mediawiki-extensions-Visual.../modules/ve-mw/ce/nodes/ve.ce.MWLanguageVariantNode.js

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/*!
* VisualEditor ContentEditable MWLanguageVariantNode class.
*
* @copyright See AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* ContentEditable MediaWiki language variant node, used for
* LanguageConverter markup.
*
* @class
* @abstract
* @extends ve.ce.LeafNode
* @mixes ve.ce.FocusableNode
* @constructor
* @param {ve.dm.MWLanguageVariantNode} model Model to observe
* @param {Object} [config] Configuration options
*/
ve.ce.MWLanguageVariantNode = function VeCeMWLanguageVariantNode( model, config ) {
// Parent constructor
ve.ce.MWLanguageVariantNode.super.call( this, model, config );
// Mixin constructors
ve.ce.FocusableNode.call( this, this.$element, config );
// DOM changes
this.$element.addClass( 've-ce-mwLanguageVariantNode' );
this.$holder = this.appendHolder(); // null for a hidden node
// Events
this.model.connect( this, { update: 'onUpdate' } );
// Initialization
this.onUpdate();
};
/* Inheritance */
OO.inheritClass( ve.ce.MWLanguageVariantNode, ve.ce.LeafNode );
OO.mixinClass( ve.ce.MWLanguageVariantNode, ve.ce.FocusableNode );
/* Static Properties */
ve.ce.MWLanguageVariantNode.static.iconWhenInvisible = 'language';
/* Static Methods */
/**
* @inheritdoc
*/
ve.ce.MWLanguageVariantNode.static.getDescription = function ( model ) {
// This is shown when you hover over the node.
const variantInfo = model.getVariantInfo(),
messageKey = 'visualeditor-mwlanguagevariant-' + model.getRuleType();
let languageCodes = [];
if ( variantInfo.name ) {
languageCodes = [ variantInfo.name.t ];
} else if ( variantInfo.filter ) {
languageCodes = variantInfo.filter.l;
} else if ( variantInfo.twoway ) {
languageCodes = variantInfo.twoway.map( ( item ) => item.l );
} else if ( variantInfo.oneway ) {
languageCodes = variantInfo.oneway.map( ( item ) => item.l );
}
const languageString = languageCodes.map( ( code ) => ve.init.platform.getLanguageName( code.toLowerCase() ) ).join( ve.msg( 'comma-separator' ) );
// The following messages can be used here:
// * visualeditor-mwlanguagevariant-disabled
// * visualeditor-mwlanguagevariant-filter
// * visualeditor-mwlanguagevariant-name
// * visualeditor-mwlanguagevariant-oneway
// * visualeditor-mwlanguagevariant-twoway
// * visualeditor-mwlanguagevariant-unknown
return ve.msg( messageKey, languageString );
};
/* Methods */
/**
* Handle model update events.
*/
ve.ce.MWLanguageVariantNode.prototype.onUpdate = function () {
if ( !this.model.isHidden() ) {
this.model.constructor.static.insertPreviewElements(
this.$holder[ 0 ], this.model.getVariantInfo()
);
}
this.updateInvisibleIconLabel();
};
/**
* @inheritdoc
*
* The text preview is a trimmed down version of the actual rule. This
* means that we strip whitespace and newlines, and truncate to a
* fairly short length. The goal is to provide a fair representation of
* typical short rules, and enough context for long rules that the
* user can tell whether they want to see the full view by focusing the
* node / hovering.
*/
ve.ce.MWLanguageVariantNode.prototype.getInvisibleIconLabel = function () {
const variantInfo = this.model.getVariantInfo();
if ( this.model.isHidden() ) {
const $element = $( '<div>' );
this.model.constructor.static.insertPreviewElements(
// For compactness, just annotate hidden rule w/ its
// current variant output.
$element[ 0 ], variantInfo
);
return $element.text().trim().replace( /\s+/, ' ' );
}
return null;
};
/**
* Create a {jQuery} appropriate for holding the output of this
* conversion rule.
*
* @return {jQuery}
*/
ve.ce.MWLanguageVariantNode.prototype.appendHolder = function () {
const tagName = this.constructor.static.tagName,
document = this.$element[ 0 ].ownerDocument,
$holder = $( document.createElement( tagName ) );
$holder.addClass( 've-ce-mwLanguageVariantNode-holder' );
this.$element.append( $holder );
return $holder;
};
/**
* @inheritdoc
*/
ve.ce.MWLanguageVariantNode.prototype.hasRendering = function () {
// Efficiency improvement: the superclass implementation does a bunch
// of DOM measurement to determine if the node is empty.
// Instead consult the model for a definitive answer.
return !this.model.isHidden();
};