SiteLibrary::class, 'mw.uri' => UriLibrary::class, 'mw.ustring' => UstringLibrary::class, 'mw.language' => LanguageLibrary::class, 'mw.message' => MessageLibrary::class, 'mw.title' => TitleLibrary::class, 'mw.text' => TextLibrary::class, 'mw.html' => HtmlLibrary::class, 'mw.hash' => HashLibrary::class, ]; /** * Paths for modules that may be loaded from Lua. See also the * 'ScribuntoExternalLibraryPaths' hook. * @var array Paths */ protected static $libraryPaths = [ '.', 'luabit', 'ustring', ]; /** @var bool */ protected $loaded = false; /** * @var LuaInterpreter|null */ protected $interpreter; /** * @var array */ protected $mw; /** * @var array */ protected $currentFrames = []; /** * @var array|null */ protected $expandCache = []; /** * @var array */ protected $availableLibraries = []; private const MAX_EXPAND_CACHE_SIZE = 100; /** * If luasandbox is installed and usable then use it, * otherwise * * @param array $options * @return LuaEngine */ public static function newAutodetectEngine( array $options ) { global $wgScribuntoEngineConf; $engine = 'luastandalone'; try { LuaSandboxInterpreter::checkLuaSandboxVersion(); $engine = 'luasandbox'; } catch ( LuaInterpreterNotFoundError | LuaInterpreterBadVersionError $e ) { // pass } unset( $options['factory'] ); // @phan-suppress-next-line PhanTypeMismatchReturnSuperType return Scribunto::newEngine( $options + $wgScribuntoEngineConf[$engine] ); } /** * Create a new interpreter object * @return LuaInterpreter */ abstract protected function newInterpreter(); /** * @param string $text * @param string|bool $chunkName * @return LuaModule */ protected function newModule( $text, $chunkName ) { return new LuaModule( $this, $text, $chunkName ); } /** * @param string $message * @param array $params * @return LuaError */ public function newLuaError( $message, $params = [] ) { return new LuaError( $message, $this->getDefaultExceptionParams() + $params ); } public function destroy() { // Break reference cycles $this->interpreter = null; $this->mw = []; $this->expandCache = null; parent::destroy(); } /** * Initialise the interpreter and the base environment */ public function load() { if ( $this->loaded ) { return; } $this->loaded = true; try { $this->interpreter = $this->newInterpreter(); $funcs = [ 'loadPackage', 'loadPHPLibrary', 'frameExists', 'newChildFrame', 'getExpandedArgument', 'getAllExpandedArguments', 'expandTemplate', 'callParserFunction', 'preprocess', 'incrementExpensiveFunctionCount', 'isSubsting', 'getFrameTitle', 'setTTL', 'addWarning', 'loadJsonData', ]; $lib = []; foreach ( $funcs as $name ) { $lib[$name] = [ $this, $name ]; } $this->registerInterface( 'mwInit.lua', [] ); $this->mw = $this->registerInterface( 'mw.lua', $lib, [ 'allowEnvFuncs' => $this->options['allowEnvFuncs'] ] ); $this->availableLibraries = $this->getLibraries( 'lua', self::$libraryClasses ); foreach ( $this->availableLibraries as $name => $def ) { $this->instantiatePHPLibrary( $name, $def, false ); } } catch ( Exception $ex ) { $this->loaded = false; $this->interpreter = null; throw $ex; } } /** * Register a Lua Library * * This should be called from the library's PHP module's register() method. * * The value for $interfaceFuncs is used to populate the mw_interface * global that is defined when the library's Lua module is loaded. Values * must be PHP callables, which will be seen in Lua as functions. * * @param string $moduleFileName The path to the Lua portion of the library * (absolute, or relative to $this->getLuaLibDir()) * @param array $interfaceFuncs Populates mw_interface * @param array $setupOptions Passed to the modules setupInterface() method. * @return array Lua package */ public function registerInterface( $moduleFileName, $interfaceFuncs, $setupOptions = [] ) { $this->interpreter->registerLibrary( 'mw_interface', $interfaceFuncs ); $moduleFileName = $this->normalizeModuleFileName( $moduleFileName ); $package = $this->loadLibraryFromFile( $moduleFileName ); if ( !empty( $package['setupInterface'] ) ) { $this->interpreter->callFunction( $package['setupInterface'], $setupOptions ); } return $package; } /** * Return