mediawiki-extensions-Visual.../modules/ve/ui/styles/ve.ui.Inspector.css

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JSDuck: Generated code documentation! See CODING.md for how to run it. Mistakes fixed: * Warning: Unknown type function -> Function * Warning: Unknown type DOMElement -> HTMLElement * Warning: Unknown type DOM Node -> HTMLElement * Warning: Unknown type Integer -> Mixed * Warning: Unknown type Command -> ve.Command * Warning: Unknown type any -> number * Warning: Unknown type ve.Transaction -> ve.dm.Transaction * Warning: Unknown type ve.dm.AnnotationSet -> ve.AnnotationSet * Warning: Unknown type false -> boolean * Warning: Unknown type ve.dm.AlienNode ve.dm doesn't have a generic AlienNode like ve.ce -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode * Warning: Unknown type ve.ve.Surface -> ve.ce.Surface * ve.example.lookupNode: -> Last @param should be @return * ve.dm.Transaction.prototype.pushReplace: -> @param {Array] should be @param {Array} * Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member -> (removed) * Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member -> (removed) Differences fixed: * Variadic arguments are like @param {Type...} [name] instead of @param {Type} [name...] * Convert all file headers from /** to /*! because JSDuck tries to parse all /** blocks and fails to parse with all sorts of errors for "Global property", "Unnamed property", and "Duplicate property". Find: \/\*\*([^@]+)(@copyright) Replace: /*!$1$2 * Indented blocks are considered code examples. A few methods had documentation with numbered lists that were indented, which have now been updated to not be intended. * The free-form text descriptions are parsed with Markdown, which requires lists to be separated from paragraphs by an empty line. And we should use `backticks` instead of {braces} for inline code in text paragraphs. * Doc blocks for classes and their constructor have to be in the correct order (@constructor, @param, @return must be before @class, @abstract, @extends etc.) * `@extends Class` must not have Class {wrapped} * @throws must start with a {Type} * @example means something else. It is used for an inline demo iframe, not code block. For that simply indent with spaces. * @member means something else. Non-function properties are marked with @property, not @member. * To create a link to a class or member, in most cases the name is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux, where a hash stands for "instance member", so Foo.bar#quux, links to Foo.bar.prototype.quux (the is not supported, as "prototype" is considered an implementation detail, it only indexes class name and method name). If the magic linker doesn't work for some case, the verbose syntax is {@link #target label}. * @property can't have sub-properties (nested @param and @return values are supported, only @static @property can't be nested). We only have one case of this, which can be worked around by moving those in a new virtual class. The code is unaltered (only moved down so that it isn't with the scope of the main @class block). ve.dm.TransactionProcessor.processors. New: * @mixins: Classes mixed into the current class. * @event: Events that can be emitted by a class. These are also inherited by subclasses. (+ @param, @return and @preventable). So ve.Node#event-attach is inherited to ve.dm.BreakNode, just like @method is. * @singleton: Plain objects such as ve, ve.dm, ve.ce were missing documentation causing a tree error. Documented those as a JSDuck singleton, which they but just weren't documented yet. NB: Members of @singleton don't need @static (if present, triggers a compiler warning). * @chainable: Shorthand for "@return this". We were using "@return {classname}" which is ambiguous (returns the same instance or another instance?), @chainable is specifically for "@return this". Creates proper labels in the generated HTML pages. Removed: * @mixin: (not to be confused with @mixins). Not supported by JSDuck. Every class is standalone anyway. Where needed marked them @class + @abstract instead. Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-04 08:54:17 +00:00
/*!
* VisualEditor UserInterface Inspector styles.
