mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/MultimediaViewer
synced 2024-12-21 04:12:52 +00:00
5f781b7a9b
This replaces the jsduck implementation that we recently removed. Changes: * Document events on Document element. Bug: T337039 Change-Id: Iaa9f54c7838159a75a38eec0d49f203803aadee7
141 lines
3.7 KiB
JavaScript
141 lines
3.7 KiB
JavaScript
/*
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* This file is part of the MediaWiki extension MultimediaViewer.
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*
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* MultimediaViewer is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* MultimediaViewer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with MultimediaViewer. If not, see <http://www.gnu.org/licenses/>.
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*/
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( function () {
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/**
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* A queue which holds a list of tasks (functions). The tasks will be executed in order,
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* each starting when the previous one has finished (or failed).
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*/
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class TaskQueue {
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constructor() {
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/**
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* The list of functions to execute.
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*
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* @protected
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* @property {Array}
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*/
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this.queue = [];
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/**
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* State of the task queue (running, finished etc)
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*
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* @protected
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* @property {TaskQueue.State}
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*/
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this.state = TaskQueue.State.NOT_STARTED;
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/**
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* A deferred which shows the state of the queue.
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*
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* @protected
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* @property {jQuery.Deferred}
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*/
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this.deferred = $.Deferred();
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}
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/**
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* Adds a task. The task should be a function which returns a promise. (Other return values are
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* permitted, and will be taken to mean that the task has finished already.) The next task will
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* start when the promise resolves (or rejects).
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*
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* Tasks can only be added before the queue is first executed.
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*
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* @param {function(): any} task
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*/
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push( task ) {
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if ( this.state !== TaskQueue.State.NOT_STARTED ) {
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throw new Error( 'Task queue already started!' );
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}
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this.queue.push( task );
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}
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/**
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* Execute the queue. The tasks will be performed in order. No more tasks can be added to the
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* queue.
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*
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* @return {jQuery.Promise} a promise which will resolve when the queue execution is finished,
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* or reject when it is cancelled.
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*/
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execute() {
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if ( this.state === TaskQueue.State.NOT_STARTED ) {
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this.state = TaskQueue.State.RUNNING;
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this.runNextTask( 0, $.Deferred().resolve() );
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}
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return this.deferred;
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}
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/**
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* Runs the next task once the current one has finished.
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*
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* @param {number} index
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* @param {jQuery.Promise} currentTask
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*/
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runNextTask( index, currentTask ) {
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const taskQueue = this;
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function handleThen() {
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if ( !taskQueue.queue[ index ] ) {
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taskQueue.state = TaskQueue.State.FINISHED;
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taskQueue.queue = []; // just to be sure there are no memory leaks
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taskQueue.deferred.resolve();
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return;
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}
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taskQueue.runNextTask( index + 1, $.when( taskQueue.queue[ index ]() ) );
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}
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if ( this.state !== TaskQueue.State.RUNNING ) {
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return;
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}
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currentTask.then( handleThen, handleThen );
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}
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/**
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* Cancel the queue. No more tasks will be executed.
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*/
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cancel() {
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this.state = TaskQueue.State.CANCELLED;
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this.queue = []; // just to be sure there are no memory leaks
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this.deferred.reject();
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}
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}
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/**
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* State of the task queue (running, finished etc)
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*
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* @enum {string} TaskQueue.State
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*/
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TaskQueue.State = {
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/** not executed yet, tasks can still be added */
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NOT_STARTED: 'not_started',
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/** some task is being executed */
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RUNNING: 'running',
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/** all tasks finished, queue can be discarded */
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FINISHED: 'finished',
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/** cancel() function has been called, queue can be discarded */
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CANCELLED: 'cancelled'
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};
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module.exports = TaskQueue;
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}() );
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