Commit graph

298 commits

Author SHA1 Message Date
Brad Jorsch 0a8a07de2f Fix package.loaded and other cleanups
The listing of the standard modules in package.loaded seems to have been
removed to avoid leaking information to loaded modules. However, since
the *entire* environment is cloned, *including* package.loaded itself,
this does not seem to actually be a problem. But for good measure, also
add a unit test to verify that the version of the standard module tables
referenced from package.loaded is the same as that in _G.

This change also cleans up some unused local variables and an unused
local function from the package module.

Change-Id: I7ec8227b3273059e8f65ad735c215bfd0c623e64
2013-01-30 17:24:09 +00:00
Brad Jorsch 6b4cfd5b94 Fix LuaStandalone nil handling
In Lua, a table entry with a nil value is the same as a table entry that
doesn't exist. So when serializing for transfer to PHP, these keys will
be skipped. For a table as an associative array this isn't much of a
problem, but for a table as a list it means we have missing indexes.
Some of Lua's functions for handling "lists" (i.e. tables with numeric
keys) also have a problem when the list contains nils.

To work around these issues when passing argument lists and return value
lists, pass the number of elements along with the sparse list. On the
PHP end we can use this to fill in the missing nulls, and on the Lua
end we can pass this count to unpack() to avoid the problems on the Lua
side.

Change-Id: I858e3905a06e377693301da2b8bc534808f00e3e
2013-01-30 10:12:23 -05:00
Brad Jorsch dd5241273b Support __pairs and __ipairs
Lua 5.2 introduces a nice feature where a metatable can override the
standard behavior of the pairs() and ipairs() functions. That would be
very useful in allowing a more standard syntax for our frame.args, and
it's very easy to do both in C and in Lua.

Change-Id: I37efc59a0c8876ee16184807e15fafbc07e2d288
2013-01-24 15:46:33 -05:00
Brad Jorsch bdacaabf21 Fix string extending
Built-in modules (e.g. the upcoming ustring) should be able to extend
the string metatable, but user modules (and the debug console) should
not be able to.

But currently built-in modules cannot extend the string metatable in
LuaStandalone, while in LuaSandbox the string metatable can be extended
in the console. Fix this and add unit tests.

Change-Id: I15f5598fed318f2fe26b08ec47e16053dddc13c4
2013-01-09 15:54:44 +00:00
Brad Jorsch af0f1926f4 Fix mw.allToString( nil )
This should return "nil", not the empty string.

Change-Id: I6363e5ca8c1966e45eec9d05fb583fb4f98a92b5
2013-01-09 05:56:55 +00:00
Brad Jorsch 114f5c13ec Add Scribunto_LuaInterpreter::isLuaFunction method
Add a method to LuaInterpreter to determine whether an object is a
wrapped Lua function.

Change-Id: I20bf16948db025372d68cc89bf5ddcbf617db864
2013-01-09 05:55:12 +00:00
Brad Jorsch 374972c924 Add Scribunto_LuaInterpreter::wrapPhpFunction
Currently, the only way for PHP to pass a function to Lua is to pass
back a function that it received from Lua. This means, for example, that
PHP cannot implement a Lua iterator function except by registering a
library holding the function or by using loadString.

This changeset adds Scribunto_LuaInterpreter::wrapPhpFunction (and
implements it for both LuaSandbox and LuaStandalone), which takes a PHP
callable and returns a Lua function wrapping it.

Note that fallback code is included so this does not depend on
I2e552799.

Change-Id: Ic0a98eec7cc17ef4b1acee032c0f42d617b998d2
2013-01-09 05:54:36 +00:00
Brad Jorsch 8c2300e320 Make loader available to console, interface modules
The package module is loaded into the "base" environment but not
correctly initialized, so interface modules and the console cannot
actually load anything.

Change-Id: I92a47d318ccadd7361edb1ac3b0e4bb304ff8a9c
2013-01-09 05:47:06 +00:00
Tim Starling 2b4b42288c Allow the profiler to be configured or disabled
Because bugs were found in it.