*
* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
.ve-ui-inspector {
font-family: sans-serif;
position: absolute;
padding: 0.75em;
padding-top: 2.5em;
min-width: 15em;
z-index: 3;
}
.ve-ui-inspector-button {
position: absolute;
top: 0.5em;
width: 1.5em;
height: 1.5em;
background-position: center center;
background-repeat: no-repeat;
cursor: pointer;
filter: alpha(opacity=8);
opacity: 0.8;
}
.ve-ui-inspector-button:hover {
Kranitor #3: jQuerlyfornication ft. The Cascaders * Classicifation (JS) Use addClass instead of attr( 'class' ) whenever possible. addClass will manipulate the properties directly instead of (re-)setting an attribute which (most) browsers then sync with the properties. Difference between: elem.className and elem.setAttribute( 'class', .. ); Just like .checked, .value, .disabled and other interactive properties, the HTML attributes should only be used for initial values from the html document. When in javascript, only set properties. Attributes are either ignored or slow. * Styling (JS) Use .css() instead of attr( 'style' ). Again, setting properties instead of attributes is much faster, easier and safer. And this way it takes care of cross-browser issues where applicable, and less prone to error due to dealing with key-value pairs instead of css strings. Difference between: elem.style.foo = 'bar'; and elem.setAttribute( 'style', 'foo: bar;' ); * Finding (JS) Use .find( 'foo bar' ) instead of .find( 'foo' ).find( 'bar' ). It is CSS! * Vendor prefixes (CSS) It is important to always list newer (standards-compliant) versions *after* the older/prefixed variants. See also http://css-tricks.com/ordering-css3-properties/ So the following three: -webkit-gradient (Chrome, Safari 4) -webkit-linear-gradient (Chrome 10, Safari 5+) linear-gradient (CSS3 standard) ... must be in that order. Notes: - "-moz-opacity" is from before Mozilla 1.7 (Firefox < 0.8) Has not been renamed to "opacity" since Firefox 0.9. - Removed redundant "-moz-opacity" - Added "filter: alpha(opacity=**);" where missing - Fixed order of css3 properties (old to new) - Add standardized css3 versions where missing (some 'border-radius' groups didn't have the non-prefixed version) - Spacing - @embed - Shorten hex colors where possible (#dddddd -> #ddd) $ ack '#([0-9a-f])\1{5}' --css $ ack '#([0-9a-f])\1{2};' --css Change-Id: I386fedb9058c2567fd0af5f55291e9859a53329d
2012-07-28 19:15:23 +00:00
filter: alpha(opacity=100);
opacity: 1;
}
.ve-ui-inspector-closeButton {
left: 0.5em;
/* @see ve.ui.Icons */
}
The great inspector and context rewrite of 2012 ve.AnnotationAction * Added filter to the clearAll method to allow clearing all matching annotations only ve.dm.Document * Some variable renaming for consistency ve.dm.SurfaceFragment * Added truncateRange method * Added annotation scope to expandRange method * Added support for passing an annotation object into annotateContent method * Switched to using name instead of type in annotateContent method to match the ve.dm.Annotation class * Fixed logic in annotation mode of expandSelection so that expansion only takes place if the annotation is found ve.ui.LinkInspector * Moved most of the functionality elsewhere * General reorganization * Changed setOverlayPosition to accept 2 arguments instead of an object with 2 properties and renamed it to positionOverlayBelow * Check for annotation object before extracting target information from it * Initialize default target as empty string to avoid undefined being cast to a string and the default target becoming 'undefined' icons.ai, inspector.png, inspector.svg * Added generic inspector icon which will be used when a custom icon is not specified in future inspector subclasses ve.ui.Inspector.Icons * Added inspector icon * Renamed clear icon to remove to match it's actual image ve.ui.Context * Greatly simplified the interface, reducing the number of methods by inlining a few things and combining others * Now always listening to resize events on the window rather than only while document is focused * Not listening to scroll events anymore, they used to affect the top/bottom positioning of the menu which we don't do anymore * Lots of cleanup and reorganization * No need to fallback to empty array since getInspectorsForAnnotations does so already * Only consider fully-covered annotations for inspectors ve.ui.Frame * Simplified the constructor by introducing the createFrame method * General cleanup * Typo fixes ve.ui.Inspector * Generalized lots of functionality previously located in the link inspector class which will be useful to all inspectors (such as title, clear