mediawiki-extensions-Multim.../resources/mmv/ui/mmv.ui.canvas.js
Gergő Tisza c7ae4a36ba Handle image loading rejections
Displays the rejection error message when loading something fails, so that the
user knows what's going on and can send meaningful error reports.

Needs non-crappy design.

Change-Id: I7d2914d89549b598bd1070ed40c6f1c9d45b55f0
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/271
2014-03-19 18:51:01 +00:00

319 lines
9.4 KiB
JavaScript
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/*
* This file is part of the MediaWiki extension MediaViewer.
*
* MediaViewer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MediaViewer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MediaViewer. If not, see <http://www.gnu.org/licenses/>.
*/
( function( mw, $, oo ) {
var C;
/**
* UI component that contains the multimedia element to be displayed.
* This first version assumes an image but it can be extended to other
* media types (video, sound, presentation, etc.).
*
* @class mw.mmv.ui.Canvas
* @extends mw.mmv.ui.Element
* @constructor
* @param {jQuery} $container Canvas' container
* @param {jQuery} $imageWrapper
* @param {jQuery} $mainWrapper
*/
function Canvas( $container, $imageWrapper, $mainWrapper ) {
mw.mmv.ui.Element.call( this, $container );
/**
* @property {mw.mmv.ThumbnailWidthCalculator}
* @private
*/
this.thumbnailWidthCalculator = new mw.mmv.ThumbnailWidthCalculator();
/**
* Contains image.
* @property {jQuery}
*/
this.$imageDiv = $( '<div>' )
.addClass( 'mlb-image' );
this.$imageDiv.appendTo( this.$container );
/**
* Container of canvas and controls, needed for canvas size calculations.
* @property {jQuery}
* @private
*/
this.$imageWrapper = $imageWrapper;
/**
* Main container of image and metadata, needed to propagate resize events.
* @property {jQuery}
* @private
*/
this.$mainWrapper = $mainWrapper;
/**
* Raw metadata of current image, needed for canvas size calculations.
* @property {mw.mmv.LightboxImage}
* @private
*/
this.imageRawMetadata = null;
}
oo.inheritClass( Canvas, mw.mmv.ui.Element );
C = Canvas.prototype;
/** Maximum blownup factor tolerated */
Canvas.MAX_BLOWUP_FACTOR = 11;
/** Blowup factor threshold at which blurring kicks in */
Canvas.BLUR_BLOWUP_FACTOR_THRESHOLD = 2;
/**
* Clears everything.
*/
C.empty = function() {
this.$imageDiv.addClass( 'empty' ).removeClass( 'error' );
this.$imageDiv.empty();
};
/**
* Sets contained image.
* @param {mw.mmv.LightboxImage} imageRawMetadata
* @param {jQuery} $imageElement
*/
C.set = function( imageRawMetadata, $imageElement ) {
this.$imageDiv.removeClass( 'empty' );
this.imageRawMetadata = imageRawMetadata;
this.$image = $imageElement;
this.$imageDiv.html( this.$image );
};
/**
* Sets contained image and also the max dimensions. Called while resizing the viewer.
* Assumes set function called before.
* @param {mw.mmv.model.Thumbnail} thumbnail thumbnail information
* @param {HTMLImageElement} imageEle
* @param {mw.mmv.model.ThumbnailWidth} imageWidths
*/
C.setImageAndMaxDimensions = function( thumbnail, imageEle, imageWidths ) {
var $image = $( imageEle );
function makeMaxMatchParent ( $image ) {
$image.css( {
maxHeight : $image.parent().height(),
maxWidth : $image.parent().width()
} );
}
// we downscale larger images but do not scale up smaller ones, that would look ugly
if ( thumbnail.width > imageWidths.cssWidth ) {
imageEle.width = imageWidths.cssWidth;
}
if ( this.$image.is( imageEle ) ) { // http://bugs.jquery.com/ticket/4087
// We may be changing the width of the image when we resize, we should also
// update the max dimensions otherwise the image is not scaled properly
makeMaxMatchParent( this.$image );
return;
}
this.$image.replaceWith( $image );
this.$image = $image;
makeMaxMatchParent( this.$image );
};
/**
* Registers listeners.
*/
C.attach = function() {
var canvas = this;
// TODO: Try to use Element.handleEvent() instead !
if ( !this.resizeListener ) {
this.resizeListener = function () {
canvas.$mainWrapper.trigger( $.Event( 'mmv-resize') );
};
window.addEventListener( 'resize', this.resizeListener );
}
};
/**
* Clears listeners.
*/
C.unattach = function() {
this.clearEvents();
if ( this.resizeListener ) {
window.removeEventListener( 'resize', this.resizeListener );
this.resizeListener = null;
}
};
/**
* Sets page thumbnail for display if blowupFactor <= MAX_BLOWUP_FACTOR. Otherwise thumb is not set.
* The image gets also blured to avoid pixelation if blowupFactor > BLUR_BLOWUP_FACTOR_THRESHOLD.
* We set SVG files to the maximum screen size available.
* Assumes set function called before.
