- Bump the ESLint configuration ECMAScript 2015 given that we use Babel
and have a safeguard to verify build products are ES5.
- Lint more files including all tests and the Webpack and Grunt configs.
Change-Id: I099cbe009eda2349ddc051976ace0d9f6c55fa30
- Add SVG Inline Loader for Webpack. This allows SVG files to be
imported.
- Update the Webpack and test configurations to use the new loader.
- Scope the ESLint rules down to just JavaScript files so that linting
isn't attempted on the SVG.
Bug: T165036
Change-Id: I00bccff4c3167975c19d577be6343dcaca7ddb2d
Instead load it via mw.loader.using
We retain the module name ext.popups as this will be present
in cached HTML, however now it will load the bulk of the code
inside ext.popups.main
Bug: T176211
Change-Id: Ibe212721807d3698dc45ef46b2dbde15ca9d2f70
There are no browser qunit tests right now, and if they are added at
some point they should use core's infrastructure to run the tests like
in mobilefrontend for example.
Bug: T160406
Change-Id: I4346a891bc1fdb9252ebef593312911031cf2287
This way, src contains sources, and dist contains distribution files.
Also, add some documentation about the folders in the README and an adr.
Change-Id: Ie0b9f6475b8423b90e927633d883bde3cd5d5e4d
In order to automatically verify in CI that the built assets are up to
date with the commited sources, we need to keep the built assets in
a folder separate from the RL assets.
* Rename the compiled assets folder to industry standard `dist`
Change-Id: I8c5898f9bb29fee7164a7038b835a5f7efd33dbc
boot.js is renamed to index.js and popups is now bundled
up inside popups.js
To support qunit tests, the library is still exposed as
mw.popups with a FIXME to remove later when it is no longer
necessary
Bug: T156333
Change-Id: Ieb6b4b0344af2701f99ef0fcc786d2378fd2fceb
Generate changeListeners via webpack
We now use a build folder to build the JavaScript for
our ResourceLoader modules. This is the first change
in a line of changes.
A source map is provided for debug support.
Bug: T156333
Change-Id: I771843d1ddb4b50adedc3fa53b30c2f1d8a76acb
...with the wikimedia presets.
For automatically fixing most of the JS lint problems run
grunt eslint:fix
Some rules of stylelint were disabled given they cause problems with
existing popups code (like no id selectors for example).
Change-Id: I2153047c3ddbea50572dd329989088bb20787515
Changes:
* Make grunt:qunit run all QUnit tests in those modules whose names
being with "ext.popups".
* Add ext.popups/index.js, which initialises the mw.popups namespace.
* Add ext.popups/userSettings.js, which contains the code that deals
with interacting with the User Agent's storage.
* Add ext.popups/experiment.js, which contains the code that that
decides whether or not the user is in the experiment condition.
* Add tests for both units, converting existing tests where appropriate.
* Remove the associated code from ext.popups.core/ext.popups.core.js.
* Finally, dispatch the BOOT action against the store in
ext.popups/boot.js.
Change-Id: I697207677304bd49c7cfe1d37bb0a4af7810f387
Changes:
* Create the ext.popups.lib module, which contains redux@3.6.0 and
redux-thunk@2.1.0.
* Rely on the Resource Loader's minification and mangling (?)
mechanisms.
* Create an asynchronous bootstrap script, which creates a Redux store
when the User Agent is idle.
Change-Id: Ib7168217a5673bb2a8378eb30d6aa45043c66e62
You can use `grunt watch` now!
Changes:
* Re-enable QUnit (but ignore legacy tests)
* Add a sample QUnit test
* Add ability to run QUnit via `grunt watch` or `grunt test`
* Move linting to `grunt lint` task
* Add Redux to globals in linter
Change-Id: Ie4a65a8a66773d6472b3d73257267d18027ff3c3
Adds the jscs and jshint packages for development and their tasks in
Grunt. Also fixes all the code convention errors.
Change-Id: If1c9dfdbe22d4912d78b6a51b1292866970a85cc