button, saving changes, etc.) * Added setDisabled and isDisabled methods to manage CSS changes and avoid needing to check the CSS to determine the state of the inspector (storing state in the view is evil) * Added getMatchingAnnotations method for convenience * Added prepareSelection stub * Lots of cleanup and documentation * Type pattern is now defined in base class * Added stubs for onOpen and onClose with documentation so that subclass authors know what these methods do * Removed checks for onOpen or onClose methods since they are now noop stubs and are always there * Added stub and removed checks for onRemove * Made esc key close and accept - the illusion is supposed to be that the link changes are applied instantly, even though they are only updated when you close, so all closing except for when removing should apply changes - i.e. esc is now equal to back rather than being a special function that doesn't have an associated affordance * Only consider fully-covered annotations when getting matching annotations ve.ui.InspectorFactory * Depending on type pattern now since it's always there * Added getInspectorsForAnnotations method * Return empty array if annotation set is empty VisualEditor, VisualEditor.i18n * Added default inspector message Change-Id: I1cc008445bcbc8cba6754ca4b6ac0397575980d5
2012-11-16 20:40:05 +00:00
.ve-ui-inspector-titleIcon {
position: absolute;
left: 2.25em;
top: 0.5em;
width: 2em;
height: 1.5em;
background-position: right center;
background-repeat: no-repeat;
border-left: solid 1px #eee;
filter: alpha(opacity=8);
opacity: 0.8;
}
The great inspector and context rewrite of 2012 ve.AnnotationAction * Added filter to the clearAll method to allow clearing all matching annotations only ve.dm.Document * Some variable renaming for consistency ve.dm.SurfaceFragment * Added truncateRange method * Added annotation scope to expandRange method * Added support for passing an annotation object into annotateContent method * Switched to using name instead of type in annotateContent method to match the ve.dm.Annotation class * Fixed logic in annotation mode of expandSelection so that expansion only takes place if the annotation is found ve.ui.LinkInspector * Moved most of the functionality elsewhere * General reorganization * Changed setOverlayPosition to accept 2 arguments instead of an object with 2 properties and renamed it to positionOverlayBelow * Check for annotation object before extracting target information from it * Initialize default target as empty string to avoid undefined being cast to a string and the default target becoming 'undefined' icons.ai, inspector.png, inspector.svg * Added generic inspector icon which will be used when a custom icon is not specified in future inspector subclasses ve.ui.Inspector.Icons * Added inspector icon * Renamed clear icon to remove to match it's actual image ve.ui.Context * Greatly simplified the interface, reducing the number of methods by inlining a few things and combining others * Now always listening to resize events on the window rather than only while document is focused * Not listening to scroll events anymore, they used to affect the top/bottom positioning of the menu which we don't do anymore * Lots of cleanup and reorganization * No need to fallback to empty array since getInspectorsForAnnotations does so already * Only consider fully-covered annotations for inspectors ve.ui.Frame * Simplified the constructor by introducing the createFrame method * General cleanup * Typo fixes ve.ui.Inspector * Generalized lots of functionality previously located in the link inspector class which will be useful to all inspectors (such as title, clear button, saving changes, etc.) * Added setDisabled and isDisabled methods to manage CSS changes and avoid needing to check the CSS to determine the state of the inspector (storing state in the view is evil) * Added getMatchingAnnotations method for convenience * Added prepareSelection stub * Lots of cleanup and documentation * Type pattern is now defined in base class * Added stubs for onOpen and onClose with documentation so that subclass authors know what these methods do * Removed checks for onOpen or onClose methods since they are now noop stubs and are always there * Added stub and removed checks for onRemove * Made esc key close and accept - the illusion is supposed to be that the link changes are applied instantly, even though they are only updated when you close, so all closing except for when removing should apply changes - i.e. esc is now equal to back rather than being a special function that doesn't have an associated affordance * Only consider fully-covered annotations when getting matching annotations ve.ui.InspectorFactory * Depending on type pattern now since it's always there * Added getInspectorsForAnnotations method * Return empty array if annotation set is empty VisualEditor, VisualEditor.i18n * Added default inspector message Change-Id: I1cc008445bcbc8cba6754ca4b6ac0397575980d5