Change-Id: I2737bad8663af3c8afec8a0ea4cca5d0f5b13714
2013-01-07 06:26:02 +00:00
Brad Jorsch 9a5dc931f5 Allow mw.log and console to handle multiple values
In the debug console, "=unpack( { 1, 2, 3 } )" prints only "1". And
similarly, "mw.log( 1, 2, 3 )" logs only "1". Since Lua uses multiple
return values extensively, this is not particularly helpful.

Following the lead of the lua command-line client, change these to
output multiple values by converting each one using tostring() and then
concatenating them with tab as a separator.

Change-Id: I791d4c92415fc722bbd7c62d0f5f88752d31fe07
2012-12-21 10:26:38 -05:00
Brad Jorsch eabb081c4f Handle non-finite numbers
There's no reason LuaStandalone cannot handle NaN and Inf.

Also, add some unit tests to check this.

Change-Id: I8570242a792e212489ad24dfc04fb1f2940190a5
2012-12-13 13:40:18 -05:00
Tim Starling d5bd1102d0 Fixed transmission of \0 from Lua standalone
* string.format() truncates the string at a null character, causing a
  deadlock when Lua attempts to send null characters to PHP. Use
  concatenation instead.
* Added test.
* Fixed an error reporting issue in the console, which I happened to
  notice at the same time as the above bug.

Change-Id: I2e6061a04512557492bffbd04bc09ca3bc1d80d6
2012-12-03 17:46:11 +11:00
Siebrand Mazeland e7dd3e5275 Replace remaining wfMsgExt calls.
All of these were in getScriptTraceHtml, which used some magic ($msgOptions) which is no
longer that easy when using the Message class. As only inContentLanguage ('content') was
used, I documented that, and added the relevant code paths.

I tried to keep the code as readable and brief as possible and also removed an unused
local variable ($linedefined).

Change-Id: I38e1ce0bf90d9aa462e88ca7c795fcc848c4f118
2012-10-09 06:08:48 +00:00
Siebrand Mazeland 42c0c55225 Replace deprecated methods.
Change-Id: Ifab19bbc6f75148c8dcee758e09149280e2b229b
2012-10-07 02:59:30 +02:00
Tim Starling e287d47b4a (bug 40480) Fix "undefined class constant 'PERCENT'"
Do not try to use the new LuaSandbox class constants in the
backwards-compatible section of the code.

Change-Id: I0c4ca9e019095fce5bd1c1d17dbdf36dc198dfb7
2012-09-25 14:55:11 +10:00
Tim Starling aacca08815 Add mw.getCurrentFrame()
Provide a convenient means to access the current frame so that the
parameter passed to module functions won't need to be conventionally
stored in a global variable.

Change-Id: I0254d86a1094866a3ce4899e4021d0b33367bb35
2012-09-06 14:54:26 +10:00
Tim Starling 9859591271 Allow time functions in LuaStandalone
As in LuaSandbox I7e116c76

Change-Id: I783e2ae802999701ebcd4d1a1b3d113a21b4ca9e
2012-09-06 11:01:53 +10:00
Tim Starling 996ea62765 LuaSandbox profiler support
Add a profiler report to the limit report for pages with more than 1s
of Lua time. Uses the profiler introduced in I0b83a914 of LuaSandbox.

Also, fixed some circular references which were preventing the
LuaSandbox object from being destroyed when Scribunto::resetEngine()
was called. Otherwise a large number of interval timers could be started
due to a LuaSandbox object resource leak.

Change-Id: I5487fe2623974939d07f09f7197e86a5f297a8f1
2012-09-06 01:00:20 +00:00
Tim Starling ea1347a620 Don't run Preprocessor::preprocessToObj() on cache hits
Don't run Preprocessor::preprocessToObj() for frame:preprocess() on
cache hits, only do it on cache misses. The rationale for passing a
PPNode from expandTemplate() to doCachedExpansion() remains: Parser
implements its own cache, as well as extra logic, inside
getTemplateDom().

Change-Id: I29e85e3e98d9590bbd1ae49fb2bb4deaa895edc9
2012-08-27 11:14:25 +10:00
Tim Starling b5c36bad59 Debug console module
* Added a debug console to the edit page, allowing unsaved modules to be
  tested.
* Removed the "preview" button from the edit page.
* Only show the "ignore code errors" checkbox on module edit pages, not
  all edit pages.
* Added Lua function mw.log() for sending messages to the debug log.

