mediawiki-extensions-Scribunto/engines/LuaSandbox/Engine.php
tstarling b0f00103e2 Added tests and fixed bugs
* Added unit tests for the two Lua interpreter classes
* Fixed a bug in checkType()
* Have Scribunto_LuaSandboxInterpreter throw an exception on construct
  when the extension doesn't exist, to match the standalone behaviour.
* In Scribunto_LuaSandboxInterpreter, removed debugging statements
  accidentally left in.
* Convert LuaSandboxTimeoutError to the appropriate common error
  message.
* Moved the option munging from the sandbox engine to the interpreter,
  so that the interpreter can be unit tested separately.
* Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller
  and still supports ulimit.
* Use exec to run the lua binary, so that the vsize of the shell doesn't
  add to the memory limit.
* Added a quit function to the standalone interpreter. Unused at present.
* Don't add a comma after the last element of a table in a Lua
  expression.
* Make the SIGXCPU detection work: proc_open() runs the command via a
  shell, which reports signals in the child via the exit status, so
  proc_get_status() will never return a valid termsig element.
* In MWServer:call(), fixed a bug causing the return values to be
  wrapped in an array.
* Fixed a misunderstanding of what select() does.
* In MWServer:getStatus(), fixed indexes so that vsize will be correct.
  Removed RSS, since it wasn't used anyway and turns out to be measured
  in multiples of the page size, and I couldn't be bothered trying to
  fetch that from getconf. Return the PID and vsize as numbers rather
  than strings.
* Added a simple table dump feature to MWServer:debug().
* Fixed brackets in MWServer:tostring().
* Added missing Linux 32-bit binary.

Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 14:41:08 +10:00

86 lines
2.3 KiB
PHP

<?php
class Scribunto_LuaSandboxEngine extends Scribunto_LuaEngine {
public $options, $loaded = false;
public function getLimitReport() {
$this->load();
$usage = $this->interpreter->getMemoryUsage();
$lang = Language::factory( 'en' );
$usageStr = $lang->formatSize( $usage );
return "Lua memory usage: {$usageStr}\n";
}
function newInterpreter() {
return new Scribunto_LuaSandboxInterpreter( $this, $this->options );
}
}
class Scribunto_LuaSandboxInterpreter extends Scribunto_LuaInterpreter {
var $engine, $sandbox, $libraries;
function __construct( $engine, $options ) {
if ( !extension_loaded( 'luasandbox' ) ) {
throw new MWException( 'The luasandbox extension is not present, ' .
'this engine cannot be used.' );
}
$this->engine = $engine;
$this->sandbox = new LuaSandbox;
$this->sandbox->setMemoryLimit( $options['memoryLimit'] );
$this->sandbox->setCPULimit( $options['cpuLimit'] );
}
public function loadString( $text, $chunkName ) {
try {
return $this->sandbox->loadString( $text, $chunkName );
} catch ( LuaSandboxError $e ) {
throw new Scribunto_LuaError( $e->getMessage() );
}
}
public function registerLibrary( $name, $functions ) {
$realLibrary = array();
foreach ( $functions as $funcName => $callback ) {
$realLibrary[$funcName] = array(
new Scribunto_LuaSandboxCallback( $callback ),
'call' );
}
$this->sandbox->registerLibrary( $name, $realLibrary );
# TODO: replace this with
#$this->sandbox->registerVirtualLibrary(
# $name, array( $this, 'callback' ), $functions );
}
public function callFunction( $func /*, ... */ ) {
$args = func_get_args();
$func = array_shift( $args );
try {
return call_user_func_array( array( $func, 'call' ), $args );
} catch ( LuaSandboxTimeoutError $e ) {
throw new ScribuntoException( 'scribunto-common-timeout' );
} catch ( LuaSandboxError $e ) {
throw new Scribunto_LuaError( $e->getMessage() );
}
}
public function getMemoryUsage() {
return $this->sandbox->getMemoryUsage();
}
}
class Scribunto_LuaSandboxCallback {
function __construct( $callback ) {
$this->callback = $callback;
}
function call( /*...*/ ) {
$args = func_get_args();
try {
return call_user_func_array( $this->callback, $args );
} catch ( Scribunto_LuaError $e ) {
throw new LuaSandboxRuntimeError( $e->getLuaMessage() );
}
}
}