mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/MultimediaViewer
synced 2024-12-22 04:43:01 +00:00
147b576b57
composer: * mediawiki/mediawiki-phan-config: 0.12.1 → 0.14.0 npm: * eslint-config-wikimedia: 0.25.1 → 0.26.0 The following rules are failing and were disabled: * resources: * es-x/no-resizable-and-growable-arraybuffers * tests/qunit: * es-x/no-resizable-and-growable-arraybuffers * grunt-banana-checker: 0.11.0 → 0.11.1 Change-Id: Ief610bdadaccd2325cd1b8a2cae70b7e465d8b76
484 lines
15 KiB
JavaScript
484 lines
15 KiB
JavaScript
/*
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* This file is part of the MediaWiki extension MediaViewer.
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*
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* MediaViewer is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* MediaViewer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with MediaViewer. If not, see <http://www.gnu.org/licenses/>.
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*/
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const { HtmlUtils } = require( 'mmv.bootstrap' );
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const ThumbnailWidthCalculator = require( '../mmv.ThumbnailWidthCalculator.js' );
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const UiElement = require( './mmv.ui.js' );
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( function () {
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/**
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* UI component that contains the multimedia element to be displayed.
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* This first version assumes an image but it can be extended to other
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* media types (video, sound, presentation, etc.).
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*/
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class Canvas extends UiElement {
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/**
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* @param {jQuery} $container Canvas' container
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* @param {jQuery} $imageWrapper
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* @param {jQuery} $mainWrapper
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*/
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constructor( $container, $imageWrapper, $mainWrapper ) {
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super( $container );
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/**
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* @property {boolean}
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* @private
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*/
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this.dialogOpen = false;
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/**
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* @property {ThumbnailWidthCalculator}
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* @private
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*/
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this.thumbnailWidthCalculator = new ThumbnailWidthCalculator();
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/**
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* Contains image.
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*
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* @property {jQuery}
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*/
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this.$imageDiv = $( '<div>' )
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.addClass( 'mw-mmv-image' );
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this.$imageDiv.appendTo( this.$container );
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/**
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* Container of canvas and controls, needed for canvas size calculations.
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*
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* @property {jQuery}
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* @private
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*/
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this.$imageWrapper = $imageWrapper;
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/**
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* Main container of image and metadata, needed to propagate events.
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*
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* @property {jQuery}
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* @private
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*/
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this.$mainWrapper = $mainWrapper;
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/**
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* Raw metadata of current image, needed for canvas size calculations.
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*
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* @property {LightboxImage}
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* @private
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*/
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this.imageRawMetadata = null;
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}
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/**
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* Clears everything.
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*/
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empty() {
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this.$imageDiv.addClass( 'empty' ).removeClass( 'error' );
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this.$imageDiv.empty();
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}
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/**
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* Sets image on the canvas; does not resize it to fit. This is used to make the placeholder
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* image available; it will be resized and displayed by #maybeDisplayPlaceholder().
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* FIXME maybeDisplayPlaceholder() receives the placeholder so it is very unclear why this
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* is necessary at all (apart from setting the LightboxImage, which is used in size calculations).
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*
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* @param {LightboxImage} imageRawMetadata
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* @param {jQuery} $imageElement
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*/
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set( imageRawMetadata, $imageElement ) {
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this.$imageDiv.removeClass( 'empty' );
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this.imageRawMetadata = imageRawMetadata;
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this.$image = $imageElement;
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this.setUpImageClick();
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this.$imageDiv.html( this.$image );
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}
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/**
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* Resizes image to the given dimensions and displays it on the canvas.
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* This is used to display the actual image; it assumes set function was already called before.
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*
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* @param {Thumbnail} thumbnail thumbnail information
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* @param {HTMLImageElement} imageElement
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* @param {ThumbnailWidth} imageWidths
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*/
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setImageAndMaxDimensions( thumbnail, imageElement, imageWidths ) {
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const $image = $( imageElement );
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// we downscale larger images but do not scale up smaller ones, that would look ugly
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if ( thumbnail.width > imageWidths.cssWidth ) {
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imageElement.width = imageWidths.cssWidth;
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imageElement.height = imageWidths.cssHeight;
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}
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if ( !this.$image.is( imageElement ) ) { // http://bugs.jquery.com/ticket/4087
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this.$image.replaceWith( $image );
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this.$image = $image;
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// Since the image element got replaced, we need to rescue the dialog-open class.
