mediawiki-extensions-Visual.../VisualEditor.hooks.php

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<?php
/**
* VisualEditor extension hooks
*
* @file
* @ingroup Extensions
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
class VisualEditorHooks {
/** List of skins VisualEditor integration supports */
protected static $supportedSkins = array( 'vector', 'apex', 'monobook' );
public static function onSetup() {
global $wgResourceModules, $wgVisualEditorResourceTemplate,
$wgVisualEditorTabMessages;
// This prevents VisualEditor from being run in environments that don't
// have the dependent code in core; this should be updated as a part of
// when additional dependencies are created and pushed into MediaWiki's
// core. The most direct effect of this is to avoid confusing any third
// parties who attempt to install VisualEditor onto non-alpha wikis, as
// this should have no impact on deploying to Wikimedia's wiki cluster.
// Is fine for release tarballs because 1.22wmf11 < 1.22alpha < 1.22.0.
wfUseMW( '1.22wmf11' );
Move edit tab generation into PHP and make it more configurable * Generate the edit tabs and the section edit links in PHP, with a fallback in JS for cases where we don't have them yet due to caching. But only change things if VE is enabled, and have the JS correct the state if the wrong cached HTML comes through. * Make the order of the tabs/links and the messages to use as captions configurable * Make the edit tabs and section edit links always be present in the page (regardless of namespace, user prefs, etc.) but be hidden and have JS unhide them (using html.ve-available) if appropriate * Add appendix messages so we can do a superscript "beta" even in places where we can't use HTML in the message VisualEditor.php: * Add new hook registrations * Remove edit link caption messages from the init init module because they're now added dynamically in VisualEditor.hooks.php * Add a noscript CSS module so we can hide some things in JS-less environments * Remove $wgVisualEditorTabLayout and replace it with $wgVisualEditorPosition * Add config vars for link captions, with null causing us to use the default caption * Add config vars for link caption appendices. Too many config vars but we'll clean that up later VisualEditor.hooks.php: * Dynamically add tab messages to the init init module * Remove unused globals in onBeforePageDisplay() * Add noscript CSS module * Add a SkinTemplateNavigation hook that changes and reorders the edit tabs as appropriate * Add a DoEditSectionLink hook that overwrites the edit section links * Export the new config variables to JS VisualEditor.i18n.php: * Add beta appendix message * Add a message for the default VE edit section link ve.init.mw.ViewPageTarget.init.css: * Remove the animation on the edit section links * Darken the color of the brackets and the pipe from #ccc to #555 * Style the beta message to be superscript-like (but not real <sup> to avoid moving the baseline) ve.init.mw.ViewPageTarget.noscript.css: * Hide the VE edit tab, the pipe and the VE edit section link initally unless and until JS unhides ve.init.mw.ViewPageTarget.init.js: * Toggle .ve-not-available / .ve-available * Edit tabs ** Only generate the the edit tabs if they're not already there from PHP ** Rewrite the edit tab generation to mirror what's being done in PHP * Section edit links ** Same as for edit tabs ** Also add mw-visualeditor-expanded to pad the brackets ve.init.mw.ViewPageTarget.js: * #ca-ve-edit is now always the VE tab (and #ca-edit always the edit source tab) so update the .selected behavior accordingly Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
2013-08-01 19:14:41 +00:00
// Add tab messages to the init init module
foreach ( $wgVisualEditorTabMessages as $msg ) {
if ( $msg !== null ) {
$wgResourceModules['ext.visualEditor.viewPageTarget.init']['messages'][] = $msg;
}
}
// Only load jquery.ULS if ULS Extension isn't already installed:
if ( !class_exists( 'UniversalLanguageSelectorHooks' ) ) {
$wgResourceModules['jquery.uls'] = $wgVisualEditorResourceTemplate + array(
'scripts' => array(
'jquery.uls/src/jquery.uls.core.js',
'jquery.uls/src/jquery.uls.lcd.js',
'jquery.uls/src/jquery.uls.languagefilter.js',
'jquery.uls/src/jquery.uls.regionfilter.js',
),
'styles' => array(
'jquery.uls/css/jquery.uls.css',
'jquery.uls/css/jquery.uls.lcd.css',
),
'dependencies' => array(
'jquery.uls.grid',
'jquery.uls.data',
'jquery.uls.compact',
),
);
$wgResourceModules['jquery.uls.data'] = $wgVisualEditorResourceTemplate + array(
'scripts' => array(
'jquery.uls/src/jquery.uls.data.js',
'jquery.uls/src/jquery.uls.data.utils.js',
),
'position' => 'top',
);
$wgResourceModules['jquery.uls.grid'] = $wgVisualEditorResourceTemplate + array(
'styles' => 'jquery.uls/css/jquery.uls.grid.css',
'position' => 'top',
);
$wgResourceModules['jquery.uls.compact'] = $wgVisualEditorResourceTemplate + array(
'styles' => 'jquery.uls/css/jquery.uls.compact.css',
'position' => 'top',
);
}
}
/**