the base path for Lua modules. * @return string */ public function getLuaLibDir() { return __DIR__ . '/lualib'; } /** * Normalize a lua module to its full path. If path does not look like an * absolute path (i.e. begins with DIRECTORY_SEPARATOR or "X:"), prepend * getLuaLibDir() * * @param string $fileName name of the lua module file * @return string */ protected function normalizeModuleFileName( $fileName ) { if ( !preg_match( '<^(?:[a-zA-Z]:)?' . preg_quote( DIRECTORY_SEPARATOR ) . '>', $fileName ) ) { $fileName = "{$this->getLuaLibDir()}/{$fileName}"; } return $fileName; } /** * Get performance characteristics of the Lua engine/interpreter * * phpCallsRequireSerialization: boolean * whether calls between PHP and Lua functions require (slow) * serialization of parameters and return values * * @return array */ abstract public function getPerformanceCharacteristics(); /** * Get the current interpreter object * @return LuaInterpreter */ public function getInterpreter() { $this->load(); return $this->interpreter; } /** * Replaces the list of current frames, and return a ScopedCallback that * will reset them when it goes out of scope. * * @param PPFrame|null $frame If null, an empty frame with no parent will be used * @return ScopedCallback */ private function setupCurrentFrames( PPFrame $frame = null ) { if ( !$frame ) { $frame = $this->getParser()->getPreprocessor()->newFrame(); } $oldFrames = $this->currentFrames; $oldExpandCache = $this->expandCache; $this->currentFrames = [ 'current' => $frame, 'parent' => $frame->parent ?? null, ]; $this->expandCache = []; return new ScopedCallback( function () use ( $oldFrames, $oldExpandCache ) { $this->currentFrames = $oldFrames; $this->expandCache = $oldExpandCache; } ); } /** * Execute a module chunk in a new isolated environment, and return the specified function * @param mixed $chunk As accepted by LuaInterpreter::callFunction() * @param string $functionName * @param PPFrame|null $frame * @return mixed * @throws ScribuntoException */ public function executeModule( $chunk, $functionName, $frame ) { // $resetFrames is a ScopedCallback, so it has a purpose even though it appears unused. $resetFrames = $this->setupCurrentFrames( $frame ); $retval = $this->getInterpreter()->callFunction( $this->mw['executeModule'], $chunk, $functionName ); if ( !$retval[0] ) { // If we get here, it means we asked for an element from the table the module returned, // but it returned something other than a table. In this case, $retval[1] contains the type // of what it did returned, instead of the value we asked for. throw $this->newException( 'scribunto-lua-notarrayreturn', [ 'args' => [ $retval[1] ] ] ); } return $retval[1]; } /** * Execute a module function chunk * @param mixed $chunk As accepted by LuaInterpreter::callFunction() * @param PPFrame|null $frame * @return array */ public function executeFunctionChunk( $chunk, $frame ) { // $resetFrames is a ScopedCallback, so it has a purpose even though it appears unused. $resetFrames = $this->setupCurrentFrames( $frame ); return $this->getInterpreter()->callFunction( $this->mw['executeFunction'], $chunk ); } /** * Get data logged by modules * @return string Logged data */ protected function getLogBuffer() { if ( !$this->loaded ) { return ''; } try { $log = $this->getInterpreter()->callFunction( $this->mw['getLogBuffer'] ); return $log[0]; } catch ( ScribuntoException $ex ) { // Probably time expired, ignore it. return ''; } } /** * Format the logged data for HTML output * @param string $logs Logged data * @param bool $localize Whether to localize the message key * @return string HTML */ protected function formatHtmlLogs( $logs, $localize ) { $keyMsg = wfMessage( 'scribunto-limitreport-logs' ); if ( !