mediawiki-extensions-Visual.../modules/ve/dm/ve.dm.LinearData.js

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/*!
* VisualEditor LinearData class.
*
* Class containing linear data and an index-value store.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Generic linear data storage
*
* @class
* @constructor
* @param {ve.dm.IndexValueStore} store Index-value store
* @param {Array} [data] Linear data
*/
ve.dm.LinearData = function VeDmLinearData( store, data ) {
this.store = store;
this.data = data || [];
};
/* Static Methods */
ve.dm.LinearData.static = {};
/**
* Get the type of an element
*
* This will return the same string for close and open elements.
*
* @method
* @param {Object} item Element item
* @returns {string} Type of the element
*/
ve.dm.LinearData.static.getType = function ( item ) {
return this.isCloseElementData( item ) ? item.type.substr( 1 ) : item.type;
};
/**
* Check if data item is an element.
*
* This method assumes that any value that has a type property that's a string is an element object.
*
* Element data:
*
* <heading> a </heading> <paragraph> b c <img></img> </paragraph>
* ^ . ^ ^ . . ^ ^ ^ .
*
* @method
* @param {Object|Array|string} item Linear data item
* @returns {boolean} Item is an element
*/
ve.dm.LinearData.static.isElementData = function ( item ) {
// Data exists and appears to be an element
return item !== undefined && typeof item.type === 'string';
};
/**
* Checks if data item is an open element.
* @method
* @param {Object} item Element item
* @returns {boolean} Item is an open element
*/
ve.dm.LinearData.static.isOpenElementData = function ( item ) {
return this.isElementData( item ) && item.type.charAt( 0 ) !== '/';
};
/**
* Checks if data item is a close element.
* @method
* @param {Object} item Element item
* @returns {boolean} Item is a close element
*/
ve.dm.LinearData.static.isCloseElementData = function ( item ) {
return this.isElementData( item ) && item.type.charAt( 0 ) === '/';
};
/* Methods */
/**
* Gets linear data from a specified index, or all data if no index specified
*
* @method
* @param {number} [offset] Offset to get data from
* @returns {Object|Array} Data from index, or all data (by reference)
*/
ve.dm.LinearData.prototype.getData = function ( offset ) {
return offset === undefined ? this.data : this.data[offset];
};
/**
* Sets linear data at a specified index
*
* @method
* @param {number} offset Offset to set data at
* @param {Object|string} value Value to store
*/
ve.dm.LinearData.prototype.setData = function ( offset, value ) {
this.data[offset] = value;
};
/**
* Push data to the end of the array
*
* @method
* @param {Object...} [value] Values to store
* @returns {number} The new length of the linear data
*/
ve.dm.LinearData.prototype.push = function () {
return Array.prototype.push.apply( this.data, arguments );
};
/**
* Gets length of the linear data
*
* @method
* @returns {number} Length of the linear data
*/
ve.dm.LinearData.prototype.getLength = function () {
return this.getData().length;
};
/**
* Gets the index-value store
* @method
* @returns {ve.dm.IndexValueStore} The index-value store
*/
ve.dm.LinearData.prototype.getStore = function () {
return this.store;
};
/**
* Slice linear data
*
* @method
* @param {number} begin Index to begin at
* @param {number} [end] Index to end at
* @returns {Array} One-level deep copy of sliced range
*/
ve.dm.LinearData.prototype.slice = function () {
return Array.prototype.slice.apply( this.data, arguments );
};
/**
* Slice linear data and return new LinearData object containing result
*
* @method
* @param {number} begin Index to begin at
* @param {number} [end] Index to end at
* @returns {ve.dm.LinearData} LinearData object containing one-level deep copy of sliced range
*/
ve.dm.LinearData.prototype.sliceObject = function () {
return new this.constructor( this.getStore(), this.slice.apply( this, arguments ) );
};
/**
* Splice linear data
*
* @method