Move edit tab generation into PHP and make it more configurable * Generate the edit tabs and the section edit links in PHP, with a fallback in JS for cases where we don't have them yet due to caching. But only change things if VE is enabled, and have the JS correct the state if the wrong cached HTML comes through. * Make the order of the tabs/links and the messages to use as captions configurable * Make the edit tabs and section edit links always be present in the page (regardless of namespace, user prefs, etc.) but be hidden and have JS unhide them (using html.ve-available) if appropriate * Add appendix messages so we can do a superscript "beta" even in places where we can't use HTML in the message VisualEditor.php: * Add new hook registrations * Remove edit link caption messages from the init init module because they're now added dynamically in VisualEditor.hooks.php * Add a noscript CSS module so we can hide some things in JS-less environments * Remove $wgVisualEditorTabLayout and replace it with $wgVisualEditorPosition * Add config vars for link captions, with null causing us to use the default caption * Add config vars for link caption appendices. Too many config vars but we'll clean that up later VisualEditor.hooks.php: * Dynamically add tab messages to the init init module * Remove unused globals in onBeforePageDisplay() * Add noscript CSS module * Add a SkinTemplateNavigation hook that changes and reorders the edit tabs as appropriate * Add a DoEditSectionLink hook that overwrites the edit section links * Export the new config variables to JS VisualEditor.i18n.php: * Add beta appendix message * Add a message for the default VE edit section link ve.init.mw.ViewPageTarget.init.css: * Remove the animation on the edit section links * Darken the color of the brackets and the pipe from #ccc to #555 * Style the beta message to be superscript-like (but not real <sup> to avoid moving the baseline) ve.init.mw.ViewPageTarget.noscript.css: * Hide the VE edit tab, the pipe and the VE edit section link initally unless and until JS unhides ve.init.mw.ViewPageTarget.init.js: * Toggle .ve-not-available / .ve-available * Edit tabs ** Only generate the the edit tabs if they're not already there from PHP ** Rewrite the edit tab generation to mirror what's being done in PHP * Section edit links ** Same as for edit tabs ** Also add mw-visualeditor-expanded to pad the brackets ve.init.mw.ViewPageTarget.js: * #ca-ve-edit is now always the VE tab (and #ca-edit always the edit source tab) so update the .selected behavior accordingly Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
2013-08-01 19:14:41 +00:00
* Adds VisualEditor JS to the output.
*
* This is attached to the MediaWiki 'BeforePageDisplay' hook.
*
* @param $output OutputPage
* @param $skin Skin
*/
public static function onBeforePageDisplay( &$output, &$skin ) {
$output->addModules( array( 'ext.visualEditor.viewPageTarget.init' ) );
Move edit tab generation into PHP and make it more configurable * Generate the edit tabs and the section edit links in PHP, with a fallback in JS for cases where we don't have them yet due to caching. But only change things if VE is enabled, and have the JS correct the state if the wrong cached HTML comes through. * Make the order of the tabs/links and the messages to use as captions configurable * Make the edit tabs and section edit links always be present in the page (regardless of namespace, user prefs, etc.) but be hidden and have JS unhide them (using html.ve-available) if appropriate * Add appendix messages so we can do a superscript "beta" even in places where we can't use HTML in the message VisualEditor.php: * Add new hook registrations * Remove edit link caption messages from the init init module because they're now added dynamically in VisualEditor.hooks.php * Add a noscript CSS module so we can hide some things in JS-less environments * Remove $wgVisualEditorTabLayout and replace it with $wgVisualEditorPosition * Add config vars for link captions, with null causing us to use the default caption * Add config vars for link caption appendices. Too many config vars but we'll clean that up later VisualEditor.hooks.php: * Dynamically add tab messages to the init init module * Remove unused globals in onBeforePageDisplay() * Add noscript CSS module * Add a SkinTemplateNavigation hook that changes and reorders the edit tabs as appropriate * Add a DoEditSectionLink hook that overwrites the edit section links * Export the new config variables to JS VisualEditor.i18n.php: * Add beta appendix message * Add a message for the default VE edit section link ve.init.mw.ViewPageTarget.init.css: * Remove the animation on the edit section links * Darken the color of the brackets and the pipe from #ccc to #555 * Style the beta message to be superscript-like (but not real <sup> to avoid moving the baseline) ve.init.mw.ViewPageTarget.noscript.css: * Hide the VE edit tab, the pipe and the VE edit section link initally unless and until JS unhides ve.init.mw.ViewPageTarget.init.js: * Toggle .ve-not-available / .ve-available * Edit tabs ** Only generate the the edit tabs if they're not already there from PHP ** Rewrite the edit tab generation to mirror what's being done in PHP * Section edit links ** Same as for edit tabs ** Also add mw-visualeditor-expanded to pad the brackets ve.init.mw.ViewPageTarget.js: * #ca-ve-edit is now always the VE tab (and #ca-edit always the edit source tab) so update the .selected behavior accordingly Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
2013-08-01 19:14:41 +00:00
$output->addModuleStyles( array( 'ext.visualEditor.viewPageTarget.noscript' ) );
return true;
}
/**
* Changes the Edit tab and adds the VisualEditor tab.
