mediawiki-extensions-Visual.../modules/ve2/dm/ve.dm.Document.js

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/**
* DataModel document.
*
* @class
* @extends {ve.dm.DocumentFragment}
* @constructor
* @param {Array} data Linear model data to start with
*/
ve.dm.Document = function( data ) {
// Inheritance
ve.dm.DocumentFragment.call( this, data );
};
/* Static methods */
/**
* Checks if content can be inserted at an offset in document data.
*
* This method assumes that any value that has a type property that's a string is an element object.
*
* @example Content offsets:
* <heading> a </heading> <paragraph> b c <img> </img> </paragraph>
* . ^ ^ . ^ ^ ^ . ^ .
*
* @example Content offsets:
* <list> <listItem> </listItem> <list>
* . . . . .
*
* @static
* @method
* @param {Array} data Document data
* @param {Integer} offset Document offset
* @returns {Boolean} Content can be inserted at offset
*/
ve.dm.Document.isContentOffset = function( data, offset ) {
// Edges are never content
if ( offset === 0 || offset === data.length ) {
return false;
}
var left = data[offset - 1],
right = data[offset],
factory = ve.dm.factory;
return (
// Data exists at offsets
( left !== undefined && right !== undefined ) &&
(
// If there's content on the left or the right of the offset than we are good
// <paragraph>|a|</paragraph>
( typeof left === 'string' || typeof right === 'string' ) ||
// Same checks but for annotated characters - isArray is slower, try it next
( ve.isArray( left ) || ve.isArray( right ) ) ||
// The most expensive test are last, these deal with elements
(
// Right of a leaf
// <paragraph><image></image>|</paragraph>
(
// Is an element
typeof left.type === 'string' &&
// Is a closing
left.type.charAt( 0 ) === '/' &&
// Is a leaf
!factory.canNodeHaveChildren( left.type.substr( 1 ) )
) ||
// Left of a leaf
// <paragraph>|<image></image></paragraph>
(
// Is an element
typeof right.type === 'string' &&
// Is not a closing
right.type.charAt( 0 ) !== '/' &&
// Is a leaf
!factory.canNodeHaveChildren( right.type )
) ||
// Inside empty content branch
// <paragraph>|</paragraph>
(
// Inside empty element
'/' + left.type === right.type &&
// Both are content branches (right is the same type)
factory.canNodeHaveChildren( left.type ) &&
!factory.canNodeHaveGrandchildren( left.type )
)
)
)
);
};
/**
* Checks if content can be inserted at an offset in document data.
*
* This method assumes that any value that has a type property that's a string is an element object.
*
* @example Structural offsets:
* <heading> a </heading> <paragraph> b c <img> </img> </paragraph>
* ^ . . ^ . . . . . ^
*
* @static
* @method
* @param {Array} data Document data
* @param {Integer} offset Document offset
* @returns {Boolean} Structure can be inserted at offset
*/
ve.dm.Document.isStructuralOffset = function( data, offset ) {
// Edges are always structural
if ( offset === 0 || offset === data.length ) {
return true;
}
// Offsets must be within range and both sides must be elements
var left = data[offset - 1],
right = data[offset],
factory = ve.dm.factory;
return (
(
left !== undefined &&
right !== undefined &&
typeof left.type === 'string' &&
typeof right.type === 'string'
) &&
(
// Right of a branch
// <list><listItem><paragraph>a</paragraph>|</listItem>|</list>|
(
// Is a closing
left.type.charAt( 0 ) === '/' &&
// Is a branch
factory.canNodeHaveChildren( left.type.substr( 1 ) )
) ||
// Left of branch
// |<list>|<listItem>|<paragraph>a</paragraph></listItem></list>
(
// Is not a closing
right.type.charAt( 0 ) !== '/' &&
// Is a branch
factory.canNodeHaveChildren( right.type )
) ||
// Inside empty non-content branch
// <list>|</list> or <list><listItem>|</listItem></list>
(
// Inside empty element
'/' + left.type === right.type &&
// Both are non-content branches (right is the same type)
factory.canNodeHaveGrandchildren( left.type )
)
)
);
};
/**
* Checks if a data at a given offset is an element.
*
* This method assumes that any value that has a type property that's a string is an element object.
*
* @example Element data:
* <heading> a </heading> <paragraph> b c <img></img> </paragraph>
* ^ . ^ ^ . . ^ ^ ^ .
