mediawiki-extensions-Multim.../resources/mmv/mmv.lightboxinterface.js
Gergő Tisza 4329d453ec Minimal zoom implementation
Just a link to the full-size file for now.

Since the link must be to a PNG/JPEG/GIF (so possibly a thumbnail),
and we want to cap the size, we might need to get the URL from the
API, but we need to open the new window right away to avoid popup
blockers, making this patch quite complicated.

Change-Id: I9ce9d2a2d27b75470eae2806d9f9ce2f95f4dac2
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/588
2014-05-15 01:04:23 +00:00

388 lines
10 KiB
JavaScript

/*
* This file is part of the MediaWiki extension MultimediaViewer.
*
* MultimediaViewer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MultimediaViewer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MultimediaViewer. If not, see <http://www.gnu.org/licenses/>.
*/
( function ( mw, $, oo ) {
var LIP;
/**
* Represents the main interface of the lightbox
* @class mw.mmv.LightboxInterface
* @extends mw.mmv.ui.Element
* @constructor
*/
function LightboxInterface() {
/**
* @property {mw.mmv.ThumbnailWidthCalculator}
* @private
*/
this.thumbnailWidthCalculator = new mw.mmv.ThumbnailWidthCalculator();
this.init();
mw.mmv.ui.Element.call( this, this.$wrapper );
}
oo.inheritClass( LightboxInterface, mw.mmv.ui.Element );
LIP = LightboxInterface.prototype;
/**
* The currently selected LightboxImage.
* @type {mw.mmv.LightboxImage}
* @protected
*/
LIP.currentImage = null;
/**
* Initialize the entire interface - helper method.
*/
LIP.init = function () {
// SVG filter, needed to achieve blur in Firefox
this.$filter = $( '<svg><filter id="gaussian-blur"><fegaussianblur stdDeviation="3"></filter></svg>' );
this.$wrapper = $( '<div>' )
.addClass( 'mw-mmv-wrapper' );
this.$main = $( '<div>' )
.addClass( 'mw-mmv-main' );
// I blame CSS for this
this.$innerWrapper = $( '<div>' )
.addClass( 'mw-mmv-image-inner-wrapper' );
this.$imageWrapper = $( '<div>' )
.addClass( 'mw-mmv-image-wrapper' )
.append( this.$innerWrapper );
this.$preDiv = $( '<div>' )
.addClass( 'mw-mmv-pre-image' );
this.$postDiv = $( '<div>' )
.addClass( 'mw-mmv-post-image' );
this.$controlBar = $( '<div>' )
.addClass( 'mw-mmv-controls' );
this.$main.append(
this.$preDiv,
this.$imageWrapper,
this.$postDiv,
this.$filter
);
this.$wrapper.append(
this.$main
);
this.setupCanvasButtons();
this.panel = new mw.mmv.ui.MetadataPanel( this.$postDiv, this.$controlBar, window.localStorage );
this.buttons = new mw.mmv.ui.CanvasButtons( this.$preDiv, this.$closeButton, this.$fullscreenButton );
this.canvas = new mw.mmv.ui.Canvas( this.$innerWrapper, this.$imageWrapper, this.$wrapper );
};
/**
* Empties the interface.
*/
LIP.empty = function () {
this.panel.empty();
this.canvas.empty();
};
/**
* Opens the lightbox.
*/
LIP.open = function () {
this.empty();
this.attach();
};
/**
* Attaches the interface to the DOM.
* @param {string} [parentId] parent id where we want to attach the UI. Defaults to document
* element, override is mainly used for testing.
*/
LIP.attach = function ( parentId ) {
var ui = this,
$parent;
// Advanced description needs to be below the fold when the lightbox opens
// regardless of what the scroll value was prior to opening the lightbox
// If the lightbox is already attached, it means we're doing prev/next, and
// we should avoid scrolling the panel
if ( !this.attached ) {
$.scrollTo( 0, 0 );
}
// Make sure that the metadata is going to be at the bottom when it appears
// 83 is the height of the top metadata area. Which can't be measured by
// reading the DOM at this point of the execution, unfortunately
this.$postDiv.css( 'top', ( $( window ).height() - 83 ) + 'px' );
// Re-appending the same content can have nasty side-effects
// Such as the browser leaving fullscreen mode if the fullscreened element is part of it
if ( this.currentlyAttached ) {
return;
}
this.handleEvent( 'keyup', function ( e ) {
if ( e.keyCode === 27 && !( e.altKey || e.ctrlKey || e.shiftKey || e.metaKey) ) {
// Escape button pressed
ui.unattach();
}
} );
this.handleEvent( 'jq-fullscreen-change.lip', function( e ) {
ui.fullscreenChange( e );
} );
this.handleEvent( 'keydown', function ( e ) { ui.keydown( e ); } );
// mousemove generates a ton of events, which is why we throttle it
this.handleEvent( 'mousemove.lip', $.throttle( 250, function( e ) {
ui.mousemove( e );
} ) );
this.handleEvent( 'mmv-faded-out', function ( e ) { ui.fadedOut( e ); } );
this.handleEvent( 'mmv-fade-stopped', function ( e ) { ui.fadeStopped( e ); } );
$parent = $( parentId || document.body );
// Clean up fullscreen data because hard-existing fullscreen might have left
// jquery.fullscreen unable to remove the class and attribute, since $main wasn't
// attached to the DOM anymore at the time the jq-fullscreen-change event triggered
this.$main.data( 'isFullscreened', false ).removeClass( 'jq-fullscreened' );
this.isFullscreen = false;
$parent
.append(
this.$wrapper
);
this.currentlyAttached = true;
