( function () { var MTH = {}; MTH.enterFullscreenMock = function () { this.first().addClass( 'jq-fullscreened' ).data( 'isFullscreened', true ); $( document ).trigger( $.Event( 'jq-fullscreen-change', { element: this, fullscreen: true } ) ); }; MTH.exitFullscreenMock = function () { this.first().removeClass( 'jq-fullscreened' ).data( 'isFullscreened', false ); $( document ).trigger( $.Event( 'jq-fullscreen-change', { element: this, fullscreen: false } ) ); }; /** * Returns the exception thrown by callback, or undefined if no exception was thrown. * * @param {Function} callback * @return {Error} */ MTH.getException = function ( callback ) { var ex; try { callback(); } catch ( e ) { ex = e; } return ex; }; /** * Creates an mw.storage-like object. * * @param {Object} storage localStorage stub with getItem, setItem, removeItem methods * @return {mw.SafeStorage} Local storage-like object */ MTH.createLocalStorage = function ( storage ) { return new ( Object.getPrototypeOf( mw.storage ) ).constructor( storage ); }; /** * Returns an mw.storage that mimicks lack of localStorage support. * * @return {mw.SafeStorage} Local storage-like object */ MTH.getUnsupportedLocalStorage = function () { return this.createLocalStorage( undefined ); }; /** * Returns an mw.storage that mimicks localStorage being disabled in browser. * * @return {mw.SafeStorage} Local storage-like object */ MTH.getDisabledLocalStorage = function () { var e = function () { throw new Error( 'Error' ); }; return this.createLocalStorage( { getItem: e, setItem: e, removeItem: e } ); }; /** * Returns a fake local storage which is not saved between reloads. * * @param {Object} [initialData] * @return {mw.SafeStorage} Local storage-like object */ MTH.getFakeLocalStorage = function ( initialData ) { var bag = new mw.Map(); bag.set( initialData ); return this.createLocalStorage( { getItem: function ( key ) { return bag.get( key ); }, setItem: function ( key, value ) { bag.set( key, value ); }, removeItem: function ( key ) { bag.set( key, null ); } } ); }; /** * Returns a viewer object with all the appropriate placeholder functions. * * @return {mv.mmv.MultiMediaViewer} [description] */ MTH.getMultimediaViewer = function () { return new mw.mmv.MultimediaViewer( { imageQueryParameter: function () {}, language: function () {}, recordVirtualViewBeaconURI: function () {}, extensions: function () { return { jpg: 'default' }; } } ); }; MTH.asyncPromises = []; /** * Given a method/function that returns a promise, this'll return a function * that just wraps the original & returns the original result, but also * executes an assert.async() right before it's called, and resolves that * async after that promise has completed. * * Example usage: given a method `bootstrap.openImage` that returns a * promise, just call it like this to wrap this functionality around it: * `bootstrap.openImage = asyncMethod( bootstrap.openImage, bootstrap );` * * Now, every time some part of the code calls this function, it'll just * execute as it normally would, but your tests won't finish until these * functions (and any .then tacked on to them) have completed. * * This method will make sure your tests don't end prematurely (before the * promises have been resolved), but that's it. If you need to run * additional code after all promises have resolved, you can call the * complementary `waitForAsync`, which will return a promise that doesn't * resolve until all of these promises have. * * @param {Object} object * @param {string} method * @param {QUnit.assert} [assert] * @return {Function} */ MTH.asyncMethod = function ( object, method, assert ) { return function () { // apply arguments to original promise var promise = object[ method ].apply( object, arguments ), done; this.asyncPromises.push( promise ); if ( assert ) { done = assert.async(); // use setTimeout to ensure `done` is not the first callback handler // to execute (possibly ending the test's wait right before // the result of the promise is executed) setTimeout( promise.then.bind( null, done, done ) ); } return promise; }.bind( this ); }; /** * Returns a promise that will not resolve until all of the promises that * were created in functions upon which `asyncMethod` was called have * resolved. * * @return {$.Promise} */ MTH.waitForAsync = function () { var deferred = $.Deferred(); // it's possible that, before this function call, some code was executed // that triggers async code that will eventually end up `asyncPromises` // in order to give that code a chance to run, we'll add another promise // to the array, that will only resolve at the end of the current call // stack (using setTimeout) this.asyncPromises.push( deferred.promise() ); setTimeout( deferred.resolve ); return QUnit.whenPromisesComplete.apply( null, this.asyncPromises ).then( function () { this.asyncPromises = []; }.bind( this ) ); }; mw.mmv.testHelpers = MTH; }() );