mediawiki-extensions-Visual.../modules/ve-mw/init/styles/ve.init.mw.ViewPageTarget-vector.css

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JSDuck: Generated code documentation! See CODING.md for how to run it. Mistakes fixed: * Warning: Unknown type function -> Function * Warning: Unknown type DOMElement -> HTMLElement * Warning: Unknown type DOM Node -> HTMLElement * Warning: Unknown type Integer -> Mixed * Warning: Unknown type Command -> ve.Command * Warning: Unknown type any -> number * Warning: Unknown type ve.Transaction -> ve.dm.Transaction * Warning: Unknown type ve.dm.AnnotationSet -> ve.AnnotationSet * Warning: Unknown type false -> boolean * Warning: Unknown type ve.dm.AlienNode ve.dm doesn't have a generic AlienNode like ve.ce -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode * Warning: Unknown type ve.ve.Surface -> ve.ce.Surface * ve.example.lookupNode: -> Last @param should be @return * ve.dm.Transaction.prototype.pushReplace: -> @param {Array] should be @param {Array} * Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member -> (removed) * Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member -> (removed) Differences fixed: * Variadic arguments are like @param {Type...} [name] instead of @param {Type} [name...] * Convert all file headers from /** to /*! because JSDuck tries to parse all /** blocks and fails to parse with all sorts of errors for "Global property", "Unnamed property", and "Duplicate property". Find: \/\*\*([^@]+)(@copyright) Replace: /*!$1$2 * Indented blocks are considered code examples. A few methods had documentation with numbered lists that were indented, which have now been updated to not be intended. * The free-form text descriptions are parsed with Markdown, which requires lists to be separated from paragraphs by an empty line. And we should use `backticks` instead of {braces} for inline code in text paragraphs. * Doc blocks for classes and their constructor have to be in the correct order (@constructor, @param, @return must be before @class, @abstract, @extends etc.) * `@extends Class` must not have Class {wrapped} * @throws must start with a {Type} * @example means something else. It is used for an inline demo iframe, not code block. For that simply indent with spaces. * @member means something else. Non-function properties are marked with @property, not @member. * To create a link to a class or member, in most cases the name is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux, where a hash stands for "instance member", so Foo.bar#quux, links to Foo.bar.prototype.quux (the is not supported, as "prototype" is considered an implementation detail, it only indexes class name and method name). If the magic linker doesn't work for some case, the verbose syntax is {@link #target label}. * @property can't have sub-properties (nested @param and @return values are supported, only @static @property can't be nested). We only have one case of this, which can be worked around by moving those in a new virtual class. The code is unaltered (only moved down so that it isn't with the scope of the main @class block). ve.dm.TransactionProcessor.processors. New: * @mixins: Classes mixed into the current class. * @event: Events that can be emitted by a class. These are also inherited by subclasses. (+ @param, @return and @preventable). So ve.Node#event-attach is inherited to ve.dm.BreakNode, just like @method is. * @singleton: Plain objects such as ve, ve.dm, ve.ce were missing documentation causing a tree error. Documented those as a JSDuck singleton, which they but just weren't documented yet. NB: Members of @singleton don't need @static (if present, triggers a compiler warning). * @chainable: Shorthand for "@return this". We were using "@return {classname}" which is ambiguous (returns the same instance or another instance?), @chainable is specifically for "@return this". Creates proper labels in the generated HTML pages. Removed: * @mixin: (not to be confused with @mixins). Not supported by JSDuck. Every class is standalone anyway. Where needed marked them @class + @abstract instead. Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-04 08:54:17 +00:00
/*!
* VisualEditor MediaWiki Initialization ViewPageTarget Vector skin styles.