$localize ) { $keyMsg->inLanguage( 'en' )->useDatabase( false ); } return Html::openElement( 'tr' ) . Html::rawElement( 'th', [ 'colspan' => 2 ], $keyMsg->parse() ) . Html::closeElement( 'tr' ) . Html::openElement( 'tr' ) . Html::openElement( 'td', [ 'colspan' => 2 ] ) . Html::openElement( 'div', [ 'class' => 'mw-collapsible mw-collapsed' ] ) . Html::element( 'pre', [ 'class' => 'scribunto-limitreport-logs' ], $logs ) . Html::closeElement( 'div' ) . Html::closeElement( 'td' ) . Html::closeElement( 'tr' ); } /** * Load a library from the given file and execute it in the base environment. * @param string $fileName File name/path to load * @return array|null the export list, or null if there isn't one. */ protected function loadLibraryFromFile( $fileName ) { static $cache = null; if ( !$cache ) { $cache = ObjectCache::getLocalServerInstance( 'hash' ); } $mtime = filemtime( $fileName ); if ( $mtime === false ) { throw new RuntimeException( 'Lua file does not exist: ' . $fileName ); } $cacheKey = $cache->makeGlobalKey( __CLASS__, $fileName ); $fileData = $cache->get( $cacheKey ); $code = false; if ( $fileData ) { list( $code, $cachedMtime ) = $fileData; if ( $cachedMtime < $mtime ) { $code = false; } } if ( !$code ) { $code = file_get_contents( $fileName ); if ( $code === false ) { throw new RuntimeException( 'Lua file does not exist: ' . $fileName ); } $cache->set( $cacheKey, [ $code, $mtime ], 60 * 5 ); } # Prepending an "@" to the chunk name makes Lua think it is a filename $module = $this->getInterpreter()->loadString( $code, '@' . basename( $fileName ) ); $ret = $this->getInterpreter()->callFunction( $module ); return $ret[0] ?? null; } /** @inheritDoc */ public function getGeSHiLanguage() { return 'lua'; } /** @inheritDoc */ public function getCodeEditorLanguage() { return 'lua'; } /** @inheritDoc */ public function runConsole( array $params ) { // $resetFrames is a ScopedCallback, so it has a purpose even though it appears unused. $resetFrames = $this->setupCurrentFrames(); /** * TODO: provide some means for giving correct line numbers for errors * in console input, and for producing an informative error message * if there is an error in prevQuestions. * * Maybe each console line could be evaluated as a different chunk, * apparently that's what lua.c does. */ $code = "return function (__init, exe)\n" . "if not exe then exe = function(...) return true, ... end end\n" . "local p = select(2, exe(__init) )\n" . "__init, exe = nil, nil\n" . "local print = mw.log\n"; foreach ( $params['prevQuestions'] as $q ) { if ( substr( $q, 0, 1 ) === '=' ) { $code .= "print(" . substr( $q, 1 ) . ")"; } else { $code .= $q; } $code .= "\n"; } $code .= "mw.clearLogBuffer()\n"; if ( substr( $params['question'], 0, 1 ) === '=' ) { // Treat a statement starting with "=" as a return statement, like in lua.c $code .= "local ret = mw.allToString(" . substr( $params['question'], 1 ) . ")\n" . "return ret, mw.getLogBuffer()\n"; } else { $code .= $params['question'] . "\n" . "return nil, mw.getLogBuffer()\n"; } $code .= "end\n"; if ( $params['title']->hasContentModel( CONTENT_MODEL_SCRIBUNTO ) ) { $contentModule = $this->newModule( $params['content'], $params['title']->getPrefixedDBkey() ); $contentInit = $contentModule->getInitChunk(); $contentExe = $this->mw['executeModule']; } else { $contentInit = $params['content']; $contentExe = null; } $consoleModule = $this->newModule( $code, wfMessage( 'scribunto-console-current-src' )->text() ); $consoleInit = $consoleModule->getInitChunk(); $ret = $this->getInterpreter()->callFunction( $this->mw['executeModule'], $consoleInit, false ); $func = $ret[1]; $ret = $this->getInterpreter()->callFunction( $func, $contentInit, $contentExe ); return [ 'return' => $ret[0] ?? null, 'print' => $ret[1] ?? '', ]; } /** * Workalike for luaL_checktype() * * @param string $funcName The Lua function name, for use in error messages * @param array $args The argument array * @param int $index0 The zero-based argument index * @param string|array $type The allowed type names as given by gettype() * @param string $msgType The type name used in the error message * @throws LuaError */ public function checkType( $funcName, $args, $index0, $type, $msgType ) { if ( !is_array( $type ) ) { $type = [ $type ]; } if ( !isset( $args[$index0] ) || !in_array( gettype( $args[$index0] ), $type, true ) ) { $index1 = $index0 + 1; throw new LuaError( "bad argument #$index1 to '$funcName' ($msgType