mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/Popups
synced 2024-12-11 23:36:07 +00:00
93ef48221e
Right now the main renderer always picks the article renderer, no matter if any other renderers is registered. It will now run the 'matcher' method in the rendered, and if it returns true, we use that renderer. Not sure how we'll avoid matchers stepping on each other. Bug: T69434 Bug: T102921 Change-Id: Ib06812836cdbd3a5bfd54d4bc6147012fb891694
338 lines
9 KiB
JavaScript
338 lines
9 KiB
JavaScript
( function ( $, mw ) {
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/**
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* @class mw.popups.render
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* @singleton
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*/
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mw.popups.render = {};
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/**
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* Time to wait in ms before showing a popup on hover
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* @property POPUP_DELAY
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*/
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mw.popups.render.POPUP_DELAY = 500;
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/**
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* Time to wait in ms before closing a popup on de-hover
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* @property POPUP_CLOSE_DELAY
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*/
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mw.popups.render.POPUP_CLOSE_DELAY = 300;
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/**
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* Time to wait in ms before starting the API queries on hover, must be <= POPUP_DELAY
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* @property API_DELAY
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*/
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mw.popups.render.API_DELAY = 50;
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/**
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* Cache of all the popups that were opened in this session
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* @property {Object} cache
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*/
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mw.popups.render.cache = {};
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/**
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* The timer used to delay `closePopups`
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* @property {jQuery.Deferred} closeTimer
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*/
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mw.popups.render.closeTimer = undefined;
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/**
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* The timer used to delay sending the API request/opening the popup form cache
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* @property {jQuery.Deferred} openTimer
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*/
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mw.popups.render.openTimer = undefined;
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/**
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* The link the currently has a popup
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* @property {jQuery} currentLink
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*/
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mw.popups.render.currentLink = undefined;
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/**
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* Current API request
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* @property {jQuery.Deferred} currentRequest
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*/
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mw.popups.render.currentRequest = undefined;
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/**
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* Object to store all renderers
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* @property {Object} renderers
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*/
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mw.popups.render.renderers = {};
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/**
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* Close all other popups and render the new one from the cache
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* or by finding and calling the correct renderer
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*
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* @method render
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* @param {Object} link
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* @param {Object} event
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*/
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mw.popups.render.render = function ( link, event ) {
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// This will happen when the mouse goes from the popup box back to the
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// anchor tag. In such a case, the timer to close the box is cleared.
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if (
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mw.popups.render.currentLink &&
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mw.popups.render.currentLink[ 0 ] === link[ 0 ]
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) {
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if ( mw.popups.render.closeTimer ) {
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mw.popups.render.closeTimer.abort();
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}
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return;
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}
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// If the mouse moves to another link (we already check if its the same
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// link in the previous condition), then close the popup.
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if ( mw.popups.render.currentLink ) {
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mw.popups.render.closePopup();
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}
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// Ignore if its meant to call a function
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// TODO: Remove this when adding reference popups
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if ( link.attr( 'href' ) === '#' ) {
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return;
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}
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// Disable Navigration Popups
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mw.popups.disableNavPopup();
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mw.popups.render.currentLink = link;
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link.on( 'mouseleave blur', mw.popups.render.leaveInactive );
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if ( mw.popups.render.cache[ link.attr( 'href' ) ] ) {
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mw.popups.render.openTimer = mw.popups.render.wait( mw.popups.render.POPUP_DELAY )
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.done( function () {
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mw.popups.render.openPopup( link, event );
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} );
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} else {
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// Wait for timer before making API queries and showing hovercard
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mw.popups.render.openTimer = mw.popups.render.wait( mw.popups.render.API_DELAY )
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.done( function () {
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var cachePopup, key,
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renderers = mw.popups.render.renderers;
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// Check run the matcher method of all renderers to find the right one
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for ( key in renderers ) {
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if ( renderers.hasOwnProperty( key ) && key !== 'article' ) {
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if ( !!renderers[ key ].matcher( link.attr( 'href' ) ) ) {
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cachePopup = renderers[ key ].init( link );
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}
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}
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}
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// Use the article renderer if nothing else matches
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if ( cachePopup === undefined ) {
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cachePopup = mw.popups.render.renderers.article.init( link );
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}
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mw.popups.render.openTimer = mw.popups.render.wait( mw.popups.render.POPUP_DELAY - mw.popups.render.API_DELAY );
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$.when( mw.popups.render.openTimer, cachePopup ).done( function () {
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mw.popups.render.openPopup( link, event );
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} );
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} );
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}
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};
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/**
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* Retrieves the popup from the cache, uses its offset function
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* applied classes and calls the process function.
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* Takes care of event logging and attaching other events.
