update classes according to changes in labeled widgets
ve.ui.Widget.css
* Add display: block to widget labels to support use of autoEllipsis on them
* Update classes according to changes in labeled widgets
* Add styles for new select, option and outline item widgets
* Remove unused group and items classes for menu widgets (which are now subclasses of the select widget and no longer have grouping built-in)
ve.ui.Window.css.js
* Moved selection disabling rules up to the head to prevent selection drawing around the title
ve.ui.GroupWidget.js
* New widget that manages "items", allowing getting, adding, removing and clearing
ve.ui.MenuSectionItemWidget.js
* New widget that can be used inside a menu to create an unselectable, unhighlightable item that describes a section of the menu
ve.ui.OptionWidget.js
* New widget to be used with select widgets, provides select and highlight functionality
ve.ui.OutlineItemWidget.js
* New widget to be used with outline widgets, extends option and adds support for an icon to be rendered to the left of the label
ve.ui.OutlineWidget.js
* New widget that provides a vertically stacked list of mutually exclusive options, extends select
ve.ui.SelectWidget.js
* New widget that implements most of what menu once did, only now it also handles all the events for it's child elements internally
ve.ui.MetaDialog.js
* Hacked in support for an outline widget in the outline pane
* Added classes for styling purposes
ve.ui.FormatDropDownTool.js
* Modified call to menu item constructor as per changes therein
* Reorganized options config to make construction simpler
* Changed to setLabel after selecting the item to prevent the label from being changed to the wrong value as a side-effect of setting the item
ve.ui.DropDownTool.js
* Added $$ in config for menu widget - just in case later on we use a drop-down inside of a frame
* Using jQuery .text() method to propagate the selected item's text to the label rather than keeping around a plain text copy of the label in a property
ve.ui.Context.js
* Improve context/inspector behavior in regards to initial sizing
ve.ui.js
* Added context property to $$ returned by get$$ so it's easy to get the document object (for event binding) wherever you have a $$
ve.ui.Window.js
* Fixed incorrect case for boolean type in comment
* Added getFrame method
ve.ui.ButtonWidget.js
* Removed extra class being set on label
ve.ui.LabeledWidget.js
* Added class on label
* Added fitLabel method which uses autoEllipsis internally
ve.ui.MenuItemWidget.js
* Moved nearly all of the implementation to option so it could be reused
ve.ui.Menu.js
* Moved most of the implementation to select and group
ve.ui.MWLinkTargetInputWidget
* Prevent aborting and re-querying if the value hasn't actually changed
* Updated populateMenu method as per changes in menu class
*.php
* Added links to new files
Change-Id: I2271b5cc0554973b13cfbff94caf16901c02caa5
2013-03-19 22:59:49 +00:00
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/*!
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* VisualEditor UserInterface SelectWidget class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Create an ve.ui.SelectWidget object.
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*
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* @class
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* @abstract
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2013-03-28 01:37:34 +00:00
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* @extends ve.ui.Widget
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* @mixin ve.ui.GroupElement
|
Group, Select, Option, Outline and MenuSection widgets
Objective: Refactor menu widgets so that the majority of their code can be reused, and then add an outline widget which shares the same base classes.
ve.ui.Dialog.css
* Make dialog a fixed width and have a minimum and maximum height while always being centered in the window.