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this.$image.toggleClass( 'mw-mmv-dialog-is-open', this.dialogOpen );
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this.setUpImageClick();
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}
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}
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/**
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* Handles a "dialog open/close" event from dialogs on the page.
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*
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* @param {jQuery.Event} e
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*/
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handleDialogEvent( e ) {
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switch ( e.type ) {
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case 'mmv-download-opened':
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this.downloadOpen = true;
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break;
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case 'mmv-download-closed':
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this.downloadOpen = false;
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break;
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case 'mmv-reuse-opened':
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this.reuseOpen = true;
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break;
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case 'mmv-reuse-closed':
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this.reuseOpen = false;
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break;
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case 'mmv-options-opened':
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this.optionsOpen = true;
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break;
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case 'mmv-options-closed':
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this.optionsOpen = false;
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break;
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}
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this.dialogOpen = this.reuseOpen || this.downloadOpen || this.optionsOpen;
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this.$image.toggleClass( 'mw-mmv-dialog-is-open', this.dialogOpen );
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}
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/**
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* Registers click listener on the image.
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*
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* @fires ReuseDialog#mmv-reuse-opened
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* @fires ReuseDialog#mmv-reuse-closed
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* @fires DownloadDialog#mmv-download-opened
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* @fires DownloadDialog#mmv-download-closed
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* @fires OptionsDialog#mmv-options-opened
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* @fires OptionsDialog#mmv-options-closed
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*/
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setUpImageClick() {
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this.handleEvent( 'mmv-reuse-opened', this.handleDialogEvent.bind( this ) );
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this.handleEvent( 'mmv-reuse-closed', this.handleDialogEvent.bind( this ) );
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this.handleEvent( 'mmv-download-opened', this.handleDialogEvent.bind( this ) );
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this.handleEvent( 'mmv-download-closed', this.handleDialogEvent.bind( this ) );
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this.handleEvent( 'mmv-options-opened', this.handleDialogEvent.bind( this ) );
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this.handleEvent( 'mmv-options-closed', this.handleDialogEvent.bind( this ) );
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this.$image.on( 'click.mmv-canvas', ( e ) => {
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// ignore clicks if the metadata panel or one of the dialogs is open - assume the intent is to
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// close it in this case; that will be handled elsewhere
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if ( !this.dialogOpen &&
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// FIXME a UI component should not know about its parents
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this.$container.closest( '.metadata-panel-is-open' ).length === 0 ) {
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e.stopPropagation(); // don't let $imageWrapper handle this
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$( document ).trigger( 'mmv-viewfile' );
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}
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} );
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// open the download panel on right clicking the image
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this.$image.on( 'mousedown.mmv-canvas', ( e ) => {
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if ( e.which === 3 && !this.downloadOpen ) {
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$( document ).trigger( 'mmv-download-open', e );
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e.stopPropagation();
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}
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} );
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}
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/**
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* Registers listeners.
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*
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* @fires MultimediaViewer#mmv-resize-end
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*/
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attach() {
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/**
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* Fired when the screen size changes. Debounced to avoid continuous triggering while resizing with a mouse.
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*
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* @event MultimediaViewer#mmv-resize-end
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*/
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$( window ).on( 'resize.mmv-canvas', mw.util.debounce( () => {
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this.$mainWrapper.trigger( $.Event( 'mmv-resize-end' ) );
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}, 100 ) );
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this.$imageWrapper.on( 'click.mmv-canvas', () => {
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if ( this.$container.closest( '.metadata-panel-is-open' ).length > 0 ) {
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this.$mainWrapper.trigger( 'mmv-panel-close-area-click' );
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}
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} );
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}
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/**
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* Clears listeners.
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*/
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unattach() {
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this.clearEvents();
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$( window ).off( 'resize.mmv-canvas' );
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this.$imageWrapper.off( 'click.mmv-canvas' );
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}
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/**
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* Sets page thumbnail for display if blowupFactor <= MAX_BLOWUP_FACTOR. Otherwise thumb is not set.
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* The image gets also blured to avoid pixelation if blowupFactor > BLUR_BLOWUP_FACTOR_THRESHOLD.
