mediawiki-extensions-Visual.../modules/ve/ui/ve.ui.ToolFactory.js

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JSDuck: Generated code documentation! See CODING.md for how to run it. Mistakes fixed: * Warning: Unknown type function -> Function * Warning: Unknown type DOMElement -> HTMLElement * Warning: Unknown type DOM Node -> HTMLElement * Warning: Unknown type Integer -> Mixed * Warning: Unknown type Command -> ve.Command * Warning: Unknown type any -> number * Warning: Unknown type ve.Transaction -> ve.dm.Transaction * Warning: Unknown type ve.dm.AnnotationSet -> ve.AnnotationSet * Warning: Unknown type false -> boolean * Warning: Unknown type ve.dm.AlienNode ve.dm doesn't have a generic AlienNode like ve.ce -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode * Warning: Unknown type ve.ve.Surface -> ve.ce.Surface * ve.example.lookupNode: -> Last @param should be @return * ve.dm.Transaction.prototype.pushReplace: -> @param {Array] should be @param {Array} * Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member -> (removed) * Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member -> (removed) Differences fixed: * Variadic arguments are like @param {Type...} [name] instead of @param {Type} [name...] * Convert all file headers from /** to /*! because JSDuck tries to parse all /** blocks and fails to parse with all sorts of errors for "Global property", "Unnamed property", and "Duplicate property". Find: \/\*\*([^@]+)(@copyright) Replace: /*!$1$2 * Indented blocks are considered code examples. A few methods had documentation with numbered lists that were indented, which have now been updated to not be intended. * The free-form text descriptions are parsed with Markdown, which requires lists to be separated from paragraphs by an empty line. And we should use `backticks` instead of {braces} for inline code in text paragraphs. * Doc blocks for classes and their constructor have to be in the correct order (@constructor, @param, @return must be before @class, @abstract, @extends etc.) * `@extends Class` must not have Class {wrapped} * @throws must start with a {Type} * @example means something else. It is used for an inline demo iframe, not code block. For that simply indent with spaces. * @member means something else. Non-function properties are marked with @property, not @member. * To create a link to a class or member, in most cases the name is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux, where a hash stands for "instance member", so Foo.bar#quux, links to Foo.bar.prototype.quux (the is not supported, as "prototype" is considered an implementation detail, it only indexes class name and method name). If the magic linker doesn't work for some case, the verbose syntax is {@link #target label}. * @property can't have sub-properties (nested @param and @return values are supported, only @static @property can't be nested). We only have one case of this, which can be worked around by moving those in a new virtual class. The code is unaltered (only moved down so that it isn't with the scope of the main @class block). ve.dm.TransactionProcessor.processors. New: * @mixins: Classes mixed into the current class. * @event: Events that can be emitted by a class. These are also inherited by subclasses. (+ @param, @return and @preventable). So ve.Node#event-attach is inherited to ve.dm.BreakNode, just like @method is. * @singleton: Plain objects such as ve, ve.dm, ve.ce were missing documentation causing a tree error. Documented those as a JSDuck singleton, which they but just weren't documented yet. NB: Members of @singleton don't need @static (if present, triggers a compiler warning). * @chainable: Shorthand for "@return this". We were using "@return {classname}" which is ambiguous (returns the same instance or another instance?), @chainable is specifically for "@return this". Creates proper labels in the generated HTML pages. Removed: * @mixin: (not to be confused with @mixins). Not supported by JSDuck. Every class is standalone anyway. Where needed marked them @class + @abstract instead. Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-04 08:54:17 +00:00
/*!
* VisualEditor UserInterface ToolFactory class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* UserInterface tool factory.
*
* @class
* @extends ve.Factory
* @constructor
*/
ve.ui.ToolFactory = function VeUiToolFactory() {
// Parent constructor
ve.Factory.call( this );
};
/* Inheritance */
OO.inheritClass( ve.ui.ToolFactory, ve.Factory );
/* Methods */
ve.ui.ToolFactory.prototype.getTools = function ( include, exclude, promote, demote ) {
var i, len, included, promoted, demoted,
auto = [],
used = {};
// Collect included and not excluded tools
included = ve.simpleArrayDifference( this.extract( include ), this.extract( exclude ) );
// Promotion
promoted = this.extract( promote, used );
demoted = this.extract( demote, used );
// Auto
for ( i = 0, len = included.length; i < len; i++ ) {
if ( !used[included[i]] ) {
auto.push( included[i] );
}
}
return promoted.concat( auto ).concat( demoted );
};
/**
* Get a flat list of names from a list of names or groups.