*
* This is attached to the MediaWiki 'SkinTemplateNavigation' hook.
*
* @param SkinTemplate $skin
* @param array $links Navigation links
* @return boolean
*/
public static function onSkinTemplateNavigation( &$skin, &$links ) {
// Only do this if the user has VE enabled
if (
!$skin->getUser()->getOption( 'visualeditor-enable' ) ||
$skin->getUser()->getOption( 'visualeditor-betatempdisable' )
) {
return true;
}
global $wgVisualEditorTabMessages, $wgVisualEditorTabPosition;
if ( !isset( $links['views']['edit'] ) ) {
// There's no edit link, nothing to do
return true;
}
$title = $skin->getRelevantTitle();
// Rebuild the $links['views'] array and inject the VisualEditor tab before or after
// the edit tab as appropriate. We have to rebuild the array because PHP doesn't allow
// us to splice into the middle of an associative array.
$newViews = array();
foreach ( $links['views'] as $action => $data ) {
if ( $action === 'edit' ) {
// Build the VisualEditor tab
$existing = $title->exists() || (
$title->getNamespace() == NS_MEDIAWIKI &&
$title->getDefaultMessageText() !== false
);
$veParams = $skin->editUrlOptions();
unset( $veParams['action'] ); // Remove action=edit
$veParams['veaction'] = 'edit'; // Set veaction=edit
$veTabMessage = $wgVisualEditorTabMessages[$existing ? 'edit' : 'create'];
$veTabText = $veTabMessage === null ? $data['text'] :
wfMessage( $veTabMessage )->setContext( $skin->getContext() )->text();
$veTab = array(
'href' => $title->getLocalURL( $veParams ),
'text' => $veTabText,
'primary' => true,
'class' => '',
);
// Alter the edit tab
$editTab = $data;
$editTabMessage = $wgVisualEditorTabMessages[$existing ? 'editsource' : 'createsource'];
if ( $editTabMessage !== null ) {
$editTab['text'] = wfMessage( $editTabMessage )->setContext( $skin->getContext() )->text();
}
// Inject the VE tab before or after the edit tab
if ( $wgVisualEditorTabPosition === 'before' ) {
$newViews['ve-edit'] = $veTab;
$newViews['edit'] = $editTab;
} else {
$newViews['edit'] = $editTab;
$newViews['ve-edit'] = $veTab;
}
} else {
// Just pass through
$newViews[$action] = $data;
}
}
$links['views'] = $newViews;
return true;
}
/**
* Changes the section edit links to add a VE edit link.
*
* This is attached to the MediaWiki 'DoEditSectionLink' hook.
*
* @param $skin Skin
* @param $title Title
* @param $section string
* @param $tooltip string
* @param $result string HTML
* @param $lang Language
* @returns bool true
*/
public static function onDoEditSectionLink( $skin, $title, $section, $tooltip, &$result, $lang ) {
// Only do this if the user has VE enabled
// (and we're not in parserTests)
Move edit tab generation into PHP and make it more configurable * Generate the edit tabs and the section edit links in PHP, with a fallback in JS for cases where we don't have them yet due to caching. But only change things if VE is enabled, and have the JS correct the state if the wrong cached HTML comes through. * Make the order of the tabs/links and the messages to use as captions configurable * Make the edit tabs and section edit links always be present in the page (regardless of namespace, user prefs, etc.) but be hidden and have JS unhide them (using html.ve-available) if appropriate * Add appendix messages so we can do a superscript "beta" even in places where we can't use HTML in the message VisualEditor.php: * Add new hook registrations * Remove edit link caption messages from the init init module because they're now added dynamically in VisualEditor.hooks.php * Add a noscript CSS module so we can hide some things in JS-less environments * Remove $wgVisualEditorTabLayout and replace it with $wgVisualEditorPosition * Add config vars for link captions, with null causing us to use the default caption * Add config vars for link caption appendices. Too many config vars but we'll clean that up later VisualEditor.hooks.php: * Dynamically add tab messages to the init init module * Remove unused globals in onBeforePageDisplay() * Add noscript CSS module * Add a SkinTemplateNavigation hook that changes and reorders the edit tabs as appropriate * Add a DoEditSectionLink hook that overwrites the edit section links * Export the new config variables to JS VisualEditor.i18n.php: * Add beta appendix message * Add a