* Add style for the outline panel
* Add border below the title
* Move font-size adjustment to child elements to preserve layout scale
ve.ui.Inspector.css
* Make inspectors fade in when being opened (will happen after the size transition is complete)
* Add initial size for inspector to prevent the default size of the unfinished contents from making it too large while loading
ve.ui.Tool.css
* Update classes according to changes in labeled widgets
ve.ui.Widget.css
* Add display: block to widget labels to support use of autoEllipsis on them
* Update classes according to changes in labeled widgets
* Add styles for new select, option and outline item widgets
* Remove unused group and items classes for menu widgets (which are now subclasses of the select widget and no longer have grouping built-in)
ve.ui.Window.css.js
* Moved selection disabling rules up to the head to prevent selection drawing around the title
ve.ui.GroupWidget.js
* New widget that manages "items", allowing getting, adding, removing and clearing
ve.ui.MenuSectionItemWidget.js
* New widget that can be used inside a menu to create an unselectable, unhighlightable item that describes a section of the menu
ve.ui.OptionWidget.js
* New widget to be used with select widgets, provides select and highlight functionality
ve.ui.OutlineItemWidget.js
* New widget to be used with outline widgets, extends option and adds support for an icon to be rendered to the left of the label
ve.ui.OutlineWidget.js
* New widget that provides a vertically stacked list of mutually exclusive options, extends select
ve.ui.SelectWidget.js
* New widget that implements most of what menu once did, only now it also handles all the events for it's child elements internally
ve.ui.MetaDialog.js
* Hacked in support for an outline widget in the outline pane
* Added classes for styling purposes
ve.ui.FormatDropDownTool.js
* Modified call to menu item constructor as per changes therein
* Reorganized options config to make construction simpler
* Changed to setLabel after selecting the item to prevent the label from being changed to the wrong value as a side-effect of setting the item
ve.ui.DropDownTool.js
* Added $$ in config for menu widget - just in case later on we use a drop-down inside of a frame
* Using jQuery .text() method to propagate the selected item's text to the label rather than keeping around a plain text copy of the label in a property
ve.ui.Context.js
* Improve context/inspector behavior in regards to initial sizing
ve.ui.js
* Added context property to $$ returned by get$$ so it's easy to get the document object (for event binding) wherever you have a $$
ve.ui.Window.js
* Fixed incorrect case for boolean type in comment
* Added getFrame method
ve.ui.ButtonWidget.js
* Removed extra class being set on label
ve.ui.LabeledWidget.js
* Added class on label
* Added fitLabel method which uses autoEllipsis internally
ve.ui.MenuItemWidget.js
* Moved nearly all of the implementation to option so it could be reused
ve.ui.Menu.js
* Moved most of the implementation to select and group
ve.ui.MWLinkTargetInputWidget
* Prevent aborting and re-querying if the value hasn't actually changed
* Updated populateMenu method as per changes in menu class
*.php
* Added links to new files
Change-Id: I2271b5cc0554973b13cfbff94caf16901c02caa5
2013-03-19 22:59:49 +00:00
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*
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* @constructor
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* @param {Object} [config] Config options
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*/
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ve.ui.SelectWidget = function VeUiSelectWidget( config ) {
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// Config intialization
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config = config || {};
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// Parent constructor
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2013-03-28 01:37:34 +00:00
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ve.ui.Widget.call( this, config );
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// Mixin constructors
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ve.ui.GroupElement.call( this, this.$, config );
|
Group, Select, Option, Outline and MenuSection widgets
Objective: Refactor menu widgets so that the majority of their code can be reused, and then add an outline widget which shares the same base classes.
ve.ui.Dialog.css
* Make dialog a fixed width and have a minimum and maximum height while always being centered in the window.
* Add style for the outline panel
* Add border below the title
* Move font-size adjustment to child elements to preserve layout scale
ve.ui.Inspector.css
* Make inspectors fade in when being opened (will happen after the size transition is complete)
* Add initial size for inspector to prevent the default size of the unfinished contents from making it too large while loading
ve.ui.Tool.css
* Update classes according to changes in labeled widgets
ve.ui.Widget.css
* Add display: block to widget labels to support use of autoEllipsis on them
* Update classes according to changes in labeled widgets
* Add styles for new select, option and outline item widgets
* Remove unused group and items classes for menu widgets (which are now subclasses of the select widget and no longer have grouping built-in)
ve.ui.Window.css.js
* Moved selection disabling rules up to the head to prevent selection drawing around the title
ve.ui.GroupWidget.js
* New widget that manages "items", allowing getting, adding, removing and clearing
ve.ui.MenuSectionItemWidget.js
* New widget that can be used inside a menu to create an unselectable, unhighlightable item that describes a section of the menu
ve.ui.OptionWidget.js
* New widget to be used with select widgets, provides select and highlight functionality
ve.ui.OutlineItemWidget.js
* New widget to be used with outline widgets, extends option and adds support for an icon to be rendered to the left of the label
ve.ui.OutlineWidget.js
* New widget that provides a vertically stacked list of mutually exclusive options, extends select
ve.ui.SelectWidget.js
* New widget that implements most of what menu once did, only now it also handles all the events for it's child elements internally
ve.ui.MetaDialog.js
* Hacked in support for an outline widget in the outline pane
* Added classes for styling purposes
ve.ui.FormatDropDownTool.js
* Modified call to menu item constructor as per changes therein
* Reorganized options config to make construction simpler
* Changed to setLabel after selecting the item to prevent the label from being changed to the wrong value as a side-effect of setting the item
ve.ui.DropDownTool.js
* Added $$ in config for menu widget - just in case later on we use a drop-down inside of a frame
