Just a link to the full-size file for now.
Since the link must be to a PNG/JPEG/GIF (so possibly a thumbnail),
and we want to cap the size, we might need to get the URL from the
API, but we need to open the new window right away to avoid popup
blockers, making this patch quite complicated.
Change-Id: I9ce9d2a2d27b75470eae2806d9f9ce2f95f4dac2
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/588
- Fix JS error on pushState
- Fix blur issue where blur(0px) filter would blur anyway
- Fix wrapper sizing issue where its size would be 0 when measured
Bug: 65225
Change-Id: If9279cd56f55f71f261ec54dda8228194988b9ae
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/597
This tries to fix a number of related issues:
* the blurred thumbnail was visible for a split-second sometimes
when switching back to an already-loaded image. (Presumably when
JS was sluggish enough to take more than 10 ms to execute.) We
now check whether the promise is pending before showing a placeholder.
(More generally, a lot of unnecessary logic was executed when paging
through already loaded images, like displaying the placeholder, so
this might make the UI a bit more responsive.)
* the blur could get stuck sometimes - I have seen this a few times,
but have never been able to reproduce it, so I'm only guessing, but
maybe the timing was really unfortunate, and we switched back less
than 10 ms before loading finished. We now remove the blur on every
branch, just to be sure.
* adding a progress handler to a promise might not have any immediate
effect, so when switching to an image which was loading, the progress
bar reacted too late. We now store the progress state per thumbnail
so it is always available immediately.
* the progress would animate from 0 to its actual state whenever we
navigated to the image. The change on paging is now instant; the
progress bar only animates when we are looking at it.
* switching quickly back and forthe between a loaded and a loading
image resulted in the loading image becoming unblurred. This seems
fixed now, I'm not sure why. Maybe the "skip on non-pending promise"
logic affects it somehow.
Also removes some unused things / renames some things which were
confusing, and makes an unrelated fix in the image provider, which kept
amassing fail handlers.
Change-Id: I580becff246f197ec1bc65e82acd422620e35578
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/489
Solves the bug, and makes the code slightly cleaner, but it
still does not inspire confidence (e.g. use of viewer flags
by a bunch of callbacks that can run for a background image).
Also, the tests seem underspecified.
I'll follow up with some more refactoring.
Change-Id: I2557abcec173691ffce21185bf1a939f1644ba8c
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/489
Cache API responses, both on Varnish and in the user's browser.
The imageinfo request is not cached, since that would make it very
hard to test metadata template edits. Everything else is cached for
one day.
Change-Id: I9149cf40d4448a424073eefd1eb442c70c977687
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/435
Fullscreen clicks are only about 5-10% of image views, and there
are a lot of complaints about the app being slow, so until the
speed can be improved in other ways, there is no point in
preloading for the fullscreen mode. Unlike the normal preloading,
it is not queued, and it slows down the normal image loading.
Bug: 64135
Change-Id: Ic145c8a1d5c3729f684e2f6c96f7d84869ef4087
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/474
Which would cause the image to never appear, even when reopening
Media Viewer. The source of the issue was an uncaught exception in
ThumbnailWidth.
Unfortunately this cannot be covered by E2E because the image
loads too fast in that context, and cucumber/selenium doesn't
have time to catch the placeholder.
Change-Id: I9386f6e857a7974166ddb5eeb7ea731d943eddcf
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/450
* deduplicates URL generating/parsing code
* gets rid of spaces in URLs
* fixes error for file names with / in them (in case they exist;
current MediaWiki seems to disallow such names anyway)
Change-Id: I5aad43f6af1b99523c597c39befcc9db1ecab83a
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/371
There used to be a CSS trick with the order we added things to the
page and removed them from it, but it doesn't seem possible anymore
with the new order of execution, with the overlay appearing
immediately and being taken care of inside bootstrap.
The main cause of the bug, however, was the hash reset happening
after the interface was closed.