message for the default VE edit section link ve.init.mw.ViewPageTarget.init.css: * Remove the animation on the edit section links * Darken the color of the brackets and the pipe from #ccc to #555 * Style the beta message to be superscript-like (but not real <sup> to avoid moving the baseline) ve.init.mw.ViewPageTarget.noscript.css: * Hide the VE edit tab, the pipe and the VE edit section link initally unless and until JS unhides ve.init.mw.ViewPageTarget.init.js: * Toggle .ve-not-available / .ve-available * Edit tabs ** Only generate the the edit tabs if they're not already there from PHP ** Rewrite the edit tab generation to mirror what's being done in PHP * Section edit links ** Same as for edit tabs ** Also add mw-visualeditor-expanded to pad the brackets ve.init.mw.ViewPageTarget.js: * #ca-ve-edit is now always the VE tab (and #ca-edit always the edit source tab) so update the .selected behavior accordingly Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
2013-08-01 19:14:41 +00:00
if (
isset( $GLOBALS[ 'wgVisualEditorInParserTests' ] ) ||
Move edit tab generation into PHP and make it more configurable * Generate the edit tabs and the section edit links in PHP, with a fallback in JS for cases where we don't have them yet due to caching. But only change things if VE is enabled, and have the JS correct the state if the wrong cached HTML comes through. * Make the order of the tabs/links and the messages to use as captions configurable * Make the edit tabs and section edit links always be present in the page (regardless of namespace, user prefs, etc.) but be hidden and have JS unhide them (using html.ve-available) if appropriate * Add appendix messages so we can do a superscript "beta" even in places where we can't use HTML in the message VisualEditor.php: * Add new hook registrations * Remove edit link caption messages from the init init module because they're now added dynamically in VisualEditor.hooks.php * Add a noscript CSS module so we can hide some things in JS-less environments * Remove $wgVisualEditorTabLayout and replace it with $wgVisualEditorPosition * Add config vars for link captions, with null causing us to use the default caption * Add config vars for link caption appendices. Too many config vars but we'll clean that up later VisualEditor.hooks.php: * Dynamically add tab messages to the init init module * Remove unused globals in onBeforePageDisplay() * Add noscript CSS module * Add a SkinTemplateNavigation hook that changes and reorders the edit tabs as appropriate * Add a DoEditSectionLink hook that overwrites the edit section links * Export the new config variables to JS VisualEditor.i18n.php: * Add beta appendix message * Add a message for the default VE edit section link ve.init.mw.ViewPageTarget.init.css: * Remove the animation on the edit section links * Darken the color of the brackets and the pipe from #ccc to #555 * Style the beta message to be superscript-like (but not real <sup> to avoid moving the baseline) ve.init.mw.ViewPageTarget.noscript.css: * Hide the VE edit tab, the pipe and the VE edit section link initally unless and until JS unhides ve.init.mw.ViewPageTarget.init.js: * Toggle .ve-not-available / .ve-available * Edit tabs ** Only generate the the edit tabs if they're not already there from PHP ** Rewrite the edit tab generation to mirror what's being done in PHP * Section edit links ** Same as for edit tabs ** Also add mw-visualeditor-expanded to pad the brackets ve.init.mw.ViewPageTarget.js: * #ca-ve-edit is now always the VE tab (and #ca-edit always the edit source tab) so update the .selected behavior accordingly Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
2013-08-01 19:14:41 +00:00
!$skin->getUser()->getOption( 'visualeditor-enable' ) ||
$skin->getUser()->getOption( 'visualeditor-betatempdisable' )
) {
return;
}
global $wgVisualEditorTabMessages, $wgVisualEditorTabPosition;
$veEditSection = $wgVisualEditorTabMessages['editsection'] !== null ?
$wgVisualEditorTabMessages['editsection'] : 'editsection';
$sourceEditSection = $wgVisualEditorTabMessages['editsectionsource'] !== null ?
$wgVisualEditorTabMessages['editsectionsource'] : 'editsection';
// Code mostly duplicated from Skin::doEditSectionLink() :(
$attribs = array();