*
* @copyright 2011-2015 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
.ve-activated .vectorTabs .selected {
box-shadow: inset 0 -1px 0 #a7d7f9;
}
Transplant CSS from the main document to each iframe We previously manually loaded CSS into these frames, which is flawed because it completely bypasses ResourceLoader (so CSSJanus didn't flip them, necessitating a bunch of hacks for RTL), and doesn't pull in MediaWiki styles (so templates inside references don't render correctly). Instead, this commit copies all styles from the main document into each frame's document, inlining what it can. Loading all styles in dialogs and inspectors caused some problems, initially. We didn't namespace our styles for dialogs vs. inspectors at all; the only reason inspector styles weren't being applied to dialogs and vice versa was because we controlled which files were being loaded in which context. This commit namespaces the inspector and dialog styles where needed so they don't conflict and try to override each other. Tested in Vector and Monobook, but not in Apex and not in RTL. ve.init.mw.ViewPageTarget*.css: * Namespace styles that are only intended for the main document * Undo Monobook's font-size: x-small; in frames *Dialog.js: * Remove addLocalStylesheet() calls, we don't need those any more ** ve.ui.MWDialog seems to be unneeded now, we may want to remove it *.css: * Remove @noflip-ped RTL rules where they were just flipped versions of their LTR counterparts ve.ui.Dialog.css, ve.ui.Inspector.css: * Namespace styles with .ve-ui-dialog-content / .ve-ui-inspector-content ve.ui.Frame.css: * Move the margin:0 and padding:0 here (were in the frame <body>'s style attribute) and add background:none to prevent frames from getting the skin's background (grey in Vector, a book in Monobook) ve.ui.Dialog.js, ve.ui.Inspector.js: * Add ve-ui-dialog-content / ve-ui-inspector-content class to the frame's content <div> so we can restrict styles to only apply in dialogs / inspectors ve.ui.Frame.js: * Replace infrastructure for @import-ing stylesheets with transplantation * Remove code polling to see when the stylesheets were loaded ** We can't do this in the new approach AFAIK, since all styles in the frame are either inlined or inaccessible due to the same-origin policy ** We also shouldn't need it because the browser should have cached the styles when it loaded the main document * Apply ve-ui-frame-body class to the frame's <body> so we can style it ** Move inline padding:0;margin:0; into ve.ui.Frame.css ** Move the ve-ltr/ve-rtl class up to the <body> ve.ui.Window.js: * Remove infrastructure registering stylesheet URLs to load Change-Id: I4a37115301811ad860f4578344a04873ea8c2b69
2013-07-03 21:47:52 +00:00
.ve-init-mw-viewPageTarget-surface {
/*
In order to allow placing the text cursor to the start or end of the text by
clicking in the margin area, we expand the outer boundary of the surface
outside the parent container using negative margin. Then we shrink the visible
rendering by applying inner padding. The end result is that the content is
the same width as in read mode, except with the padding around it now being
part of it instead of its parent, thus making it treat the area as part
of content editable.
