mediawiki-extensions-Scribunto/includes/Engines/LuaStandalone/MWServer.lua
Reedy 1eecdac6de Capitalise Engines folder
Change-Id: I6d730d67decc859fd130fee5ec92b1cfb8d9ef64
2022-09-30 00:58:27 +00:00

712 lines
19 KiB
Lua

MWServer = {}
--- Create a new MWServer object
function MWServer:new( interpreterId, intSize )
interpreterId = tonumber( interpreterId )
if not interpreterId then
error( "bad argument #1 to 'MWServer:new' (must be a number or convertible to a number)", 2 )
end
intSize = tonumber( intSize )
if intSize ~= 4 and intSize ~= 8 then
error( "bad argument #2 to 'MWServer:new' (must be 4 or 8)", 2 )
end
obj = {
interpreterId = interpreterId,
nextChunkId = 1,
chunks = {},
xchunks = {},
protectedFunctions = {},
protectedEnvironments = {},
baseEnv = {}
}
if intSize == 4 then
obj.intMax = 2147483648
obj.intKeyMax = 2147483648
else
-- Lua can't represent most larger integers, so they may as well be sent to PHP as floats.
obj.intMax = 9007199254740992
obj.intKeyMax = 9223372036854775807
end
setmetatable( obj, self )
self.__index = self
obj:init()
return obj
end
--- Initialise a new MWServer object
function MWServer:init()
self.baseEnv = self:newEnvironment()
for funcName, func in pairs( self ) do
if type(func) == 'function' then
self.protectedFunctions[func] = true
end
end
self.protectedEnvironments[_G] = true
end
--- Serve requests until exit is requested
function MWServer:execute()
self:dispatch( nil )
self:debug( 'MWServer:execute: returning' )
end
-- Convert a multiple-return-value or a ... into a count and a table
function MWServer:listToCountAndTable( ... )
return select( '#', ... ), { ... }
end
--- Call a PHP function
-- Raise an error if the PHP handler requests it. May return any number
-- of values.
--
-- @param id The function ID, specified by a registerLibrary message
-- @param nargs Count of function arguments
-- @param args The function arguments
-- @return The return values from the PHP function
function MWServer:call( id, nargs, args )
local result = self:dispatch( {
op = 'call',
id = id,
nargs = nargs,
args = args
} )
if result.op == 'return' then
return unpack( result.values, 1, result.nvalues )
elseif result.op == 'error' then
-- Raise an error in the actual user code that called the function
-- The level is 3 since our immediate caller is a closure
error( result.value, 3 )
else
self:internalError( 'MWServer:call: unexpected result op' )
end
end
--- Handle a "call" message from PHP. Call the relevant function.
--
-- @param message The message from PHP
-- @return A response message to send back to PHP
function MWServer:handleCall( message )
if not self.chunks[message.id] then
return {
op = 'error',
value = 'function id ' .. message.id .. ' does not exist'
}
end
local n, result = self:listToCountAndTable( xpcall(
function ()
return self.chunks[message.id]( unpack( message.args, 1, message.nargs ) )
end,
function ( err )
return MWServer:attachTrace( err )
end
) )
if result[1] then
-- table.remove( result, 1 ) renumbers from 2 to #result. But #result
-- is not necessarily "right" if result contains nils.
result = { unpack( result, 2, n ) }
return {
op = 'return',
nvalues = n - 1,
values = result
}
else
if result[2].value and result[2].trace then
return {
op = 'error',
value = result[2].value,
trace = result[2].trace,
}
else
return {
op = 'error',
value = result[2]
}
end
end
end
--- The xpcall() error handler for handleCall(). Modifies the error object
-- to include a structured backtrace
--
-- @param err The error object
-- @return The new error object
function MWServer:attachTrace( err )
return {
value = err,
trace = self:getStructuredTrace( 2 )
}
end
--- Handle a "loadString" message from PHP.
-- Load the function and return a chunk ID.