Doing the scroll restore with jQuery.scrollTo is more future-proof
and testable in QUnit.
Additions were also made to the cucumber E2E test because QUnit
alone wouldn't have caught the hash issue.
This also cleans up custom events a little and reintroduces
pushState on browsers that support the history API.
Change-Id: I63187383b632a2e8793f05380c18db2713856865
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/439
Bug: 63892
Make original file width/height part of LightboxImage, and pass it
to the image loading function.
This adds a bit to the big steaming pile of technical debt that is
mmv.js. To be cleaned up later.
Change-Id: I84b8ae75cd1cc3e94c6cf03d174473764cfbf86f
- error caused by select() called during focus event
- HTMLElement not existing in older IEs
- filter rotation for older IEs causing black background bug in IE9
- IE9 lacking progress would have its progress bar never reach 100% and disappear
- Handle e.which value for clicks on IE < 9
Change-Id: I5727ef3f2a9f9aa77eac930f93320e6ce5964c78
I went for this option because it was the fastest to implement.
I think we should wait until we make the change to core to expose
image dimensions before we consider switching to another strategy.
Change-Id: I61c9342a2d6d6fc24a24e0988b3cf7f9a06859a2
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/248
Displays the rejection error message when loading something fails, so that the
user knows what's going on and can send meaningful error reports.
Needs non-crappy design.
Change-Id: I7d2914d89549b598bd1070ed40c6f1c9d45b55f0
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/271
* remove reference to MultimediaViewer
* move hash handling to MultimediaViewer
* make it inherit from Element, remove code duplication
* cleaner event handling life cycle (register on attach,
unregister on unattach)
Change-Id: Ida8f68dead758a6ae3c429eb85c548af61e46801
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/178
Last round of fixes and refactorings regarding resize issues
and the Canvas component:
* Consolidate all the width calculation logic inside the Canvas component
* Consolidate image resizing logic in the Canvas component
* Fix size problem with SVG images
* Clean up comments and tests
Change-Id: I0198cc1e3a45f7287b9a7494f73a8f158303f886
Bug: 56454
Mingle: 239
I was going to stage this but better give you the whole enchilada,
it is not that bad, ;-). This is what I am doing:
- Delete things that are not used anymore.
- Componentize image ui element (Canvas).
Bug: 56454
Change-Id: Ib5461639a86d9f8e0a150f6d9543a20058d31e00
Mingle: 239
- the bar now starts at 5% for a visual indication that
something is going on
- the bar animates (fast) to 100%, instead of
disappearing immediately
- the animation logic has been fixed to avoid seeing
the bar go backwards
- added sanity check in all the callbacks to make sure
that we don't apply any changes to an image we are
not looking at anymore (including progress updates)
Bug: 58055
Change-Id: I765a61c16513e9330a412c5ec96387623ae7dbc7
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/146
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/242
Displays a blurred version of the thumbnail
while the actual image loads
Displays a progress bar showing the image load progress
Animates into focus once the actual image is loaded
Change-Id: I2b8bc4691c20ffb5b3f16da9a8b9d6fd1796d784
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/146
Everything is under mw.mmv now.
(Also, I cut down on the number of direct global instance references a bit.)
Change-Id: I88bb3b62b82ce54126dd069b0aab4412d9404719
* Fixes the bug where the browser hash would get nuked on
foreign anchor clicks
* Moves the hash handling back into the mmv itself
* Adds test coverage for the hash nuking bug
Change-Id: Iea57d0f4b9090f96e622418223d3f774923e8038
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/254
Since there was no merge conflict and the changeset worked pre-merge, when jenkins merged the fullscreen changeset, it actually turned out to be incompatible with the new code and spews out a nasty JS error. I think from now on I'll always avoid +2ing a diff that hasn't been rebased to the latest. When looking at the diff not rebased to the latest, you just can't see the issues that might happen with the latest code merged and you certainly won't spot the potential breakage that comes with it.
In fact I think a lot of breakages we've encountered as of late were caused by this very issue.