expected)" ); } } /** * Workalike for luaL_checkstring() * * @param string $funcName The Lua function name, for use in error messages * @param array $args The argument array * @param int $index0 The zero-based argument index */ public function checkString( $funcName, $args, $index0 ) { $this->checkType( $funcName, $args, $index0, 'string', 'string' ); } /** * Workalike for luaL_checknumber() * * @param string $funcName The Lua function name, for use in error messages * @param array $args The argument array * @param int $index0 The zero-based argument index */ public function checkNumber( $funcName, $args, $index0 ) { $this->checkType( $funcName, $args, $index0, [ 'integer', 'double' ], 'number' ); } /** * Instantiate and register a library. * @param string $name * @param array|string $def * @param bool $loadDeferred * @return array|null */ private function instantiatePHPLibrary( $name, $def, $loadDeferred ) { $def = $this->availableLibraries[$name]; if ( is_string( $def ) ) { $class = new $def( $this ); } else { if ( !$loadDeferred && !empty( $def['deferLoad'] ) ) { return null; } if ( isset( $def['class'] ) ) { $class = new $def['class']( $this ); } else { throw new RuntimeException( "No class for library \"$name\"" ); } } return $class->register(); } /** * Handler for the loadPHPLibrary() callback. Register the specified * library and return its function table. It's not necessary to cache the * function table in the object instance, since there is caching in a * wrapper on the Lua side. * @internal * @param string $name * @return array */ public function loadPHPLibrary( $name ) { $args = func_get_args(); $this->checkString( 'loadPHPLibrary', $args, 0 ); $ret = null; if ( isset( $this->availableLibraries[$name] ) ) { $ret = $this->instantiatePHPLibrary( $name, $this->availableLibraries[$name], true ); } return [ $ret ]; } /** * Handler for the loadPackage() callback. Load the specified * module and return its chunk. It's not necessary to cache the resulting * chunk in the object instance, since there is caching in a wrapper on the * Lua side. * @internal * @param string $name * @return array */ public function loadPackage( $name ) { $args = func_get_args(); $this->checkString( 'loadPackage', $args, 0 ); # This is what Lua does for its built-in loaders $luaName = str_replace( '.', '/', $name ) . '.lua'; $paths = $this->getLibraryPaths( 'lua', self::$libraryPaths ); foreach ( $paths as $path ) { $fileName = $this->normalizeModuleFileName( "$path/$luaName" ); if ( !file_exists( $fileName ) ) { continue; } $code = file_get_contents( $fileName ); $init = $this->interpreter->loadString( $code, "@$luaName" ); return [ $init ]; } $title = Title::newFromText( $name ); if ( !$title || !$title->hasContentModel( CONTENT_MODEL_SCRIBUNTO ) ) { return []; } $module = $this->fetchModuleFromParser( $title ); if ( $module ) { // @phan-suppress-next-line PhanUndeclaredMethod return [ $module->getInitChunk() ]; } else { return []; } } /** * Helper function for the implementation of frame methods * * @param string $frameId * @return PPFrame * * @throws LuaError */ protected function getFrameById( $frameId ) { if ( $frameId === 'empty' ) { return $this->getParser()->getPreprocessor()->newFrame(); } elseif ( isset( $this->currentFrames[$frameId] ) ) { return $this->currentFrames[$frameId]; } else { throw new LuaError( 'invalid frame ID' ); } } /** * Handler for frameExists() * * @internal * @param string $frameId * @return array */ public function frameExists( $frameId ) { return [ $frameId === 'empty' || isset( $this->currentFrames[$frameId] ) ]; } /** * Handler for newChildFrame() * * @internal * @param string $frameId * @param string $title * @param array $args * @return array * @throws LuaError */ public function newChildFrame( $frameId, $title, array $args ) { if ( count( $this->currentFrames ) > 100 ) { throw new LuaError( 'newChild: too many frames' ); } $frame = $this->getFrameById( $frameId ); if ( $title === false ) { $title = $frame->getTitle(); } else { $title = Title::newFromText( $title ); if ( !