/* * This file is part of the MediaWiki extension MultimediaViewer. * * MultimediaViewer is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MultimediaViewer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MultimediaViewer. If not, see . */ ( function ( mw, $, oo ) { var CBP; /** * Represents the buttons which are displayed over the image - next, previous, close * and fullscreen. * @class mw.mmv.ui.CanvasButtons * @extends mw.mmv.ui.Element * @constructor * @param {jQuery} $container The parent element we should put the buttons into. * @param {jQuery} $closeButton The close button element from the parent class. * @param {jQuery} $fullscreenButton The fullscreen button from the parent class. */ function CanvasButtons( $container, $closeButton, $fullscreenButton ) { var buttons = this; mw.mmv.ui.Element.call( this, $container ); this.$close = $closeButton; this.$fullscreen = $fullscreenButton; this.$next = $( '
' ) .addClass( 'mw-mmv-next-image disabled' ) .html( ' ' ); this.$prev = $( '
' ) .addClass( 'mw-mmv-prev-image disabled' ) .html( ' ' ); this.$nav = this.$next .add( this.$prev ); this.$buttons = this.$close .add( this.$fullscreen ) .add( this.$next ) .add( this.$prev ); this.$buttons.appendTo( this.$container ); $( document ).on( 'mmv-close', function () { buttons.$nav.addClass( 'disabled' ); } ); this.$close.click( function () { $container.trigger( $.Event( 'mmv-close' ) ); } ); this.$next.click( function () { $container.trigger( $.Event( 'mmv-next' ) ); } ); this.$prev.click( function () { $container.trigger( $.Event( 'mmv-prev' ) ); } ); } oo.inheritClass( CanvasButtons, mw.mmv.ui.Element ); CBP = CanvasButtons.prototype; /** * Sets the top offset for the navigation buttons. * @param {number} offset */ CBP.setOffset = function ( offset ) { this.$nav.css( { top: offset } ); }; /** * Stops the fading animation of the buttons and cancel any opacity value */ CBP.stopFade = function () { this.$buttons .stop( true ) .removeClass( 'hidden' ) .css( 'opacity', '' ); this.$container.trigger( $.Event( 'mmv-fade-stopped' ) ); }; /** * Toggles buttons being disabled or not * @param {boolean} showPrevButton * @param {boolean} showNextButton */ CBP.toggle = function ( showPrevButton, showNextButton ) { this.$next.toggleClass( 'disabled', !showPrevButton ); this.$prev.toggleClass( 'disabled', !showNextButton ); }; /** * Fades out the active buttons */ CBP.fadeOut = function () { var buttons = this; // We don't use animation chaining because delay() can't be stop()ed this.buttonsFadeTimeout = setTimeout( function() { buttons.$buttons.not( '.disabled' ).animate( { opacity: 0 }, 1000, 'swing', function () { buttons.$buttons.addClass( 'hidden' ); buttons.$container.trigger( $.Event( 'mmv-faded-out' ) ); } ); }, 1500 ); }; /** * Checks if any active buttons are currently hovered, given a position * @param {number} x The horizontal coordinate of the position * @param {number} y The vertical coordinate of the position * @return bool */ CBP.isAnyActiveButtonHovered = function ( x, y ) { // We don't use mouseenter/mouseleave events because content is subject // to change underneath the cursor, eg. when entering fullscreen or // when going prev/next (the button can disappear when reaching ends) var hovered = false; this.$buttons.not( '.disabled' ).each( function( idx, e ) { var $e = $( e ), offset = $e.offset(); if ( y >= offset.top && y <= offset.top + $e.height() && x >= offset.left && x <= offset.left + $e.width() ) { hovered = true; } } ); return hovered; }; /** * Reveals all active buttons and schedule a fade out if needed */ CBP.revealAndFade = function ( mousePosition ) { if ( this.buttonsFadeTimeout ) { clearTimeout( this.buttonsFadeTimeout ); } // Stop ongoing animations and make sure the buttons that need to be displayed are displayed this.stopFade(); // mousePosition can be empty, for instance when we enter fullscreen and haven't // recorded a real mousemove event yet if ( !mousePosition || !this.isAnyActiveButtonHovered( mousePosition.x, mousePosition.y ) ) { this.fadeOut(); } }; /** * Removes all UI things from the DOM, or hides them */ CBP.unattach = function () { this.$close.tipsy( 'hide' ); this.$fullscreen.tipsy( 'hide' ); }; mw.mmv.ui.CanvasButtons = CanvasButtons; }( mediaWiki, jQuery, OO ) );