mediawiki-extensions-Multim.../resources/mmv/mmv.lightboxinterface.js
Timo Tijhof 1a25711033 mmv.lightboxinterface: remove 'isFullscreened' data
This was used internally by `jquery.fullscreen` but now that we
have all the logic inside this file, we don't need to store this
information two places with a copy in `this.$main.data()`. We can
use this.isFullscreen directly as they are always the same.

Change-Id: Ie15729a038bc9c1f6278c0b068c0706620d95e93
2023-10-06 03:03:00 +00:00

486 lines
14 KiB
JavaScript

/*
* This file is part of the MediaWiki extension MultimediaViewer.
*
* MultimediaViewer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MultimediaViewer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MultimediaViewer. If not, see <http://www.gnu.org/licenses/>.
*/
const { Config } = require( 'mmv.bootstrap' );
const Canvas = require( './ui/mmv.ui.canvas.js' );
const CanvasButtons = require( './ui/mmv.ui.canvasButtons.js' );
const DownloadDialog = require( './ui/mmv.ui.download.dialog.js' );
const MetadataPanel = require( './ui/mmv.ui.metadataPanel.js' );
const OptionsDialog = require( './ui/mmv.ui.viewingOptions.js' );
const ReuseDialog = require( './ui/mmv.ui.reuse.dialog.js' );
const ThumbnailWidthCalculator = require( './mmv.ThumbnailWidthCalculator.js' );
const UiElement = require( './ui/mmv.ui.js' );
( function () {
/**
* Represents the main interface of the lightbox
*/
class LightboxInterface extends UiElement {
constructor() {
const $wrapper = $( '<div>' )
.addClass( 'mw-mmv-wrapper' );
super( $wrapper );
this.$wrapper = $wrapper;
this.localStorage = mw.storage;
/** @property {Config} config - */
this.config = new Config(
mw.config.get( 'wgMultimediaViewer', {} ),
mw.config,
mw.user,
new mw.Api(),
this.localStorage
);
/**
* @property {ThumbnailWidthCalculator}
* @private
*/
this.thumbnailWidthCalculator = new ThumbnailWidthCalculator();
// SVG filter, needed to achieve blur in Firefox
// eslint-disable-next-line no-jquery/no-parse-html-literal
this.$filter = $( '<svg><filter id="gaussian-blur"><fegaussianblur stdDeviation="3"></filter></svg>' );
this.$main = $( '<div>' )
.addClass( 'mw-mmv-main' );
// I blame CSS for this
this.$innerWrapper = $( '<div>' )
.addClass( 'mw-mmv-image-inner-wrapper' );
this.$imageWrapper = $( '<div>' )
.addClass( 'mw-mmv-image-wrapper' )
.append( this.$innerWrapper );
this.$preDiv = $( '<div>' )
// The overlay has no-invert, so the interface overlaid
// on it must also have no-invert
.addClass( 'mw-mmv-pre-image mw-no-invert' );
this.$postDiv = $( '<div>' )
.addClass( 'mw-mmv-post-image' );
this.$aboveFold = $( '<div>' )
.addClass( 'mw-mmv-above-fold' );
this.$main.append(
this.$preDiv,
this.$imageWrapper,
this.$postDiv,
this.$filter
);
this.$wrapper.append(
this.$main
);
this.setupCanvasButtons();
this.panel = new MetadataPanel( this.$postDiv, this.$aboveFold, this.localStorage, this.config );
this.buttons = new CanvasButtons( this.$preDiv, this.$closeButton, this.$fullscreenButton );
this.canvas = new Canvas( this.$innerWrapper, this.$imageWrapper, this.$wrapper );
this.fileReuse = new ReuseDialog( this.$innerWrapper, this.buttons.$reuse, this.config );
this.downloadDialog = new DownloadDialog( this.$innerWrapper, this.buttons.$download, this.config );
this.optionsDialog = new OptionsDialog( this.$innerWrapper, this.buttons.$options, this.config );
}
/**
* Sets up the file reuse data in the DOM
*
* @param {Image} image
* @param {Repo} repo
* @param {string} caption
* @param {string} alt
*/
setFileReuseData( image, repo, caption, alt ) {
this.buttons.set( image );
this.fileReuse.set( image, repo, caption, alt );
this.downloadDialog.set( image, repo );
}
/**
* Empties the interface.
*/
empty() {
this.panel.empty();
this.canvas.empty();
this.buttons.empty();
this.$main.addClass( 'metadata-panel-is-closed' )
.removeClass( 'metadata-panel-is-open' );
}
/**
* Opens the lightbox.
*/
open() {
this.empty();
this.attach();
}
/**
* Attaches the interface to the DOM.
*
* @param {string} [parentId] parent id where we want to attach the UI. Defaults to document
* element, override is mainly used for testing.