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* We set SVG files to the maximum screen size available.
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* Assumes set function called before.
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*
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* @param {{width: number, height: number}} size
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* @param {jQuery} $imagePlaceholder Image placeholder to be displayed while the real image loads.
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* @param {ThumbnailWidth} imageWidths
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* @return {boolean} Whether the image was blured or not
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*/
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maybeDisplayPlaceholder( size, $imagePlaceholder, imageWidths ) {
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let targetWidth;
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let targetHeight;
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let blurredThumbnailShown = false;
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// Assume natural thumbnail size¸
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targetWidth = size.width;
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targetHeight = size.height;
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// If the image is bigger than the screen we need to resize it
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if ( size.width > imageWidths.cssWidth ) { // This assumes imageInfo.width in CSS units
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targetWidth = imageWidths.cssWidth;
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targetHeight = imageWidths.cssHeight;
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}
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const blowupFactor = targetWidth / $imagePlaceholder.width();
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// If the placeholder is too blown up, it's not worth showing it
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if ( blowupFactor > Canvas.MAX_BLOWUP_FACTOR ) {
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return blurredThumbnailShown;
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}
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$imagePlaceholder.width( targetWidth );
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$imagePlaceholder.height( targetHeight );
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// Only blur the placeholder if it's blown up significantly
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if ( blowupFactor > Canvas.BLUR_BLOWUP_FACTOR_THRESHOLD ) {
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this.blur( $imagePlaceholder );
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blurredThumbnailShown = true;
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}
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this.set( this.imageRawMetadata, $imagePlaceholder.show() );
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return blurredThumbnailShown;
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}
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/**
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* Blur image
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*
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* @param {jQuery} $image Image to be blurred.
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*/
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blur( $image ) {
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// We have to apply the SVG filter here, it doesn't work when defined in the .less file
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// We can't use an external SVG file because filters can't be accessed cross-domain
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// We can't embed the SVG file because accessing the filter inside of it doesn't work
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// TODO: This breaks the invert filter used by dark mode. Consider blurring the container
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// instead?
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$image.addClass( 'blurred' ).css( 'filter', 'url("#gaussian-blur")' );
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}
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/**
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* Animates the image into focus
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*/
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unblurWithAnimation() {
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const animationLength = 300;
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// The blurred class has an opacity < 1. This animated the image to become fully opaque
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// FIXME: Use CSS transition
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// eslint-disable-next-line no-jquery/no-animate
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this.$image
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.addClass( 'blurred' )
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.animate( { opacity: 1.0 }, animationLength );
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// During the same amount of time (animationLength) we animate a blur value from 3.0 to 0.0
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// We pass that value to an inline CSS Gaussian blur effect
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// FIXME: Use CSS transition
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// eslint-disable-next-line no-jquery/no-animate
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$( { blur: 3.0 } ).animate( { blur: 0.0 }, {
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duration: animationLength,
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step: ( step ) => {
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this.$image.css( {
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'-webkit-filter': `blur(${ step }px)`,
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filter: `blur(${ step }px)`
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} );
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},
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complete: () => {
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// When the animation is complete, the blur value is 0, clean things up
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this.unblur();
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}
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} );
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}
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unblur() {
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// We apply empty CSS values to remove the inline styles applied by jQuery
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// so that they don't get in the way of styles defined in CSS
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this.$image.css( { '-webkit-filter': '', opacity: '', filter: '' } )
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.removeClass( 'blurred' );
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}
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/**
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* Displays a message and error icon when loading the image fails.
