mediawiki-extensions-Multim.../resources/mmv/ui/mmv.ui.canvas.js
Gergő Tisza e7f720506f Change text truncation logic to more closely follow panel state
Several related changes to text truncation:
* remove untruncate-on-click so untruncated text is selectable
  (untruncate will happen on click to the canvas are instead,
  to be implemented in a followup patch)
* simplify the truncate/untruncate logic to be wholly based on
  panel open/close state, and fix a bug which made panel state
  and text truncation state inconsistent when prev/next
  navigating while keeping the panel open.
* remove several variations on scrolling the panel in favor of
  using toggle + remove some other unused truncation-related code
* fix a minor unrelated style bug which made truncate/untruncate more
  jarring than it had to be when the title was short by making the title
  higher on panel open even though the text did not use the extra height
* align title ellipsis better
* make sure clicking on the truncated title works even if the click is
  between lines and so misses the inline box of the <span>

Change-Id: Ie0b3afb3833102b6a9812cb7fe2df78ec5eb8396
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/983
2014-11-22 06:22:33 +00:00

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/*
* This file is part of the MediaWiki extension MediaViewer.
*
* MediaViewer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MediaViewer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MediaViewer. If not, see <http://www.gnu.org/licenses/>.
*/
( function( mw, $, oo ) {
var C;
/**
* UI component that contains the multimedia element to be displayed.
* This first version assumes an image but it can be extended to other
* media types (video, sound, presentation, etc.).
*
* @class mw.mmv.ui.Canvas
* @extends mw.mmv.ui.Element
* @constructor
* @param {jQuery} $container Canvas' container
* @param {jQuery} $imageWrapper
* @param {jQuery} $mainWrapper
*/
function Canvas( $container, $imageWrapper, $mainWrapper ) {
mw.mmv.ui.Element.call( this, $container );
/**
* @property {boolean}
* @private
*/
this.dialogOpen = false;
/**
* @property {mw.mmv.ThumbnailWidthCalculator}
* @private
*/
this.thumbnailWidthCalculator = new mw.mmv.ThumbnailWidthCalculator();
/**
* Contains image.
* @property {jQuery}
*/
this.$imageDiv = $( '<div>' )
.addClass( 'mw-mmv-image' );
this.$imageDiv.appendTo( this.$container );
/**
* Container of canvas and controls, needed for canvas size calculations.
* @property {jQuery}
* @private
*/
this.$imageWrapper = $imageWrapper;
/**
* Main container of image and metadata, needed to propagate events.
* @property {jQuery}
* @private
*/
this.$mainWrapper = $mainWrapper;
/**
* Raw metadata of current image, needed for canvas size calculations.
* @property {mw.mmv.LightboxImage}
* @private
*/
this.imageRawMetadata = null;
}
oo.inheritClass( Canvas, mw.mmv.ui.Element );
C = Canvas.prototype;
/**
* Maximum blownup factor tolerated
* @property MAX_BLOWUP_FACTOR
* @static
*/
Canvas.MAX_BLOWUP_FACTOR = 11;
/**
* Blowup factor threshold at which blurring kicks in
* @property BLUR_BLOWUP_FACTOR_THRESHOLD
* @static
*/
Canvas.BLUR_BLOWUP_FACTOR_THRESHOLD = 2;
/**
* Clears everything.
*/
C.empty = function() {
this.$imageDiv.addClass( 'empty' ).removeClass( 'error' );
this.$imageDiv.empty();
};
/**
* Sets contained image.
* @param {mw.mmv.LightboxImage} imageRawMetadata
* @param {jQuery} $imageElement
*/
C.set = function( imageRawMetadata, $imageElement ) {
this.$imageDiv.removeClass( 'empty' );
this.imageRawMetadata = imageRawMetadata;
this.$image = $imageElement;
this.setUpImageClick();
this.$imageDiv.html( this.$image );
};
/**
* Sets max-width and max-height of the image equal to those of its parent element.
* FIXME what is this good for, actually?
*/
C.setImageMaxDimensions = function() {
this.$image.css( {
maxWidth : this.$image.parent().width(),
// for height, use closest ancestor which has non-content-defined height;
// otherwise this could be determined by the height of the image.
maxHeight : this.$imageWrapper.height()
} );
};
/**
* Sets contained image and also the max dimensions. Called while resizing the viewer.
* Assumes set function called before.