--
-- @param message The message from PHP
-- @return A response message to send back to PHP
function MWServer:handleLoadString( message )
if string.find( message.text, '\27Lua', 1, true ) then
return {
op = 'error',
value = 'cannot load code with a Lua binary chunk marker escape sequence in it'
}
end
local chunk, errorMsg = loadstring( message.text, message.chunkName )
if chunk then
setfenv( chunk, self.baseEnv )
local id = self:addChunk( chunk )
return {
op = 'return',
nvalues = 1,
values = {id}
}
else
return {
op = 'error',
value = errorMsg
}
end
end
--- Add a function value to the list of tracked chunks and return its associated ID.
-- Adding a chunk allows it to be referred to in messages from PHP.
--
-- @param chunk The function value
-- @return The chunk ID
function MWServer:addChunk( chunk )
local id = self.nextChunkId
self.nextChunkId = id + 1
self.chunks[id] = chunk
self.xchunks[chunk] = id
return id
end
--- Handle a "cleanupChunks" message from PHP.
-- Remove any chunks no longer referenced by PHP code.
--
-- @param message The message from PHP
-- @return A response message to send back to PHP
function MWServer:handleCleanupChunks( message )
for id, chunk in pairs( self.chunks ) do
if not message.ids[id] then
self.chunks[id] = nil
self.xchunks[chunk] = nil
end
end
return {
op = 'return',
nvalues = 0,
values = {}
}
end
--- Handle a "registerLibrary" message from PHP.
-- Add the relevant functions to the base environment.
--
-- @param message The message from PHP
-- @return The response message
function MWServer:handleRegisterLibrary( message )
local startPos = 1
local component
if not self.baseEnv[message.name] then
self.baseEnv[message.name] = {}
end
local t = self.baseEnv[message.name]
for name, id in pairs( message.functions ) do
t[name] = function( ... )
return self:call( id, self:listToCountAndTable( ... ) )
end
-- Protect the function against setfenv()
self.protectedFunctions[t[name]] = true
end
return {
op = 'return',
nvalues = 0,
values = {}
}
end
--- Handle a "wrapPhpFunction" message from PHP.
-- Create an anonymous function
--
-- @param message The message from PHP
-- @return The response message
function MWServer:handleWrapPhpFunction( message )
local id = message.id
local func = function( ... )
return self:call( id, self:listToCountAndTable( ... ) )
end
-- Protect the function against setfenv()
self.protectedFunctions[func] = true
return {
op = 'return',
nvalues = 1,
values = { func }
}
end
--- Handle a "getStatus" message from PHP
--
-- @param message The request message
-- @return The response message
function MWServer:handleGetStatus( message )
local nullRet = {
op = 'return',
nvalues = 0,
values = {}
}
local file = io.open( '/proc/self/stat' )
if not file then
return nullRet
end
local s = file:read('*a')
file:close()
local t = {}
for token in string.gmatch(s, '[^ ]+') do
t[#t + 1] = token
end
if #t < 22 then
return nullRet
end
return {
op = 'return',
nvalues = 1,
values = {{
pid = tonumber(t[1]),
time = tonumber(t[14]) + tonumber(t[15]) + tonumber(t[16]) + tonumber(t[17]),
vsize = tonumber(t[23]),
}}
}
end
--- The main request/response loop
--
-- Send a request message and return its matching reply message. Handle any
-- intervening requests (i.e. re-entrant calls) by dispatching them to the
-- relevant handler function.
--
-- The request message may optionally be omitted, to listen for request messages
-- without first sending a request of its own. Such a dispatch() call will
-- continue running until termination is requested by PHP. Typically, PHP does
-- this with a SIGTERM signal.
--
-- @param msgToPhp The message to send to PHP. Optional.
