mediawiki-extensions-Scribunto/engines/LuaCommon/LibraryBase.php
Brad Jorsch 8b27dc742d Add incrementExpensiveFunctionCount() methods
To allow Lua libraries to mark functions as expensive, add an
incrementExpensiveFunctionCount() method to Scribunto_LuaEngine that
will call the corresponding Parser method and throw an error if the
limit is exceeded.

Also allow libraries to do the same thing from Lua by calling
mw.incrementExpensiveFunctionCount().

Change-Id: I56fded32b1077eff3980371e9abc9b3b7581f7b5
2013-02-01 15:55:16 -05:00

170 lines
4.4 KiB
PHP

<?php
/**
* Basic services that Lua libraries will probably need
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* http://www.gnu.org/copyleft/gpl.html
*
* @file
* @author Brad Jorsch
*/
/**
* This class provides some basic services that Lua libraries will probably need
*/
abstract class Scribunto_LuaLibraryBase {
private $engine;
/**
* Constructor.
*
* @param $engine Scribunto_LuaEngine
* @return Scribunto_LuaLibraryBase $this
*/
function __construct( Scribunto_LuaEngine $engine ) {
$this->engine = $engine;
}
/**
* Called to register the library.
*
* This should do any necessary setup and then call $this->getEngine()->registerInterface()
*
* @return void
*/
abstract function register();
/**
* Get the engine
*
* @return Scribunto_LuaEngine engine
*/
protected function getEngine() {
return $this->engine;
}
/**
* Get the interpreter
*
* @return Scribunto_LuaInterpreter interpreter
*/
protected function getInterpreter() {
return $this->engine->getInterpreter();
}
/**
* Get the parser
*
* @return Parser parser
*/
protected function getParser() {
return $this->engine->getParser();
}
/**
* Get the parser options
*
* @return ParserOptions parser options
*/
protected function getParserOptions() {
return $this->engine->getParser()->getOptions();
}
/**
* Get the Lua type corresponding to the type of the variable.
*
* If the variable does not correspond to any type, the PHP type will be
* returned (prefixed with "PHP"). For example, "PHP resource" or "PHP
* object of class Foo".
*
* @param $var mixed Variable to test
* @return string Type
*/
protected function getLuaType( $var ) {
static $luaTypes = array(
'NULL' => 'nil',
'double' => 'number',
'integer' => 'number',
'string' => 'string',
'boolean' => 'boolean',
'array' => 'table',
);
$type = gettype( $var );
if ( isset( $luaTypes[$type] ) ) {
return $luaTypes[$type];
} elseif ( $this->getInterpreter()->isLuaFunction( $var ) ) {
return 'function';
} else {
$type = "PHP $type";
if ( is_object( $var ) ) {
$type .= " of class " . get_class( $var );
}
return $type;
}
}
/**
* Check the type of a variable
*
* If the type of the variable does not match the expected type,
* a Scribunto_LuaError will be thrown.
*
* @param $name string Name of the calling function (as seen from Lua)
* @param $argIdx integer Index of the argument being tested (1-based)
* @param $arg mixed Variable to test
* @param $expectType string Lua type expected
* @return void
*/
protected function checkType( $name, $argIdx, $arg, $expectType ) {
$type = $this->getLuaType( $arg );
if ( $type !== $expectType ) {
throw new Scribunto_LuaError(
"bad argument #$argIdx to '$name' ($expectType expected, got $type)"
);
}
}
/**
* Check the type of a variable, with default if null
*
* If the variable is null, $default will be assigned. Otherwise, if the
* type of the variable does not match the expected type, a
* Scribunto_LuaError will be thrown.
*
* @param $name string Name of the calling function (as seen from Lua)
* @param $argIdx integer Index of the argument being tested (1-based)
* @param &$arg mixed Variable to test/set
* @param $expectType string Lua type expected
* @param $default mixed Default value
* @return void
*/
protected function checkTypeOptional( $name, $argIdx, &$arg, $expectType, $default ) {
if ( $arg === null ) {
$arg = $default;
} else {
$this->checkType( $name, $argIdx, $arg, $expectType );
}
}
/**
* Increment the expensive function count, and throw if limit exceeded
*
* @return null
*/
public function incrementExpensiveFunctionCount() {
return $this->getEngine()->incrementExpensiveFunctionCount();
}
}