* @param {mw.mmv.model.Thumbnail} thumbnail thumbnail information
* @param {HTMLImageElement} imageElement
* @param {mw.mmv.model.ThumbnailWidth} imageWidths
*/
C.setImageAndMaxDimensions = function( thumbnail, imageElement, imageWidths ) {
var $image = $( imageElement );
// we downscale larger images but do not scale up smaller ones, that would look ugly
if ( thumbnail.width > imageWidths.cssWidth ) {
imageElement.width = imageWidths.cssWidth;
}
if ( !this.$image.is( imageElement ) ) { // http://bugs.jquery.com/ticket/4087
this.$image.replaceWith( $image );
this.$image = $image;
// Since the image element got replaced, we need to rescue the dialog-open class.
this.$image.toggleClass( 'mw-mmv-dialog-is-open', this.dialogOpen );
this.setUpImageClick();
}
this.setImageMaxDimensions();
};
/**
* Handles a "dialog open/close" event from dialogs on the page.
*/
C.handleDialogEvent = function ( e ) {
switch ( e.type ) {
case 'mmv-download-opened':
this.downloadOpen = true;
break;
case 'mmv-download-closed':
this.downloadOpen = false;
break;
case 'mmv-reuse-opened':
this.reuseOpen = true;
break;
case 'mmv-reuse-closed':
this.reuseOpen = false;
break;
case 'mmv-options-opened':
this.optionsOpen = true;
break;
case 'mmv-options-closed':
this.optionsOpen = false;
break;
}
this.dialogOpen = this.reuseOpen || this.downloadOpen || this.optionsOpen;
this.$image.toggleClass( 'mw-mmv-dialog-is-open', this.dialogOpen );
};
/**
* Registers click listener on the image.
*/
C.setUpImageClick = function () {
var canvas = this;
this.handleEvent( 'mmv-reuse-opened', $.proxy( this.handleDialogEvent, this ) );
this.handleEvent( 'mmv-reuse-closed', $.proxy( this.handleDialogEvent, this ) );
this.handleEvent( 'mmv-download-opened', $.proxy( this.handleDialogEvent, this ) );
this.handleEvent( 'mmv-download-closed', $.proxy( this.handleDialogEvent, this ) );
this.handleEvent( 'mmv-options-opened', $.proxy( this.handleDialogEvent, this ) );
this.handleEvent( 'mmv-options-closed', $.proxy( this.handleDialogEvent, this ) );
this.$image.on( 'click.mmv-canvas', function ( e ) {
if ( !canvas.dialogOpen ) {
e.stopPropagation(); // don't let $imageWrapper handle this
mw.mmv.actionLogger.log( 'view-original-file' ).always( function() {
$( document ).trigger( 'mmv-viewfile' );
} );
}
} );
};
/**
* Registers listeners.
*/
C.attach = function() {
var canvas = this;
$( window ).on( 'resize.mmv-canvas', $.debounce( 100, function () {
canvas.$mainWrapper.trigger( $.Event( 'mmv-resize-end' ) );
} ) );
this.$imageDiv.on( 'click.mmv-canvas', 'img', function () {
canvas.$mainWrapper.trigger( $.Event( 'mmv-image-click' ) );
} );
};
/**
* Clears listeners.
*/
C.unattach = function() {
this.clearEvents();
$( window ).off( 'resize.mmv-canvas' );
this.$imageDiv.off( 'click.mmv-canvas' );
};
/**
* Sets page thumbnail for display if blowupFactor <= MAX_BLOWUP_FACTOR. Otherwise thumb is not set.
* The image gets also blured to avoid pixelation if blowupFactor > BLUR_BLOWUP_FACTOR_THRESHOLD.
* We set SVG files to the maximum screen size available.
* Assumes set function called before.
*
* @param {{width: number, height: number}} size
* @param {jQuery} $imagePlaceholder Image placeholder to be displayed while the real image loads.
* @param {mw.mmv.model.ThumbnailWidth} imageWidths
* @returns {boolean} Whether the image was blured or not
*/
C.maybeDisplayPlaceholder = function ( size, $imagePlaceholder, imageWidths ) {
var targetWidth,
targetHeight,
blowupFactor,
blurredThumbnailShown = false;
// Assume natural thumbnail size¸
targetWidth = size.width;
targetHeight = size.height;
// If the image is bigger than the screen we need to resize it
if ( size.width > imageWidths.cssWidth ) { // This assumes imageInfo.width in CSS units
targetWidth = imageWidths.cssWidth;
targetHeight = imageWidths.cssHeight;
}
blowupFactor = targetWidth / $imagePlaceholder.width();
// If the placeholder is too blown up, it's not worth showing it
if ( blowupFactor > Canvas.MAX_BLOWUP_FACTOR ) {
return blurredThumbnailShown;
}
$imagePlaceholder.width( targetWidth );
$imagePlaceholder.height( targetHeight );
// Only blur the placeholder if it's blown up significantly
if ( blowupFactor > Canvas.BLUR_BLOWUP_FACTOR_THRESHOLD ) {
this.blur( $imagePlaceholder );
blurredThumbnailShown = true;
}
this.set( this.imageRawMetadata, $imagePlaceholder.show() );
return blurredThumbnailShown;
};
/**
* Blur image
* @param {jQuery} $image Image to be blurred.
