/* global QRCode, QRErrorCorrectLevel */ ( function () { $.fn.qrcode = function ( options ) { var createCanvas, createTable; // if options is string, if ( typeof options === 'string' ) { options = { text: options }; } // set default values // typeNumber < 1 for automatic calculation options = $.extend( {}, { render: 'canvas', width: 256, height: 256, typeNumber: -1, correctLevel: QRErrorCorrectLevel.H, background: '#ffffff', foreground: '#000000' }, options ); createCanvas = function () { var qrcode, canvas, ctx, tileW, tileH, row, col, w, h; // create the qrcode itself qrcode = new QRCode( options.typeNumber, options.correctLevel ); qrcode.addData( options.text ); qrcode.make(); // create canvas element canvas = document.createElement( 'canvas' ); canvas.width = options.width; canvas.height = options.height; ctx = canvas.getContext( '2d' ); // compute tileW/tileH based on options.width/options.height tileW = options.width / qrcode.getModuleCount(); tileH = options.height / qrcode.getModuleCount(); // draw in the canvas for ( row = 0; row < qrcode.getModuleCount(); row++ ) { for ( col = 0; col < qrcode.getModuleCount(); col++ ) { ctx.fillStyle = qrcode.isDark( row, col ) ? options.foreground : options.background; w = ( Math.ceil( ( col + 1 ) * tileW ) - Math.floor( col * tileW ) ); h = ( Math.ceil( ( row + 1 ) * tileW ) - Math.floor( row * tileW ) ); ctx.fillRect( Math.round( col * tileW ), Math.round( row * tileH ), w, h ); } } // return just built canvas return canvas; }; // from Jon-Carlos Rivera (https://github.com/imbcmdth) createTable = function () { var qrcode, $table, tileW, tileH, row, col, $row; // create the qrcode itself qrcode = new QRCode( options.typeNumber, options.correctLevel ); qrcode.addData( options.text ); qrcode.make(); // create table element $table = $( '