if ( !is_null( $tooltip ) ) {
# Bug 25462: undo double-escaping.
$tooltip = Sanitizer::decodeCharReferences( $tooltip );
$attribs['title'] = wfMessage( 'editsectionhint' )->rawParams( $tooltip )
->inLanguage( $lang )->text();
}
$veLink = Linker::link( $title, wfMessage( $veEditSection )->inLanguage( $lang )->text(),
$attribs + array( 'class' => 'mw-editsection-visualeditor' ),
array( 'veaction' => 'edit', 'section' => $section ),
array( 'noclasses', 'known' )
);
$sourceLink = Linker::link( $title, wfMessage( $sourceEditSection )->inLanguage( $lang )->text(),
$attribs,
array( 'action' => 'edit', 'section' => $section ),
array( 'noclasses', 'known' )
);
$veFirst = $wgVisualEditorTabPosition === 'before';
$result = '<span class="mw-editsection">'
. '<span class="mw-editsection-bracket">[</span>'
. ( $veFirst ? $veLink : $sourceLink )
. '<span class="mw-editsection-divider">'
. wfMessage( 'pipe-separator' )->inLanguage( $lang )->text()
. '</span>'
. ( $veFirst ? $sourceLink : $veLink )
. '<span class="mw-editsection-bracket">]</span>'
. '</span>';
return true;
}
public static function onGetPreferences( $user, &$preferences ) {
$preferences['visualeditor-enable'] = array(
'type' => 'toggle',
'label-message' => 'visualeditor-preference-enable',
'section' => 'editing/beta'
);
$preferences['visualeditor-betatempdisable'] = array(
'type' => 'toggle',
'label-message' => 'visualeditor-preference-betatempdisable',
'section' => 'editing/beta'
);
return true;
}
public static function onGetBetaPreferences( $user, &$preferences ) {
global $wgExtensionAssetsPath;
$preferences['visualeditor-enable-experimental'] = array(
'version' => '1.0',
'label-message' => 'visualeditor-preference-experimental-label',
'desc-message' => 'visualeditor-preference-experimental-description',
'info-link' => 'visualeditor-preference-experimental-info-link',
'discussion-link' => 'visualeditor-preference-experimental-discussion-link',
'screenshot' => $wgExtensionAssetsPath . '/VisualEditor/logo-experimental.png',
);
}
public static function onListDefinedTags( &$tags ) {
$tags[] = 'visualeditor';
$tags[] = 'visualeditor-needcheck';
return true;
}
/**
* Adds extra variables to the page config.
*/
public static function onMakeGlobalVariablesScript( array &$vars, OutputPage $out ) {
global $wgStylePath, $wgContLang;
$vars['wgVisualEditor'] = array(
'isPageWatched' => $out->getUser()->isWatched( $out->getTitle() ),
// Same as in Linker.php
'magnifyClipIconURL' => $wgStylePath .
'/common/images/magnify-clip' .
( $wgContLang->isRTL() ? '-rtl' : '' ) . '.png',
'pageLanguageCode' => $out->getTitle()->getPageLanguage()->getHtmlCode(),
'pageLanguageDir' => $out->getTitle()->getPageLanguage()->getDir()
);
return true;
}
/**
* Adds extra variables to the global config
*/
public static function onResourceLoaderGetConfigVars( array &$vars ) {
global $wgDefaultUserOptions,
$wgVisualEditorDisableForAnons,
$wgVisualEditorEnableExperimentalCode,
$wgVisualEditorNamespaces,
$wgVisualEditorPluginModules,
Move edit tab generation into PHP and make it more configurable * Generate the edit tabs and the section edit links in PHP, with a fallback in JS for cases where we don't have them yet due to caching. But only change things if VE is enabled, and have the JS correct the state if the wrong cached HTML comes through. * Make the order of the tabs/links and the messages to use as captions configurable * Make the edit tabs and section edit links always be present in the page (regardless of namespace, user prefs, etc.) but be hidden and have JS unhide them (using html.ve-available) if appropriate * Add appendix messages so we can do a superscript "beta" even in places where we can't use HTML in the message VisualEditor.php: * Add new hook registrations * Remove edit link caption messages from the init init module because they're now added dynamically in VisualEditor.hooks.php * Add a noscript CSS module so we can hide some things in JS-less environments * Remove $wgVisualEditorTabLayout and replace it with $wgVisualEditorPosition * Add config vars for link captions, with null causing us to use the default caption * Add config vars for link caption appendices. Too many config vars but we'll clean that up later VisualEditor.hooks.php: * Dynamically add tab messages to the init init module * Remove unused globals in onBeforePageDisplay() * Add noscript CSS module * Add a SkinTemplateNavigation hook that changes and reorders the edit tabs as appropriate * Add a DoEditSectionLink hook that overwrites the edit section links * Export the new config variables to JS VisualEditor.i18n.php: * Add beta appendix message * Add a message for the default VE edit section link ve.init.mw.ViewPageTarget.init.css: * Remove the animation on the edit section links * Darken the color of the brackets and the pipe from #ccc to #555 * Style the beta message to be superscript-like (but not real <sup> to avoid moving the baseline) ve.init.mw.ViewPageTarget.noscript.css: * Hide the VE edit tab, the pipe and the VE edit section link initally unless and until JS unhides ve.init.mw.ViewPageTarget.init.js: * Toggle .ve-not-available / .ve-available * Edit tabs ** Only generate the the edit tabs if they're not already there from PHP ** Rewrite the edit tab generation to mirror what's being done in PHP * Section edit links ** Same as for edit tabs ** Also add mw-visualeditor-expanded to pad the brackets ve.init.mw.ViewPageTarget.js: * #ca-ve-edit is now always the VE tab (and #ca-edit always the edit source tab) so update the .selected behavior accordingly Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
