mediawiki-extensions-Multim.../tests/qunit/mmv/mmv.testhelpers.js
Timo Tijhof 0f092b6cb3 tests: Minor clean up of mmv.ui.metadataPanel.js and other tests
* Declare variables inline, as per the current code conventions.

* Use `assert.true()` or `assert.false()` in a few places.

* Clarify some test names and simplify some surrounding code.

Change-Id: Id0bca942e34564b9c011e89c0b2298cbb4f8a582
2022-05-13 22:13:01 +01:00

175 lines
5.1 KiB
JavaScript

( function () {
var MTH = {};
MTH.enterFullscreenMock = function () {
this.first().addClass( 'jq-fullscreened' ).data( 'isFullscreened', true );
$( document ).trigger( $.Event( 'jq-fullscreen-change', { element: this, fullscreen: true } ) );
};
MTH.exitFullscreenMock = function () {
this.first().removeClass( 'jq-fullscreened' ).data( 'isFullscreened', false );
$( document ).trigger( $.Event( 'jq-fullscreen-change', { element: this, fullscreen: false } ) );
};
/**
* Returns the exception thrown by callback, or undefined if no exception was thrown.
*
* @param {Function} callback
* @return {Error}
*/
MTH.getException = function ( callback ) {
var ex;
try {
callback();
} catch ( e ) {
ex = e;
}
return ex;
};
/**
* Creates an mw.storage-like object.
*
* @param {Object} storage localStorage stub with getItem, setItem, removeItem methods
* @return {mw.SafeStorage} Local storage-like object
*/
MTH.createLocalStorage = function ( storage ) {
return new ( Object.getPrototypeOf( mw.storage ) ).constructor( storage );
};
/**
* Returns an mw.storage that mimicks lack of localStorage support.
*
* @return {mw.SafeStorage} Local storage-like object
*/
MTH.getUnsupportedLocalStorage = function () {
return this.createLocalStorage( undefined );
};
/**
* Returns an mw.storage that mimicks localStorage being disabled in browser.
*
* @return {mw.SafeStorage} Local storage-like object
*/
MTH.getDisabledLocalStorage = function () {
var e = function () {
throw new Error( 'Error' );
};
return this.createLocalStorage( {
getItem: e,
setItem: e,
removeItem: e
} );
};
/**
* Returns a fake local storage which is not saved between reloads.
*
* @param {Object} [initialData]
* @return {mw.SafeStorage} Local storage-like object
*/
MTH.getFakeLocalStorage = function ( initialData ) {
var bag = new mw.Map();
bag.set( initialData );
return this.createLocalStorage( {
getItem: function ( key ) { return bag.get( key ); },
setItem: function ( key, value ) { bag.set( key, value ); },
removeItem: function ( key ) { bag.set( key, null ); }
} );
};
/**
* Returns a viewer object with all the appropriate placeholder functions.
*
* @return {mw.mmv.MultimediaViewer}
*/
MTH.getMultimediaViewer = function () {
return new mw.mmv.MultimediaViewer( {
imageQueryParameter: function () {},
language: function () {},
recordVirtualViewBeaconURI: function () {},
extensions: function () {
return { jpg: 'default' };
}
} );
};
MTH.asyncPromises = [];
/**
* Given a method/function that returns a promise, this'll return a function
* that just wraps the original & returns the original result, but also
* executes an assert.async() right before it's called, and resolves that
* async after that promise has completed.
*
* Example usage: given a method `bootstrap.openImage` that returns a
* promise, just call it like this to wrap this functionality around it:
* `bootstrap.openImage = asyncMethod( bootstrap.openImage, bootstrap );`
*
* Now, every time some part of the code calls this function, it'll just
* execute as it normally would, but your tests won't finish until these
* functions (and any .then tacked on to them) have completed.
*
* This method will make sure your tests don't end prematurely (before the
* promises have been resolved), but that's it. If you need to run
* additional code after all promises have resolved, you can call the
* complementary `waitForAsync`, which will return a promise that doesn't
* resolve until all of these promises have.
*
* @param {Object} object
* @param {string} method
* @param {QUnit.assert} [assert]
* @return {Function}
*/
MTH.asyncMethod = function ( object, method, assert ) {
var helpers = this;
return function () {
// apply arguments to original promise
var promise = object[ method ].apply( object, arguments );
helpers.asyncPromises.push( promise );
if ( assert ) {
var done = assert.async();
// use setTimeout to ensure `done` is not the first callback handler
// to execute (possibly ending the test's wait right before
// the result of the promise is executed)
setTimeout( promise.then.bind( null, done, done ) );
}
return promise;
};
};
/**
* Returns a promise that will not resolve until all of the promises that
* were created in functions upon which `asyncMethod` was called have
* resolved.
*
* @return {jQuery.Promise}
*/
MTH.waitForAsync = function () {
var deferred = $.Deferred();
// it's possible that, before this function call, some code was executed
// that triggers async code that will eventually end up `asyncPromises`
// in order to give that code a chance to run, we'll add another promise
// to the array, that will only resolve at the end of the current call
// stack (using setTimeout)
this.asyncPromises.push( deferred.promise() );
setTimeout( deferred.resolve );
return QUnit.whenPromisesComplete.apply( null, this.asyncPromises ).then(
function () {
this.asyncPromises = [];
}.bind( this )
);
};
mw.mmv.testHelpers = MTH;
}() );