Change-Id: Ia51f439e573a1deb5b83f94ddd1a86792d5569c1
2012-07-14 14:35:55 +10:00
Tim Starling a6a3678bf3 expandTemplate() nonexistent title error
(bug 37324) Raise an error instead of returning nil when the specified
template does not exist.

Change-Id: Idd52c0cb9431cfeb7db73ca2692365aa121c49ab
2012-07-09 13:23:31 +10:00
Tim Starling c45034b250 Give a helpful error message if frame methods are called incorrectly
Change-Id: Iae1ed064eb540122c89f0e93f20e76569ec3d1fe
2012-07-03 13:02:03 +10:00
Tim Starling 30dee55eeb Merge "Add a Mac OS X (Lion) lua binary. Compiled for 32 and 64bit. Used automatically on Darwin systems" 2012-06-29 07:19:39 +00:00
Reedy 5afbf6a7c7 Some bits of documentation
Left a FIXME

Remove some unused variables

Change-Id: If733608416e68de6afe1e8f6edd4ed78a119979e
2012-06-20 23:54:21 +01:00
Derk-Jan Hartman 32831ec56e Add a Mac OS X (Lion) lua binary. Compiled for 32 and 64bit.
Used automatically on Darwin systems

Change-Id: Ie4f4d2a2ad3b7d62ae3daea66318ce3947c7fc0e
2012-06-06 23:01:48 +02:00
Tim Starling 441943bd9b Do not allow access to setfenv() and getfenv() by default
Optionally remove setfenv and getfenv from the global environment in
which user code runs. This will improve the forwards-compatibility of
user code with Lua 5.2.

Porting to Lua 5.2 would still be a daunting project, of questionable
value, but at least only the internal code would need updating, and not
thousands of on-wiki modules. Compared to the environment changes, the
rest of the Lua 5.2 changes are relatively easy to simulate for
backwards compatibility.

Removed module() from the package module, since it depends on setfenv().
The native version of it is deprecated in Lua 5.2 for that reason.

Change-Id: I978903ca98943ac941833da13fe5027949f6b429
2012-05-31 15:02:04 +02:00
Tim Starling 6bc11ff615 New parser interface
* Implemented the new parser interface based on a frame object, as
  described in the design document and wikitech-l.
* Added parser tests for the new interface.
* Removed {{script:}} parser function
* Allow named parameters to {{#invoke:}}
* Don't trim the return value
* If a function invoked by #invoke returns multiple values, concatenate
  them into a single string.
* If there is an error during parse, show the error message as an HTML
  comment as well as via JavaScript. This makes parser test construction
  easier, and probably makes debugging easier also.
* Rename mw_internal to mw_php to clarify its role. It is now strictly a
  private Lua -> PHP interface function table.
* Protect mw.setup() against multiple invocation.
* Fixed a bug in Scribunto_LuaStandaloneInterpreter::receiveMessage():
  large packets caused fread() to return with less than the requested
  amount of data, which previously caused an exception. It's necessary
  to check for EOF and to repeat the read to get all data. The receive
  function on the Lua side does not suffer from this problem.
* In the standalone engine, fixed a bug in the interpretation of null
  return values from PHP callbacks. This should return no values to Lua.
* Updated the Lua unit tests to account for the fact that functions are
  now forced to return strings.
* Updated the getfenv and setfenv tests to account for the extra stack
  level introduced by mw.executeFunction().

Change-Id: If8fdecdfc91ebe7bd4b1dae8489ccbdeb6bbf5ce
2012-05-22 14:18:49 +10:00
Tim Starling c9c0aa6fce Peak memory usage, debug.traceback
* Use LuaSandbox::getPeakMemoryUsage() from r115086
* Fixed the debug.traceback function from da06273e, was nil

Change-Id: Iae4b195ffe25a522d4c37f9c8341e1d6ea3ae106
2012-04-30 16:37:41 +10:00
Tim Starling 35cc7c4630 Added CPU usage to limit report
Also changed scribunto-lua-in-function-at to not say "anonymous" since
it also applies to functions which are not anonymous as declared, only
anonymous as called.