2013-08-01 19:14:41 +00:00
$wgVisualEditorTabPosition,
$wgVisualEditorTabMessages,
$wgVisualEditorShowBetaWelcome;
$vars['wgVisualEditorConfig'] = array(
'disableForAnons' => $wgVisualEditorDisableForAnons,
'enableExperimentalCode' => $wgVisualEditorEnableExperimentalCode,
'namespaces' => $wgVisualEditorNamespaces,
Infrastructure for loading plugins in the MW integration Server-side, plugins can register themselves by adding to $wgVisualEditorPluginModules. This is the recommended way for MW extensions to extend VE. Client-side, plugins can register themselves through mw.libs.ve.addPlugin(), which takes a string (RL module name) or a callback. When VisualEditor loads, we load the registered plugin modules in parallel with ext.visualEditor.core. Note that they're loaded in parallel, not after, and so the plugins should explicitly depend on ext.visualEditor.core if they use or extend classes in VE core. Once the modules finish loading and user and site scripts have run, we execute the registered plugin callbacks. These callbacks can optionally return a promise. We gather these promises and wait for all of them to be resolved, then initialize the editor. This allows Gadgets to extend VE by top-loading a small module that depends on ext.visualEditor.viewPageTarget.init and calls mw.libs.ve.addPlugin( 'ext.gadget.bottomHalfGadget' ); , the bottom half being a hidden Gadget that depends on ext.visualEditor.core and contains the actual code. The addPlugin() call needs to be in a top-loading module because otherwise there's no guarantee that the plugin will be registered before the user clicks edit and VE loads. User and site scripts can extend VE by simply calling addPlugin() directly, as mw.libs.ve is already present when user scripts run (since it's top-loaded) and VE waits for 'user' and 'site' to run before executing plugins. If user/site scripts need to load additional JS files, they can load these with $.getScript() and return the corresponding promise: mw.libs.ve.addPlugin( function() { return $.getScript( 'URL' ); } ); For a diagram of all this, see https://www.mediawiki.org/wiki/File:VE-plugin-infrastructure.jpg :) VisualEditor.php: * Add $wgVisualEditorPluginModules VisualEditor.hooks.php: * Expose $wgVisualEditorPluginModules in JS ve.init.mw.ViewPageTarget.init.js: * Add mw.libs.ve.addPlugin function that just stores the registered values in an array and passes them into the mw.Target when it's being initialized ve.init.mw.Target.js: * Add $wgVisualEditorPluginModules to the set of modules to load when initializing VE * Add a Deferred (this.modulesReady) to track module loading * Add addPlugin() and addPlugins() methods that add to either this.modules or this.pluginCallbacks * In load(), instead of mw.loader.load()ing this.modules, use using() to load this.modules plus user and site, and fire onModulesReady() when they're loaded * In onModulesReady(), execute the registered callbacks, gather the returned promises, wait for all of them to be resolved, then resolve this.modulesReady * Fire onReady based on this.modulesReady being resolved, rather than using a second using() call Bug: 50514 Change-Id: Ib7d87a17eaac6ecdb8b0803b13840d7ee58902df
2013-07-22 20:34:28 +00:00
'pluginModules' => $wgVisualEditorPluginModules,
'defaultUserOptions' => array(
'betatempdisable' => $wgDefaultUserOptions['visualeditor-betatempdisable'],
'enable' => $wgDefaultUserOptions['visualeditor-enable'],
'experimental' => $wgDefaultUserOptions['visualeditor-enable-experimental'],
),
'skins' => self::$supportedSkins,
Move edit tab generation into PHP and make it more configurable * Generate the edit tabs and the section edit links in PHP, with a fallback in JS for cases where we don't have them yet due to caching. But only change things if VE is enabled, and have the JS correct the state if the wrong cached HTML comes through. * Make the order of the tabs/links and the messages to use as captions configurable * Make the edit tabs and section edit links always be present in the page (regardless of namespace, user prefs, etc.) but be hidden and have JS unhide them (using html.ve-available) if appropriate * Add appendix messages so we can do a superscript "beta" even in places where we can't use HTML in the message VisualEditor.php: * Add new hook registrations * Remove edit link caption messages from the init init module because they're now added dynamically in VisualEditor.hooks.php * Add a noscript CSS module so we can