mediawiki-extensions-Visual.../modules/ve2/dm/ve.dm.Surface.js

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/**
* DataModel surface.
*
* @class
* @constructor
* @extends {ve.EventEmitter}
* @param {ve.dm.Document} doc Document model to create surface for
*/
ve.dm.Surface = function( doc ) {
// Inheritance
ve.EventEmitter.call( this );
// Properties
this.documentModel = doc;
this.selection = null;
};
/**
* Gets the document model of the surface.
*
* @method
* @returns {ve.dm.DocumentNode} Document model of the surface
*/
ve.dm.Surface.prototype.getDocument = function() {
return this.doc;
};
/**
* Gets the selection
*
* @method
* @returns {ve.Range} Current selection
*/
ve.dm.Surface.prototype.getSelection = function() {
return this.selection;
};
/**
* Sets the selection
*
* @method
*/
ve.dm.Surface.prototype.setSelection = function( selection ) {
this.selection = selection;
};
/**
* Changes the selection.
*
* If changing the selection at a high frequency (such as while dragging) use the combine argument
* to avoid them being split up into multiple history items
*
* @method
* @param {ve.Range} selection
* @param {Boolean} isManual Whether this selection was the result of a user action, and thus should
* be recorded in history...?
*/
ve.dm.Surface.prototype.select = function( selection, isManual ) {
selection.normalize();
/*if (
( ! this.selection ) || ( ! this.selection.equals( selection ) )
) {*/
if ( isManual ) {
this.breakpoint();
}
// check if the last thing is a selection, if so, swap it.
this.selection = selection;
this.emit( 'select', this.selection.clone() );
//}
};
/**
* Applies a series of transactions to the content data.
*
* If committing multiple transactions which are the result of a single user action and need to be
* part of a single history item, use the isPartial argument for all but the last one to avoid them
* being split up into multple history items.
*
* @method
* @param {ve.dm.Transaction} transactions Tranasction to apply to the document
* @param {boolean} isPartial whether this transaction is part of a larger logical grouping of
* transactions (such as when replacing - delete, then insert)
*/
ve.dm.Surface.prototype.transact = function( transaction ) {
//this.bigStack = this.bigStack.slice( 0, this.bigStack.length - this.undoIndex );
//this.undoIndex = 0;
//this.smallStack.push( transaction );
this.doc.commit( transaction );
this.emit( 'transact', transaction );
};
/* Inheritance */
ve.extendClass( ve.dm.Surface, ve.EventEmitter );