*/
/* 0.8/0.8, 1/0.8 */
margin: 1em -1.25em 0 -1.25em;
}
.ve-init-mw-viewPageTarget-surface .ve-ce-documentNode {
padding: 0 1.143em; /* surface-margin-left (1em) / (mw-body-content font-size) 0.875em */
}
.ve-init-target,
.ve-ui-overlay-global {
/* Enforce different font-size for all UI elements of VisualEditor */
font-size: 0.8em;
}
.ve-init-target .mw-body-content,
.ve-ui-overlay-global .mw-body-content {
/* Match skin's font-size for the surface content */
font-size: 1.09375em; /* 0.875/0.8 */
}
.ve-init-mw-viewPageTarget-toolbar {
/* 1/0.8 */
margin: -1.25em -1.25em 1.25em -1.25em;
position: relative;
border-bottom: 1px solid rgba(0,0,0,0.15);
}
.ve-init-mw-viewPageTarget-toolbar > .oo-ui-toolbar-bar {
/* Upstream OOjs UI has 2px. We split this between 1px here
and 1px on the container to allow a smooth collapse transition
where the bottom pixel line sweeps it up. */
border-bottom: 1px solid rgba(0,0,0,0.15);
}
.ve-init-target > .ve-ui-debugBar {
/* 1/0.8 */
padding: 1.25em;
margin: 1.25em -1.25em -1.25em -1.25em;
}
.ve-ui-debugBar {
border-top: 1px solid #ccc;
box-shadow: 0 10px 10px -10px rgba(0, 0, 0, 0.15) inset;
}
.ve-ui-debugBar ol {
margin-left: 0;
}
.ve-ui-overlay-global {
z-index: 101; /* #p-personal is z-index 100 in vector :( */
}
Update VE core submodule to master (f2277ea) New changes: 56de6f5 Localisation updates from https://translatewiki.net. f8bda64 Widgetise demo menu 6ac48d8 Localisation updates from https://translatewiki.net. 365e131 builderloader: Omit value for boolean "disabled" attribute per HTML5 706e4b3 Prevent double counting of DM nodes in getNodeAndOffset b141a7d Update OOjs UI to v0.1.0-pre (d2451ac748) c5b3921 Localisation updates from https://translatewiki.net. 1606983 Update reference to ConfirmationDialog to use MessageDialog Deletions: * Styles for ve.ui.MWBetaWelcomeDialog - not needed anymore because OO.ui.MessageDialog provides them * Styles for ve.ui.MWGalleryInspector - not needed anymore because ve.ui.MWExtensionInspector provides part of them and the rest are being replaced by programatic sizing Modifications: * ve.ui.MWLinkTargetInputWidget - Added support for validation and href getter * Split message between tool and dialog title for ve.ui.MWEditModeTool and ve.ui.MWWikitextSwitchConfirmDialog General changes: * Updated inheritance. * Added manager param to constructors of dialogs and inspectors. * Updated use of show/hide with toggle. * Added meaningful descriptions of dialog and inspector classes. * Configured dialog and inspector sizes statically. * Configured dialog action buttons statically. * Interfaced with OO.ui.ActionSet to control action buttons. * Moved applyChanges code into getActionProcess methods. * Always using .next in setup/ready process getters and .first in hold/teardown process getters. Change-Id: Ia74732e6e32c0808eee021f0a26225b9e6c3f971
2014-07-14 21:32:49 +00:00
.oo-ui-actionWidget a:hover {
text-decoration: none;
}
/* ve.ce.TableCellnode.css's margin replaced by more specific rule in Vector (div#content p) */
/*csslint ids:false */
#content .ve-ce-tableCellNode .ve-ce-paragraphNode {
margin: 0;
}
/*csslint ids:true */
/* Slug animation needs more specific rules and skin-specific target margins */
.mw-body p.ve-ce-branchNode-newSlug {
margin: -0.3em 0 -0.1em 0;
}
.mw-body p.ve-ce-branchNode-newSlug-open {
margin: 0.5em 0;
}
/* High-definition-specific styles (because Vector adds 1em to the leftNav if width is 982px+ */
@media screen and (min-width: 982px) {
.ve-init-mw-viewPageTarget-surface {
/* 0.8/0.8, 1.5/0.8 */
margin: 1em -1.875em 0 -1.875em;
}
.ve-init-mw-viewPageTarget-surface .ve-ce-documentNode {
padding: 0 1.714em; /* surface-margin-left (1.5em) / (mw-body-content font-size) 0.875em */
}
.ve-init-mw-viewPageTarget-toolbar {
/* 1.25/0.8, 1.5/0.8 */
margin: -1.5625em -1.875em 1.875em -1.875em;
}
.ve-init-target > .ve-ui-debugBar {
/* 1/0.8, 1.5/0.8 */
padding: 1.875em;
margin: 1.25em -1.875em -1.875em -1.875em;
}
}
/* Prevent the progress bar from overlaying the welcome dialog */
.ve-init-mw-viewPageTarget-windowManager-welcome .oo-ui-dialog {
z-index: 2;
}