mediawiki-extensions-Scribunto/engines/LuaStandalone/LuaStandaloneEngine.php

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<?php
class Scribunto_LuaStandaloneEngine extends Scribunto_LuaEngine {
static $clockTick;
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
var $initialStatus;
public function load() {
parent::load();
if ( php_uname( 's' ) === 'Linux' ) {
$this->initialStatus = $this->interpreter->getStatus();
} else {
$this->initialStatus = false;
}
}
/**
* @return string
*/
function getLimitReport() {
$this->load();
if ( !$this->initialStatus ) {
return '';
}
$status = $this->interpreter->getStatus();
$lang = Language::factory( 'en' );
return
'Lua time usage: ' . sprintf( "%.3f", $status['time'] / $this->getClockTick() ) . "s\n" .
'Lua virtual size: ' .
$lang->formatSize( $status['vsize'] ) . ' / ' .
$lang->formatSize( $this->options['memoryLimit'] ) . "\n" .
'Lua estimated memory usage: ' .
$lang->formatSize( $status['vsize'] - $this->initialStatus['vsize'] ) . "\n";
}
/**
* @return mixed
*/
function getClockTick() {
if ( self::$clockTick === null ) {
wfSuppressWarnings();
self::$clockTick = intval( shell_exec( 'getconf CLK_TCK' ) );
wfRestoreWarnings();
if ( !self::$clockTick ) {
self::$clockTick = 100;
}
}
return self::$clockTick;
}
/**
* @return Scribunto_LuaStandaloneInterpreter
*/
function newInterpreter() {
return new Scribunto_LuaStandaloneInterpreter( $this, $this->options );
}
}
class Scribunto_LuaStandaloneInterpreter extends Scribunto_LuaInterpreter {
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
var $engine, $enableDebug, $proc, $writePipe, $readPipe, $exitError;
function __construct( $engine, $options ) {
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
if ( $options['errorFile'] === null ) {
$options['errorFile'] = wfGetNull();
}
if ( $options['luaPath'] === null ) {
$path = false;
if ( PHP_OS == 'Linux' ) {
if ( PHP_INT_SIZE == 4 ) {
$path = 'lua5_1_5_linux_32_generic/lua';
} elseif ( PHP_INT_SIZE == 8 ) {
$path = 'lua5_1_5_linux_64_generic/lua';
}
} elseif ( PHP_OS == 'Windows' || PHP_OS == 'WINNT' || PHP_OS == 'Win32' ) {
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
if ( PHP_INT_SIZE == 4 ) {
$path = 'lua5_1_4_Win32_bin/lua5.1.exe';
} elseif ( PHP_INT_SIZE == 8 ) {
$path = 'lua5_1_4_Win64_bin/lua5.1.exe';
}
} elseif ( PHP_OS == 'Darwin' ) {
$path = 'lua5_1_5_mac_lion_fat_generic/lua';
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
}
if ( $path === false ) {
throw new Scribunto_LuaInterpreterNotFoundError(
'No Lua interpreter was given in the configuration, ' .
'and no bundled binary exists for this platform.' );
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
}
$options['luaPath'] = dirname( __FILE__ ) . "/binaries/$path";
}
$this->engine = $engine;
$this->enableDebug = !empty( $options['debug'] );
$pipes = null;
$cmd = wfEscapeShellArg(
$options['luaPath'],
dirname( __FILE__ ) . '/mw_main.lua',
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
dirname( dirname( dirname( __FILE__ ) ) ) );
if ( php_uname( 's' ) == 'Linux' ) {
// Limit memory and CPU
$cmd = wfEscapeShellArg(
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
'/bin/sh',
dirname( __FILE__ ) . '/lua_ulimit.sh',
$options['cpuLimit'], # soft limit (SIGXCPU)
$options['cpuLimit'] + 1, # hard limit
intval( $options['memoryLimit'] / 1024 ),
$cmd );
}
if ( php_uname( 's' ) == 'Windows NT' ) {
// Like the passthru() in older versions of PHP,
// PHP's invokation of cmd.exe in proc_open() is broken:
// http://news.php.net/php.internals/21796
// Unlike passthru(), it is not fixed in any PHP version,
// so we use the fix similar to one in wfShellExec()
$cmd = '"' . $cmd . '"';
}
wfDebug( __METHOD__.": creating interpreter: $cmd\n" );
$this->proc = proc_open(
$cmd,
array(
array( 'pipe', 'r' ),
array( 'pipe', 'w' ),
array( 'file', $options['errorFile'], 'a' )
),
$pipes );
if ( !$this->proc ) {
throw $this->engine->newException( 'scribunto-luastandalone-proc-error' );
}
$this->writePipe = $pipes[0];
$this->readPipe = $pipes[1];
}
function __destruct() {
$this->terminate();
}
public function terminate() {
if ( $this->proc ) {
wfDebug( __METHOD__.": terminating\n" );
proc_terminate( $this->proc );
proc_close( $this->proc );
