2013-03-01 01:17:02 +00:00
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/*!
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* VisualEditor ContentEditable MWHeadingNode class.
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*
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2014-01-05 12:05:05 +00:00
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* @copyright 2011-2014 VisualEditor Team and others; see AUTHORS.txt
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2013-03-01 01:17:02 +00:00
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* ContentEditable MW heading node.
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*
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* @class
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* @extends ve.ce.HeadingNode
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* @constructor
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* @param {ve.dm.MWHeadingNode} model Model to observe
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2013-09-25 10:21:09 +00:00
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* @param {Object} [config] Configuration options
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2013-03-01 01:17:02 +00:00
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*/
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ve.Element refactor
Objectives:
* Move ve.ui.Element to ve.Element
* Make CE nodes inherit from ve.Element
Changes:
ve.ui.Element.js, ve.Element.js
* Move and rename
* Move ve.ui.get$$ to ve.Element.static.get$$
* Add static getDocument and getWindow methods
* Add instance getElementDocument and getElementWindow methods
* Add getTagName method, which by default reads the static tagName property, but when overridden can return a tag name based on other factors
*.php
* Updated file link
ve.ce.*Annotation.js, ve.ce.*Node.js, ve.ce.View.js, ve.ce.Document
* Added config options pass through
* Replaced passing elements through constructor with defining static tag names
* Added getTagName overrides where needed that derive tag name from model
* Refactore dom wrapper methods, now consistently using getTagName
ve.ce.Surface.js
* Removed static initialization (not needed)
ve.dm.Model.js, ve.ui.Window.js
* Added missing docs
ve.ui.GroupElement.js, ve.ui.Layout.js, ve.ui.Widget.js,
* Updated class name for elements
ve.ui.Frame.js, ve.ui.LookupInputWidget.js
* Updated location of get$$
ve.ui.js
* Move get$$ to ve.Element
ve.js
* Add auto-init of static properties to mixinClass
Change-Id: I39ae14966456903728e4d9e53f806ddce9ca2b70
2013-05-13 20:52:59 +00:00
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ve.ce.MWHeadingNode = function VeCeMWHeadingNode( model, config ) {
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2013-03-01 01:17:02 +00:00
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// Parent constructor
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ve.Element refactor
Objectives:
* Move ve.ui.Element to ve.Element
* Make CE nodes inherit from ve.Element
Changes:
ve.ui.Element.js, ve.Element.js
* Move and rename
* Move ve.ui.get$$ to ve.Element.static.get$$
* Add static getDocument and getWindow methods
* Add instance getElementDocument and getElementWindow methods
* Add getTagName method, which by default reads the static tagName property, but when overridden can return a tag name based on other factors
*.php
* Updated file link
ve.ce.*Annotation.js, ve.ce.*Node.js, ve.ce.View.js, ve.ce.Document
* Added config options pass through
* Replaced passing elements through constructor with defining static tag names
* Added getTagName overrides where needed that derive tag name from model
* Refactore dom wrapper methods, now consistently using getTagName
ve.ce.Surface.js
* Removed static initialization (not needed)
ve.dm.Model.js, ve.ui.Window.js
* Added missing docs
ve.ui.GroupElement.js, ve.ui.Layout.js, ve.ui.Widget.js,
* Updated class name for elements
ve.ui.Frame.js, ve.ui.LookupInputWidget.js
* Updated location of get$$
ve.ui.js
* Move get$$ to ve.Element
ve.js
* Add auto-init of static properties to mixinClass
Change-Id: I39ae14966456903728e4d9e53f806ddce9ca2b70
2013-05-13 20:52:59 +00:00
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ve.ce.HeadingNode.call( this, model, config );
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2013-03-01 01:17:02 +00:00
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};
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/* Inheritance */
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2013-10-11 21:44:09 +00:00
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OO.inheritClass( ve.ce.MWHeadingNode, ve.ce.HeadingNode );
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2013-03-01 01:17:02 +00:00
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/* Static Properties */
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2013-05-28 11:31:41 +00:00
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ve.ce.MWHeadingNode.static.name = 'mwHeading';
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2013-03-01 01:17:02 +00:00
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2014-01-09 01:32:13 +00:00
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/* Methods */
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ve.ce.MWHeadingNode.prototype.onSetup = function () {
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// Parent method
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ve.ce.HeadingNode.prototype.onSetup.call( this );
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// Make reference to the surface
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this.surface = this.root.getSurface().getSurface();
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this.rebuildToc();
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};
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ve.ce.MWHeadingNode.prototype.onTeardown = function () {
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// Parent method
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ve.ce.HeadingNode.prototype.onTeardown.call( this );
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this.rebuildToc();
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};
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ve.ce.MWHeadingNode.prototype.rebuildToc = function () {
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if ( this.surface.mwTocWidget ) {
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this.surface.mwTocWidget.rebuild();
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}
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};
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2013-03-01 01:17:02 +00:00
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/* Registration */
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ve.ce.nodeFactory.register( ve.ce.MWHeadingNode );
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