Reducers as a whole are a WIP, but this implements a baseline from which
to add more.
Changes:
* Create ext.popups.reducers to house all reducers
* Create reducers for preview and renderer state manipulation
* Create rootReducer by combining preview and renderer reducers
* Add QUnit tests for reducers
* Move action types into ext.popups.actionTypes
* Extract rootReducer from boot.js
Change-Id: I8a2296c6846cd4b0552a485e671af1d974944195
Supporting changes:
* Automatically register JavaScript files in the
tests/qunit/ext.popups/ directory.
Additional changes:
* Fix a grammatical error in the docblock for
mw.popups.createExperiment.
Change-Id: Ieb00709e353f0b960375fdaa0ca0dcdf950f2eb9
Changes:
* Make grunt:qunit run all QUnit tests in those modules whose names
being with "ext.popups".
* Add ext.popups/index.js, which initialises the mw.popups namespace.
* Add ext.popups/userSettings.js, which contains the code that deals
with interacting with the User Agent's storage.
* Add ext.popups/experiment.js, which contains the code that that
decides whether or not the user is in the experiment condition.
* Add tests for both units, converting existing tests where appropriate.
* Remove the associated code from ext.popups.core/ext.popups.core.js.
* Finally, dispatch the BOOT action against the store in
ext.popups/boot.js.
Change-Id: I697207677304bd49c7cfe1d37bb0a4af7810f387
Also, fix a bug introduced in Ib7168217 wherein the non-existent
Redux.thunk was referenced rather than ReduxThunk.default.
Change-Id: Ia4cc28b16b17442de69ed84bb8e8c88a6a9f201d
Changes:
* Create the ext.popups.lib module, which contains redux@3.6.0 and
redux-thunk@2.1.0.
* Rely on the Resource Loader's minification and mangling (?)
mechanisms.
* Create an asynchronous bootstrap script, which creates a Redux store
when the User Agent is idle.
Change-Id: Ib7168217a5673bb2a8378eb30d6aa45043c66e62