-- @return The matching response message
function MWServer:dispatch( msgToPhp )
if msgToPhp then
self:sendMessage( msgToPhp, 'call' )
end
while true do
local msgFromPhp = self:receiveMessage()
local msgToPhp
local op = msgFromPhp.op
if op == 'return' or op == 'error' then
return msgFromPhp
elseif op == 'call' then
msgToPhp = self:handleCall( msgFromPhp )
self:sendMessage( msgToPhp, 'reply' )
elseif op == 'loadString' then
msgToPhp = self:handleLoadString( msgFromPhp )
self:sendMessage( msgToPhp, 'reply' )
elseif op == 'registerLibrary' then
msgToPhp = self:handleRegisterLibrary( msgFromPhp )
self:sendMessage( msgToPhp, 'reply' )
elseif op == 'wrapPhpFunction' then
msgToPhp = self:handleWrapPhpFunction( msgFromPhp )
self:sendMessage( msgToPhp, 'reply' )
elseif op == 'cleanupChunks' then
msgToPhp = self:handleCleanupChunks( msgFromPhp )
self:sendMessage( msgToPhp, 'reply' )
elseif op == 'getStatus' then
msgToPhp = self:handleGetStatus( msgFromPhp )
self:sendMessage( msgToPhp, 'reply' )
elseif op == 'quit' then
self:debug( 'MWServer:dispatch: quit message received' )
os.exit(0)
elseif op == 'testquit' then
self:debug( 'MWServer:dispatch: testquit message received' )
os.exit(42)
else
self:internalError( "Invalid message operation" )
end
end
end
--- Write a message to the debug output stream.
-- Some day this may be configurable, currently it just unconditionally writes
-- the message to stderr. The PHP host will redirect those errors to /dev/null
-- by default, but it can be configured to send them to a file.
--
-- @param s The message
function MWServer:debug( s )
if ( type(s) == 'string' ) then
io.stderr:write( s .. '\n' )
else
io.stderr:write( self:serialize( s ) .. '\n' )
end
end
--- Raise an internal error
-- Write a message to stderr and then exit with a failure status. This should
-- be called for errors which cannot be allowed to be caught with pcall().
--
-- This must be used for protocol errors, or indeed any error from a context
-- where a dispatch() call lies between the error source and a possible pcall()
-- handler. If dispatch() were terminated by a regular error() call, the
-- resulting protocol violation could lead to a deadlock.
--
-- @param msg The error message
function MWServer:internalError( msg )
io.stderr:write( debug.traceback( msg ) .. '\n' )
os.exit( 1 )
end
--- Raise an I/O error
-- Helper function for errors from the io and file modules, which may optionally
-- return an informative error message as their second return value.
function MWServer:ioError( header, info )
if type( info) == 'string' then
self:internalError( header .. ': ' .. info )
else
self:internalError( header )
end
end
--- Send a message to PHP
-- @param msg The message table
-- @param direction 'call' or 'reply'
function MWServer:sendMessage( msg, direction )
if not msg.op then
self:internalError( "MWServer:sendMessage: invalid message", 2 )
end
self:debug('TX ==> ' .. msg.op)
-- If we're making an outgoing call, let errors go to our caller. If we're
-- replying to a call from PHP, catch serialization errors and return them
-- to PHP.