* Using jQuery .text() method to propagate the selected item's text to the label rather than keeping around a plain text copy of the label in a property
ve.ui.Context.js
* Improve context/inspector behavior in regards to initial sizing
ve.ui.js
* Added context property to $$ returned by get$$ so it's easy to get the document object (for event binding) wherever you have a $$
ve.ui.Window.js
* Fixed incorrect case for boolean type in comment
* Added getFrame method
ve.ui.ButtonWidget.js
* Removed extra class being set on label
ve.ui.LabeledWidget.js
* Added class on label
* Added fitLabel method which uses autoEllipsis internally
ve.ui.MenuItemWidget.js
* Moved nearly all of the implementation to option so it could be reused
ve.ui.Menu.js
* Moved most of the implementation to select and group
ve.ui.MWLinkTargetInputWidget
* Prevent aborting and re-querying if the value hasn't actually changed
* Updated populateMenu method as per changes in menu class
*.php
* Added links to new files
Change-Id: I2271b5cc0554973b13cfbff94caf16901c02caa5
2013-03-19 22:59:49 +00:00
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// Properties
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this.dragging = false;
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this.selecting = null;
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this.hashes = {};
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// Events
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this.$.on( {
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'mousedown': ve.bind( this.onMouseDown, this ),
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'mouseup': ve.bind( this.onMouseUp, this ),
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'mousemove': ve.bind( this.onMouseMove, this ),
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'mouseover': ve.bind( this.onMouseOver, this )
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} );
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// Initialization
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this.$.addClass( 've-ui-selectWidget' );
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};
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/* Inheritance */
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2013-03-28 01:37:34 +00:00
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ve.inheritClass( ve.ui.SelectWidget, ve.ui.Widget );
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ve.mixinClass( ve.ui.SelectWidget, ve.ui.GroupElement );
|
Group, Select, Option, Outline and MenuSection widgets
Objective: Refactor menu widgets so that the majority of their code can be reused, and then add an outline widget which shares the same base classes.
ve.ui.Dialog.css
* Make dialog a fixed width and have a minimum and maximum height while always being centered in the window.
* Add style for the outline panel
* Add border below the title
* Move font-size adjustment to child elements to preserve layout scale
ve.ui.Inspector.css
* Make inspectors fade in when being opened (will happen after the size transition is complete)
* Add initial size for inspector to prevent the default size of the unfinished contents from making it too large while loading
ve.ui.Tool.css
* Update classes according to changes in labeled widgets
ve.ui.Widget.css
* Add display: block to widget labels to support use of autoEllipsis on them
* Update classes according to changes in labeled widgets
* Add styles for new select, option and outline item widgets
* Remove unused group and items classes for menu widgets (which are now subclasses of the select widget and no longer have grouping built-in)
ve.ui.Window.css.js
* Moved selection disabling rules up to the head to prevent selection drawing around the title
ve.ui.GroupWidget.js
* New widget that manages "items", allowing getting, adding, removing and clearing
ve.ui.MenuSectionItemWidget.js
* New widget that can be used inside a menu to create an unselectable, unhighlightable item that describes a section of the menu
ve.ui.OptionWidget.js
* New widget to be used with select widgets, provides select and highlight functionality
ve.ui.OutlineItemWidget.js
* New widget to be used with outline widgets, extends option and adds support for an icon to be rendered to the left of the label
ve.ui.OutlineWidget.js
* New widget that provides a vertically stacked list of mutually exclusive options, extends select
ve.ui.SelectWidget.js
* New widget that implements most of what menu once did, only now it also handles all the events for it's child elements internally
ve.ui.MetaDialog.js
* Hacked in support for an outline widget in the outline pane
* Added classes for styling purposes
ve.ui.FormatDropDownTool.js
* Modified call to menu item constructor as per changes therein
* Reorganized options config to make construction simpler
* Changed to setLabel after selecting the item to prevent the label from being changed to the wrong value as a side-effect of setting the item
ve.ui.DropDownTool.js
* Added $$ in config for menu widget - just in case later on we use a drop-down inside of a frame
* Using jQuery .text() method to propagate the selected item's text to the label rather than keeping around a plain text copy of the label in a property
ve.ui.Context.js
* Improve context/inspector behavior in regards to initial sizing
ve.ui.js
* Added context property to $$ returned by get$$ so it's easy to get the document object (for event binding) wherever you have a $$
ve.ui.Window.js
* Fixed incorrect case for boolean type in comment
* Added getFrame method
ve.ui.ButtonWidget.js
* Removed extra class being set on label
ve.ui.LabeledWidget.js
* Added class on label
* Added fitLabel method which uses autoEllipsis internally
ve.ui.MenuItemWidget.js
* Moved nearly all of the implementation to option so it could be reused
ve.ui.Menu.js
* Moved most of the implementation to select and group
ve.ui.MWLinkTargetInputWidget
* Prevent aborting and re-querying if the value hasn't actually changed
* Updated populateMenu method as per changes in menu class
*.php
* Added links to new files
Change-Id: I2271b5cc0554973b13cfbff94caf16901c02caa5
2013-03-19 22:59:49 +00:00
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/* Events */
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/**
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* @event select
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* @param {ve.ui.OptionWidget|null} item Selected item or null if no item is selected
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*/
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/* Static Properties */
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ve.ui.SelectWidget.static.tagName = 'ul';
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/* Methods */
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/**
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* Handle mouse down events.
