https://meta.wikimedia.org/wiki/Lua_deployments/Localization_of_Module
Four languages (ka, ms, zh, zh-yue) are missing the translation for
Module talk, as there wasn't one on the Meta page.
Full list of newly added languages (including the ones with partial
translations): an, ar, ast, ba, bn, ca, crh, da, dv, es, et, eu, fa,
gl, id, it, ja, ka, ko, min, ms, nn, no, pl, ru, sk, sl, uk, zh,
zh-yue.
Change-Id: I504ce98a2a430aa98f116186051331fbbfcc57d5
This uses the timezone support added to core Language::sprintfDate in
Iea1f7842 to add support for various timezone-related formatting
characters, and to correct the output for 'c', 'r', and 'U' in local
mode.
This is related to bug 33454, which requests the same for
ParserFunctions' {{#timel:}}.
Bug: 33454
Change-Id: I1b92dc671051a6cc53e35ebd74d383448e16696c
On Windows for LuaStandalone, the lua executable's standard output is a
text-mode file handle, even if the pipe is opened from PHP with the
binary flag. Which means that when Lua returns a "\n", it gets silently
rewritten to "\r\n" and the unserialization fails.
So, change the protocol for Lua→PHP messages to encode \r and \n (and \
itself, as the escape character) to avoid this issue.
Bug: 46294
Change-Id: I73b5f44e8aa0334f5fd03013dc027d1a57318349
Users are reporting disappointment that using pairs on title objects
doesn't let them see the fields available. It's easy enough to add a
__pairs metamethod to allow pairs to work on title objects, so let's do
that.
The same can be done for mw.uri objects.
For mw.message objects, we can easily enough change the implementation
to be like mw.language objects, which doesn't have this problem.
For mw.site.stats, we may as well just remove the load-on-demand feature
since it will be demanded as soon as the environment is cloned for the
first module.
Change-Id: Ie5a3b5684b2bb6c090f9994baa03977687688929
The logic for recognizing absolute versus relative paths needs to take
into account the possibility of a Windows drive letter.
Bug: 46635
Change-Id: I3a43acac2f6e8b481807e1babe5a261b9eb1fe23
Use the SoftwareInfo hook to add the versions of LuaSandbox and Lua to
Special:Version.
Bug: 39655
Change-Id: I912197efee0211066677c4d46e638fb546a410c6
mw.title.new( pageid ) should not throw an error for an nonexisting
pageid, just return nil. Similarly, it should always return nil for 0,
rather than returning the last non-existent title created.
Change-Id: I3cdbb24fc785aef0f8e75fba1feccd26ac5b7370
This exists for some common text-processing functions that aren't
included in string (and therefore also aren't in mw.ustring), as well as
a logical place for the "unstrip" function requested in bug 45085.
Bug: 45085
Change-Id: I47356215fcc8ddeed5f901cd933a30021394bd78
On my test system, ScriuntoHooks::invokeHook takes about 4 seconds of
CPU time during the parse of a page containing 1000 #invokes of a module
containing a single do-nothing function. And about 2.3 of those seconds
appear to be spent in ScribuntoEngineBase::fetchModuleFromParser.
ScribuntoEngineBase::fetchModuleFromParser already assumes that if
Parser::fetchTemplateAndTitle returns the same $finalTitle then $text is
also the same and we can reuse the same module. But it seems just as
likely that the same input $title is always going to give the same
$finalTitle, so we may as well skip calling
Parser::fetchTemplateAndTitle entirely if we've seen the input $title
before.
This change takes the CPU time spent in ScriuntoHooks::invokeHook in the
test described above down to about 1.5 seconds. And since it's very
likely that $title and $finalTitle are the same (Modules don't support
redirects, so it's basically TemplateSandbox that would cause that), it
probably doesn't even increase the size of the module cache.
Change-Id: I87ad8b85d0f82791f49158d62effa6dc7c20f058
Every Lua-using page loads the "self" title for mw.title. But we don't
want to record this self-link in the links table, because that confuses
people.
Change-Id: I1ef57daa615c176b7789f5f09bd15ee5b292ad0c
It has been claimed that some wiki might want to place module
documentation at a location other than as a subpage of the module, for
example under "Project:Module documentation/$1". It's possible to
support this, so we may as well.
This also involves renaming the "scribunto-doc-subpage-*" messages to
"scribunto-doc-page-*", since the interpretation of
scribunto-doc-subpage-name would be drastically changed.
Note that any wiki that has customized scribunto-doc-subpage-name will
need to re-customize scribunto-doc-page-name, the old value will not be
transferred.
Bug: 45845
Change-Id: Ic453561691e04b5250d219cc7d871c17e60b9912
It would be helpful for debugging if a frame object could be gotten in
the console. To that end, add an empty frame when running in the console
and allow it to be returned by mw.getCurrentFrame().
It would also be helpful to be able to create frames with arbitrary
arguments, again for testing. Fortunately support for creating child
frames with arbitrary arguments already exists in core, so we can just
use it.
And for good measure, be sure to restore the $engine->currentFrames
array even if the Lua code throws an exception.
Change-Id: I1dc8602d63af75424f267c42a3743fabbc1827f7
Currently, the time taken to parse the arguments passed to a Lua
function from #invoke will be counted against Lua's 10-second limit.
This is counterintuitive, and can remove incentive for users to convert
templates to Lua since they may have to convert a whole stack at once.
Note this requires change I11881232 to mediawiki/php/luasandbox to
actually have any effect.
Bug: 45684
Change-Id: I773950e4c399b8a1cfa6d1cde781a069d286b3bd