Make original file width/height part of LightboxImage, and pass it
to the image loading function.
This adds a bit to the big steaming pile of technical debt that is
mmv.js. To be cleaned up later.
Change-Id: I84b8ae75cd1cc3e94c6cf03d174473764cfbf86f
I was going to stage this but better give you the whole enchilada,
it is not that bad, ;-). This is what I am doing:
- Delete things that are not used anymore.
- Componentize image ui element (Canvas).
Bug: 56454
Change-Id: Ib5461639a86d9f8e0a150f6d9543a20058d31e00
Mingle: 239
After a few false starts trying to fix LIP.autoResize(),
I noticed that it has become obsolete by our latest
improvements (bucketing and cashing), so I decided to
get rid of it and let the browser do the resizing.
I tested in Chrome/Safari/FF and this approach seems
to work fine.
Still work in progress and there are many things that should
be cleaned up regarding the image object logic but please take
a look and let me know if you have any objections if I go
this route.
Bug: 56454
Change-Id: I08207d0f1fcc9dcb69ec31c03e96cfd0c0a6c522
Mingle: 239
Everything is under mw.mmv now.
(Also, I cut down on the number of direct global instance references a bit.)
Change-Id: I88bb3b62b82ce54126dd069b0aab4412d9404719
This is a big change, but should change nothing except the sizes of some
files and where they all are.
There are no more ext.multimediaViewer strings ANYWHERE, so let's keep
it that way. :)
Change-Id: Ic0892f5894700938bfa01f3f9bc8e5ab8276eb72
2014-01-24 09:21:16 -08:00
Renamed from resources/ext.multimediaViewer/ext.multimediaViewer.lightboximage.js (Browse further)