mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/Scribunto
synced 2024-11-25 00:26:44 +00:00
5989d28678
Use the SoftwareInfo hook to add the versions of LuaSandbox and Lua to Special:Version. Bug: 39655 Change-Id: I912197efee0211066677c4d46e638fb546a410c6
248 lines
6.5 KiB
PHP
248 lines
6.5 KiB
PHP
<?php
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/**
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* Wikitext scripting infrastructure for MediaWiki: base classes.
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* Copyright (C) 2012 Victor Vasiliev <vasilvv@gmail.com> et al
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* http://www.mediawiki.org/
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*/
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/**
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* Base class for all script engines. Includes all code
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* not related to particular modules, like tracking links between
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* modules or loading module texts.
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*/
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abstract class ScribuntoEngineBase {
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protected
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$parser,
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$title,
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$options,
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$modules = array();
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/**
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* Creates a new module object within this engine
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*/
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abstract protected function newModule( $text, $chunkName );
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/**
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* Run an interactive console request
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*
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* @param $params Associative array. Options are:
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* - title: The title object for the module being debugged
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* - content: The text content of the module
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* - prevQuestions: An array of previous "questions" used to establish the state
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* - question: The current "question", a string script
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*
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* @return array containing:
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* - print: The resulting print buffer
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* - return: The resulting return value
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*/
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abstract function runConsole( $params );
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/**
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* Get software information for Special:Version
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* @param &$software array
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* @return bool
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*/
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abstract public function getSoftwareInfo( &$software );
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/**
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* Constructor.
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*
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* @param $options array Associative array of options:
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* - parser: A Parser object
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*/
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public function __construct( $options ) {
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$this->options = $options;
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if ( isset( $options['parser'] ) ) {
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$this->parser = $options['parser'];
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}
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if ( isset( $options['title'] ) ) {
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$this->title = $options['title'];
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}
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}
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function __destruct() {
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$this->destroy();
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}
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public function destroy() {
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// Break reference cycles
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$this->parser = null;
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$this->title = null;
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$this->modules = null;
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}
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public function setTitle( $title ) {
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$this->title = $title;
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}
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public function getTitle() {
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return $this->title;
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}
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/**
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* @param $message
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* @param $params array
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* @return ScribuntoException
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*/
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public function newException( $message, $params = array() ) {
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return new ScribuntoException( $message, $this->getDefaultExceptionParams() + $params );
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}
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/**
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* @return array
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*/
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public function getDefaultExceptionParams() {
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$params = array();
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if ( $this->title ) {
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$params['title'] = $this->title;
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}
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return $params;
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}
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/**
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* Load a module from some parser-defined template loading mechanism and
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* register a parser output dependency.
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*
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* Does not initialize the module, i.e. do not expect it to complain if the module
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* text is garbage or has syntax error. Returns a module or null if it doesn't exist.
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*
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* @param $title string The title of the module
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* @return ScribuntoEngineModule
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*/
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function fetchModuleFromParser( Title $title ) {
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$key = $title->getPrefixedDBkey();
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if ( !array_key_exists( $key, $this->modules ) ) {
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list( $text, $finalTitle ) = $this->parser->fetchTemplateAndTitle( $title );
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if ( $text === false ) {
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$this->modules[$key] = null;
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return null;
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}
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$finalKey = $finalTitle->getPrefixedDBkey();
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if ( !isset( $this->modules[$finalKey] ) ) {
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$this->modules[$finalKey] = $this->newModule( $text, $finalKey );
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}
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// Almost certainly $key === $finalKey, but just in case...
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$this->modules[$key] = $this->modules[$finalKey];
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}
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return $this->modules[$key];
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}
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/**
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* Validates the script and returns a Status object containing the syntax
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* errors for the given code.
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*
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* @param $text string
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* @param $chunkName
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* @return Status
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*/
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function validate( $text, $chunkName = false ) {
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$module = $this->newModule( $text, $chunkName );
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return $module->validate();
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}
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/**
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* Allows the engine to append their information to the limits
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* report.
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*/
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public function getLimitsReport() {
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/* No-op by default */
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return '';
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}
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/**
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* Get the language for GeSHi syntax highlighter.
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*/
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function getGeSHiLanguage() {
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return false;
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}
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/**
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* Get the language for Ace code editor.
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*/
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function getCodeEditorLanguage() {
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return false;
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}
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public function getParser() {
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return $this->parser;
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}
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/**
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* Load a list of all libraries supported by this engine
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*
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* @param $engine String script engine we're using (eg: lua)
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* @param $coreLibraries Array of core libraries we support
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* @return array
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*/
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protected function getLibraries( $engine, $coreLibraries = array() ) {
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$extraLibraries = array();
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wfRunHooks( 'ScribuntoExternalLibraries', array( $engine, &$extraLibraries ) );
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return $coreLibraries + $extraLibraries;
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}
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/**
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* Load a list of all paths libraries can be in for this engine
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*
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* @param $engine String script engine we're using (eg: lua)
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* @param $coreLibraryPaths Array of library paths to use by default
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* @return array
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*/
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protected function getLibraryPaths( $engine, $coreLibraryPaths = array() ) {
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$extraLibraryPaths = array();
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wfRunHooks( 'ScribuntoExternalLibraryPaths', array( $engine, &$extraLibraryPaths ) );
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return array_merge( $coreLibraryPaths, $extraLibraryPaths );
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}
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}
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/**
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* Class that represents a module. Responsible for initial module parsing
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* and maintaining the contents of the module.
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*/
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abstract class ScribuntoModuleBase {
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var $engine, $code, $chunkName;
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public function __construct( $engine, $code, $chunkName ) {
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$this->engine = $engine;
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$this->code = $code;
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$this->chunkName = $chunkName;
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}
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/** Accessors **/
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public function getEngine() { return $this->engine; }
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public function getCode() { return $this->code; }
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public function getChunkName() { return $this->chunkName; }
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/**
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* Validates the script and returns a Status object containing the syntax
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* errors for the given code.
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*
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* @return Status
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*/
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abstract public function validate();
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/**
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* Invoke the function with the specified name.
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*
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* @return string
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*/
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abstract public function invoke( $name, $frame );
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}
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