* @param {number} index Splice from
* @param {number} howmany Items to be removed
* @param {Object...} [element] Items to be inserted
* @returns {Array} Elements removed
*/
ve.dm.LinearData.prototype.splice = function () {
return Array.prototype.splice.apply( this.data, arguments );
};
/**
* Splice linear data and return new LinearData object containing result
*
* @method
* @param {number} index Splice from
* @param {number} howmany Items to be removed
* @param {Object...} [element] Items to be inserted
* @returns {ve.dm.LinearData} LinearData object containing elements removed
*/
ve.dm.LinearData.prototype.spliceObject = function () {
return new this.constructor( this.getStore(), this.splice.apply( this, arguments ) );
};
/**
* Returns ve.batchSplice of linear data
*
* @method
* @see ve#batchSplice
* @param offset
* @param remove
* @param insert
* @returns {Array}
*/
ve.dm.LinearData.prototype.batchSplice = function ( offset, remove, data ) {
return ve.batchSplice( this.getData(), offset, remove, data );
};
/**
* Returns ve.batchSplice of linear data, wrapped in a LinearData object
*
* @method
* @see ve#batchSplice
* @param offset
* @param remove
* @param insert
* @returns {ve.dm.LinearData}
*/
ve.dm.LinearData.prototype.batchSpliceObject = function ( offset, remove, data ) {
return new this.constructor(
this.getStore(),
this.batchSplice.call( this, offset, remove, data )
);
};
/**
* Get a slice or copy of the provided data.
*
* @method
* @param {ve.Range} [range] Range of data to get, all data will be given by default
* @param {boolean} [deep=false] Whether to return a deep copy (WARNING! This may be very slow)
* @returns {Array} Slice or copy of data
*/
ve.dm.LinearData.prototype.getDataSlice = function ( range, deep ) {
var end, data,
start = 0, length = this.getLength();
if ( range !== undefined ) {
start = Math.max( 0, Math.min( length, range.start ) );
end = Math.max( 0, Math.min( length, range.end ) );
}
// IE work-around: arr.slice( 0, undefined ) returns [] while arr.slice( 0 ) behaves correctly
data = end === undefined ? this.slice( start ) : this.slice( start, end );
// Return either the slice or a deep copy of the slice
return deep ? ve.copy( data ) : data;
};
Rich paste Allow pasting of rich (HTML) content. ve.ce.Surface * Use a sliced document clone for converting to DM HTML (copy) * Add full context to pasteTarget before copying * Add ve-pasteProtect class to spans to prevent them being dropped * Implement external paste by converting HTML to data and inserting with newFromDocumentInsertion * Remove clipboard key placeholder after read so they aren't picked up by rich paste. Hash no longer includes the placeholder. * Detect the corruption of important spans and fallback to clipboard data HTML if available. ve.dm.LinearData * Add clone method for copy ve.dm.ElementLinearData * Add compareUnannotated for use by context diffing. * Add sanitize method for cleaning data according to a set of rules. ve.dm.Transaction * Add range parameter for inserting a range of a document only, e.g. stripping the paste context. ve.dm.Document * Implement sliced document clone creation so that DM HTML is generated correctly in onCopy ve.dm.DocumentSlice * Replaces LinearDataSlice. Now has two ranges for balanced data and data with a full context. ve.init.Target.js * Define default, loose, paste rules (just remove aliens). ve.init.mw.ViewPageTarget * Define strict MW paste rules: + no links, spans, underlines + no images, divs, aliens + strip extra HTML attribues ve.init.sa.Target, ve.init.mw.ViewPageTarget, ve.ui.Surface * Pass through and store paste rules. Bug: 41193 Bug: 48170 Bug: 50128 Bug: 53828 Change-Id: I38d63e31ee3e3ee11707e3fffed5174e1d633b42
2013-09-30 13:26:33 +00:00
/*
* Clone the data, with a deep copy of the data.
*
* @returns {ve.dm.LinearData} Clone of this object
*/
ve.dm.LinearData.prototype.clone = function () {
return new this.constructor(
this.getStore(),
ve.copy( this.data )
);
};