$this->proc = false;
}
}
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
public function quit() {
if ( !$this->proc ) {
return;
}
$this->dispatch( array( 'op' => 'quit' ) );
proc_close( $this->proc );
}
public function loadString( $text, $chunkName ) {
$result = $this->dispatch( array(
'op' => 'loadString',
'text' => $text,
'chunkName' => $chunkName
) );
return new Scribunto_LuaStandaloneInterpreterFunction( $result[1] );
}
public function callFunction( $func /* ... */ ) {
if ( !($func instanceof Scribunto_LuaStandaloneInterpreterFunction) ) {
throw new MWException( __METHOD__.': invalid function type' );
}
$args = func_get_args();
unset( $args[0] );
// $args is now conveniently a 1-based array, as required by the Lua server
$result = $this->dispatch( array(
'op' => 'call',
'id' => $func->id,
'nargs' => count( $args ),
'args' => $args ) );
// Convert return values to zero-based
return array_values( $result );
}
public function wrapPhpFunction( $callable ) {
static $uid = 0;
$id = "anonymous*" . ++$uid;
$this->callbacks[$id] = $callable;
$ret = $this->dispatch( array(
'op' => 'wrapPhpFunction',
'id' => $id ) );
return $ret[1];
}
public function isLuaFunction( $object ) {
return $object instanceof Scribunto_LuaStandaloneInterpreterFunction;
}
public function registerLibrary( $name, $functions ) {
$functionIds = array();
foreach ( $functions as $funcName => $callback ) {
$id = "$name-$funcName";
$this->callbacks[$id] = $callback;
$functionIds[$funcName] = $id;
}
$this->dispatch( array(
'op' => 'registerLibrary',
'name' => $name,
'functions' => $functionIds ) );
}
public function getStatus() {
$result = $this->dispatch( array(
'op' => 'getStatus' ) );
return $result[1];
}
/**
* Fill in missing nulls in a list received from Lua
*
* @param $array array List received from Lua
* @param $count integer Number of values that should be in the list
* @return array Non-sparse array
*/
private static function fixNulls( array $array, $count ) {
if ( count( $array ) === $count ) {
return $array;
} else {
return array_replace( array_fill( 1, $count, null ), $array );
}
}
protected function handleCall( $message ) {
$message['args'] = self::fixNulls( $message['args'], $message['nargs'] );
try {
$result = $this->callback( $message['id'], $message['args'] );
} catch ( Scribunto_LuaError $e ) {
return array(
'op' => 'error',
'value' => $e->getLuaMessage() );
}
// Convert to a 1-based array
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
if ( count( $result ) ) {
$result = array_combine( range( 1, count( $result ) ), $result );
2012-05-22 03:56:07 +00:00
} else {
$result = array();
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
}
return array(
'op' => 'return',
'nvalues' => count( $result ),
'values' => $result
);
}
protected function callback( $id, $args ) {
return call_user_func_array( $this->callbacks[$id], $args );
}
protected function handleError( $message ) {
$opts = array();
if ( preg_match( '/^(.*?):(\d+): (.*)$/', $message['value'], $m ) ) {
$opts['module'] = $m[1];
$opts['line'] = $m[2];
$message['value'] = $m[3];
}
if ( isset( $message['trace'] ) ) {
$opts['trace'] = array_values( $message['trace'] );
}
throw $this->engine->newLuaError( $message['value'], $opts );
}
protected function dispatch( $msgToLua ) {
$this->sendMessage( $msgToLua );
while ( true ) {
$msgFromLua = $this->receiveMessage();
switch ( $msgFromLua['op'] ) {
case 'return':
return self::fixNulls( $msgFromLua['values'], $msgFromLua['nvalues'] );
case 'call':
$msgToLua = $this->handleCall( $msgFromLua );
$this->sendMessage( $msgToLua );
break;
case 'error':
$this->handleError( $msgFromLua );
return; // not reached
default:
wfDebug( __METHOD__ .": invalid response op \"{$msgFromLua['op']}\"\n" );
throw $this->engine->newException( 'scribunto-luastandalone-decode-error' );
}
}
}
protected function sendMessage( $msg ) {
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
$this->debug( "TX ==> {$msg['op']}" );
$this->checkValid();
// Send the message
$encMsg = $this->encodeMessage( $msg );
if ( !fwrite( $this->writePipe, $encMsg ) ) {
// Write error, probably the process has terminated
// If it has, checkStatus() will throw. If not, throw an exception ourselves.