Change-Id: Ib99cc6d12fbb40a295e1fda35ac48bcf097fdb66
2012-04-30 16:37:41 +10:00
Victor Vasiliev f311f8bc96 Minor code cleanup.
* Remove an unused message.
* Remove an unused skin reference which caused notices.

Change-Id: I5d051f3a04da089e1789fd785a80c91b5be9a340
2012-04-29 18:26:04 +04:00
Tim Starling fa6dd44957 LuaSandbox backtraces
* Updates for the LuaSandbox backtrace feature introduced in r115020.
* Fixed a notice in the case where the backtrace is not available
* Implemented error message parsing for file/line as in LuaStandalone

Change-Id: Ie1e053784e174aa53ebf5a1fa782d3cf6243c3f0
2012-04-24 20:40:40 +10:00
Tim Starling 41b93dd7e1 Fixed setfenv() across a tail call
Fixed the issue noticed during testing of da06273e, and which resulted
in satest.setfenv1() being disabled. It's not possible to protect
environments by iterating through every stack level, calling getfenv()
at each one, because if any of the stack levels is a tail call, an error
is raised.

Such a tail call was introduced in da06273e, which is why the test broke.

Instead, just protect the actual specified environments, not their
callers. The callers will have to protect themselves.

Change-Id: If39104010ff2663c1bae5105cc8d37e276532100
2012-04-24 12:33:06 +10:00
Victor Vasiliev 606aaf30ac Fix Windows support:
* Improve OS detection
* Provide workaround for a proc_open bug.

Change-Id: I02b56cf2af1613406f7175a4ca053adb9d794bdd
2012-04-24 04:47:53 +04:00
Tim Starling da06273ede Nicer errors with backtraces etc.
* Added error backtrace collection to MWServer:handleCall()
* When there is an error on parse, show a short and simple inline error
  message to the user, which when clicked, expands to a full error with
  HTML-formatted backtrace.
* When an error is encountered during module validation, have the code
  editor jump directly to the line. Requires r115011.
* Expose the code location of most errors to Scribunto, by parsing the
  standard error message format.
* During module validation, abbreviate the error location if the error
  is in the same module.
* Do not execute the module during validation, just parse it. Execution
  does not really work without an active parse operation in progress.
  It already caused a fatal error if you called require() from the main
  chunk, and problems would have become more visible as more
  parser-related APIs were added.
* LuaSandbox does not yet provide backtraces, but this is planned.

Change-Id: Id9f6564a41b310792b3fe3ebb527cbf8f8771bd1
2012-04-23 21:58:30 +10:00
tstarling b68cae904a More tests and some related bug fixes
* Added tests for the engine classes.
* Added some tests that run under Lua.
* In the chunk names, fixed truncation of module names at 60 bytes
  by using an "=" prefix instead of @.
* Fixed a bug in mw.clone() which was causing the metatable to be set on
  the source table instead of the destination.
* Put restricted setfenv/getfenv in the cloned environment rather than
  the base environment, they work better that way.
* In setfenv(), check for getfenv() == nil, since that's what our own
  restricted getfenv returns.
* Fixed getfenv() handling of numeric arguments: add one where
  appropriate.

Change-Id: I2b356fd65a3fcb348c4e99a3a4267408fb995739
2012-04-19 17:48:20 +10:00
tstarling cebe775ee8 Added more Lua environment features
Package library:

* Added a simulation of the Lua 5.1 package library.
* Removed mw.import(), replaced it with a package loader. Packages can be
  retrieved from the wiki, using require('Module:Foo'), or from files
  distributed with Scribunto, using require('foo'). The "Module:" prefix allows
  for source compatibility with existing Lua code.
* Added a couple of libraries from LuaForge: luabit and stringtools.
* Made fetchModuleFromParser() return null on error instead of throwing an
  exception, to more easily support the desired behaviour of the package loader,
  which needs to return null on error.
* Renamed mw.setupEnvironment() to mw.setup() since it is setting up things
  other than the environment now.
* In MWServer:handleRegisterLibrary(), remove the feature which interprets dots
  in library names, since LuaSandbox doesn't support this.

