mediawiki-extensions-Visual.../modules/ve-mw/init/ve.init.mw.TargetLoader.js

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Load RL modules in one load.php request, rather than in two stages This introduces TargetLoader, which manages plugins and RL modules in a slightly more generic fashion so that Targets themselves don't have to. This allows us to load all RL modules in one load.php request, rather than first loading ViewPageTarget which then loads the other modules. TargetLoader loads in the bottom queue, so it will be loaded as part of the main load.php request, but in VPT.init.js we still have to wait for it with using() because it might not have arrived yet. This also degrades gracefully on cached pages where TargetLoader isn't in the bottom queue: it'll be loaded as a separate request instead, which is suboptimal but no worse that what we were doing before. Right now TargetLoader is small enough that it could also be in the top queue, but in the future we want to add things like the action=visualeditor API request to it, and mw.Api is relatively big. Note: this also makes a breaking change to the plugin API: plugin callbacks no longer receive the target instance as a parameter, as they're now executed before the target has been constructed rather than after. In the long term, if we want to give plugins access to the target instance, we could give them the target promise somehow. For now, I've killed this feature because nothing used it and the change from a direct object reference to a promise would have been a breaking change anyway. Also fixed incorrect documentation index for ve.init.mw.ViewPageTarget.init. Bug: T53569 Change-Id: Ibfa6abbeaf872ae2aadc6ed9d5beba7473ea441a
2015-02-26 01:22:44 +00:00
/*!
* VisualEditor MediaWiki TargetLoader.
*
* @copyright 2011-2015 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Target loader.
*
* Light-weight loader that loads ResourceLoader modules for VisualEditor
* and HTML and page data from the API. Also handles plugin registration.
*
* @class mw.libs.ve.targetLoader
* @singleton
*/
( function () {
var prefName, prefValue,
conf = mw.config.get( 'wgVisualEditorConfig' ),
pluginCallbacks = [],
modules = [
'ext.visualEditor.mwcore',
'ext.visualEditor.mwlink',
'ext.visualEditor.data',
'ext.visualEditor.mwreference',
'ext.visualEditor.mwtransclusion',
'ext.visualEditor.language',
'ext.visualEditor.icons'
]
// Add modules from $wgVisualEditorPluginModules
.concat( conf.pluginModules );
// Add preference modules
for ( prefName in conf.preferenceModules ) {
prefValue = mw.user.options.get( prefName );
// Check "0" (T89513)
if ( prefValue && prefValue !== '0' ) {
modules.push( conf.preferenceModules[prefName] );
}
}
mw.libs.ve.targetLoader = {
/**
* Add a plugin module or callback.
*
* If a module name is passed, that module will be loaded alongside the other modules.
*
* If a callback is passed, it will be executed after the modules have loaded. The callback
* may optionally return a jQuery.Promise; if it does, loading won't be complete until
* that promise is resolved.
*
* @param {string|Function} plugin Plugin module name or callback
*/
addPlugin: function ( plugin ) {
if ( typeof plugin === 'string' ) {
modules.push( plugin );
} else if ( $.isFunction( plugin ) ) {
pluginCallbacks.push( plugin );
}
},
/**
* Load modules needed for VisualEditor, as well as plugins.
*
* This loads the base VE modules as well as any registered plugin modules.
* Once those are loaded, any registered plugin callbacks are executed,
* and we wait for all promises returned by those callbacks to resolve.
*
* @return {jQuery.Promise} Promise resolved when the loading process is complete
*/
loadModules: function () {
var modulesPromise = mw.loader.using( modules ),
userSitePromise = mw.loader.using( [ 'user', 'site' ] )
// If the user and site modules fail, we still want to continue loading,
// so convert failure to success
.then( null, function () {
return $.Deferred().resolve();
} );
ve.track( 'trace.moduleLoad.enter' );
return $.when( modulesPromise, userSitePromise )
.then( function () {
ve.track( 'trace.moduleLoad.exit' );
pluginCallbacks.push( ve.init.platform.getInitializedPromise.bind( ve.init.platform ) );
// Execute plugin callbacks and collect promises
return $.when.apply( $, pluginCallbacks.map( function ( callback ) {
return callback();
} ) );
} );
},
/**
* Request the page HTML and various metadata from the MediaWiki API and Parsoid.
* @return {jQuery.Promise} Abortable promise resolved with a JSON object
*/
requestPageData: function ( pageName, oldid ) {
var start, xhr,
data = {
action: 'visualeditor',
paction: 'parse',
page: pageName,
uselang: mw.config.get( 'wgUserLanguage' )
};
// Only request the API to explicitly load the currently visible revision if we're restoring
// from oldid. Otherwise we should load the latest version. This prevents us from editing an
// old version if an edit was made while the user was viewing the page and/or the user is
// seeing (slightly) stale cache.
if ( oldid !== undefined ) {
data.oldid = oldid;
}
// Load DOM
start = ve.now();
ve.track( 'trace.domLoad.enter' );
xhr = new mw.Api().get( data );
return xhr.then( function ( data, jqxhr ) {
ve.track( 'mwtiming.performance.system.domLoad', {
bytes: $.byteLength( jqxhr.responseText ),
duration: ve.now() - start,
cacheHit: /hit/i.test( jqxhr.getResponseHeader( 'X-Cache' ) ),
parsoid: jqxhr.getResponseHeader( 'X-Parsoid-Performance' )
} );
ve.track( 'trace.domLoad.exit' );
return data;
} ).promise( { abort: xhr.abort } );
Load RL modules in one load.php request, rather than in two stages This introduces TargetLoader, which manages plugins and RL modules in a slightly more generic fashion so that Targets themselves don't have to. This allows us to load all RL modules in one load.php request, rather than first loading ViewPageTarget which then loads the other modules. TargetLoader loads in the bottom queue, so it will be loaded as part of the main load.php request, but in VPT.init.js we still have to wait for it with using() because it might not have arrived yet. This also degrades gracefully on cached pages where TargetLoader isn't in the bottom queue: it'll be loaded as a separate request instead, which is suboptimal but no worse that what we were doing before. Right now TargetLoader is small enough that it could also be in the top queue, but in the future we want to add things like the action=visualeditor API request to it, and mw.Api is relatively big. Note: this also makes a breaking change to the plugin API: plugin callbacks no longer receive the target instance as a parameter, as they're now executed before the target has been constructed rather than after. In the long term, if we want to give plugins access to the target instance, we could give them the target promise somehow. For now, I've killed this feature because nothing used it and the change from a direct object reference to a promise would have been a breaking change anyway. Also fixed incorrect documentation index for ve.init.mw.ViewPageTarget.init. Bug: T53569 Change-Id: Ibfa6abbeaf872ae2aadc6ed9d5beba7473ea441a
2015-02-26 01:22:44 +00:00
}
};
}() );