$title ) { throw new LuaError( 'newChild: invalid title' ); } } $args = $this->getParser()->getPreprocessor()->newPartNodeArray( $args ); $newFrame = $frame->newChild( $args, $title ); $newFrameId = 'frame' . count( $this->currentFrames ); $this->currentFrames[$newFrameId] = $newFrame; return [ $newFrameId ]; } /** * Handler for getTitle() * * @internal * @param string $frameId * * @return array */ public function getFrameTitle( $frameId ) { $frame = $this->getFrameById( $frameId ); return [ $frame->getTitle()->getPrefixedText() ]; } /** * Handler for setTTL() * @internal * @param int $ttl */ public function setTTL( $ttl ) { $args = func_get_args(); $this->checkNumber( 'setTTL', $args, 0 ); $frame = $this->getFrameById( 'current' ); $frame->setTTL( $ttl ); } /** * Handler for getExpandedArgument() * @internal * @param string $frameId * @param string $name * @return array */ public function getExpandedArgument( $frameId, $name ) { $args = func_get_args(); $this->checkString( 'getExpandedArgument', $args, 0 ); $frame = $this->getFrameById( $frameId ); $this->getInterpreter()->pauseUsageTimer(); $result = $frame->getArgument( $name ); if ( $result === false ) { return []; } else { return [ $result ]; } } /** * Handler for getAllExpandedArguments() * @internal * @param string $frameId * @return array */ public function getAllExpandedArguments( $frameId ) { $frame = $this->getFrameById( $frameId ); $this->getInterpreter()->pauseUsageTimer(); return [ $frame->getArguments() ]; } /** * Handler for expandTemplate() * @internal * @param string $frameId * @param string $titleText * @param array $args * @return array * @throws LuaError */ public function expandTemplate( $frameId, $titleText, $args ) { $frame = $this->getFrameById( $frameId ); $title = Title::newFromText( $titleText, NS_TEMPLATE ); if ( !$title ) { throw new LuaError( "expandTemplate: invalid title \"$titleText\"" ); } if ( $frame->depth >= $this->parser->getOptions()->getMaxTemplateDepth() ) { throw new LuaError( 'expandTemplate: template depth limit exceeded' ); } if ( MediaWikiServices::getInstance()->getNamespaceInfo()->isNonincludable( $title->getNamespace() ) ) { throw new LuaError( 'expandTemplate: template inclusion denied' ); } list( $dom, $finalTitle ) = $this->parser->getTemplateDom( $title ); if ( $dom === false ) { throw new LuaError( "expandTemplate: template \"$titleText\" does not exist" ); } if ( !$frame->loopCheck( $finalTitle ) ) { throw new LuaError( 'expandTemplate: template loop detected' ); } $fargs = $this->getParser()->getPreprocessor()->newPartNodeArray( $args ); $newFrame = $frame->newChild( $fargs, $finalTitle ); $text = $this->doCachedExpansion( $newFrame, $dom, [ 'frameId' => $frameId, 'template' => $finalTitle->getPrefixedDBkey(), 'args' => $args ] ); return [ $text ]; } /** * Handler for callParserFunction() * @internal * @param string $frameId * @param string $function * @param array $args * @throws LuaError * @return array * @suppress PhanImpossibleCondition */ public function callParserFunction( $frameId, $function, $args ) { $frame = $this->getFrameById( $frameId ); # Make zero-based, without screwing up named args $args = array_merge( [], $args ); # Sort, since we can't rely on the order coming in from Lua uksort( $args, static function ( $a, $b ) { if ( is_int( $a ) !== is_int( $b ) ) { return is_int( $a ) ? -1 : 1; } if ( is_int( $a ) ) { return $a - $b; } return strcmp( $a, $b ); } ); # Be user-friendly $colonPos = strpos( $function, ':' ); if ( $colonPos !== false ) { array_unshift( $args, trim( substr( $function, $colonPos + 1 ) ) ); $function = substr( $function, 0, $colonPos ); } if ( !isset( $args[0] ) ) { # It's impossible to call a parser function from wikitext without # supplying an arg 0. Insist that one be provided via Lua, too. throw new LuaError( 'callParserFunction: At least one unnamed parameter ' . '(the parameter that comes after the colon in wikitext) ' . 'must be provided' ); } $result = $this->parser->callParserFunction( $frame, $function, $args ); if ( !