this.panel.attach();
this.canvas.attach();
// Buttons fading might not had been reset properly after a hard fullscreen exit
// This needs to happen after the parent attach() because the buttons need to be attached
// to the DOM for $.fn.stop() to work
this.buttons.stopFade();
// Reset the cursor fading
this.fadeStopped();
this.attached = true;
};
/**
* Detaches the interface from the DOM.
*/
LIP.unattach = function () {
mw.mmv.logger.log( 'close' );
this.$wrapper.detach();
this.currentlyAttached = false;
this.panel.unattach();
this.canvas.unattach();
this.panel.fileReuse.closeDialog();
this.clearEvents();
// We trigger this event on the document because unattach() can run
// when the interface is unattached
$( document ).trigger( $.Event( 'mmv-close' ) )
.off( 'jq-fullscreen-change.lip' );
this.attached = false;
};
/**
* Exits fullscreen mode.
*/
LIP.exitFullscreen = function () {
this.fullscreenButtonJustPressed = true;
this.$main.exitFullscreen();
};
/**
* Enters fullscreen mode.
*/
LIP.enterFullscreen = function () {
this.$main.enterFullscreen();
};
/**
* Setup for canvas navigation buttons
*/
LIP.setupCanvasButtons = function () {
var ui = this;
this.$closeButton = $( '<div>' )
.text( ' ' )
.addClass( 'mw-mmv-close' )
.click( function () {
ui.unattach();
} );
this.$fullscreenButton = $( '<div>' )
.text( ' ' )
.addClass( 'mw-mmv-fullscreen' )
.click( function () {
if ( ui.isFullscreen ) {
ui.exitFullscreen();
} else {
ui.enterFullscreen();
}
} );
// If the browser doesn't support fullscreen mode, hide the fullscreen button
if ( $.support.fullscreen ) {
this.$fullscreenButton.show();
} else {
this.$fullscreenButton.hide();
}
};
/**
* Handle a fullscreen change event.
* @param {jQuery.Event} e The fullscreen change event.
*/
LIP.fullscreenChange = function ( e ) {
this.isFullscreen = e.fullscreen;
if ( this.isFullscreen ) {
mw.mmv.logger.log( 'fullscreen' );
} else {
mw.mmv.logger.log( 'defullscreen' );
}
if ( !this.fullscreenButtonJustPressed && !e.fullscreen ) {
// Close the interface all the way if the user pressed 'esc'
this.unattach();
} else if ( this.fullscreenButtonJustPressed ) {
this.fullscreenButtonJustPressed = false;
}
// Fullscreen change events can happen after unattach(), in which
// case we shouldn't do anything UI-related
if ( !this.currentlyAttached ) {
return;
}
if ( this.isFullscreen ) {
// When entering fullscreen without a mousemove, the browser
// still thinks that the cursor is where it was prior to entering
// fullscreen. I.e. on top of the fullscreen button
// Thus, we purposefully reset the saved position, so that
// the fade out really takes place (otherwise it's cancelled
// by updateControls which is called a few times when fullscreen opens)
this.mousePosition = { x: 0, y: 0 };
this.buttons.fadeOut();
}
// Some browsers only send resize events before toggling fullscreen, but not once the toggling is done
// This makes sure that the UI is properly resized after a fullscreen change
this.$main.trigger( $.Event( 'mmv-resize') );
};
/**
* Handles keydown events on the document
* @param {jQuery.Event} e The jQuery keypress event object
*/
LIP.keydown = function ( e ) {
var forward,
isRtl = $( document.body ).hasClass( 'rtl' );
if ( e.altKey || e.shiftKey || e.ctrlKey || e.metaKey ) {
return;
}
switch ( e.which ) {
case 37: // Left arrow
case 39: // Right arrow
e.preventDefault();
forward = ( e.which === 39 );
if ( isRtl ) {
forward = !forward;
}
if ( forward ) {
$( document ).trigger( $.Event( 'mmv-next' ) );
} else {
$( document ).trigger( $.Event( 'mmv-prev' ) );
}
e.preventDefault();
break;
}
};
/**
* Handles mousemove events on the document
* @param {jQuery.Event} e The mousemove event object
*/
LIP.mousemove = function ( e ) {
if ( e ) {
// Saving the mouse position is useful whenever we need to
// run LIP.mousemove manually, such as when going to the next/prev
// element
this.mousePosition = { x: e.pageX, y: e.pageY };
}
if ( this.isFullscreen ) {
this.buttons.revealAndFade( this.mousePosition );
}
};
/**
* Called when the buttons have completely faded out and disappeared
*/
LIP.fadedOut = function () {
this.$main.addClass( 'cursor-hidden' );
};
/**
* Called when the buttons have stopped fading and are back into view
*/
LIP.fadeStopped = function () {
this.$main.removeClass( 'cursor-hidden' );
};
/**
* Updates the next and prev buttons
* @param {boolean} showPrevButton Whether the prev button should be revealed or not
* @param {boolean} showNextButton Whether the next button should be revealed or not
*/
LIP.updateControls = function ( showPrevButton, showNextButton ) {
var prevNextTop = ( ( this.$imageWrapper.height() / 2 ) - 60 ) + 'px';
if ( this.$main.data( 'isFullscreened' ) ) {
this.$postDiv.css( 'top', '' );
} else {
this.$postDiv.css( 'top', this.$imageWrapper.height() );
}
this.buttons.setOffset( prevNextTop );
this.buttons.togglePrevNext( showPrevButton, showNextButton );
};
mw.mmv.LightboxInterface = LightboxInterface;
}( mediaWiki, jQuery, OO ) );