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*
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* @method
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* @private
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* @param {jQuery.Event} e Mouse down event
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*/
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ve.ui.SelectWidget.prototype.onMouseDown = function ( e ) {
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var item;
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if ( !this.disabled && e.which === 1 ) {
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item = this.getTargetItem( e );
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if ( item && item.isSelectable() ) {
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this.selectItem( item, true );
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this.selecting = item;
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$( this.$$.context ).one( 'mouseup', ve.bind( this.onMouseUp, this ) );
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}
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}
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return false;
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};
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/**
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* Handle mouse up events.
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*
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* @method
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* @private
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* @param {jQuery.Event} e Mouse down event
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*/
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ve.ui.SelectWidget.prototype.onMouseUp = function ( e ) {
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if ( !this.disabled && e.which === 1 && this.selecting ) {
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this.selectItem( this.selecting );
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this.selecting = null;
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}
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return false;
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};
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/**
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* Handle mouse up events.
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*
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* @method
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* @private
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* @param {jQuery.Event} e Mouse down event
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*/
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ve.ui.SelectWidget.prototype.onMouseMove = function ( e ) {
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var item;
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if ( !this.disabled && e.which === 1 ) {
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item = this.getTargetItem( e );
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if ( item && item !== this.selecting && item.isSelectable() ) {
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this.selectItem( item, true );
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this.selecting = item;
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}
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}
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return false;
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};
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/**
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* Handle mouse over events.
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*
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* @method
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* @private
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* @param {jQuery.Event} e Mouse over event
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*/
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ve.ui.SelectWidget.prototype.onMouseOver = function ( e ) {
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var item;
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if ( !this.disabled ) {
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item = this.getTargetItem( e );
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if ( item && item.isHighlightable() ) {
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this.highlightItem( item );
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}
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}
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return false;
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};
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/**
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|
* Get the closest item to a jQuery.Event.
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*
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* @method
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* @private
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* @param {jQuery.Event} e
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* @returns {ve.ui.OptionWidget|null} Outline item widget, `null` if none was found
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*/
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ve.ui.SelectWidget.prototype.getTargetItem = function ( e ) {
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var $item = $( e.target ).closest( '.ve-ui-optionWidget' );
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if ( $item.length ) {
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return $item.data( 've-ui-optionWidget' );
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|
}
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return null;
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};
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/**
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* Get selected item.
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*
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* @method
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* @returns {ve.ui.OptionWidget|null} Selected item, `null` if no item is selected
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*/
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ve.ui.SelectWidget.prototype.getSelectedItem = function () {
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var i, len;
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for ( i = 0, len = this.items.length; i < len; i++ ) {
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if ( this.items[i].isSelected() ) {
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|
return this.items[i];
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|
}
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|
}
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|
return null;
|
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|
|
};
|
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|
|
/**
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|
|
|
* Get highlighted item.
