mediawiki-extensions-Popups/webpack.config.js
James D. Forrester ca230b4c5d .nvmrc: Update now we're using Node 18, and make CI pass
* Babel upgraded to a version that works with new Node's OpenSSL.
* Various loaders upgraded to match
* Babel config changed as plugin-proposal-private-property-in-object is now official
* Webpack config updated as noEmitOnErrors was renamed to not be a negation
* Webpack config updated as namedModules was renamed to the wider moduleIds
* Ignore the built Webpack output from eslint

(cherry picked from commit 863c442c32)

----

Manually delete selenium tests, as they don't work and they're not worth the effort
of back-porting all the fixes to make them work.

Bug: T354943
Bug: T358102
Change-Id: Idcf164030bbc855a07acd4de45c57197ecc85095
(cherry picked from commit 57da341cf2)
2024-02-29 09:37:39 -05:00

122 lines
3.8 KiB
JavaScript

/* eslint-env node */
const { CleanWebpackPlugin } = require( 'clean-webpack-plugin' );
const path = require( 'path' );
const PUBLIC_PATH = '/w/extensions/Popups';
const distDir = path.resolve( __dirname, 'resources/dist' );
// The extension used for source map files.
const srcMapExt = '.map.json';
module.exports = ( env, argv ) => ( {
// Apply the rule of silence: https://wikipedia.org/wiki/Unix_philosophy.
stats: {
all: false,
// Output a timestamp when a build completes. Useful when watching files.
builtAt: true,
errors: true,
warnings: true
},
// Fail on the first build error instead of tolerating it for prod builds. This seems to
// correspond to optimization.emitOnErrors.
bail: argv.mode === 'production',
// Specify that all paths are relative the Webpack configuration directory not the current
// working directory.
context: __dirname,
entry: { index: './src' },
resolve: {
alias: {
redux: path.resolve(
__dirname,
argv.mode === 'production' ?
'node_modules/redux/dist/redux.min.js' :
'node_modules/redux/dist/redux.js'
),
'redux-thunk': path.resolve(
__dirname,
argv.mode === 'production' ?
'node_modules/redux-thunk/dist/redux-thunk.min.js' :
'node_modules/redux-thunk/dist/redux-thunk.js'
)
}
},
module: {
rules: [ {
test: /\.js$/,
exclude: /node_modules/,
use: {
loader: 'babel-loader',
options: {
// Beware of https://github.com/babel/babel-loader/issues/690. Changes to browsers require
// manual invalidation.
cacheDirectory: true
}
}
}, {
test: /\.svg$/,
loader: 'svg-inline-loader',
options: {
removeSVGTagAttrs: false // Keep width and height attributes.
}
} ]
},
optimization: {
// Don't produce production output when a build error occurs.
emitOnErrors: argv.mode !== 'production',
// Use filenames instead of unstable numerical identifiers for file references. This
// increases the gzipped bundle size some but makes the build products easier to debug and
// appear deterministic. I.e., code changes will only alter the bundle they're packed in
// instead of shifting the identifiers in other bundles.
// https://webpack.js.org/guides/caching/#deterministic-hashes (namedModules replaces NamedModulesPlugin.)
moduleIds: 'named'
},
output: {
// Specify the destination of all build products.
path: distDir,
// Store outputs per module in files named after the modules. For the JavaScript entry
// itself, append .js to each ResourceLoader module entry name. This value is tightly
// coupled to sourceMapFilename.
filename: '[name].js',
// Rename source map extensions. Per T173491 files with a .map extension cannot be served
// from prod.
sourceMapFilename: `[file]${srcMapExt}`,
devtoolModuleFilenameTemplate: `${PUBLIC_PATH}/[resource-path]`
},
// Accurate source maps at the expense of build time. The source map is intentionally exposed
// to users via sourceMapFilename for prod debugging. This goes against convention as source
// code is publicly distributed.
devtool: 'source-map',
plugins: [
// Delete the output directory on each build.
new CleanWebpackPlugin( {
cleanOnceBeforeBuildPatterns: [ '**/*', '!.eslintrc.json' ]
} )
],
performance: {
// Size violations for prod builds fail; development builds are unchecked.
hints: argv.mode === 'production' ? 'error' : false,
// Minified uncompressed size limits for chunks / assets and entrypoints. Keep these numbers
// up-to-date and rounded to the nearest 10th of a kibibyte so that code sizing costs are
// well understood. Related to bundlesize minified, gzipped compressed file size tests.
maxAssetSize: 42.5 * 1024,
maxEntrypointSize: 42.5 * 1024,
// The default filter excludes map files but we rename ours.
assetFilter: ( filename ) => !filename.endsWith( srcMapExt )
}
} );