*/
attach( parentId ) {
// Advanced description needs to be below the fold when the lightbox opens
// regardless of what the scroll value was prior to opening the lightbox
// If the lightbox is already attached, it means we're doing prev/next, and
// we should avoid scrolling the panel
if ( !this.attached ) {
$( window ).scrollTop( 0 );
}
// Make sure that the metadata is going to be at the bottom when it appears
// 83 is the height of the top metadata area. Which can't be measured by
// reading the DOM at this point of the execution, unfortunately
this.$postDiv.css( 'top', `${$( window ).height() - 83}px` );
// Re-appending the same content can have nasty side-effects
// Such as the browser leaving fullscreen mode if the fullscreened element is part of it
if ( this.currentlyAttached ) {
return;
}
this.handleEvent( 'keyup', ( e ) => {
if ( e.keyCode === 27 && !( e.altKey || e.ctrlKey || e.shiftKey || e.metaKey ) ) {
// Escape button pressed
this.unattach();
}
} );
this.handleEvent( 'fullscreenchange.lip', () => {
this.fullscreenChange();
} );
this.handleEvent( 'keydown', ( e ) => {
this.keydown( e );
} );
// mousemove generates a ton of events, which is why we throttle it
this.handleEvent( 'mousemove.lip', mw.util.throttle( ( e ) => {
this.mousemove( e );
}, 250 ) );
this.handleEvent( 'mmv-faded-out', ( e ) => {
this.fadedOut( e );
} );
this.handleEvent( 'mmv-fade-stopped', ( e ) => {
this.fadeStopped( e );
} );
this.buttons.connect( this, {
next: [ 'emit', 'next' ],
prev: [ 'emit', 'prev' ]
} );
const $parent = $( parentId || document.body );
// Clean up fullscreen data left attached to the DOM
this.$main.removeClass( 'jq-fullscreened' );
this.isFullscreen = false;
$parent
.append(
this.$wrapper
);
this.currentlyAttached = true;
this.panel.attach();
this.canvas.attach();
// cross-communication between panel and canvas, sort of
this.$postDiv.on( 'mmv-metadata-open.lip', () => {
this.$main.addClass( 'metadata-panel-is-open' )
.removeClass( 'metadata-panel-is-closed' );
} ).on( 'mmv-metadata-close.lip', () => {
this.$main.removeClass( 'metadata-panel-is-open' )
.addClass( 'metadata-panel-is-closed' );
} );
this.$wrapper.on( 'mmv-panel-close-area-click.lip', () => {
this.panel.scroller.toggle( 'down' );
} );
// Buttons fading might not had been reset properly after a hard fullscreen exit
// This needs to happen after the parent attach() because the buttons need to be attached
// to the DOM for $.fn.stop() to work
this.buttons.stopFade();
this.buttons.attach();
this.fileReuse.attach();
this.downloadDialog.attach();
this.optionsDialog.attach();
// Reset the cursor fading
this.fadeStopped();
this.attached = true;
}
/**
* Detaches the interface from the DOM.
*
* @fires MultimediaViewer#mmv-close
*/
unattach() {
// We trigger this event on the document because unattach() can run
// when the interface is unattached
// We're calling this before cleaning up (below) the DOM, as that
// appears to have an impact on automatic scroll restoration (which
// might happen as a result of this being closed) in FF
$( document ).trigger( $.Event( 'mmv-close' ) )
.off( 'fullscreenchange.lip' );
// Has to happen first so that the scroller can freeze with visible elements
this.panel.unattach();
this.$wrapper.detach();
this.currentlyAttached = false;
this.buttons.unattach();
this.$postDiv.off( '.lip' );
this.$wrapper.off( 'mmv-panel-close-area-click.lip' );
this.fileReuse.unattach();
this.fileReuse.closeDialog();
this.downloadDialog.unattach();
this.downloadDialog.closeDialog();
this.optionsDialog.unattach();
this.optionsDialog.closeDialog();
// Canvas listens for events from dialogs, so should be unattached at the end
this.canvas.unattach();
this.clearEvents();
this.buttons.disconnect( this, {
next: [ 'emit', 'next' ],
prev: [ 'emit', 'prev' ]
} );
this.attached = false;
}
/**
* Exits fullscreen mode.
*/
exitFullscreen() {
this.fullscreenButtonJustPressed = true;
if ( this.$main.get( 0 ) === document.fullscreenElement ) {
if ( document.exitFullscreen ) {
document.exitFullscreen();
}
}
this.isFullscreen = false;
this.$main.removeClass( 'jq-fullscreened' );
}
/**
* Enters fullscreen mode.