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*
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* @method openPopup
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* @param {Object} link
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* @param {Object} event
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*/
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mw.popups.render.openPopup = function ( link, event ) {
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var
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cache = mw.popups.render.cache [ link.attr( 'href' ) ],
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popup = cache.popup,
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offset = cache.getOffset( link, event ),
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classes = cache.getClasses( link );
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mw.popups.$popup
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.html( '' )
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.attr( 'class', 'mwe-popups' )
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.addClass( classes.join( ' ' ) )
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.css( offset )
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.append( popup )
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.show()
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.attr( 'aria-hidden', 'false' )
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.on( 'mouseleave', mw.popups.render.leaveActive )
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.on( 'mouseenter', function () {
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if ( mw.popups.render.closeTimer ) {
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mw.popups.render.closeTimer.abort();
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}
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} );
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// Hack to 'refresh' the SVG and thus display it
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// Elements get added to the DOM and not to the screen because of different namespaces of HTML and SVG
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// More information and workarounds here - http://stackoverflow.com/a/13654655/366138
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mw.popups.$popup.html( mw.popups.$popup.html() );
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cache.process( link );
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// Event logging
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if ( mw.popups.logger ) {
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mw.popups.render.logEvent = {
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pageTitleHover: cache.settings.title,
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pageTitleSource: mw.config.get( 'wgTitle' ),
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popupEnabled: mw.popups.enabled,
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time: mw.now(),
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action: 'dismissed'
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};
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mw.popups.$popup.find( 'a.mwe-popups-extract, a.mwe-popups-discreet' ).click( mw.popups.render.clickHandler );
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}
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link
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.off( 'mouseleave blur', mw.popups.render.leaveInactive )
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.on( 'mouseleave blur', mw.popups.render.leaveActive );
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$( document ).on( 'keydown', mw.popups.render.closeOnEsc );
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};
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/**
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* Click handler for the hovercard
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*
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* @method clickHandler
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* @param {Object} event
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*/
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mw.popups.render.clickHandler = function ( event ) {
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mw.popups.render.logEvent.action = mw.popups.logger.getAction( event );
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if ( mw.popups.render.logEvent.action === 'opened in same tab' ) {
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event.preventDefault();
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mw.popups.logger.log( mw.popups.render.logEvent ).then( function () {
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window.location.href = mw.popups.render.currentLink.attr( 'href' );
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} );
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}
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};
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/**
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* Removes the hover class from the link and unbinds events
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* Hides the popup, clears timers and sets it and the resets the renderer
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*
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* @method closePopup
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*/
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mw.popups.render.closePopup = function () {
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var fadeInClass, fadeOutClass;
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if ( mw.popups.render.currentLink === undefined ) {
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return false;
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}
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// Event logging
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if ( mw.popups.logger ) {
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mw.popups.logger.log( mw.popups.render.logEvent );
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}
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$( mw.popups.render.currentLink ).off( 'mouseleave blur', mw.popups.render.leaveActive );
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fadeInClass = ( mw.popups.$popup.hasClass( 'mwe-popups-fade-in-up' ) ) ?
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'mwe-popups-fade-in-up' :
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'mwe-popups-fade-in-down';
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fadeOutClass = ( fadeInClass === 'mwe-popups-fade-in-up' ) ?
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'mwe-popups-fade-out-down' :
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'mwe-popups-fade-out-up';
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mw.popups.$popup
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.removeClass( fadeInClass )
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.addClass( fadeOutClass );
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mw.popups.render.wait( 150 ).done( function () {
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if ( mw.popups.$popup.hasClass( fadeOutClass ) ) {
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mw.popups.$popup
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.attr( 'aria-hidden', 'true' )
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.hide()
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.removeClass( 'mwe-popups-fade-out-down' );
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}
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} );
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if ( mw.popups.render.closeTimer ) {
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mw.popups.render.closeTimer.abort();
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}
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$( document ).off( 'keydown', mw.popups.render.closeOnEsc );
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mw.popups.render.reset();
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};
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/**
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* Return a promise corresponding to a `setTimeout()` call. Call `.abort()` on the return value
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* to perform the equivalent of `clearTimeout()`
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*
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* @method wait
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* @param {number} ms Milliseconds to wait
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* @return {jQuery.Promise}
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*/
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mw.popups.render.wait = function ( ms ) {
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var deferred, promise, timeout;
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deferred = $.Deferred();
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timeout = setTimeout( function () {
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deferred.resolve();
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}, ms );
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promise = deferred.promise( { abort: function () {
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clearTimeout( timeout );
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deferred.reject();
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} } );
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return promise;
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};
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/**
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* Use escape to close popup
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*
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* @method closeOnEsc
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*/
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mw.popups.render.closeOnEsc = function ( event ) {
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if ( event.keyCode === 27 ) {
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mw.popups.render.closePopup();
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}
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};
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/**
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* Closes the box after a delay
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* Delay to give enough time for the user to move the pointer from
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* the link to the popup box. Also avoids closing the popup by accident
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*
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* @method leaveActive
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*/
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mw.popups.render.leaveActive = function () {
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mw.popups.render.closeTimer = mw.popups.render.wait( mw.popups.render.POPUP_CLOSE_DELAY ).done( function () {
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mw.popups.render.closePopup();
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} );
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};
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/**
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* Unbinds events on the anchor tag and aborts AJAX request.
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*
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* @method leaveInactive
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*/
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mw.popups.render.leaveInactive = function () {
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$( mw.popups.render.currentLink ).off( 'mouseleave', mw.popups.render.leaveInactive );
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if ( mw.popups.render.openTimer ) {
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mw.popups.render.openTimer.abort();
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}
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if ( mw.popups.render.currentRequest ) {
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mw.popups.render.currentRequest.abort();
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}
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mw.popups.render.reset();
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};
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/**
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* Resets the renderer
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*
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* @method reset
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*/
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mw.popups.render.reset = function () {
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mw.popups.render.currentLink = undefined;
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mw.popups.render.currentRequest = undefined;
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mw.popups.render.openTimer = undefined;
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mw.popups.render.closeTimer = undefined;
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};
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} )( jQuery, mediaWiki );
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