The pattern used by cssEncode is unnecessarily complicated. Simplify it by
using a negating pattern.
Change-Id: I5dc7169efea63473e9e23a1450d2941e434a00d8
Some functions in mw.html accept numbers as arguments, but later fail when
constructing the string. This disallows numbers in attribute names, since
they aren't valid anyway, and fixes the remainder of the cases to properly
build the string.
Bug: 67201
Change-Id: Ie7bcbb9d8df580dd8793681f78a8b0719d8a287a
Rather than calling error() when nils get passed to mw.html methods,
either remove whatever it was that the nil would go to (if that makes
sense), or just do nothing. The seemingly inconsistent use of "not x" and
"x ~= nil" is to allow any falsey value where it wouldn't be ambiguous
(such as class names), but not where it could be (such as attribute values).
Bug: 62982
Change-Id: I76773abbb4394aa9bb8c8a08445e019cade3b2bf
A module for building complex HTML from Lua using a
fluent interface. The module is originally from enwiki,
but the authors allowed us to reuse it under GPLv2+
(as stated in the file).
The module will be loaded per default and comes with
unit tests.
As discussed on wikitech-l:
http://lists.wikimedia.org/pipermail/wikitech-l/2013-December/073320.html
Change-Id: I7c8d4378091c13d5ace0dd1fcbb4e27163e8c896