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|
*
|
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|
* @method
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* @returns {ve.ui.OptionWidget|null} Highlighted item, `null` if no item is highlighted
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|
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*/
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|
|
ve.ui.SelectWidget.prototype.getHighlightedItem = function () {
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|
var i, len;
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for ( i = 0, len = this.items.length; i < len; i++ ) {
|
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|
|
if ( this.items[i].isHighlighted() ) {
|
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|
return this.items[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return null;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get an existing item with equivilant data.
|
|
|
|
*
|
|
|
|
* @method
|
|
|
|
* @param {Object} data Item data to search for
|
|
|
|
* @returns {ve.ui.OptionWidget|null} Item with equivilent value, `null` if none exists
|
|
|
|
*/
|
|
|
|
ve.ui.SelectWidget.prototype.getItemFromData = function ( data ) {
|
|
|
|
var hash = ve.getHash( data );
|
|
|
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|
|
|
|
if ( hash in this.hashes ) {
|
|
|
|
return this.hashes[hash];
|
|
|
|
}
|
|
|
|
|
|
|
|
return null;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Highlight an item.
|
|
|
|
*
|
|
|
|
* Highlighting is mutually exclusive.
|
|
|
|
*
|
|
|
|
* @method
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|
|
|
* @param {ve.ui.OptionWidget} [item] Item to highlight, omit to deselect all
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|
|
|
* @param {boolean} [silent=false] Update UI only, do not emit `highlight` event
|
|
|
|
* @chainable
|
|
|
|
*/
|
|
|
|
ve.ui.SelectWidget.prototype.highlightItem = function ( item, silent ) {
|
|
|
|
var i, len;
|
|
|
|
|
|
|
|
item = this.getItemFromData( item && item.getData() );
|
|
|
|
if ( item ) {
|
|
|
|
item.setHighlighted( true );
|
|
|
|
}
|
|
|
|
for ( i = 0, len = this.items.length; i < len; i++ ) {
|
|
|
|
if ( this.items[i] !== item ) {
|
|
|
|
this.items[i].setHighlighted( false );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( !silent ) {
|
|
|
|
this.emit( 'highlight', item );
|
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Select an item.
|
|
|
|
*
|
|
|
|
* @method
|
|
|
|
* @param {ve.ui.OptionWidget} [item] Item to select, omit to deselect all
|
|
|
|
* @param {boolean} [silent=false] Update UI only, do not emit `select` event
|
|
|
|
* @chainable
|
|
|
|
*/
|
|
|
|
ve.ui.SelectWidget.prototype.selectItem = function ( item, silent ) {
|
|
|
|
var i, len;
|
|
|
|
|
|
|
|
item = this.getItemFromData( item && item.getData() );
|
|
|
|
if ( item ) {
|
|
|
|
item.setSelected( true );
|
|
|
|
}
|
|
|
|
for ( i = 0, len = this.items.length; i < len; i++ ) {
|
|
|
|
if ( this.items[i] !== item ) {
|
|
|
|
this.items[i].setSelected( false );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( !silent ) {
|
|
|
|
this.emit( 'select', item );
|
|
|
|
}
|
|
|
|
|
|
|
|
return this;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get an item relative to another one.
|
|
|
|
*
|
|
|
|
* @method
|
|
|
|
* @param {ve.ui.OptionWidget} item Item to start at
|
|
|
|
* @param {number} direction Direction to move in
|
|
|
|
* @returns {ve.ui.OptionWidget|null} Item at position, `null` if there are no items in the menu
|
|
|
|
*/
|
|
|
|
ve.ui.SelectWidget.prototype.getRelativeSelectableItem = function ( item, direction ) {
|
|
|
|
var index = this.items.indexOf( item ),
|
|
|
|
i = direction > 0 ?
|
|
|
|
// Default to 0 instead of -1, if nothing is selected let's start at the beginning
|
|
|
|
Math.max( 0, index + direction ) :
|
|
|
|
// Default to n-1 instead of -1, if nothing is selected let's start at the end
|
|
|
|
Math.min( index + direction, this.items.length - 1 ),
|
|
|
|
len = this.items.length,
|
|
|
|
inc = direction > 0 ? 1 : -1,
|
|
|
|
stopAt = i;
|
|
|
|
// Iterate to the next item in the sequence
|
|
|
|
while ( i <= len ) {
|
|
|
|
item = this.items[i];
|
|
|
|
if ( item instanceof ve.ui.OptionWidget && item.isSelectable() ) {
|
|
|
|
return item;
|
|
|
|
}
|
|
|
|
// Wrap around
|
|
|
|
i = ( i + inc + len ) % len;
|
|
|
|
if ( i === stopAt ) {
|
|
|
|
// We've looped around, I guess we're all alone
|
|
|
|
return item;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return null;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Selects the next item in the menu.