local encMsg;
if direction == 'reply' then
local ok
ok, encMsg = pcall( self.encodeMessage, self, msg )
if not ok then
self:debug('Serialization failed: ' .. encMsg)
self:debug('TX ==> error')
encMsg = self:encodeMessage( { op = 'error', value = encMsg } )
end
else
encMsg = self:encodeMessage( msg )
end
local success, errorMsg = io.stdout:write( encMsg )
if not success then
self:ioError( 'Write error', errorMsg )
end
io.stdout:flush()
end
--- Wait for a message from PHP and then decode and return it as a table
-- @return The received message
function MWServer:receiveMessage()
-- Read the header
local header, errorMsg = io.stdin:read( 16 )
if header == nil and errorMsg == nil then
-- End of file on stdin, exit gracefully
os.exit(0)
end
if not header or #header ~= 16 then
self:ioError( 'Read error', errorMsg )
end
local length = self:decodeHeader( header )
-- Read the body
local body, errorMsg = io.stdin:read( length )
if not body then
self:ioError( 'Read error', errorMsg )
end
if #body ~= length then
self:ioError( 'Read error', errorMsg )
end
-- Unserialize it
msg = self:unserialize( body )
self:debug('RX <== ' .. msg.op)
if msg.op == 'error' then
self:debug( 'Error: ' .. tostring( msg.value ) )
end
return msg
end
--- Encode a message for sending to PHP
function MWServer:encodeMessage( message )
local serialized = self:serialize( message )
local length = #serialized
local check = length * 2 - 1
return string.format( '%08x%08x', length, check ) .. serialized
end
-- Faster to create the table once than for each call to MWServer:serialize()
local serialize_replacements = {
['\r'] = '\\r',
['\n'] = '\\n',
['\\'] = '\\\\',
}
--- Convert a value to a string suitable for passing to PHP's unserialize().
-- Note that the following replacements must be performed before calling
-- unserialize:
-- "\\r" => "\r"
-- "\\n" => "\n"
-- "\\\\" => "\\"
--
-- @param var The value.
function MWServer:serialize( var )
local done = {}
local function isInteger( var, max )
return type(var) == 'number'
and math.floor( var ) == var
and var >= -max
and var < max
end
local function recursiveEncode( var, level )
local t = type( var )
if t == 'nil' then
return 'N;'
elseif t == 'number' then
if isInteger( var, self.intMax ) then
return 'i:' .. string.format( '%d', var ) .. ';'
elseif var < math.huge and var > -math.huge then
return 'd:' .. string.format( '%.17g', var ) .. ';'
elseif var == math.huge then
return 'd:INF;'
elseif var == -math.huge then
return 'd:-INF;'
else
return 'd:NAN;'
end
elseif t == 'string' then
return 's:' .. string.len( var ) .. ':"' .. var .. '";'
elseif t == 'boolean' then
if var then
return 'b:1;'
else
return 'b:0;'
end
elseif t == 'table' then
if done[var] then
error("Cannot pass circular reference to PHP")
end
done[var] = true
local buf = { '' }
local numElements = 0
local seen = {}
for key, value in pairs(var) do
local k = key
local t = type( k )
-- Convert integers in range to look like standard integers.
-- Use tostring() for the rest. Reject all other non-strings.
if isInteger( k, self.intKeyMax ) then
k = string.format( '%d', k )
elseif t == 'number' then
k = tostring( k );
elseif t ~= 'string' then
error("Cannot use " .. t .. " as an array key when passing data from Lua to PHP");
end
-- Zend PHP doesn't really care whether integer keys are serialized
-- as ints or strings, it converts them correctly on unserialize.
-- But HHVM does depend on it, so keep doing it for now.
local n = nil
if k == '0' or k:match( '^-?[1-9]%d*$' ) then
n = tonumber( k )
if n == -9223372036854775808 and k ~= '-9223372036854775808' then
-- Bad edge rounding
n = nil
end
end
if isInteger( n, self.intKeyMax ) then
buf[#buf + 1] = 'i:' .. k .. ';'
else
buf[#buf + 1] = recursiveEncode( k, level + 1 )
end
-- Detect collisions, e.g. { [0] = 'foo', ["0"] = 'bar' }
if seen[k] then
error( 'Collision for array key ' .. k .. ' when passing data from Lua to PHP' );
end
seen[k] = true
buf[#buf + 1] = recursiveEncode( value, level + 1 )
numElements = numElements + 1
end
buf[1] = 'a:' .. numElements .. ':{'
buf[#buf + 1] = '}'
return table.concat(buf)
elseif t == 'function' then
local id
if self.xchunks[var] then
id = self.xchunks[var]
else
id = self:addChunk(var)
end
-- Serialization of a PHP class name is fun when it is namespaced...
return 'O:42:"Scribunto_LuaStandaloneInterpreterFunction":2:{s:13:"interpreterId";i:' ..
self.interpreterId .. ';s:2:"id";i:' .. id .. ';}'
elseif t == 'thread' then
error("Cannot pass thread to PHP")
elseif t == 'userdata' then
error("Cannot pass userdata to PHP")
else
error("Cannot pass unrecognised type to PHP")
end
end
return recursiveEncode( var, 0 ):gsub( '[\r\n\\]', serialize_replacements )
end
--- Convert a Lua expression string to its corresponding value.
