Commit graph

7 commits

Author SHA1 Message Date
Translation updater bot f66392bdde Localisation updates from http://translatewiki.net.
Change-Id: I689c625516880fe23738a046e74a930888e68503
2012-06-15 22:06:10 +00:00
Tim Starling 35cc7c4630 Added CPU usage to limit report
Also changed scribunto-lua-in-function-at to not say "anonymous" since
it also applies to functions which are not anonymous as declared, only
anonymous as called.

Change-Id: Ib99cc6d12fbb40a295e1fda35ac48bcf097fdb66
2012-04-30 16:37:41 +10:00
Victor Vasiliev f311f8bc96 Minor code cleanup.
* Remove an unused message.
* Remove an unused skin reference which caused notices.

Change-Id: I5d051f3a04da089e1789fd785a80c91b5be9a340
2012-04-29 18:26:04 +04:00
Tim Starling da06273ede Nicer errors with backtraces etc.
* Added error backtrace collection to MWServer:handleCall()
* When there is an error on parse, show a short and simple inline error
  message to the user, which when clicked, expands to a full error with
  HTML-formatted backtrace.
* When an error is encountered during module validation, have the code
  editor jump directly to the line. Requires r115011.
* Expose the code location of most errors to Scribunto, by parsing the
  standard error message format.
* During module validation, abbreviate the error location if the error
  is in the same module.
* Do not execute the module during validation, just parse it. Execution
  does not really work without an active parse operation in progress.
  It already caused a fatal error if you called require() from the main
  chunk, and problems would have become more visible as more
  parser-related APIs were added.
* LuaSandbox does not yet provide backtraces, but this is planned.

Change-Id: Id9f6564a41b310792b3fe3ebb527cbf8f8771bd1
2012-04-23 21:58:30 +10:00
tstarling cebe775ee8 Added more Lua environment features
Package library:

* Added a simulation of the Lua 5.1 package library.
* Removed mw.import(), replaced it with a package loader. Packages can be
  retrieved from the wiki, using require('Module:Foo'), or from files
  distributed with Scribunto, using require('foo'). The "Module:" prefix allows
  for source compatibility with existing Lua code.
* Added a couple of libraries from LuaForge: luabit and stringtools.
* Made fetchModuleFromParser() return null on error instead of throwing an
  exception, to more easily support the desired behaviour of the package loader,
  which needs to return null on error.
* Renamed mw.setupEnvironment() to mw.setup() since it is setting up things
  other than the environment now.
* In MWServer:handleRegisterLibrary(), remove the feature which interprets dots
  in library names, since LuaSandbox doesn't support this.

Improved module isolation and related refactoring:

* Expose restricted versions of getfenv() and setfenv() to user Lua code.
  Requires luasandbox r114952.
* Don't cache the export list returned by module execution for later function
  calls. This breaks isolation of #invoke calls, since the local variables are
  persistent.
* Removed ScribuntoFunctionBase and its children, since it doesn't really have
  a purpose if it can't cache anything. Instead, invoke functions using a module
  method called invoke().
* Removed Module::initialize(), replaced it with a validate() function. This is
  a more elegant interface and works better with the new module caching scheme.
* Use a Status object for the return value of Engine::validate() instead of an
  array. Use the formatting facilities of the Status class.

Other:

* Removed "too many returns" error, doesn't fit in with Lua conventions.
* Use the standalone engine by default, so that the extension will work without
  configuration for more people.
* Added an accessor for $engine->interpreter
* Fix mw.clone() to correctly clone metatables
* If the standalone interpreter exits due to an error, there are some contexts
  where the initial error will be caught and ignored, and the user will see the
  error from checkValid() instead. In this case, rethrow the original error for
  a more informative message.
* Load mw.lua into the initial standalone environment, to reduce code
  duplication between mw.lua and MWServer.lua.
* Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions
  that return no results.
* Fixed a bug in encodeLuaVar() for strings with "\r". Added test case.
* In MWServer.lua, don't call error() for internal errors, instead just print
  the error and exit. This avoids a protocol violation when an error is
  encountered from within handleCall().
* Added lots of documentation. Lua doc comments are in LuaDoc format.

Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 13:46:18 +10:00
tstarling 54cedd69b8 Introduced standalone interpreter, implemented module isolation
* Introduced a Lua implementation based on shelling out to a standard Lua binary.
* Bundled several Lua binaries for common platforms. I haven't added a 32-bit Linux binary yet, but that will come.
* Refactored the existing Lua class, bringing out functionality common to all Lua implementations into a set of common base classes.
* Moved the bulk of the implementation-specific functionality into a set of "interpreter" classes.
* Renamed LuaSandboxEngine to Scribunto_LuaSandboxEngine
* Don't create an engine object unconditionally when the ParserLimitReport hook is called.
* Implemented isolation of module global variable namespaces. This means that separate {{#invoke}} calls can't pass data to each other -- this was a desired feature in planning since it allows more flexibility in wikitext parser design. Isolation for mw.import() means that modules cannot accidentally create global variables which affect other modules -- exports are solely via the return value.

Change-Id: I3fa35651fe5b1fbfd85adeadc220b1ea31cd6f0b
2012-04-13 20:45:26 +10:00
Tim Starling a1e4c450cb File moves for extension rename, and removed unused directory 2012-04-06 05:06:27 +00:00
Renamed from Scripting.i18n.php (Browse further)