2013-03-26 23:55:41 +00:00
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/*!
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* VisualEditor UserInterface PopupWidget class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Creates an ve.ui.PopupWidget object.
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*
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* @class
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* @extends ve.ui.Widget
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*
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* @constructor
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2013-09-25 10:21:09 +00:00
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* @param {Object} [config] Configuration options
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2013-07-03 01:28:08 +00:00
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* @cfg {jQuery} [$container] Container to make popup positioned relative to
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2013-05-16 19:34:18 +00:00
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* @cfg {boolean} [autoClose=false] Popup auto-closes when it loses focus
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2013-03-26 23:55:41 +00:00
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*/
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ve.ui.PopupWidget = function VeUiPopupWidget( config ) {
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2013-04-03 00:36:54 +00:00
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// Config intialization
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config = config || {};
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2013-03-26 23:55:41 +00:00
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// Parent constructor
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ve.ui.Widget.call( this, config );
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// Properties
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this.visible = false;
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2013-04-24 19:40:56 +00:00
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this.$callout = this.$$( '<div>' );
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2013-07-03 01:28:08 +00:00
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this.$container = config.$container || this.$$( 'body' );
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2013-05-16 19:34:18 +00:00
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this.$body = this.$$( '<div>' );
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2013-03-26 23:55:41 +00:00
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this.transitionTimeout = null;
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2013-04-03 00:36:54 +00:00
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this.align = config.align || 'center';
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2013-05-16 19:34:18 +00:00
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this.autoClose = !!config.autoClose;
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2013-03-26 23:55:41 +00:00
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2013-05-15 23:31:02 +00:00
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// Events
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this.$.add( this.$body ).add( this.$callout )
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2013-05-16 19:34:18 +00:00
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.on( 'mousedown', function ( e ) {
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// Cancel only local mousedown events
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return e.target !== this;
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} );
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2013-05-15 23:31:02 +00:00
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2013-03-26 23:55:41 +00:00
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// Initialization
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2013-05-16 19:34:18 +00:00
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if ( this.autoClose ) {
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// Tab index on body so that it may blur
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this.$body.attr( 'tabindex', 1 );
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// Listen for blur events
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this.$body.on( 'blur', ve.bind( this.onPopupBlur, this ) );
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}
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2013-06-27 17:25:28 +00:00
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this.$.hide()
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2013-03-26 23:55:41 +00:00
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.addClass( 've-ui-popupWidget' )
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.append(
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The Great ve.ui.Surface refactor of 2013
Prologue:
Farewell ve.Editor my good chap… Oh, hey there HTML frames - I didn't
see you there! In a world where iframes are outlaws, and symbols like
document and window are global, there were more than a few assumptions
about which document or window was being used. But fear not - for this
commit (probably) tracks them all down, leaving a trail of
iframe-compatible awesomeness in its wake. With the great ve.ui.Surface
now able to be used inside of iframes, let the reference editing
commence. But there, lurking in the darkness is a DM issue so fierce it
may take Roan and/or Ed up to 3 whole hours to sort it out.
Note to Roan and/or Ed:
Editing references seems to work fine, but when saving the page there
are "no changes" which is a reasonable indication to the contrary.
Objectives:
* Make it possible to have multiple surfaces be instantiated, get along
nicely, and be embedded inside of iframes if needed.
* Make reference content editable within a dialog
Approach:
* Move what's left of ve.Editor to ve.ui.Surface and essentially
obliterate all use of it
* Make even more stuff inherit from ve.Element (long live this.$$)
* Use the correct document or window anywhere it was being assumed to be
the top level one
* Resolve stacking order issues by removing the excessive use of z-index
and introducing global and local overlay elements for each editor
* Add a surface to the reference dialog, load up the reference contents
and save them back on apply
* Actually destroy what we create in ce and ui surfaces
* Add recursive frame offset calculation method to ve.Element
* Moved ve.ce.Surface's getSelectionRect method to the prototype
Bonus:
* Move ve.ce.DocumentNode.css contents to ve.ce.Node.css (not sure why it
was separate in the first place, but I'm likely the one to blame)
* Fix blatant lies in documentation
* Whitespace cleanup here and there
* Get rid of ve.ui.Window overlays - not used or needed
Change-Id: Iede83e7d24f7cb249b6ba3dc45d770445b862e08
2013-05-20 22:45:50 +00:00
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this.$body.addClass( 've-ui-popupWidget-body' ),
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this.$callout.addClass( 've-ui-popupWidget-callout' )
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2013-03-26 23:55:41 +00:00
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);
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.PopupWidget, ve.ui.Widget );
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2013-04-24 19:40:56 +00:00
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/* Events */
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/**
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* @event hide
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*/
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2013-03-26 23:55:41 +00:00
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/* Methods */
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2013-05-16 19:34:18 +00:00
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/**
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* Handle blur events.
