mediawiki-extensions-Scribunto/common/Base.php
Brad Jorsch 5989d28678 (bug 39655) Add Lua version info to Special:Version
Use the SoftwareInfo hook to add the versions of LuaSandbox and Lua to
Special:Version.

Bug: 39655
Change-Id: I912197efee0211066677c4d46e638fb546a410c6
2013-03-25 04:07:30 +00:00

248 lines
6.5 KiB
PHP

<?php
/**
* Wikitext scripting infrastructure for MediaWiki: base classes.
* Copyright (C) 2012 Victor Vasiliev <vasilvv@gmail.com> et al
* http://www.mediawiki.org/
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* http://www.gnu.org/copyleft/gpl.html
*/
/**
* Base class for all script engines. Includes all code
* not related to particular modules, like tracking links between
* modules or loading module texts.
*/
abstract class ScribuntoEngineBase {
protected
$parser,
$title,
$options,
$modules = array();
/**
* Creates a new module object within this engine
*/
abstract protected function newModule( $text, $chunkName );
/**
* Run an interactive console request
*
* @param $params Associative array. Options are:
* - title: The title object for the module being debugged
* - content: The text content of the module
* - prevQuestions: An array of previous "questions" used to establish the state
* - question: The current "question", a string script
*
* @return array containing:
* - print: The resulting print buffer
* - return: The resulting return value
*/
abstract function runConsole( $params );
/**
* Get software information for Special:Version
* @param &$software array
* @return bool
*/
abstract public function getSoftwareInfo( &$software );
/**
* Constructor.
*
* @param $options array Associative array of options:
* - parser: A Parser object
*/
public function __construct( $options ) {
$this->options = $options;
if ( isset( $options['parser'] ) ) {
$this->parser = $options['parser'];
}
if ( isset( $options['title'] ) ) {
$this->title = $options['title'];
}
}
function __destruct() {
$this->destroy();
}
public function destroy() {
// Break reference cycles
$this->parser = null;
$this->title = null;
$this->modules = null;
}
public function setTitle( $title ) {
$this->title = $title;
}
public function getTitle() {
return $this->title;
}
/**
* @param $message
* @param $params array
* @return ScribuntoException
*/
public function newException( $message, $params = array() ) {
return new ScribuntoException( $message, $this->getDefaultExceptionParams() + $params );
}
/**
* @return array
*/
public function getDefaultExceptionParams() {
$params = array();
if ( $this->title ) {
$params['title'] = $this->title;
}
return $params;
}
/**
* Load a module from some parser-defined template loading mechanism and
* register a parser output dependency.
*
* Does not initialize the module, i.e. do not expect it to complain if the module
* text is garbage or has syntax error. Returns a module or null if it doesn't exist.
*
* @param $title string The title of the module
* @return ScribuntoEngineModule
*/
function fetchModuleFromParser( Title $title ) {
$key = $title->getPrefixedDBkey();
if ( !array_key_exists( $key, $this->modules ) ) {
list( $text, $finalTitle ) = $this->parser->fetchTemplateAndTitle( $title );
if ( $text === false ) {
$this->modules[$key] = null;
return null;
}
$finalKey = $finalTitle->getPrefixedDBkey();
if ( !isset( $this->modules[$finalKey] ) ) {
$this->modules[$finalKey] = $this->newModule( $text, $finalKey );
}
// Almost certainly $key === $finalKey, but just in case...
$this->modules[$key] = $this->modules[$finalKey];
}
return $this->modules[$key];
}
/**
* Validates the script and returns a Status object containing the syntax
* errors for the given code.
*
* @param $text string
* @param $chunkName
* @return Status
*/
function validate( $text, $chunkName = false ) {
$module = $this->newModule( $text, $chunkName );
return $module->validate();
}
/**
* Allows the engine to append their information to the limits
* report.
*/
public function getLimitsReport() {
/* No-op by default */
return '';
}
/**
* Get the language for GeSHi syntax highlighter.
*/
function getGeSHiLanguage() {
return false;
}
/**
* Get the language for Ace code editor.
*/
function getCodeEditorLanguage() {
return false;
}
public function getParser() {
return $this->parser;
}
/**
* Load a list of all libraries supported by this engine
*
* @param $engine String script engine we're using (eg: lua)
* @param $coreLibraries Array of core libraries we support
* @return array
*/
protected function getLibraries( $engine, $coreLibraries = array() ) {
$extraLibraries = array();
wfRunHooks( 'ScribuntoExternalLibraries', array( $engine, &$extraLibraries ) );
return $coreLibraries + $extraLibraries;
}
/**
* Load a list of all paths libraries can be in for this engine
*
* @param $engine String script engine we're using (eg: lua)
* @param $coreLibraryPaths Array of library paths to use by default
* @return array
*/
protected function getLibraryPaths( $engine, $coreLibraryPaths = array() ) {
$extraLibraryPaths = array();
wfRunHooks( 'ScribuntoExternalLibraryPaths', array( $engine, &$extraLibraryPaths ) );
return array_merge( $coreLibraryPaths, $extraLibraryPaths );
}
}
/**
* Class that represents a module. Responsible for initial module parsing
* and maintaining the contents of the module.
*/
abstract class ScribuntoModuleBase {
var $engine, $code, $chunkName;
public function __construct( $engine, $code, $chunkName ) {
$this->engine = $engine;
$this->code = $code;
$this->chunkName = $chunkName;
}
/** Accessors **/
public function getEngine() { return $this->engine; }
public function getCode() { return $this->code; }
public function getChunkName() { return $this->chunkName; }
/**
* Validates the script and returns a Status object containing the syntax
* errors for the given code.
*
* @return Status
*/
abstract public function validate();
/**
* Invoke the function with the specified name.
*
* @return string
*/
abstract public function invoke( $name, $frame );
}