/* global __dirname, process */ var path = require( 'path' ), webpack = require( 'webpack' ), PUBLIC_PATH = '/w/extensions/Popups', isProduction = process.env.NODE_ENV === 'production', reduxPath, reduxThunkPath, conf; reduxPath = isProduction ? 'node_modules/redux/dist/redux.min.js' : 'node_modules/redux/dist/redux.js'; reduxThunkPath = isProduction ? 'node_modules/redux-thunk/dist/redux-thunk.min.js' : 'node_modules/redux-thunk/dist/redux-thunk.js'; conf = { output: { // The absolute path to the output directory. path: path.resolve( __dirname, 'resources/dist' ), devtoolModuleFilenameTemplate: PUBLIC_PATH + '/[resource-path]', // Write each chunk (entries, here) to a file named after the entry, e.g. // the "index" entry gets written to index.js. filename: '[name].js', // as we cannot serve .map files from production servers store map files // with .json extension sourceMapFilename: "[file].json" }, entry: { index: './src/index.js' }, devtool: 'source-map', resolve: { alias: { redux: path.resolve( __dirname, reduxPath ), 'redux-thunk': path.resolve( __dirname, reduxThunkPath ) } }, plugins: [ // To generate identifiers that are preserved over builds, webpack supplies // the NamedModulesPlugin (generates comments with file names on bundle) // https://webpack.js.org/guides/caching/#deterministic-hashes new webpack.NamedModulesPlugin() ] }; // Production settings. // Enable minification and dead code elimination with uglify. Define the // global process.env.NODE_ENV so that libraries like redux and redux-thunk get // development code trimmed. // Enable minimize flags for webpack loaders and disable debug. if ( isProduction ) { conf.plugins = conf.plugins.concat( [ new webpack.LoaderOptionsPlugin( { minimize: true, debug: false } ), new webpack.DefinePlugin( { 'process.env': { NODE_ENV: JSON.stringify( 'production' ) } } ), new webpack.optimize.UglifyJsPlugin( { sourceMap: true, comments: /@nomin/ } ) ] ); } module.exports = conf;