|
|
|
|
*
|
|
|
|
* @method
|
|
|
|
* @param {number} index Item index
|
|
|
|
* @returns {ve.ui.OptionWidget|null} Item, `null` if there's not an item at the `index`
|
|
|
|
*/
|
|
|
|
ve.ui.SelectWidget.prototype.getClosestSelectableItem = function ( index ) {
|
|
|
|
var item,
|
|
|
|
i = 0,
|
|
|
|
len = this.items.length,
|
|
|
|
at = 0;
|
|
|
|
while ( i < len ) {
|
|
|
|
item = this.items[i];
|
|
|
|
if ( item instanceof ve.ui.OptionWidget && item.isSelectable() ) {
|
|
|
|
if ( at === index ) {
|
|
|
|
return item;
|
|
|
|
}
|
|
|
|
at++;
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
return null;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Add items.
|
|
|
|
*
|
|
|
|
* Adding an existing item (by value) will move it.
|
|
|
|
*
|
|
|
|
* @method
|
|
|
|
* @param {ve.ui.OptionWidget[]} items Items to add
|
|
|
|
* @chainable
|
|
|
|
*/
|
|
|
|
ve.ui.SelectWidget.prototype.addItems = function ( items ) {
|
|
|
|
var i, len, item, hash;
|
|
|
|
|
|
|
|
for ( i = 0, len = items.length; i < len; i++ ) {
|
|
|
|
item = items[i];
|
|
|
|
hash = ve.getHash( item.getData() );
|
|
|
|
if ( hash in this.hashes ) {
|
|
|
|
// Use existing item with the same value
|
|
|
|
items[i] = this.hashes[hash];
|
|
|
|
} else {
|
|
|
|
// Add new item
|
|
|
|
this.hashes[hash] = item;
|
|
|
|
}
|
|
|
|
}
|
2013-03-28 01:37:34 +00:00
|
|
|
ve.ui.GroupElement.prototype.addItems.call( this, items );
|
Group, Select, Option, Outline and MenuSection widgets
Objective: Refactor menu widgets so that the majority of their code can be reused, and then add an outline widget which shares the same base classes.
ve.ui.Dialog.css
* Make dialog a fixed width and have a minimum and maximum height while always being centered in the window.
* Add style for the outline panel
* Add border below the title
* Move font-size adjustment to child elements to preserve layout scale
ve.ui.Inspector.css
* Make inspectors fade in when being opened (will happen after the size transition is complete)
* Add initial size for inspector to prevent the default size of the unfinished contents from making it too large while loading
ve.ui.Tool.css
* Update classes according to changes in labeled widgets
ve.ui.Widget.css
* Add display: block to widget labels to support use of autoEllipsis on them
* Update classes according to changes in labeled widgets
* Add styles for new select, option and outline item widgets
* Remove unused group and items classes for menu widgets (which are now subclasses of the select widget and no longer have grouping built-in)
ve.ui.Window.css.js
* Moved selection disabling rules up to the head to prevent selection drawing around the title
ve.ui.GroupWidget.js
* New widget that manages "items", allowing getting, adding, removing and clearing
ve.ui.MenuSectionItemWidget.js
* New widget that can be used inside a menu to create an unselectable, unhighlightable item that describes a section of the menu
ve.ui.OptionWidget.js
* New widget to be used with select widgets, provides select and highlight functionality
ve.ui.OutlineItemWidget.js
* New widget to be used with outline widgets, extends option and adds support for an icon to be rendered to the left of the label
ve.ui.OutlineWidget.js
* New widget that provides a vertically stacked list of mutually exclusive options, extends select
ve.ui.SelectWidget.js
* New widget that implements most of what menu once did, only now it also handles all the events for it's child elements internally
ve.ui.MetaDialog.js
* Hacked in support for an outline widget in the outline pane
* Added classes for styling purposes
ve.ui.FormatDropDownTool.js
* Modified call to menu item constructor as per changes therein
* Reorganized options config to make construction simpler
* Changed to setLabel after selecting the item to prevent the label from being changed to the wrong value as a side-effect of setting the item
ve.ui.DropDownTool.js
* Added $$ in config for menu widget - just in case later on we use a drop-down inside of a frame
* Using jQuery .text() method to propagate the selected item's text to the label rather than keeping around a plain text copy of the label in a property
ve.ui.Context.js
* Improve context/inspector behavior in regards to initial sizing
ve.ui.js
* Added context property to $$ returned by get$$ so it's easy to get the document object (for event binding) wherever you have a $$
ve.ui.Window.js
* Fixed incorrect case for boolean type in comment
* Added getFrame method
ve.ui.ButtonWidget.js
* Removed extra class being set on label
ve.ui.LabeledWidget.js
* Added class on label
* Added fitLabel method which uses autoEllipsis internally
ve.ui.MenuItemWidget.js
* Moved nearly all of the implementation to option so it could be reused
ve.ui.Menu.js
* Moved most of the implementation to select and group
ve.ui.MWLinkTargetInputWidget
* Prevent aborting and re-querying if the value hasn't actually changed
* Updated populateMenu method as per changes in menu class
*.php
* Added links to new files
Change-Id: I2271b5cc0554973b13cfbff94caf16901c02caa5
2013-03-19 22:59:49 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Remove items.