$result['found'] ) { throw new LuaError( "callParserFunction: function \"$function\" was not found" ); } # Set defaults for various flags $result += [ 'nowiki' => false, 'isChildObj' => false, 'isLocalObj' => false, 'isHTML' => false, 'title' => false, ]; $text = $result['text']; if ( $result['isChildObj'] ) { $fargs = $this->getParser()->getPreprocessor()->newPartNodeArray( $args ); $newFrame = $frame->newChild( $fargs, $result['title'] ); if ( $result['nowiki'] ) { $text = $newFrame->expand( $text, PPFrame::RECOVER_ORIG ); } else { $text = $newFrame->expand( $text ); } } if ( $result['isLocalObj'] && $result['nowiki'] ) { $text = $frame->expand( $text, PPFrame::RECOVER_ORIG ); $result['isLocalObj'] = false; } # Replace raw HTML by a placeholder if ( $result['isHTML'] ) { $text = $this->parser->insertStripItem( $text ); } elseif ( $result['nowiki'] ) { # Escape nowiki-style return values $text = wfEscapeWikiText( $text ); } if ( $result['isLocalObj'] ) { $text = $frame->expand( $text ); } return [ "$text" ]; } /** * Handler for preprocess() * @internal * @param string $frameId * @param string $text * @return array * @throws LuaError */ public function preprocess( $frameId, $text ) { $args = func_get_args(); $this->checkString( 'preprocess', $args, 0 ); $frame = $this->getFrameById( $frameId ); if ( !$frame ) { throw new LuaError( 'attempt to call mw.preprocess with no frame' ); } // Don't count the time for expanding all the frame arguments against // the Lua time limit. $this->getInterpreter()->pauseUsageTimer(); $frame->getArguments(); $this->getInterpreter()->unpauseUsageTimer(); $text = $this->doCachedExpansion( $frame, $text, [ 'frameId' => $frameId, 'inputText' => $text ] ); return [ $text ]; } /** * Increment the expensive function count, and throw if limit exceeded * * @internal * @throws LuaError * @return null */ public function incrementExpensiveFunctionCount() { if ( !$this->getParser()->incrementExpensiveFunctionCount() ) { throw new LuaError( "too many expensive function calls" ); } return null; } /** * Adds a warning to be displayed upon preview * * @internal * @param string $text wikitext */ public function addWarning( $text ) { $args = func_get_args(); $this->checkString( 'addWarning', $args, 0 ); // Message localization has to happen on the Lua side $this->getParser()->getOutput()->addWarningMsg( 'scribunto-lua-warning', $text ); } /** * Return whether the parser is currently substing * * @internal * @return array */ public function isSubsting() { // See Parser::braceSubstitution, OT_WIKI is the switch return [ $this->getParser()->getOutputType() === Parser::OT_WIKI ]; } /** * @param PPFrame $frame * @param string|array $input * @param mixed $cacheKey * @return string */ private function doCachedExpansion( $frame, $input, $cacheKey ) { $hash = md5( serialize( $cacheKey ) ); if ( isset( $this->expandCache[$hash] ) ) { return $this->expandCache[$hash]; } if ( is_scalar( $input ) ) { $input = str_replace( [ "\r\n", "\r" ], "\n", $input ); $dom = $this->parser->getPreprocessor()->preprocessToObj( $input, $frame->depth ? Parser::PTD_FOR_INCLUSION : 0 ); } else { $dom = $input; } $ret = $frame->expand( $dom ); if ( !$frame->isVolatile() ) { if ( count( $this->expandCache ) > self::MAX_EXPAND_CACHE_SIZE ) { reset( $this->expandCache ); $oldHash = key( $this->expandCache ); unset( $this->expandCache[$oldHash] ); } $this->expandCache[$hash] = $ret; } return $ret; } /** * Implements mw.loadJsonData() * * @param string $title Title text, type-checked in Lua * @return string[] */ public function loadJsonData( $title ) { $this->incrementExpensiveFunctionCount(); $titleObj = Title::newFromText( $title ); if ( !$titleObj || !$titleObj->exists() || !$titleObj->hasContentModel( CONTENT_MODEL_JSON ) ) { throw new LuaError( "bad argument #1 to 'mw.loadJsonData' ('$title' is not a valid JSON page)" ); } $parser = $this->getParser(); list( $text, $finalTitle ) = $parser->fetchTemplateAndTitle( $titleObj ); $json = FormatJson::decode( $text, true ); if ( is_array( $json ) ) { $json = TextLibrary::reindexArrays( $json, false ); } // We'll throw an error for non-tables on the Lua side return [ $json ]; } } class_alias( LuaEngine::class, 'Scribunto_LuaEngine' );