mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/Popups
synced 2024-11-13 17:56:55 +00:00
1879a4d59e
Introducing the REFERENCE_CLICK action that will fetch and show the preview for the clicked reference right away without any delay. The main goal of the new chain of events introduced with the reference click is showing the reference preview right away. The actions triggered by the dwelling include delays in multiple parts of the process. If there's a dwell action-chain in progress when the click action is executed, the related promise ( that might still include steps with delays ) and the reference preview is retrieved and shown right away re-using the token. In the case where there's no dwell action running ( e.g. when the click was triggered via touch ) we create a new token and start from scratch. In either case we want to avoid, that multiple clicks trigger multiple actions and abort early when there's already a click action in progress. Bug: T218765 Change-Id: I073a93be2d17a21178aebe12267765f60a2811b9
120 lines
3.8 KiB
JavaScript
120 lines
3.8 KiB
JavaScript
/* eslint-env node */
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const CleanPlugin = require( 'clean-webpack-plugin' );
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const path = require( 'path' );
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const PUBLIC_PATH = '/w/extensions/Popups';
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const distDir = path.resolve( __dirname, 'resources/dist' );
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// The extension used for source map files.
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const srcMapExt = '.map.json';
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module.exports = ( env, argv ) => ( {
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// Apply the rule of silence: https://wikipedia.org/wiki/Unix_philosophy.
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stats: {
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all: false,
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// Output a timestamp when a build completes. Useful when watching files.
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builtAt: true,
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errors: true,
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warnings: true
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},
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// Fail on the first build error instead of tolerating it for prod builds. This seems to
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// correspond to optimization.noEmitOnErrors.
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bail: argv.mode === 'production',
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// Specify that all paths are relative the Webpack configuration directory not the current
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// working directory.
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context: __dirname,
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entry: { index: './src' },
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resolve: {
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alias: {
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redux: path.resolve(
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__dirname,
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argv.mode === 'production' ?
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'node_modules/redux/dist/redux.min.js' :
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'node_modules/redux/dist/redux.js'
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),
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'redux-thunk': path.resolve(
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__dirname,
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argv.mode === 'production' ?
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'node_modules/redux-thunk/dist/redux-thunk.min.js' :
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'node_modules/redux-thunk/dist/redux-thunk.js'
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)
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}
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},
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module: {
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rules: [ {
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test: /\.js$/,
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exclude: /node_modules/,
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use: {
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loader: 'babel-loader',
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options: {
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// Beware of https://github.com/babel/babel-loader/issues/690. Changes to browsers require
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// manual invalidation.
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cacheDirectory: true
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}
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}
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}, {
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test: /\.svg$/,
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loader: 'svg-inline-loader',
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options: {
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removeSVGTagAttrs: false // Keep width and height attributes.
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}
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} ]
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},
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optimization: {
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// Don't produce production output when a build error occurs.
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noEmitOnErrors: argv.mode === 'production',
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// Use filenames instead of unstable numerical identifiers for file references. This
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// increases the gzipped bundle size some but makes the build products easier to debug and
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// appear deterministic. I.e., code changes will only alter the bundle they're packed in
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// instead of shifting the identifiers in other bundles.
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// https://webpack.js.org/guides/caching/#deterministic-hashes (namedModules replaces NamedModulesPlugin.)
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namedModules: true
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},
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output: {
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// Specify the destination of all build products.
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path: distDir,
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// Store outputs per module in files named after the modules. For the JavaScript entry
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// itself, append .js to each ResourceLoader module entry name. This value is tightly
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// coupled to sourceMapFilename.
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filename: '[name].js',
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// Rename source map extensions. Per T173491 files with a .map extension cannot be served
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// from prod.
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sourceMapFilename: `[file]${srcMapExt}`,
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devtoolModuleFilenameTemplate: `${PUBLIC_PATH}/[resource-path]`
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},
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// Accurate source maps at the expense of build time. The source map is intentionally exposed
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// to users via sourceMapFilename for prod debugging. This goes against convention as source
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// code is publicly distributed.
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devtool: 'source-map',
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plugins: [
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// Delete the output directory on each build.
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new CleanPlugin( distDir, { verbose: false } )
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],
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performance: {
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// Size violations for prod builds fail; development builds are unchecked.
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hints: argv.mode === 'production' ? 'error' : false,
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// Minified uncompressed size limits for chunks / assets and entrypoints. Keep these numbers
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// up-to-date and rounded to the nearest 10th of a kibibyte so that code sizing costs are
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// well understood. Related to bundlesize minified, gzipped compressed file size tests.
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maxAssetSize: 41.5 * 1024,
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maxEntrypointSize: 41.5 * 1024,
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// The default filter excludes map files but we rename ours.
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assetFilter: ( filename ) => !filename.endsWith( srcMapExt )
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}
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} );
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