Improved module isolation and related refactoring:

* Expose restricted versions of getfenv() and setfenv() to user Lua code.
  Requires luasandbox r114952.
* Don't cache the export list returned by module execution for later function
  calls. This breaks isolation of #invoke calls, since the local variables are
  persistent.
* Removed ScribuntoFunctionBase and its children, since it doesn't really have
  a purpose if it can't cache anything. Instead, invoke functions using a module
  method called invoke().
* Removed Module::initialize(), replaced it with a validate() function. This is
  a more elegant interface and works better with the new module caching scheme.
* Use a Status object for the return value of Engine::validate() instead of an
  array. Use the formatting facilities of the Status class.

Other:

* Removed "too many returns" error, doesn't fit in with Lua conventions.
* Use the standalone engine by default, so that the extension will work without
  configuration for more people.
* Added an accessor for $engine->interpreter
* Fix mw.clone() to correctly clone metatables
* If the standalone interpreter exits due to an error, there are some contexts
  where the initial error will be caught and ignored, and the user will see the
  error from checkValid() instead. In this case, rethrow the original error for
  a more informative message.
* Load mw.lua into the initial standalone environment, to reduce code
  duplication between mw.lua and MWServer.lua.
* Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions
  that return no results.
* Fixed a bug in encodeLuaVar() for strings with "\r". Added test case.
* In MWServer.lua, don't call error() for internal errors, instead just print
  the error and exit. This avoids a protocol violation when an error is
  encountered from within handleCall().
* Added lots of documentation. Lua doc comments are in LuaDoc format.

Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 13:46:18 +10:00
tstarling 889f4e42a5 Allow PHP functions to return multiple values to Lua
Corresponding luasandbox commit is r114920.

Change-Id: I10fe726795623e2976c9ddadaa4d9b6d44b30bed
2012-04-16 15:43:34 +10:00
tstarling 16d132312f Remove old check for luasandbox extension
Change-Id: I08594015ce044d7fab129b8bbbef2a92382f6870
2012-04-16 15:06:06 +10:00
tstarling b0f00103e2 Added tests and fixed bugs
* Added unit tests for the two Lua interpreter classes
* Fixed a bug in checkType()
* Have Scribunto_LuaSandboxInterpreter throw an exception on construct
  when the extension doesn't exist, to match the standalone behaviour.
* In Scribunto_LuaSandboxInterpreter, removed debugging statements
  accidentally left in.
* Convert LuaSandboxTimeoutError to the appropriate common error
  message.
* Moved the option munging from the sandbox engine to the interpreter,
  so that the interpreter can be unit tested separately.
* Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller
  and still supports ulimit.
* Use exec to run the lua binary, so that the vsize of the shell doesn't
  add to the memory limit.
* Added a quit function to the standalone interpreter. Unused at present.
* Don't add a comma after the last element of a table in a Lua
  expression.
* Make the SIGXCPU detection work: proc_open() runs the command via a
  shell, which reports signals in the child via the exit status, so
  proc_get_status() will never return a valid termsig element.
* In MWServer:call(), fixed a bug causing the return values to be
  wrapped in an array.
* Fixed a misunderstanding of what select() does.
* In MWServer:getStatus(), fixed indexes so that vsize will be correct.
  Removed RSS, since it wasn't used anyway and turns out to be measured
  in multiples of the page size, and I couldn't be bothered trying to
  fetch that from getconf. Return the PID and vsize as numbers rather
  than strings.
* Added a simple table dump feature to MWServer:debug().
* Fixed brackets in MWServer:tostring().
* Added missing Linux 32-bit binary.

Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 14:41:08 +10:00
tstarling 54cedd69b8 Introduced standalone interpreter, implemented module isolation
* Introduced a Lua implementation based on shelling out to a standard Lua binary.
* Bundled several Lua binaries for common platforms. I haven't added a 32-bit Linux binary yet, but that will come.
* Refactored the existing Lua class, bringing out functionality common to all Lua implementations into a set of common base classes.
* Moved the bulk of the implementation-specific functionality into a set of "interpreter" classes.
* Renamed LuaSandboxEngine to Scribunto_LuaSandboxEngine
* Don't create an engine object unconditionally when the ParserLimitReport hook is called.
* Implemented isolation of module global variable namespaces. This means that separate {{#invoke}} calls can't pass data to each other -- this was a desired feature in planning since it allows more flexibility in wikitext parser design. Isolation for mw.import() means that modules cannot accidentally create global variables which affect other modules -- exports are solely via the return value.

