mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/Popups
synced 2024-12-27 14:32:54 +00:00
58f820009e
To reduce size of code added to the <head> and increase performance. The increased bundlesize is still less than the size spared bytes in ResourceLoaderGetConfigVars. - But nevertheless the main gain is loading less in the <head> anyways. To avoid further complexity in the code, the bitmask is converted to the according config setting early on instead of adding checks on the bitmask all over the place. Tests will be added in follow ups. Bug: T276716 Change-Id: Ib4f82bed58295b25f0a41cb37e36244e45f16317
122 lines
3.8 KiB
JavaScript
122 lines
3.8 KiB
JavaScript
/* eslint-env node */
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const { CleanWebpackPlugin } = require( 'clean-webpack-plugin' );
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const path = require( 'path' );
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const PUBLIC_PATH = '/w/extensions/Popups';
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const distDir = path.resolve( __dirname, 'resources/dist' );
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// The extension used for source map files.
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const srcMapExt = '.map.json';
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module.exports = ( env, argv ) => ( {
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// Apply the rule of silence: https://wikipedia.org/wiki/Unix_philosophy.
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stats: {
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all: false,
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// Output a timestamp when a build completes. Useful when watching files.
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builtAt: true,
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errors: true,
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warnings: true
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},
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// Fail on the first build error instead of tolerating it for prod builds. This seems to
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// correspond to optimization.noEmitOnErrors.
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bail: argv.mode === 'production',
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// Specify that all paths are relative the Webpack configuration directory not the current
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// working directory.
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context: __dirname,
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entry: { index: './src' },
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resolve: {
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alias: {
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redux: path.resolve(
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__dirname,
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argv.mode === 'production' ?
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'node_modules/redux/dist/redux.min.js' :
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'node_modules/redux/dist/redux.js'
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),
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'redux-thunk': path.resolve(
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__dirname,
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argv.mode === 'production' ?
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'node_modules/redux-thunk/dist/redux-thunk.min.js' :
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'node_modules/redux-thunk/dist/redux-thunk.js'
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)
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}
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},
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module: {
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rules: [ {
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test: /\.js$/,
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exclude: /node_modules/,
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use: {
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loader: 'babel-loader',
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options: {
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// Beware of https://github.com/babel/babel-loader/issues/690. Changes to browsers require
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// manual invalidation.
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cacheDirectory: true
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}
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}
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}, {
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test: /\.svg$/,
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loader: 'svg-inline-loader',
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options: {
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removeSVGTagAttrs: false // Keep width and height attributes.
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}
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} ]
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},
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optimization: {
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// Don't produce production output when a build error occurs.
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noEmitOnErrors: argv.mode === 'production',
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// Use filenames instead of unstable numerical identifiers for file references. This
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// increases the gzipped bundle size some but makes the build products easier to debug and
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// appear deterministic. I.e., code changes will only alter the bundle they're packed in
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// instead of shifting the identifiers in other bundles.
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// https://webpack.js.org/guides/caching/#deterministic-hashes (namedModules replaces NamedModulesPlugin.)
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namedModules: true
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},
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output: {
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// Specify the destination of all build products.
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path: distDir,
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// Store outputs per module in files named after the modules. For the JavaScript entry
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// itself, append .js to each ResourceLoader module entry name. This value is tightly
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// coupled to sourceMapFilename.
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filename: '[name].js',
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// Rename source map extensions. Per T173491 files with a .map extension cannot be served
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// from prod.
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sourceMapFilename: `[file]${srcMapExt}`,
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devtoolModuleFilenameTemplate: `${PUBLIC_PATH}/[resource-path]`
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},
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// Accurate source maps at the expense of build time. The source map is intentionally exposed
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// to users via sourceMapFilename for prod debugging. This goes against convention as source
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// code is publicly distributed.
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devtool: 'source-map',
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plugins: [
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// Delete the output directory on each build.
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new CleanWebpackPlugin( {
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cleanOnceBeforeBuildPatterns: [ '**/*', '!.eslintrc.json' ]
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} )
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],
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performance: {
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// Size violations for prod builds fail; development builds are unchecked.
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hints: argv.mode === 'production' ? 'error' : false,
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// Minified uncompressed size limits for chunks / assets and entrypoints. Keep these numbers
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// up-to-date and rounded to the nearest 10th of a kibibyte so that code sizing costs are
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// well understood. Related to bundlesize minified, gzipped compressed file size tests.
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maxAssetSize: 43.3 * 1024,
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maxEntrypointSize: 43.3 * 1024,
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// The default filter excludes map files but we rename ours.
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assetFilter: ( filename ) => !filename.endsWith( srcMapExt )
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}
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} );
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