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*
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* @param {string} error error message
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*/
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showError( error ) {
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const canvasDimensions = this.getDimensions();
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const thumbnailDimensions = this.getCurrentImageWidths();
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const htmlUtils = new HtmlUtils();
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// ** is bolding in Phabricator
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const description = `**${ mw.message( 'multimediaviewer-errorreport-privacywarning' ).text() }**
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Error details:
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error: ${ error }
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URL: ${ location.href }
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user agent: ${ navigator.userAgent }
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screen size: ${ screen.width }x${ screen.height }
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canvas size: ${ canvasDimensions.width }x${ canvasDimensions.height }
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image size: ${ this.imageRawMetadata.originalWidth }x${ this.imageRawMetadata.originalHeight }
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thumbnail size: CSS: ${ thumbnailDimensions.cssWidth }x${ thumbnailDimensions.cssHeight }, screen width: ${ thumbnailDimensions.screen }, real width: ${ thumbnailDimensions.real }`;
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const errorUri = mw.msg( 'multimediaviewer-report-issue-url', encodeURIComponent( description ) );
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const $retryLink = $( '<a>' ).addClass( 'mw-mmv-retry-link' ).text(
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mw.msg( 'multimediaviewer-thumbnail-error-retry' ) );
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const $reportLink = $( '<a>' ).attr( 'href', errorUri ).text(
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mw.msg( 'multimediaviewer-thumbnail-error-report' ) );
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this.$imageDiv.empty()
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.addClass( 'error' )
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.append(
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$( '<div>' ).addClass( 'error-box' ).append(
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$( '<div>' ).addClass( 'mw-mmv-error-text' ).text(
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mw.msg( 'multimediaviewer-thumbnail-error' )
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)
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).append(
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$( '<div>' ).addClass( 'mw-mmv-error-description' ).append(
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mw.msg( 'multimediaviewer-thumbnail-error-description',
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htmlUtils.jqueryToHtml( $retryLink ),
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error,
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htmlUtils.jqueryToHtml( $reportLink )
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)
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)
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)
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);
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this.$imageDiv.find( '.mw-mmv-retry-link' ).on( 'click', () => {
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location.reload();
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} );
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}
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/**
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* Returns width and height of the canvas area (i.e. the space available for the image).
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*
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* @param {boolean} forFullscreen if true, return size in fullscreen mode; otherwise, return current size
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* (which might still be fullscreen mode).
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* @return {Object} Width and height in CSS pixels
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*/
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getDimensions( forFullscreen ) {
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const $window = $( window );
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// eslint-disable-next-line no-jquery/no-global-selector
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const $aboveFold = $( '.mw-mmv-above-fold' );
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const isFullscreened = !!$aboveFold.closest( '.jq-fullscreened' ).length;
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// Don't rely on this.$imageWrapper's sizing because it's fragile.
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// Depending on what the wrapper contains, its size can be 0 on some browsers.
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// Therefore, we calculate the available space manually
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const availableWidth = $window.width();
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const availableHeight = $window.height() - ( isFullscreened ? 0 : $aboveFold.outerHeight() );
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if ( forFullscreen ) {
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return {
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width: screen.width,
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height: screen.height
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};
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} else {
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return {
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width: availableWidth,
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height: availableHeight
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};
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}
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}
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/**
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* Gets the widths for a given lightbox image.
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*
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* @param {LightboxImage} image
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* @return {ThumbnailWidth}
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*/
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getLightboxImageWidths( image ) {
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const thumb = image.thumbnail;
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const canvasDimensions = this.getDimensions();
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return this.thumbnailWidthCalculator.calculateWidths(
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canvasDimensions.width, canvasDimensions.height, thumb.width, thumb.height );
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}
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/**
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* Gets the fullscreen widths for a given lightbox image.
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* Intended for use before the viewer is in fullscreen mode
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* (in fullscreen mode getLightboxImageWidths() works fine).
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*
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* @param {LightboxImage} image
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* @return {ThumbnailWidth}
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*/
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getLightboxImageWidthsForFullscreen( image ) {
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const thumb = image.thumbnail;
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const canvasDimensions = this.getDimensions( true );
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return this.thumbnailWidthCalculator.calculateWidths(
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canvasDimensions.width, canvasDimensions.height, thumb.width, thumb.height );
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}
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/**
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* Gets the widths for the current lightbox image.
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*
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* @return {ThumbnailWidth}
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*/
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getCurrentImageWidths() {
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return this.getLightboxImageWidths( this.imageRawMetadata );
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}
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}
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/**
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* Maximum blowup factor tolerated
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*
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* @property {number} MAX_BLOWUP_FACTOR
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* @static
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*/
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Canvas.MAX_BLOWUP_FACTOR = 11;
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/**
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* Blowup factor threshold at which blurring kicks in
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*
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* @property {number} BLUR_BLOWUP_FACTOR_THRESHOLD
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* @static
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*/
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Canvas.BLUR_BLOWUP_FACTOR_THRESHOLD = 2;
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module.exports = Canvas;
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}() );
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