$this->checkStatus();
throw $this->engine->newException( 'scribunto-luastandalone-write-error' );
}
}
protected function receiveMessage() {
$this->checkValid();
// Read the header
$header = fread( $this->readPipe, 16 );
if ( strlen( $header ) !== 16 ) {
$this->checkStatus();
throw $this->engine->newException( 'scribunto-luastandalone-read-error' );
}
$length = $this->decodeHeader( $header );
// Read the reply body
2012-05-22 03:56:07 +00:00
$body = '';
$lengthRemaining = $length;
while ( $lengthRemaining ) {
$buffer = fread( $this->readPipe, $lengthRemaining );
if ( $buffer === false || feof( $this->readPipe ) ) {
$this->checkStatus();
throw $this->engine->newException( 'scribunto-luastandalone-read-error' );
}
$body .= $buffer;
$lengthRemaining -= strlen( $buffer );
}
$msg = unserialize( $body );
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
$this->debug( "RX <== {$msg['op']}" );
return $msg;
}
protected function encodeMessage( $message ) {
$serialized = $this->encodeLuaVar( $message );
$length = strlen( $serialized );
$check = $length * 2 - 1;
return sprintf( '%08x%08x%s', $length, $check, $serialized );
}
protected function encodeLuaVar( $var, $level = 0 ) {
if ( $level > 100 ) {
throw new MWException( __METHOD__.': recursion depth limit exceeded' );
}
$type = gettype( $var );
switch ( $type ) {
case 'boolean':
return $var ? 'true' : 'false';
case 'integer':
return $var;
case 'double':
if ( !is_finite( $var ) ) {
if ( is_nan( $var ) ) {
return '(0/0)';
}
if ( $var === INF ) {
return '(1/0)';
}
if ( $var === -INF ) {
return '(-1/0)';
}
throw new MWException( __METHOD__.': cannot convert non-finite number' );
}
return $var;
case 'string':
return '"' .
strtr( $var, array(
'"' => '\\"',
'\\' => '\\\\',
"\n" => '\\n',
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
"\r" => '\\r',
"\000" => '\\000',
) ) .
'"';
case 'array':
$s = '{';
foreach ( $var as $key => $element ) {
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
if ( $s !== '{' ) {
$s .= ',';
}
$s .= '[' . $this->encodeLuaVar( $key, $level + 1 ) . ']' .
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
'=' . $this->encodeLuaVar( $element, $level + 1 );
}
$s .= '}';
return $s;
case 'object':
if ( $var instanceof Scribunto_LuaStandaloneInterpreterFunction ) {
return 'chunks[' . intval( $var->id ) . ']';
} else {
throw new MWException( __METHOD__.': unable to convert object of type ' .
get_class( $var ) );
}
case 'resource':
throw new MWException( __METHOD__.': unable to convert resource' );
case 'NULL':
return 'nil';
default:
throw new MWException( __METHOD__.': unable to convert variable of unknown type' );
}
}
protected function decodeHeader( $header ) {
$length = substr( $header, 0, 8 );
$check = substr( $header, 8, 8 );
if ( !preg_match( '/^[0-9a-f]+$/', $length ) || !preg_match( '/^[0-9a-f]+$/', $check ) ) {
throw $this->engine->newException( 'scribunto-luastandalone-decode-error' );
}
$length = hexdec( $length );
$check = hexdec( $check );
if ( $length * 2 - 1 !== $check ) {
throw $this->engine->newException( 'scribunto-luastandalone-decode-error' );
}
return $length;
}
protected function checkValid() {
if ( !$this->proc ) {
wfDebug( __METHOD__ . ": process already terminated\n" );
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
if ( $this->exitError ) {
throw $this->exitError;
} else {
throw $this->engine->newException( 'scribunto-luastandalone-gone' );
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
}
}
}
protected function checkStatus() {
$this->checkValid();
$status = proc_get_status( $this->proc );
if ( !$status['running'] ) {
wfDebug( __METHOD__.": not running\n" );
proc_close( $this->proc );
$this->proc = false;
if ( $status['signaled'] ) {
$this->exitError = $this->engine->newException( 'scribunto-luastandalone-signal',
Added tests and fixed bugs * Added unit tests for the two Lua interpreter classes * Fixed a bug in checkType() * Have Scribunto_LuaSandboxInterpreter throw an exception on construct when the extension doesn't exist, to match the standalone behaviour. * In Scribunto_LuaSandboxInterpreter, removed debugging statements accidentally left in. * Convert LuaSandboxTimeoutError to the appropriate common error message. * Moved the option munging from the sandbox engine to the interpreter, so that the interpreter can be unit tested separately. * Use /bin/sh instead of bash for lua_ulimit.sh, since dash is smaller and still supports ulimit. * Use exec to run the lua binary, so that the