*/
enterFullscreen() {
var el = this.$main.get( 0 );
if ( el.requestFullscreen ) {
el.requestFullscreen();
}
this.isFullscreen = true;
this.$main.addClass( 'jq-fullscreened' );
}
/**
* Setup for canvas navigation buttons
*/
setupCanvasButtons() {
this.$closeButton = $( '<button>' )
.text( ' ' )
.addClass( 'mw-mmv-close' )
.prop( 'title', mw.message( 'multimediaviewer-close-popup-text' ).text() )
.on( 'click', () => {
this.unattach();
} );
this.$fullscreenButton = $( '<button>' )
.text( ' ' )
.addClass( 'mw-mmv-fullscreen' )
.prop( 'title', mw.message( 'multimediaviewer-fullscreen-popup-text' ).text() )
.on( 'click', ( e ) => {
if ( this.isFullscreen ) {
this.exitFullscreen();
// mousemove is throttled and the mouse coordinates only
// register every 250ms, so there is a chance that we moved
// our mouse over one of the buttons but it didn't register,
// and a fadeOut is triggered; when we're coming back from
// fullscreen, we'll want to make sure the mouse data is
// current so that the fadeOut behavior will not trigger
this.mousePosition = { x: e.pageX, y: e.pageY };
this.buttons.revealAndFade( this.mousePosition );
} else {
this.enterFullscreen();
}
} );
}
/**
* Handle a fullscreen change event.
*/
fullscreenChange() {
// eslint-disable-next-line compat/compat
this.isFullscreen = !!document.fullscreenElement;
if ( this.isFullscreen ) {
this.$fullscreenButton
.prop( 'title', mw.message( 'multimediaviewer-defullscreen-popup-text' ).text() )
.attr( 'alt', mw.message( 'multimediaviewer-defullscreen-popup-text' ).text() );
} else {
this.$fullscreenButton
.prop( 'title', mw.message( 'multimediaviewer-fullscreen-popup-text' ).text() )
.attr( 'alt', mw.message( 'multimediaviewer-fullscreen-popup-text' ).text() );
}
if ( !this.fullscreenButtonJustPressed && !this.isFullscreen ) {
// Close the interface all the way if the user pressed 'esc'
this.unattach();
} else if ( this.fullscreenButtonJustPressed ) {
this.fullscreenButtonJustPressed = false;
}
// Fullscreen change events can happen after unattach(), in which
// case we shouldn't do anything UI-related
if ( !this.currentlyAttached ) {
return;
}
if ( this.isFullscreen ) {
// When entering fullscreen without a mousemove, the browser
// still thinks that the cursor is where it was prior to entering
// fullscreen. I.e. on top of the fullscreen button
// Thus, we purposefully reset the saved position, so that
// the fade out really takes place (otherwise it's cancelled
// by updateControls which is called a few times when fullscreen opens)
this.mousePosition = { x: 0, y: 0 };
this.buttons.fadeOut();
}
// Some browsers only send resize events before toggling fullscreen, but not once the toggling is done
// This makes sure that the UI is properly resized after a fullscreen change
this.$main.trigger( $.Event( 'mmv-resize-end' ) );
}
/**
* Handles keydown events on the document
*
* @param {jQuery.Event} e The jQuery keypress event object
*/
keydown( e ) {
const isRtl = $( document.body ).hasClass( 'rtl' );
if ( e.altKey || e.shiftKey || e.ctrlKey || e.metaKey ) {
return;
}
if ( e.key === 'ArrowLeft' ) {
this.emit( isRtl ? 'next' : 'prev' );
e.preventDefault();
} else if ( e.key === 'ArrowRight' ) {
this.emit( isRtl ? 'prev' : 'next' );
e.preventDefault();
} else if ( e.key === 'Home' ) {
this.emit( 'first' );
e.preventDefault();
} else if ( e.key === 'End' ) {
this.emit( 'last' );
e.preventDefault();
}
}
/**
* Handles mousemove events on the document
*
* @param {jQuery.Event} e The mousemove event object
*/
mousemove( e ) {
// T77869 ignore fake mousemove events triggered by Chrome
if (
e &&
e.originalEvent &&
e.originalEvent.movementX === 0 &&
e.originalEvent.movementY === 0
) {
return;
}
if ( e ) {
// Saving the mouse position is useful whenever we need to
// run LIP.mousemove manually, such as when going to the next/prev
// element
this.mousePosition = { x: e.pageX, y: e.pageY };
}
if ( this.isFullscreen ) {
this.buttons.revealAndFade( this.mousePosition );
}
}
/**
* Called when the buttons have completely faded out and disappeared
*/
fadedOut() {
this.$main.addClass( 'cursor-hidden' );
}
/**
* Called when the buttons have stopped fading and are back into view
*/
fadeStopped() {
this.$main.removeClass( 'cursor-hidden' );
}
/**
* Updates the next and prev buttons
*
* @param {boolean} showPrevButton Whether the prev button should be revealed or not
* @param {boolean} showNextButton Whether the next button should be revealed or not
*/
updateControls( showPrevButton, showNextButton ) {
const prevNextTop = `${( this.$imageWrapper.height() / 2 ) - 60}px`;
if ( this.isFullscreen ) {
this.$postDiv.css( 'top', '' );
} else {
this.$postDiv.css( 'top', this.$imageWrapper.height() );
}
this.buttons.setOffset( prevNextTop );
this.buttons.toggle( showPrevButton, showNextButton );
}
}
module.exports = LightboxInterface;
}() );