*
* @static
* @method
* @param {Array} data Document data
* @param {Integer} offset Document offset
* @returns {Boolean} Data at offset is an element
*/
ve.dm.Document.isElementData = function( data, offset ) {
// Data exists at offset and appears to be an element
return data[offset] !== undefined && typeof data[offset].type === 'string';
};
/**
* Checks for elements in document data.
*
* This method assumes that any value that has a type property that's a string is an element object.
* Elements are discovered by iterating through the entire data array (backwards).
*
* @static
* @method
* @param {Array} data Document data
* @returns {Boolean} At least one elements exists in data
*/
ve.dm.Document.containsElementData = function( data ) {
var i = data.length;
while ( i-- ) {
if ( data[i].type !== undefined ) {
return true;
}
}
return false;
};
/* Methods */
/**
* Rebuild one or more nodes from a linear model fragment.
*
* The data provided to this method may contain either one node or multiple sibling nodes, but it
* must be balanced and valid. Data provided to this method also may not contain any content at the
* top level. The tree and offset map are updated during this operation.
*
* Process:
* 1. Nodes between {index} and {index} + {numNodes} in {parent} will be removed
* 2. Data will be retrieved from this.data using {offset} and {newLength}
* 3. A document fragment will be generated from the retrieved data
* 4. The document fragment's offset map will be inserted into this document at {offset}
* 5. The document fragment's nodes will be inserted into {parent} at {index}
*
* Use cases:
* 1. Rebuild old nodes and offset data after a change to the linear model.
* 2. Insert new nodes and offset data after a insertion in the linear model.
*
* @param {ve.dm.Node} parent Parent of the node(s) being rebuilt
* @param {Integer} index Index within parent to rebuild or insert nodes
* - If {numNodes} == 0: Index to insert nodes at
* - If {numNodes} >= 1: Index of first node to rebuild
* @param {Integer} numNodes Total number of nodes to rebuild
* - If {numNodes} == 0: Nothing will be rebuilt, but the node(s) built from data will be
* inserted before {index}. To insert nodes at the end, use number of children in {parent}
* - If {numNodes} == 1: Only the node at {index} will be rebuilt
* - If {numNodes} > 1: The node at {index} and the next {numNodes-1} nodes will be rebuilt
* @param {Integer} offset Linear model offset to rebuild or insert offset map data
* - If {numNodes} == 0: Offset to insert offset map data at
* - If {numNodes} >= 1: Offset to remove old and insert new offset map data at
* @param {Integer} newLength Length of data in linear model to rebuild or insert nodes for
* @returns {ve.dm.Node[]} Array containing the rebuilt/inserted nodes
*/
ve.dm.Document.prototype.rebuildNodes = function( parent, index, numNodes, offset, newLength ) {
// Compute the length of the old nodes (so we can splice their offsets out of the offset map)
var oldLength = 0;
for ( var i = index; i < index + numNodes; i++ ) {
oldLength += parent.children[i].getOuterLength();
}
// Get a slice of the document where it's been changed
var data = this.data.slice( offset, offset + newLength );
// Build document fragment from data
var fragment = new ve.dm.DocumentFragment( data, this );
// Get generated child nodes from the document fragment
var nodes = fragment.getDocumentNode().getChildren();
// Replace nodes in the model tree
ve.batchSplice( parent, index, numNodes, nodes );
// Update offset map
ve.batchSplice( this.offsetMap, offset, oldLength, fragment.getOffsetMap() );
// Return inserted nodes
return nodes;
};
/**
* Gets a content offset a given distance forwards or backwards from another.
*
* @method
* @param {Integer} offset Offset to start from
* @param {Integer} distance Number of content offsets to move
* @returns {Integer} Relative content offset
*/
ve.dm.Document.prototype.getRelativeContentOffset = function( offset, distance ) {
if ( distance === 0 ) {
return offset;
}
var direction = distance > 0 ? 1 : -1,
i = offset + direction,
steps = 0;
distance = Math.abs( distance );
while ( i > 0 && i < this.data.length ) {
if ( !ve.dm.Document.isStructuralOffset( this.data, i ) ) {
steps++;
offset = i;
if ( distance === steps ) {
return offset;
}
}
i += direction;
}
return offset;
};
/* Inheritance */
ve.extendClass( ve.dm.Document, ve.dm.DocumentFragment );