vsize of the shell doesn't add to the memory limit. * Added a quit function to the standalone interpreter. Unused at present. * Don't add a comma after the last element of a table in a Lua expression. * Make the SIGXCPU detection work: proc_open() runs the command via a shell, which reports signals in the child via the exit status, so proc_get_status() will never return a valid termsig element. * In MWServer:call(), fixed a bug causing the return values to be wrapped in an array. * Fixed a misunderstanding of what select() does. * In MWServer:getStatus(), fixed indexes so that vsize will be correct. Removed RSS, since it wasn't used anyway and turns out to be measured in multiples of the page size, and I couldn't be bothered trying to fetch that from getconf. Return the PID and vsize as numbers rather than strings. * Added a simple table dump feature to MWServer:debug(). * Fixed brackets in MWServer:tostring(). * Added missing Linux 32-bit binary. Change-Id: Ibf5f4656b1c0a9f81287d363184c3fe9d2abdafd
2012-04-16 04:41:08 +00:00
array( 'args' => array( $status['termsig'] ) ) );
} elseif ( defined( 'SIGXCPU' ) && $status['exitcode'] == 128 + SIGXCPU ) {
$this->exitError = $this->engine->newException( 'scribunto-common-timeout' );
} else {
$this->exitError = $this->engine->newException( 'scribunto-luastandalone-exited',
array( 'args' => array( $status['exitcode'] ) ) );
}
Added more Lua environment features Package library: * Added a simulation of the Lua 5.1 package library. * Removed mw.import(), replaced it with a package loader. Packages can be retrieved from the wiki, using require('Module:Foo'), or from files distributed with Scribunto, using require('foo'). The "Module:" prefix allows for source compatibility with existing Lua code. * Added a couple of libraries from LuaForge: luabit and stringtools. * Made fetchModuleFromParser() return null on error instead of throwing an exception, to more easily support the desired behaviour of the package loader, which needs to return null on error. * Renamed mw.setupEnvironment() to mw.setup() since it is setting up things other than the environment now. * In MWServer:handleRegisterLibrary(), remove the feature which interprets dots in library names, since LuaSandbox doesn't support this. Improved module isolation and related refactoring: * Expose restricted versions of getfenv() and setfenv() to user Lua code. Requires luasandbox r114952. * Don't cache the export list returned by module execution for later function calls. This breaks isolation of #invoke calls, since the local variables are persistent. * Removed ScribuntoFunctionBase and its children, since it doesn't really have a purpose if it can't cache anything. Instead, invoke functions using a module method called invoke(). * Removed Module::initialize(), replaced it with a validate() function. This is a more elegant interface and works better with the new module caching scheme. * Use a Status object for the return value of Engine::validate() instead of an array. Use the formatting facilities of the Status class. Other: * Removed "too many returns" error, doesn't fit in with Lua conventions. * Use the standalone engine by default, so that the extension will work without configuration for more people. * Added an accessor for $engine->interpreter * Fix mw.clone() to correctly clone metatables * If the standalone interpreter exits due to an error, there are some contexts where the initial error will be caught and ignored, and the user will see the error from checkValid() instead. In this case, rethrow the original error for a more informative message. * Load mw.lua into the initial standalone environment, to reduce code duplication between mw.lua and MWServer.lua. * Fixed a bug in Scribunto_LuaStandaloneInterpreter::handleCall() for functions that return no results. * Fixed a bug in encodeLuaVar() for strings with "\r". Added test case. * In MWServer.lua, don't call error() for internal errors, instead just print the error and exit. This avoids a protocol violation when an error is encountered from within handleCall(). * Added lots of documentation. Lua doc comments are in LuaDoc format. Change-Id: Ie2fd572c362bedf02f45d3fa5352a5280e034740
2012-04-18 03:46:18 +00:00
throw $this->exitError;
}
}
protected function debug( $msg ) {
if ( $this->enableDebug ) {
wfDebug( "Lua: $msg\n" );
}
}
}
class Scribunto_LuaStandaloneInterpreterFunction {
public $id;
function __construct( $id ) {
$this->id = $id;
}
}