*
* @param {mw.mmv.model.Image} imageInfo
* @param {jQuery} $imagePlaceholder Image placeholder to be displayed while the real image loads.
* @param {mw.mmv.model.ThumbnailWidth} imageWidths
* @returns {boolean} Whether the image was blured or not
*/
C.maybeDisplayPlaceholder = function ( imageInfo, $imagePlaceholder, imageWidths ) {
var targetWidth,
targetHeight,
blowupFactor,
blurredThumbnailShown = false,
maxSizeFileExtensions = {
'svg' : true,
};
// There are some file types (SVG for example) for which there is no concept
// of initial size. For these cases we force a max canvas resize and no bluring.
if ( maxSizeFileExtensions[ this.imageRawMetadata.filePageTitle.getExtension().toLowerCase() ] ) {
$imagePlaceholder.width( imageWidths.cssWidth );
$imagePlaceholder.height( imageWidths.cssHeight );
this.set( this.imageRawMetadata, $imagePlaceholder.show() );
return blurredThumbnailShown;
}
// Assume natural thumbnail size¸
targetWidth = imageInfo.width;
targetHeight = imageInfo.height;
// If the image is bigger than the screen we need to resize it
if ( imageInfo.width > imageWidths.cssWidth ) { // This assumes imageInfo.width in CSS units
targetWidth = imageWidths.cssWidth;
targetHeight = imageWidths.cssHeight;
}
blowupFactor = targetWidth / $imagePlaceholder.width();
// If the placeholder is too blown up, it's not worth showing it
if ( blowupFactor > Canvas.MAX_BLOWUP_FACTOR ) {
return blurredThumbnailShown;
}
$imagePlaceholder.width( targetWidth );
$imagePlaceholder.height( targetHeight );
// Only blur the placeholder if it's blown up significantly
if ( blowupFactor > Canvas.BLUR_BLOWUP_FACTOR_THRESHOLD ) {
this.blur( $imagePlaceholder );
blurredThumbnailShown = true;
}
this.set( this.imageRawMetadata, $imagePlaceholder.show() );
return blurredThumbnailShown;
};
/**
* Blur image
* @param {jQuery} $image Image to be blurred.
*/
C.blur = function( $image ) {
// We have to apply the SVG filter here, it doesn't work when defined in the .less file
// We can't use an external SVG file because filters can't be accessed cross-domain
// We can't embed the SVG file because accessing the filter inside of it doesn't work
$image.addClass( 'blurred' ).css( 'filter', 'url("#gaussian-blur")' );
};
/**
* Animates the image into focus
*/
C.unblur = function() {
var self = this,
animationLength = 300;
// The blurred class has an opacity < 1. This animated the image to become fully opaque
this.$image
.addClass( 'blurred' )
.animate( { opacity: 1.0 }, animationLength );
// During the same amount of time (animationLength) we animate a blur value from 3.0 to 0.0
// We pass that value to an inline CSS Gaussian blur effect
$( { blur: 3.0 } ).animate( { blur: 0.0 }, {
duration: animationLength,
step: function ( step ) {
self.$image.css( { '-webkit-filter' : 'blur(' + step + 'px)',
'filter' : 'blur(' + step + 'px)' } );
},
complete: function () {
// When the animation is complete, the blur value is 0
// We apply empty CSS values to remove the inline styles applied by jQuery
// so that they don't get in the way of styles defined in CSS
self.$image.css( { '-webkit-filter' : '', 'opacity' : '' } )
.removeClass( 'blurred' );
}
} );
};
/**
* Displays a message and error icon when loading the image fails.
* @param {string} error error message
*/
C.showError = function ( error ) {
this.$imageDiv.empty()
.addClass( 'error' )
.append(
$( '<div>' ).addClass( 'mlb-error-text' ).text(
mw.message( 'multimediaviewer-thumbnail-error', error ).text()
)
);
};
/**
* Gets the widths for a given lightbox image.
* @param {mw.mmv.LightboxImage} image
* @returns {mw.mmv.model.ThumbnailWidth}
*/
C.getLightboxImageWidths = function ( image ) {
var thumb = image.thumbnail;
return this.thumbnailWidthCalculator.calculateWidths(
this.$imageWrapper.width(), this.$imageWrapper.height(), thumb.width, thumb.height );
};
/**
* Gets the fullscreen widths for a given lightbox image.
* Intended for use before the viewer is in fullscreen mode
* (in fullscreen mode getLightboxImageWidths() works fine).
* @param {mw.mmv.LightboxImage} image
* @returns {mw.mmv.model.ThumbnailWidth}
*/
C.getLightboxImageWidthsForFullscreen = function ( image ) {
var thumb = image.thumbnail;
return this.thumbnailWidthCalculator.calculateWidths(
screen.width, screen.height, thumb.width, thumb.height );
};
/**
* Gets the widths for the current lightbox image.
* @returns {mw.mmv.model.ThumbnailWidth}
*/
C.getCurrentImageWidths = function () {
return this.getLightboxImageWidths( this.imageRawMetadata );
};
mw.mmv.ui.Canvas = Canvas;
}( mediaWiki, jQuery, OO ) );