-- Convert any references of the form chunk[id] to the corresponding function
-- values.
function MWServer:unserialize( text )
local func = loadstring( 'return ' .. text )
if not func then
self:internalError( "MWServer:unserialize: invalid chunk" )
end
-- Don't waste JIT cache space by storing every message in it
if jit then
jit.off( func )
end
setfenv( func, { chunks = self.chunks } )
return func()
end
--- Decode a message header.
-- @param header The header string
-- @return The body length
function MWServer:decodeHeader( header )
local length = string.sub( header, 1, 8 )
local check = string.sub( header, 9, 16 )
if not string.match( length, '^%x+$' ) or not string.match( check, '^%x+$' ) then
self:internalError( "Error decoding message header: " .. length .. '/' .. check )
end
length = tonumber( length, 16 )
check = tonumber( check, 16 )
if length * 2 - 1 ~= check then
self:internalError( "Error decoding message header" )
end
return length
end
--- Get a traceback similar to the one from debug.traceback(), but as a table
-- rather than formatted as a string
--
-- @param The level to start at: 1 for the function that called getStructuredTrace()
-- @return A table with the backtrace information
function MWServer:getStructuredTrace( level )
level = level + 1
local trace = {}
while true do
local rawInfo = debug.getinfo( level, 'nSl' )
if rawInfo == nil then
break
end
local info = {}
for i, key in ipairs({'short_src', 'what', 'currentline', 'name', 'namewhat', 'linedefined'}) do
info[key] = rawInfo[key]
end
if string.match( info['short_src'], '/MWServer.lua$' ) then
info['short_src'] = 'MWServer.lua'
end
if string.match( rawInfo['short_src'], '/mw_main.lua$' ) then
info['short_src'] = 'mw_main.lua'
end
table.insert( trace, info )
level = level + 1
end
return trace
end
--- Create a table to be used as a restricted environment, based on the current
-- global environment.
--
-- @return The environment table
function MWServer:newEnvironment()
local allowedGlobals = {
-- base
"assert",
"error",
"getmetatable",
"ipairs",
"next",
"pairs",
"pcall",
"rawequal",
"rawget",
"rawset",
"select",
"setmetatable",
"tonumber",
"type",
"unpack",
"xpcall",
"_VERSION",
-- libs
"table",
"math"
}
local env = {}
for i = 1, #allowedGlobals do
env[allowedGlobals[i]] = mw.clone( _G[allowedGlobals[i]] )
end
-- Cloning 'string' doesn't work right, because strings still use the old
-- 'string' as the metatable. So just copy it.
env.string = string
env._G = env
env.tostring = function( val )
return self:tostring( val )
end
env.string.dump = nil
env.setfenv, env.getfenv = mw.makeProtectedEnvFuncs(
self.protectedEnvironments, self.protectedFunctions )
env.debug = {
traceback = debug.traceback
}
env.os = {
date = os.date,
difftime = os.difftime,
time = os.time,
clock = os.clock
}
return env
end
--- An implementation of tostring() which does not expose pointers.
function MWServer:tostring(val)
local mt = getmetatable( val )
if mt and mt.__tostring then
return mt.__tostring(val)
end
local typeName = type(val)
local nonPointerTypes = {number = true, string = true, boolean = true, ['nil'] = true}
if nonPointerTypes[typeName] then
return tostring(val)
else
return typeName
end
end
return MWServer