It seems that IE11 sometimes does not keep the aspect ratio when
the width DOM property is set but height is not.
Also attempt to clarify what the two similar canvas setters are
good for, to the extent I could figure it out.
Bug: T89679
Change-Id: I9c87e2146e3d99d1ee00d7c00142b2ae1c3d7951
Canvas height is calculated as viewport height minus above-the-fold
height but the latter did not take into account the padding. This
was probably broken last autumn when the above-the-fold contents
were rearranged, but the max-height rule on the image masked the
error so we did not notice until that rule was dropped.
Bug: T89631
Change-Id: Id53cd9c176528da33b393e5ed807d6f2e0886413
Many users right-click on images as a way to download them.Due to this,
they may get a scaled-down version which is used for display purposes and
also not given guidance on how to attribute.
Bug: T75999
Change-Id: I30655a0dda4430b494a393f1fa708fce6ca6fafe
Record how many users right-click on the image in MediaViewer, with the
assumption being they're intending to download the image. However, that
image has been resized and is not the original.
The event is logged even if the metadata panel is open, as the user probably
still intended to download.
Bug: T75962
Change-Id: I223ed957bcc60646adf9c9a00d2d9ca18ad128e6
Also remove the unused mmv-image-click event and fix a bug
where links got right-aligned when the panel was opened in
fullscreen mode.
Change-Id: If538ac420da4aae3908ac96978491f89c5b53493
Bug: T76029
* isOpening was calculated too early, so whenever the panel was
partially open and opened up fully via the forceDirection
parameter of toggle(), it was logged as the wrong direction.
(I think the only way for this to happen is via clicking on
"view terms" while the panel is partially open.)
* scrolling did not go all the way to the bottom when text was
truncated as the target position was calculated before untruncating.
* panel position was not preserved in some cases where it could have
been because the attempt to restore it happened before untruncating
the text, when the panel was not high enough.
Change-Id: I47a96d42c80e0a00d95023526ede3b5bbf18a52c
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/983
Several related changes to text truncation:
* remove untruncate-on-click so untruncated text is selectable
(untruncate will happen on click to the canvas are instead,
to be implemented in a followup patch)
* simplify the truncate/untruncate logic to be wholly based on
panel open/close state, and fix a bug which made panel state
and text truncation state inconsistent when prev/next
navigating while keeping the panel open.
* remove several variations on scrolling the panel in favor of
using toggle + remove some other unused truncation-related code
* fix a minor unrelated style bug which made truncate/untruncate more
jarring than it had to be when the title was short by making the title
higher on panel open even though the text did not use the extra height
* align title ellipsis better
* make sure clicking on the truncated title works even if the click is
between lines and so misses the inline box of the <span>
Change-Id: Ie0b3afb3833102b6a9812cb7fe2df78ec5eb8396
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/983
* create a resize-end event which fires 100ms after resize ends
(or pauses)
* move slow resize callback (fetching new thumbnail from the server)
to resize-end
Change-Id: I1c1217ea43ffade4cfaf0c03f24574d0ebfee080
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/898
Missed this small issue - doesn't affect actual behaviour but will make a
confusing cursor display in some instances.
Change-Id: I40c3cf0c9596f40983f090974044bcd6f7d203d3
I decided to fix them all at once since we're merging all of these
patches together anyway. I can pull changes into other patches if
absolutely necessary.
Also fixes the dialog open/close handlers for the canvas click event,
and leaves the reuse dialog open on next/prev.
Change-Id: Id1564425442aec72e5e41f2f80986d8a104dd92c
- fix sizing error so that the image actually fits the screen
- hide some stuff that didn't work properly in fullscreen anyway
(commons/survey buttons just exited fullscreen, reuse menu
did not fade with the metadata panel, view terms link didn't do
anything)
- move metadata scroller CSS rules into metadata scroller LESS file
- disable invite animation which broke the opacity transition
- move opacity transition to the main metadata panel element;
remove background-color transition which is pointless since there
is an opacity transition
Change-Id: Ib26160cc6431ea007dab8441c634d0faf9ee1d0a
Instead of setting the parent's height as max height of the
<img> element, find the first parent which has a non-automatic
height (that would be .mw-mmv-image-wrapper).
With the old structure, the height of the parent element could
be determined by the height of the image, which would then be
written back into the max-height of the image, messing up the
aspect ratio. I did not see this in the wild, but it was easy
to reproduce by changing the timing of the resize handler (in
particular, I tried to call the resize handler before loading
the new resolution, to make the UI more responsive, and ran
into this problem). This cannot happen anymore now.