hide some things in JS-less environments * Remove $wgVisualEditorTabLayout and replace it with $wgVisualEditorPosition * Add config vars for link captions, with null causing us to use the default caption * Add config vars for link caption appendices. Too many config vars but we'll clean that up later VisualEditor.hooks.php: * Dynamically add tab messages to the init init module * Remove unused globals in onBeforePageDisplay() * Add noscript CSS module * Add a SkinTemplateNavigation hook that changes and reorders the edit tabs as appropriate * Add a DoEditSectionLink hook that overwrites the edit section links * Export the new config variables to JS VisualEditor.i18n.php: * Add beta appendix message * Add a message for the default VE edit section link ve.init.mw.ViewPageTarget.init.css: * Remove the animation on the edit section links * Darken the color of the brackets and the pipe from #ccc to #555 * Style the beta message to be superscript-like (but not real <sup> to avoid moving the baseline) ve.init.mw.ViewPageTarget.noscript.css: * Hide the VE edit tab, the pipe and the VE edit section link initally unless and until JS unhides ve.init.mw.ViewPageTarget.init.js: * Toggle .ve-not-available / .ve-available * Edit tabs ** Only generate the the edit tabs if they're not already there from PHP ** Rewrite the edit tab generation to mirror what's being done in PHP * Section edit links ** Same as for edit tabs ** Also add mw-visualeditor-expanded to pad the brackets ve.init.mw.ViewPageTarget.js: * #ca-ve-edit is now always the VE tab (and #ca-edit always the edit source tab) so update the .selected behavior accordingly Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
2013-08-01 19:14:41 +00:00
'tabPosition' => $wgVisualEditorTabPosition,
'tabMessages' => $wgVisualEditorTabMessages,
'showBetaWelcome' => $wgVisualEditorShowBetaWelcome,
);
return true;
}
public static function onResourceLoaderTestModules(
array &$testModules,
ResourceLoader &$resourceLoader
) {
$testModules['qunit']['ext.visualEditor.test'] = array(
'scripts' => array(
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
// MW config preload
've-mw/test/mw-preload.js',
// QUnit plugin
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/ve.qunit.js',
// UnicodeJS Tests
'unicodejs/test/unicodejs.test.js',
'unicodejs/test/unicodejs.graphemebreak.test.js',
'unicodejs/test/unicodejs.wordbreak.test.js',
// VisualEditor Tests
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/ve.test.utils.js',
've/test/ve.test.js',
've/test/ve.Document.test.js',
've/test/ve.Element.test.js',
've/test/ve.Node.test.js',
've/test/ve.BranchNode.test.js',
've/test/ve.LeafNode.test.js',
've/test/ve.Factory.test.js',
// VisualEditor DataModel Tests
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/dm/ve.dm.example.js',
've/test/dm/ve.dm.AnnotationSet.test.js',
've/test/dm/ve.dm.NodeFactory.test.js',
've/test/dm/ve.dm.Node.test.js',
've/test/dm/ve.dm.Converter.test.js',
've/test/dm/ve.dm.BranchNode.test.js',
've/test/dm/ve.dm.LeafNode.test.js',
've/test/dm/ve.dm.LinearData.test.js',
've/test/dm/nodes/ve.dm.TextNode.test.js',
've-mw/test/dm/nodes/ve.dm.MWTransclusionNode.test.js',
've/test/dm/ve.dm.Document.test.js',
've/test/dm/ve.dm.DocumentSynchronizer.test.js',
've/test/dm/ve.dm.IndexValueStore.test.js',
've/test/dm/ve.dm.InternalList.test.js',
've-mw/test/dm/ve.dm.InternalList.test.js',
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/dm/ve.dm.Transaction.test.js',
've/test/dm/ve.dm.TransactionProcessor.test.js',
've/test/dm/ve.dm.Surface.test.js',
've/test/dm/ve.dm.SurfaceFragment.test.js',
've-mw/test/dm/ve.dm.SurfaceFragment.test.js',
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/dm/ve.dm.ModelRegistry.test.js',
've/test/dm/ve.dm.MetaList.test.js',
've/test/dm/ve.dm.Model.test.js',
've/test/dm/lineardata/ve.dm.ElementLinearData.test.js',
've/test/dm/lineardata/ve.dm.MetaLinearData.test.js',
've-mw/test/dm/ve.dm.mwExample.js',
've-mw/test/dm/ve.dm.MWConverter.test.js',
// VisualEditor ContentEditable Tests
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/ce/ve.ce.test.js',
've/test/ce/ve.ce.Document.test.js',
've-mw/test/ce/ve.ce.Document.test.js',
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/ce/ve.ce.NodeFactory.test.js',
've/test/ce/ve.ce.Node.test.js',
've/test/ce/ve.ce.BranchNode.test.js',
've/test/ce/ve.ce.ContentBranchNode.test.js',
've-mw/test/ce/ve.ce.ContentBranchNode.test.js',
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/ce/ve.ce.LeafNode.test.js',
've/test/ce/nodes/ve.ce.TextNode.test.js',
// VisualEditor Actions Tests
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/ui/actions/ve.ui.FormatAction.test.js',
've-mw/test/ui/actions/ve.ui.FormatAction.test.js',
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/ui/actions/ve.ui.IndentationAction.test.js',
've/test/ui/actions/ve.ui.ListAction.test.js',