Change-Id: I3fa35651fe5b1fbfd85adeadc220b1ea31cd6f0b
2012-04-13 20:45:26 +10:00
Tim Starling 30622e86fe More changes for extension rename 2012-04-06 05:04:30 +00:00
Tim Starling 925045a669 * Removed scriptlinks table. It just seemed the same as templatelinks to me, and tl_namespace can be used if you want to separate out modules.
* Used Parser::fetchTemplateAndTitle() to get modules and register them in templatelinks. Most of the logic was previously duplicated.
* Changed the configuration and factory functions to allow for the possibility of multiple engines coexisting on the one wiki.
* Made the $parser parameter optional, to improve debugging in the case where a parser is needed but parsing has not started. Removed all $wgParser references.
* Renamed Scripting::getEngine() to getParserEngine() and resetEngine() to resetParserEngine()
* Removed setOptions() and updateOptions(). If you want to change the options, you can always make a new instance.
* Renamed getModule() to fetchModuleFromParser()
* Simplified module constructor parameters and member variable list
* Fixed spelling error langauge -> language
* Renamed a few variables for clarity: $module -> $moduleName, $function -> $functionName
* Renamed getLimitsReport() to getLimitReport() as it is in Parser
* Use an accessor for getting LuaSandboxEngineModule::$contents
* Renamed configuration variable maxCPU to cpuLimit
* Include the full message name as a parameter to ScriptingException. This makes it easier to find messages in the i18n file, and it makes it easier to find invocation points when a translator wants to know how a message is used. Adding the message name as a comment on the same line seems like a waste of space when you can just make it an actual parameter.
* Reduce the number of formal parameters to ScriptingException::__construct(), since there is already too many and we may want to add more things later, such as backtraces with hyperlinks and other such stuff.
* Include the code location as $2 unconditionally so that there is less chance of getting the parameters wrong
* Shortened some message names. Wrote English text for messages without it.
2012-04-05 07:58:02 +00:00
Tim Starling 64474eb0fa * Remove old-fashioned "m" prefix from member variables
* Make ScriptingEngineBase::getDefaultOptions() non-abstract since there is a reasonable default behaviour which can be implemented
2012-04-05 03:53:05 +00:00
Tim Starling c8f4d0a213 First-pass cleanup:
* Removed ScriptingEngineBase::load(), inappropriate interface specification, only used by child classes and more properly defined by them
* Fixed inappropriate use of final
* Fixed case of a class constant to conform with MediaWiki conventions
* Use a factory function interface for module creation instead of a class name accessor
* Don't pass unnecessary $engine parameter to ScriptingFunctionBase::__construct(). Pass parent object as the first parameter per convention.
* Fixed unnecessary reference parameter in doRunHook()
* Have LuaSandboxEngineFunction::call() return the first result or null, per the base class documentation, instead of imploding. 
* Use strval() to avoid a warning in case call() returns an array or object
* Improved some comments
2012-04-04 06:10:32 +00:00
Tim Starling be72db112a * Added missing message scripting-exception-common-toofewargs
* In importModule(), don't catch exceptions since that luasandbox bug is fixed now
* Use the chunkName parameter to loadString to get more informative error messages
2012-04-04 05:10:47 +00:00
vvv 03bf6ce779 Add integration with CodeEditor extension. 2012-02-06 22:14:47 +00:00
Sam Reed fa2dd80ead Use get accessors
Add/Improve documentation

Remove trailing whitespace
2012-01-28 16:46:15 +00:00
vvv b960075a55 Commiting the initial revision of the Scripting extension, a framework that allows programming languages to be embedded regardless of what are those languages actually are and how they are interpreted.
This is a very raw version, and it misses most messages (even in English!) and probably needs some more work.
2012-01-28 16:22:18 +00:00