mediawiki-extensions-Visual.../modules/ve2/ve.NodeFactory.js

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/**
* Generic node factory.
*
* @class
* @constructor
*/
ve.NodeFactory = function() {
this.registry = [];
};
/* Methods */
/**
* Register a node type with the factory.
*
* Arguments will be passed through directly to the constructor.
* @see {ve.NodeFactory.prototype.create}
*
* @method
* @param {String} type Node type
* @param {Function} constructor Node constructor subclassing ve.Node
* @throws 'Constructor must be a function, cannot be a string'
*/
ve.NodeFactory.prototype.register = function( type, constructor ) {
if ( typeof constructor !== 'function' ) {
throw 'Constructor must be a function, cannot be a ' + typeof constructor;
}
this.registry[type] = constructor;
};
/**
* Create a node based on a type.
*
* Type is used to look up the constructor to use, while all additional arguments are passed to the
* constructor directly, so leaving one out will pass an undefined to the constructor.
*
* WARNING: JavaScript does not allow using new and .apply together, so we just pass through 2
* arguments here since we know we only need that many at this time. If we need more in the future
* we should change this to suit that use case. Because of undefined pass through, there's no harm
* in adding more.
*
* @method
* @param {String} type Node type
* @param {Mixed} [...] Up to 2 additional arguments to pass through to the constructor
* @returns {ve.Node} The new node object
* @throws 'Unknown node type'
*/
ve.NodeFactory.prototype.create = function( type, a, b ) {
if ( type in this.registry ) {
return new this.registry[type]( a, b );
}
throw 'Unknown node type: ' + type;
};
/**
* Gets a constructor for a given type.
*
* @method
* @param {String} type Node type
* @returns {Function|undefined} Constructor for type
*/
ve.NodeFactory.prototype.lookup = function( type ) {
return this.registry[type];
};
/**
* Checks if a given node type can have child nodes.
*
* @method
* @param {String} type Node type
* @returns {Boolean} The node can have children
* @throws 'Unknown node type'
*/
ve.NodeFactory.prototype.canNodeHaveChildren = function( type ) {
if ( type in this.registry ) {
return this.registry[type].rules.canHaveChildren;
}
throw 'Unknown node type: ' + type;
};
/**
* Checks if a given node type can have grandchild nodes.
*
* @method
* @param {String} type Node type
* @returns {Boolean} The node can have grandchildren
* @throws 'Unknown node type'
*/
ve.NodeFactory.prototype.canNodeHaveGrandchildren = function( type ) {
if ( type in this.registry ) {
return this.registry[type].rules.canHaveGrandchildren;
}
throw 'Unknown node type: ' + type;
};