init.Platform: Refactor parsed messages. Rewrite VisualEditorMessagesModule: * Replace copy-paste dump of user-css module with stuff for VisualEditor (class commend and module::$origin). * Remove duplication between getMessages and getScript. * Actually implement getModifiedTime so that the comment in getMessages() about cache invalidation is actually true Fixes bug 42670: ext.visualEditor.specialMessages cache broken ve.init: * Implement addParsedMessages and getParsedMessage so that we don't mix up plain messages with raw html messages (minoredit was previously overloaded in mw.msg storage with a parsed html message and retrieved though ve.msg, which is documented as retuning plain text, not raw html). This is now separated into a different method. * Improved documentation of the other msg methods to emphasise their differences * Removed redundant code in attachSaveDialog() that was (partially) already done in setupSaveDialog() and moved the remaining bits into it as well. Checked all callers of these and they are both only called from ViewPageTarget.prototype.onLoad * Also implement them in the standalone platform implementation, with the html escaper based on mw.html.escape * Update init.platform.getMessage to use undefined instead of discouraged 'if-in' statement. * Add test suite. demos/test: * Re-run makeStaticLoader.php on test to add ve.init.Platform.test * Re-run makeStaticLoader.php on demos and update i18n caller to use ve.init.platform.addParsedMessages (also moved out of the auto-generated block for easier updating) Change-Id: I7f26b47e9467e850c08b9c217c4f1098590de109
2012-12-04 06:56:41 +00:00
// VisualEditor initialization Tests
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
've/test/init/ve.init.Platform.test.js',
've-mw/test/init/targets/ve.init.mw.ViewPageTarget.test.js',
),
'dependencies' => array(
'unicodejs.wordbreak',
'ext.visualEditor.standalone',
'ext.visualEditor.core',
'ext.visualEditor.experimental',
'ext.visualEditor.viewPageTarget.init',
'ext.visualEditor.viewPageTarget',
),
The great directory split of 2013 Move all MW-specific files into the ve-mw directory, in preparation for moving them out into a separate repo. All MW-specific files were moved into a parallel directory structure in modules/ve-mw . Files with both generic and MW-specific things were split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than ve-mw/init/mw ; they're still named ve.init.mw.* but we should change that. Some of the test files for core classes had MW-specific test cases, so those were split up and the test runner was duplicated; we should refactor our tests to use data providers so we can add cases more easily. Split files: * ve.ce.Node.css * ve.ce.ContentBranchNode.test.js (MWEntityNode) * ve.ce.Document.test.js (some core test cases genericized) * ve.dm.InternalList.test.js (uses mwReference test document) * ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js ** Made core tests use heading instead of mwHeading ** Updated core tests because normal headings don't break out of lists ** Moved test runners into ve.test.utils.js * ve.ui.Icons-*.css * ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css) * ve.ui.Tool.css * ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css) ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js ve.dm.example.js: * Refactored createExampleDocument so mwExample can use it * Removed wgExtensionAssetsPath detection, moved into mw-preload.js * Genericized withMeta example document (original version copied to mwExample) * Moved references example document to mwExample ve.dm.mwExample.js: * Move withMeta and references example documents from ve.dm.example.js * Add createExampleDocument function ve-mw/test/index.php: Runner for MW-specific tests only ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only ve.ui.Window.js: * Remove magic path interpolation in addLocalStyleSheets() * Pass full(er) paths to addLocalStyleSheets(), here and in subclasses ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets ve.ui.MW*Dialog.js: * Subclass MWDialog rather than Dialog * Load both core and MW versions of stylesheets that have both ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class * Don't inherit ve.ui.Dialog * Rather than overriding initialize(), provide initializePages() which the host class is supposed to call from its initialize() * Rename onOutlineSelect to onPageOutlineSelect ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js: * Use PagedDialog as a mixin rather than a base class, inherit MWDialog bullet-icon.png: Unused, deleted Stuff we should do later: * Refactor tests to use data providers * Write utility function for SVG compat check * Separate omnibus CSS files such as ve.ui.Widget.css * Separate omnibus RL modules * Use icon classes in ViewPageTarget Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-03 01:30:10 +00:00
'localBasePath' => dirname( __FILE__ ) . '/modules',
'remoteExtPath' => 'VisualEditor/modules',
);
return true;
}
/**
* Ensures that we know whether we're running inside a parser test.
*/
public static function onParserTestGlobals( array &$settings ) {
$settings['wgVisualEditorInParserTests'] = true;
}
}