|
|
|
|
*
|
|
|
|
* Items will be detached, not removed, so they can be used later.
|
|
|
|
*
|
|
|
|
* @method
|
|
|
|
* @param {ve.ui.OptionWidget[]} items Items to remove
|
|
|
|
* @chainable
|
|
|
|
*/
|
|
|
|
ve.ui.SelectWidget.prototype.removeItems = function ( items ) {
|
|
|
|
var i, len, item, hash;
|
|
|
|
|
|
|
|
for ( i = 0, len = items.length; i < len; i++ ) {
|
|
|
|
item = items[i];
|
|
|
|
hash = ve.getHash( item.getData() );
|
|
|
|
if ( hash in this.hashes ) {
|
|
|
|
// Remove existing item
|
|
|
|
delete this.hashes[hash];
|
|
|
|
}
|
|
|
|
}
|
2013-03-28 01:37:34 +00:00
|
|
|
ve.ui.GroupElement.prototype.removeItems.call( this, items );
|
Group, Select, Option, Outline and MenuSection widgets
Objective: Refactor menu widgets so that the majority of their code can be reused, and then add an outline widget which shares the same base classes.
ve.ui.Dialog.css
* Make dialog a fixed width and have a minimum and maximum height while always being centered in the window.
* Add style for the outline panel
* Add border below the title
* Move font-size adjustment to child elements to preserve layout scale
ve.ui.Inspector.css
* Make inspectors fade in when being opened (will happen after the size transition is complete)
* Add initial size for inspector to prevent the default size of the unfinished contents from making it too large while loading
ve.ui.Tool.css
* Update classes according to changes in labeled widgets
ve.ui.Widget.css
* Add display: block to widget labels to support use of autoEllipsis on them
* Update classes according to changes in labeled widgets
* Add styles for new select, option and outline item widgets
* Remove unused group and items classes for menu widgets (which are now subclasses of the select widget and no longer have grouping built-in)
ve.ui.Window.css.js
* Moved selection disabling rules up to the head to prevent selection drawing around the title
ve.ui.GroupWidget.js
* New widget that manages "items", allowing getting, adding, removing and clearing
ve.ui.MenuSectionItemWidget.js
* New widget that can be used inside a menu to create an unselectable, unhighlightable item that describes a section of the menu
ve.ui.OptionWidget.js
* New widget to be used with select widgets, provides select and highlight functionality
ve.ui.OutlineItemWidget.js
* New widget to be used with outline widgets, extends option and adds support for an icon to be rendered to the left of the label
ve.ui.OutlineWidget.js
* New widget that provides a vertically stacked list of mutually exclusive options, extends select
ve.ui.SelectWidget.js
* New widget that implements most of what menu once did, only now it also handles all the events for it's child elements internally
ve.ui.MetaDialog.js
* Hacked in support for an outline widget in the outline pane
* Added classes for styling purposes
ve.ui.FormatDropDownTool.js
* Modified call to menu item constructor as per changes therein
* Reorganized options config to make construction simpler
* Changed to setLabel after selecting the item to prevent the label from being changed to the wrong value as a side-effect of setting the item
ve.ui.DropDownTool.js
* Added $$ in config for menu widget - just in case later on we use a drop-down inside of a frame
* Using jQuery .text() method to propagate the selected item's text to the label rather than keeping around a plain text copy of the label in a property
ve.ui.Context.js
* Improve context/inspector behavior in regards to initial sizing
ve.ui.js
* Added context property to $$ returned by get$$ so it's easy to get the document object (for event binding) wherever you have a $$
ve.ui.Window.js
* Fixed incorrect case for boolean type in comment
* Added getFrame method
ve.ui.ButtonWidget.js
* Removed extra class being set on label
ve.ui.LabeledWidget.js
* Added class on label
* Added fitLabel method which uses autoEllipsis internally
ve.ui.MenuItemWidget.js
* Moved nearly all of the implementation to option so it could be reused
ve.ui.Menu.js
* Moved most of the implementation to select and group
ve.ui.MWLinkTargetInputWidget
* Prevent aborting and re-querying if the value hasn't actually changed
* Updated populateMenu method as per changes in menu class
*.php
* Added links to new files
Change-Id: I2271b5cc0554973b13cfbff94caf16901c02caa5
2013-03-19 22:59:49 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Clear all items.