*/
C.blur = function( $image ) {
// We have to apply the SVG filter here, it doesn't work when defined in the .less file
// We can't use an external SVG file because filters can't be accessed cross-domain
// We can't embed the SVG file because accessing the filter inside of it doesn't work
$image.addClass( 'blurred' ).css( 'filter', 'url("#gaussian-blur")' );
};
/**
* Animates the image into focus
*/
C.unblurWithAnimation = function() {
var self = this,
animationLength = 300;
// The blurred class has an opacity < 1. This animated the image to become fully opaque
this.$image
.addClass( 'blurred' )
.animate( { opacity: 1.0 }, animationLength );
// During the same amount of time (animationLength) we animate a blur value from 3.0 to 0.0
// We pass that value to an inline CSS Gaussian blur effect
$( { blur: 3.0 } ).animate( { blur: 0.0 }, {
duration: animationLength,
step: function ( step ) {
self.$image.css( { '-webkit-filter' : 'blur(' + step + 'px)',
'filter' : 'blur(' + step + 'px)' } );
},
complete: function () {
// When the animation is complete, the blur value is 0, clean things up
self.unblur();
}
} );
};
C.unblur = function() {
// We apply empty CSS values to remove the inline styles applied by jQuery
// so that they don't get in the way of styles defined in CSS
this.$image.css( { '-webkit-filter' : '', 'opacity' : '', 'filter' : '' } )
.removeClass( 'blurred' );
};
/**
* Displays a message and error icon when loading the image fails.
* @param {string} error error message
*/
C.showError = function ( error ) {
this.$imageDiv.empty()
.addClass( 'error' )
.append(
$( '<div>' ).addClass( 'mw-mmv-error-text' ).text(
mw.message( 'multimediaviewer-thumbnail-error', error ).text()
)
);
};
/**
* Returns width and height of the canvas area (i.e. the space available for the image).
* @param {boolean} forFullscreen if true, return size in fullscreen mode; otherwise, return current size
* (which might still be fullscreen mode).
* @return {{width: Number, height: Number}} width and height in CSS pixels
*/
C.getDimensions = function ( forFullscreen ) {
var $window = $( window ),
$aboveFold = $( '.mw-mmv-above-fold' ),
isFullscreened = !!$aboveFold.closest( '.jq-fullscreened' ).length,
// Don't rely on this.$imageWrapper's sizing because it's fragile.
// Depending on what the wrapper contains, its size can be 0 on some browsers.
// Therefore, we calculate the available space manually
availableWidth = $window.width(),
availableHeight = $window.height() - ( isFullscreened ? 0 : $aboveFold.height() );
if ( forFullscreen ) {
return {
width: screen.width,
height: screen.height
};
} else {
return {
width: availableWidth,
height: availableHeight
};
}
};
/**
* Gets the widths for a given lightbox image.
* @param {mw.mmv.LightboxImage} image
* @returns {mw.mmv.model.ThumbnailWidth}
*/
C.getLightboxImageWidths = function ( image ) {
var thumb = image.thumbnail,
canvasDimensions = this.getDimensions();
return this.thumbnailWidthCalculator.calculateWidths(
canvasDimensions.width, canvasDimensions.height, thumb.width, thumb.height );
};
/**
* Gets the fullscreen widths for a given lightbox image.
* Intended for use before the viewer is in fullscreen mode
* (in fullscreen mode getLightboxImageWidths() works fine).
* @param {mw.mmv.LightboxImage} image
* @returns {mw.mmv.model.ThumbnailWidth}
*/
C.getLightboxImageWidthsForFullscreen = function ( image ) {
var thumb = image.thumbnail,
canvasDimensions = this.getDimensions( true );
return this.thumbnailWidthCalculator.calculateWidths(
canvasDimensions.width, canvasDimensions.height, thumb.width, thumb.height );
};
/**
* Gets the widths for the current lightbox image.
* @returns {mw.mmv.model.ThumbnailWidth}
*/
C.getCurrentImageWidths = function () {
return this.getLightboxImageWidths( this.imageRawMetadata );
};
mw.mmv.ui.Canvas = Canvas;
}( mediaWiki, jQuery, OO ) );