This also fix a bug on some browsers (IE 10, maybe iOS Safari)
where the size of the image could be slightly larger than the
available space, and the bottom of the image was obscured by
the metadata panel. I am still not sure how exactly that
happened, but it was related to the <img> parents with automatic
heights having incorrect height. After making sure the <img>
has a max-height derived from an element with non-automatic
height, I cannot reproduce the bug on IE 10 anymore.
Change-Id: I193aefc42e6d6072717643659a9e4c0c8b7c7e93
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/698
Bug: 66244
Per the design meeting, we are abandoning this feature for now - there is not enough time to ensure it is of acceptable quality.
This reverts commit 4329d453ec.
Change-Id: I27c113ffecb617d442557163722ea5181ed0b2f4
Just a link to the full-size file for now.
Since the link must be to a PNG/JPEG/GIF (so possibly a thumbnail),
and we want to cap the size, we might need to get the URL from the
API, but we need to open the new window right away to avoid popup
blockers, making this patch quite complicated.
Change-Id: I9ce9d2a2d27b75470eae2806d9f9ce2f95f4dac2
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/588
- Fix JS error on pushState
- Fix blur issue where blur(0px) filter would blur anyway
- Fix wrapper sizing issue where its size would be 0 when measured
Bug: 65225
Change-Id: If9279cd56f55f71f261ec54dda8228194988b9ae
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/597
This tries to fix a number of related issues:
* the blurred thumbnail was visible for a split-second sometimes
when switching back to an already-loaded image. (Presumably when
JS was sluggish enough to take more than 10 ms to execute.) We
now check whether the promise is pending before showing a placeholder.
(More generally, a lot of unnecessary logic was executed when paging
through already loaded images, like displaying the placeholder, so
this might make the UI a bit more responsive.)
* the blur could get stuck sometimes - I have seen this a few times,
but have never been able to reproduce it, so I'm only guessing, but
maybe the timing was really unfortunate, and we switched back less
than 10 ms before loading finished. We now remove the blur on every
branch, just to be sure.
* adding a progress handler to a promise might not have any immediate
effect, so when switching to an image which was loading, the progress
bar reacted too late. We now store the progress state per thumbnail
so it is always available immediately.
* the progress would animate from 0 to its actual state whenever we
navigated to the image. The change on paging is now instant; the
progress bar only animates when we are looking at it.
* switching quickly back and forthe between a loaded and a loading
image resulted in the loading image becoming unblurred. This seems
fixed now, I'm not sure why. Maybe the "skip on non-pending promise"
logic affects it somehow.
Also removes some unused things / renames some things which were
confusing, and makes an unrelated fix in the image provider, which kept
amassing fail handlers.
Change-Id: I580becff246f197ec1bc65e82acd422620e35578
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/489
Solves the bug, and makes the code slightly cleaner, but it
still does not inspire confidence (e.g. use of viewer flags
by a bunch of callbacks that can run for a background image).
Also, the tests seem underspecified.
I'll follow up with some more refactoring.
Change-Id: I2557abcec173691ffce21185bf1a939f1644ba8c
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/489
Also make sure that the reuse dialog is positioned right, no
matter where its button is.
Also fixes some minor documentation problem with mw.mmv.ui.canvas
which I noticed in the process.
Change-Id: I86feed07738ebef012e63861ed909f3449b85a53
With apologies to anyone who gets a hundred merge conflicts
because of this :)
We had several different prefix styles (mlb-, mw-mlb-, mw-mmv-,
mw-mmv-mmv-, a few unprefixed), which was getting annoying,
and will be confusing to wiki editors who are trying to figure out
where a given style comes from. Such changes are better done before
going live because it breaks all local CSS tweaks on the wiki,
so I am renaming things now (also removing some stuff which wasnt
used anywhere).
Change-Id: I00447a25f0028e234169c6db941bedc99622eb8d
Displays the rejection error message when loading something fails, so that the
user knows what's going on and can send meaningful error reports.
Needs non-crappy design.
Change-Id: I7d2914d89549b598bd1070ed40c6f1c9d45b55f0
Mingle: https://wikimedia.mingle.thoughtworks.com/projects/multimedia/cards/271
Last round of fixes and refactorings regarding resize issues
and the Canvas component:
* Consolidate all the width calculation logic inside the Canvas component
* Consolidate image resizing logic in the Canvas component
* Fix size problem with SVG images
* Clean up comments and tests
Change-Id: I0198cc1e3a45f7287b9a7494f73a8f158303f886
Bug: 56454
Mingle: 239
I was going to stage this but better give you the whole enchilada,
it is not that bad, ;-). This is what I am doing:
- Delete things that are not used anymore.
- Componentize image ui element (Canvas).
Bug: 56454
Change-Id: Ib5461639a86d9f8e0a150f6d9543a20058d31e00
Mingle: 239