2012-11-16 20:40:05 +00:00
.ve-ui-inspector-removeButton {
right: 0.25em;
/* @see ve.ui.Icons */
}
.ve-ui-inspector form {
margin: 0;
padding: 0;
white-space: nowrap;
font-size: 0.8em;
}
.ve-ui-inspector form input {
display: inline-block;
width: 20em;
font-size: 1em;
font-family: sans-serif;
background-color: #fff;
The great inspector and context rewrite of 2012 ve.AnnotationAction * Added filter to the clearAll method to allow clearing all matching annotations only ve.dm.Document * Some variable renaming for consistency ve.dm.SurfaceFragment * Added truncateRange method * Added annotation scope to expandRange method * Added support for passing an annotation object into annotateContent method * Switched to using name instead of type in annotateContent method to match the ve.dm.Annotation class * Fixed logic in annotation mode of expandSelection so that expansion only takes place if the annotation is found ve.ui.LinkInspector * Moved most of the functionality elsewhere * General reorganization * Changed setOverlayPosition to accept 2 arguments instead of an object with 2 properties and renamed it to positionOverlayBelow * Check for annotation object before extracting target information from it * Initialize default target as empty string to avoid undefined being cast to a string and the default target becoming 'undefined' icons.ai, inspector.png, inspector.svg * Added generic inspector icon which will be used when a custom icon is not specified in future inspector subclasses ve.ui.Inspector.Icons * Added inspector icon * Renamed clear icon to remove to match it's actual image ve.ui.Context * Greatly simplified the interface, reducing the number of methods by inlining a few things and combining others * Now always listening to resize events on the window rather than only while document is focused * Not listening to scroll events anymore, they used to affect the top/bottom positioning of the menu which we don't do anymore * Lots of cleanup and reorganization * No need to fallback to empty array since getInspectorsForAnnotations does so already * Only consider fully-covered annotations for inspectors ve.ui.Frame * Simplified the constructor by introducing the createFrame method * General cleanup * Typo fixes ve.ui.Inspector * Generalized lots of functionality previously located in the link inspector class which will be useful to all inspectors (such as title, clear button, saving changes, etc.) * Added setDisabled and isDisabled methods to manage CSS changes and avoid needing to check the CSS to determine the state of the inspector (storing state in the view is evil) * Added getMatchingAnnotations method for convenience * Added prepareSelection stub * Lots of cleanup and documentation * Type pattern is now defined in base class * Added stubs for onOpen and onClose with documentation so that subclass authors know what these methods do * Removed checks for onOpen or onClose methods since they are now noop stubs and are always there * Added stub and removed checks for onRemove * Made esc key close and accept - the illusion is supposed to be that the link changes are applied instantly, even though they are only updated when you close, so all closing except for when removing should apply changes - i.e. esc is now equal to back rather than being a special function that doesn't have an associated affordance * Only consider fully-covered annotations when getting matching annotations ve.ui.InspectorFactory * Depending on type pattern now since it's always there * Added getInspectorsForAnnotations method * Return empty array if annotation set is empty VisualEditor, VisualEditor.i18n * Added default inspector message Change-Id: I1cc008445bcbc8cba6754ca4b6ac0397575980d5
2012-11-16 20:40:05 +00:00
border: solid 1px #ccc;
padding: 0.5em;
border-radius: 0.25em;
}
.ve-ui-inspector form input:focus {
outline: none;
}
.ve-ui-inspector form input.ve-ui-linkInspector-location {
/* @see ve.ui.Icons */
background-position: 18.75em center;
background-repeat: no-repeat;
padding-right: 1.5em;
}
.ve-ui-inspector-title {
position: absolute;
top: 0;
left: 5.125em;
height: 2.8em;
line-height: 2.8em;
color: #333;
font-size: 0.9em;
}
.ve-iframe-overlay {
position: absolute;
top: 0;
}