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*
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* @param {jQuery.Event} e Blur event
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*/
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ve.ui.PopupWidget.prototype.onPopupBlur = function () {
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var $body = this.$body;
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// Find out what is focused after blur
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setTimeout( ve.bind( function () {
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var $focused = $body.find( ':focus' );
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// Is there a focused child element?
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if ( $focused.length > 0 ) {
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// Bind a one off blur event to that focused child element
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$focused.one( 'blur', ve.bind( function () {
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setTimeout( ve.bind( function () {
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if ( $body.find( ':focus' ).length === 0 ) {
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// Be sure focus is not the popup itself.
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if ( $body.is( ':focus' ) ) {
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return;
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}
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// Not a child and not the popup itself, so hide.
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this.hide();
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}
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}, this ), 0 );
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}, this ) );
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} else {
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this.hide();
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}
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}, this ), 0 );
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};
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2013-07-09 23:09:57 +00:00
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/**
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* Check if the popup is visible.
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*
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* @method
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* @returns {boolean} Popup is visible
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*/
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ve.ui.PopupWidget.prototype.isVisible = function () {
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return this.visible;
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};
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2013-03-26 23:55:41 +00:00
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/**
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* Show the context.
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*
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* @method
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* @chainable
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*/
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ve.ui.PopupWidget.prototype.show = function () {
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this.$.show();
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this.visible = true;
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2013-05-16 19:34:18 +00:00
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if ( this.autoClose ) {
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// Focus body so that it may blur
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this.$body.focus();
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}
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2013-03-26 23:55:41 +00:00
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return this;
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};
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/**
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* Hide the context.
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*
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* @method
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* @chainable
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*/
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ve.ui.PopupWidget.prototype.hide = function () {
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this.$.hide();
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this.visible = false;
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2013-04-24 19:40:56 +00:00
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this.emit( 'hide' );
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2013-03-26 23:55:41 +00:00
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return this;
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};
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2013-04-24 19:40:56 +00:00
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2013-03-26 23:55:41 +00:00
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/**
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* Updates the position and size.
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*
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* @method
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2013-09-26 14:26:54 +00:00
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* @param {number} x Horizontal position
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* @param {number} y Vertical position
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* @param {number} width Width
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* @param {number} height Height
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* @param {boolean} [transition=false] Use a smooth transition
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2013-03-26 23:55:41 +00:00
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* @chainable
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*/
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ve.ui.PopupWidget.prototype.display = function ( x, y, width, height, transition ) {
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var left, overlapLeft, overlapRight,
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2013-06-20 17:26:54 +00:00
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overlapOffset = 0, padding = 7;
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2013-04-03 00:36:54 +00:00
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switch ( this.align ) {
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case 'left':
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// Inset callout from left
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left = -padding;
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break;
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case 'right':
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// Inset callout from right
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left = -width + padding;
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break;
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default:
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// Place callout in center
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left = -width / 2;
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break;
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}
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2013-03-26 23:55:41 +00:00
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2013-04-03 00:36:54 +00:00
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// Prevent viewport clipping, using padding between body and popup edges
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2013-07-03 01:28:08 +00:00
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overlapRight = this.$container.outerWidth( true ) - ( x + ( width + left + ( padding * 2 ) ) );
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2013-04-03 00:36:54 +00:00
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overlapLeft = x + ( left - ( padding * 2 ) );
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2013-03-26 23:55:41 +00:00
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if ( overlapRight < 0 ) {
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2013-06-20 17:26:54 +00:00
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overlapOffset = overlapRight;
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2013-03-26 23:55:41 +00:00
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} else if ( overlapLeft < 0 ) {
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2013-06-20 17:26:54 +00:00
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overlapOffset -= overlapLeft;
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2013-03-26 23:55:41 +00:00
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}
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// Prevent transition from being interrupted
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clearTimeout( this.transitionTimeout );
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if ( transition ) {
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// Enable transition
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this.$.addClass( 've-ui-popupWidget-transitioning' );
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// Prevent transitioning after transition is complete
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this.transitionTimeout = setTimeout( ve.bind( function () {
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this.$.removeClass( 've-ui-popupWidget-transitioning' );
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}, this ), 200 );
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} else {
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// Prevent transitioning immediately
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this.$.removeClass( 've-ui-popupWidget-transitioning' );
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}
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// Position body relative to anchor and adjust size
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this.$body.css( {
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2013-06-20 17:26:54 +00:00
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'left': left + overlapOffset, 'width': width, 'height': height === undefined ? 'auto' : height
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2013-03-26 23:55:41 +00:00
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} );
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return this;
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};
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