Change-Id: I46b7dd93c55635f34c01bd8d3eee9785140b5f35
* more robust method of obtaining URL
* decouple performance logging from providers (mostly)
* ignore fake XHR object which jQuery returns for JSONP requests
* guard for CORS requests - apparently Chrome refuses to return
certain information even with an Allow-Origin: * response header.
* Resource Timing is limited to 150 results, which causes fake
misses in debug mode. There is an API to increase the limit
but it is not implemented in Chrome. I am calling it nevertheless,
maybe IE understands it (it is present in the MSDN docs at least).
This seems to work for AJAX, CORS, JSONP, image AJAX; CORS requests
return 0 for a lot of values, per spec a Timing-Allow-Origin: *
header might help that.
Change-Id: I8353858022f51a7e70774e65513d0fa2554a5064
When the lightbox is opened, or prev/next pressed, preloads the
previous/next N images.
Technical debt introduced:
* initialization is a mess, with the viewer and the interface
randomly setting properties on each other in different phases of
execution. That got in the way and I shuffled things around
until they worked, which is obviously not the way to have a
robust system, but hopefully it will get scrapped soon anyway
in favor of a clean top-down dependency injection.
Change-Id: Idcb5c40de1ac0b3e482decd66e56c4de8ec71b6b
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/155
* moves generic logic into ThumbnailSizeCalculator class
* moves UI-specific logic into interface class
* fixes bug where non-bucketed sizes were served on devices with
non-standard pixel density
* fixes bug where bucketed size was compared to css size instead of screen size
for resizing
Change-Id: I8ba3380b74fcc8fb0a6ecc3f3140627411851ad0
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/196
* userinfo api requests are cached now
* we use jsonp only if we have to (makes gender api calls measurable on WMF wikis)
* all API calls use providers now, provider.Api constructor can be used to
wrap mw.Api with metrics
Does not return a proper model, and gender API calls are not preloaded together
with the rest of the calls. Maybe next time.
Change-Id: I9b3ea73c65eef57e160ac8636d9e45d349150884
Interface code is its own class which does not depend on the main
interface class it can be unit tested (and eventually moved into its
own file to make browsing the code easier). IMO we should aim to
eventually break up the interface into similar classes (with a simple
init/empty/set interface + custom events where it makes sense).
Also, sneak-introducing LESS!
API usage could be more effective (globalusage is a separate API call;
it needn't be), but we will have to rewrite that part soon anyway, so
it should pass for now.
Bug: 60087
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/44
Change-Id: Ibe5c323cdeab4a378316925f0c3efb3dc7ef5997
The code to load and set the image was semi-duplicated and
scattered in various places. This was the source of defects
as this code is called asynchronously and was hard to debug.
This change attemps ot consolidate all the image load logic
in one place. It also adds sorely needed unit tests.
Change-Id: I92eb1c48e2ff0808134e56b4b150e22254eb2d6e
When the multimedia panel is closed, the chevron
points upwards, otherwise it points downwards
Pressing the up and down arrows on the keyboard
opens and closes the metadata panel
Change-Id: I7dd31f3cc3d90f9342845faea2c6cfea3b40e232
This sorta has a few other miscellaneous fixes in it, but it works!
There are maybe still funky behaviours left. Test it?
Also refactor some bits, so we aren't accessing mw.mediaViewer in the
interface code.
Change-Id: I69db8e7b4ff5f994ba706fd4965688f3c26859f4
After checking all the code paths (phew !), it seems
this simple change takes care of the resolution issue
that surfaces mainly in iOS devices (see b/60388).
Bug: 60388
Change-Id: I867dd18f782126fb71eb52ec637a2b90b910050d
This is a big change, but should change nothing except the sizes of some
files and where they all are.
There are no more ext.multimediaViewer strings ANYWHERE, so let's keep
it that way. :)
Change-Id: Ic0892f5894700938bfa01f3f9bc8e5ab8276eb72