*
* Tools can be specified in the following ways:
* - A specific tool: `{ 'name': 'tool-name' }` or `'tool-name'`
* - All tools in a group: `{ 'group': 'group-name' }`
* - All tools: `'*'`
*
* @private
* @param {Array|string} collection List of tools
* @param {Object} [used] Object with names that should be skipped as properties; extracted
* names will be added as properties
* @return {string[]} List of extracted names
*/
ve.ui.ToolFactory.prototype.extract = function ( collection, used ) {
var i, len, item, name, tool,
names = [];
if ( collection === '*' ) {
for ( name in this.registry ) {
tool = this.registry[name];
if (
// Only add tools by group name when auto-add is enabled
tool.static.autoAdd &&
// Exclude already used tools
( !used || !used[name] )
) {
names.push( name );
if ( used ) {
used[name] = true;
}
}
}
} else if ( ve.isArray( collection ) ) {
for ( i = 0, len = collection.length; i < len; i++ ) {
item = collection[i];
// Allow plain strings as shorthand for named tools
if ( typeof item === 'string' ) {
item = { 'name': item };
}
if ( ve.isPlainObject( item ) ) {
if ( item.group ) {
for ( name in this.registry ) {
tool = this.registry[name];
if (
// Include tools with matching group
tool.static.group === item.group &&
// Only add tools by group name when auto-add is enabled
tool.static.autoAdd &&
// Exclude already used tools
( !used || !used[name] )
) {
names.push( name );
if ( used ) {
used[name] = true;
}
}
}
}
// Include tools with matching name and exclude already used tools
else if ( item.name && ( !used || !used[item.name] ) ) {
names.push( item.name );
if ( used ) {
used[item.name] = true;
}
}
}
}
}
return names;
};
/**
* Get a list of tools from a set of annotations.
*
* The most specific tool will be chosen based on inheritance - mostly. The order of being added
* also matters if the candidate classes aren't all in the same inheritance chain, and since object
* properties aren't necessarily ordered it's not predictable what the effect of ordering will be.
*
* TODO: Add tracking of order of registration using an array and prioritize the most recently
* registered candidate.
*
* @method
* @param {ve.dm.AnnotationSet} annotations Annotations to be inspected
* @returns {string[]} Symbolic names of tools that can be used to inspect annotations
*/
ve.ui.ToolFactory.prototype.getToolsForAnnotations = function ( annotations ) {
if ( annotations.isEmpty() ) {
return [];
}
var i, len, annotation, name, tool, candidateTool, candidateToolName,
arr = annotations.get(),
matches = [];
for ( i = 0, len = arr.length; i < len; i++ ) {
annotation = arr[i];
candidateTool = null;
for ( name in this.registry ) {
tool = this.registry[name];
if ( tool.static.canEditModel( annotation ) ) {
if ( !candidateTool || tool.prototype instanceof candidateTool ) {
candidateTool = tool;
candidateToolName = name;
}
}
}
if ( candidateTool ) {
matches.push( candidateToolName );
}
}
return matches;
};
/**
* Get a tool for a node.
*
* The most specific tool will be chosen based on inheritance - mostly. The order of being added
* also matters if the candidate classes aren't all in the same inheritance chain, and since object
* properties aren't necessarily ordered it's not predictable what the effect of ordering will be.
*
* TODO: Add tracking of order of registration using an array and prioritize the most recently
* registered candidate.
*
* @method
* @param {ve.dm.Node} node Node to be edited
* @returns {string|undefined} Symbolic name of tool that can be used to edit node
*/
ve.ui.ToolFactory.prototype.getToolForNode = function ( node ) {
var name, tool, candidateTool, candidateToolName;
if ( !node.isInspectable() ) {
return undefined;
}
for ( name in this.registry ) {
tool = this.registry[name];
if ( tool.static.canEditModel( node ) ) {
if ( !candidateTool || tool.prototype instanceof candidateTool ) {
candidateTool = tool;
candidateToolName = name;
}
}
}
return candidateToolName;
};
/* Initialization */
ve.ui.toolFactory = new ve.ui.ToolFactory();