|
|
|
|
*
|
|
|
|
* Items will be detached, not removed, so they can be used later.
|
|
|
|
*
|
|
|
|
* @method
|
|
|
|
* @chainable
|
|
|
|
*/
|
|
|
|
ve.ui.SelectWidget.prototype.clearItems = function () {
|
|
|
|
// Clear all items
|
|
|
|
this.hashes = {};
|
2013-03-28 01:37:34 +00:00
|
|
|
ve.ui.GroupElement.prototype.clearItems.call( this );
|
Group, Select, Option, Outline and MenuSection widgets
Objective: Refactor menu widgets so that the majority of their code can be reused, and then add an outline widget which shares the same base classes.
ve.ui.Dialog.css
* Make dialog a fixed width and have a minimum and maximum height while always being centered in the window.
* Add style for the outline panel
* Add border below the title
* Move font-size adjustment to child elements to preserve layout scale
ve.ui.Inspector.css
* Make inspectors fade in when being opened (will happen after the size transition is complete)
* Add initial size for inspector to prevent the default size of the unfinished contents from making it too large while loading
ve.ui.Tool.css
* Update classes according to changes in labeled widgets
ve.ui.Widget.css
* Add display: block to widget labels to support use of autoEllipsis on them
* Update classes according to changes in labeled widgets
* Add styles for new select, option and outline item widgets
* Remove unused group and items classes for menu widgets (which are now subclasses of the select widget and no longer have grouping built-in)
ve.ui.Window.css.js
* Moved selection disabling rules up to the head to prevent selection drawing around the title
ve.ui.GroupWidget.js
* New widget that manages "items", allowing getting, adding, removing and clearing
ve.ui.MenuSectionItemWidget.js
* New widget that can be used inside a menu to create an unselectable, unhighlightable item that describes a section of the menu
ve.ui.OptionWidget.js
* New widget to be used with select widgets, provides select and highlight functionality
ve.ui.OutlineItemWidget.js
* New widget to be used with outline widgets, extends option and adds support for an icon to be rendered to the left of the label
ve.ui.OutlineWidget.js
* New widget that provides a vertically stacked list of mutually exclusive options, extends select
ve.ui.SelectWidget.js
* New widget that implements most of what menu once did, only now it also handles all the events for it's child elements internally
ve.ui.MetaDialog.js
* Hacked in support for an outline widget in the outline pane
* Added classes for styling purposes
ve.ui.FormatDropDownTool.js
* Modified call to menu item constructor as per changes therein
* Reorganized options config to make construction simpler
* Changed to setLabel after selecting the item to prevent the label from being changed to the wrong value as a side-effect of setting the item
ve.ui.DropDownTool.js
* Added $$ in config for menu widget - just in case later on we use a drop-down inside of a frame
* Using jQuery .text() method to propagate the selected item's text to the label rather than keeping around a plain text copy of the label in a property
ve.ui.Context.js
* Improve context/inspector behavior in regards to initial sizing
ve.ui.js
* Added context property to $$ returned by get$$ so it's easy to get the document object (for event binding) wherever you have a $$
ve.ui.Window.js
* Fixed incorrect case for boolean type in comment
* Added getFrame method
ve.ui.ButtonWidget.js
* Removed extra class being set on label
ve.ui.LabeledWidget.js
* Added class on label
* Added fitLabel method which uses autoEllipsis internally
ve.ui.MenuItemWidget.js
* Moved nearly all of the implementation to option so it could be reused
ve.ui.Menu.js
* Moved most of the implementation to select and group
ve.ui.MWLinkTargetInputWidget
* Prevent aborting and re-querying if the value hasn't actually changed
* Updated populateMenu method as per changes in menu class
*.php
* Added links to new files
Change-Id: I2271b5cc0554973b13cfbff94caf16901c02caa5
2013-03-19 22:59:49 +00:00
|
|
|
|
|
|
|
return this;
|
|
|
|
};
|