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Author SHA1 Message Date
theknightwho a091b46d65 Use correct variable for error message in mw.loadJsonData
`mw.loadJsonData` in mw.lua throws an error if the input argument is
not a string. The error message should refer to the type of the input
argument `module`, not that of the variable `arg` (which is usually
undeclared, giving the type `nil`).

This also necessitates updating test `mw.loadJsonData, bad title (1)`
in CommonTests.lua, which checks for the error message if the input
is the number 0; the correct message should say "got number", not
"got nil".

Bug: T364987
Change-Id: I8362e91489a8ddc4c890e2799892f692c497c9b9
2024-05-15 14:05:32 +01:00
Kunal Mehta 1000d322e5 Add mw.loadJsonData()
mw.loadData() allows for optimizing the loading Lua tables by requiring
only one parse and lookup. However it's often easier for people to
write/maintain bulk data in JSON rather than Lua tables.

mw.loadJsonData() has roughly the same characteristics as mw.loadData()
and it can be used on JSON content model pages in any namespace.

As noted on the linked bug report, it's possible to already implement
this by writing a wrapper Lua module that loads and parses the JSON
content. But that requires a dummy module for each JSON page, which is
just annoying and inconvenient.

Test cases are copied from the mw.loadData() ones, with a few omissions
for syntax not supported in JSON (e.g. NaN, infinity, etc.).

Bug: T217500
Change-Id: I1b35ad27a37b94064707bb8c9b7108c7078ed4d1
2022-10-13 04:46:25 +00:00
Reedy 1eecdac6de Capitalise Engines folder
Change-Id: I6d730d67decc859fd130fee5ec92b1cfb8d9ef64
2022-09-30 00:58:27 +00:00
Renamed from includes/engines/LuaCommon/lualib/mw.lua (Browse further)